Path of Exile Questions Thread - January 26, 2019 |
- Questions Thread - January 26, 2019
- Level 36 Deathless Uber Elder Kill
- Better than him just eggs
- [BSC] Just spent almost 5000 chaos on 150 Farric Apes, here are the results!
- Trade websites suggestion: when searching for specific socket colors, show white ones that fit the requirement too
- The disabling of the "Migrate All" button has rendered my private league characters unplayable.
- Betrayal league is amazing, but the mastermind fight is a clusterfuck
- Thanks, Gravicius
- [BSC] The Forbidden Build 3 - A Truly AFK Boss Killer
- Maps sometimes have higher latency
- High Fantasy hideout updated
- Getting ahead of a future problem: A few ideas surrounding Syndicate's core implementation.
- Deep Hollow - entry to HO competition
- Flameblast vs shaper.
- These almost perfect Kaom's dropped in the same map I finished my temple... and then
- Suggestion for new leagues - make the final encounter with bosses always worth it
- Can we talk about how good this expansion is ?
- Kammell's Betrayal HC Duo Race to 85 - January 26th at 8 pm CET
- Super Smash Bros. Item Filter
- [BSC]Removed crafted wed and slammed gain%.. some dps.
- The Catarina fight sure gets harder when there's a permanent invisible death zone that lasts even after the fight...
- [BHC] these guys r trying to buy me out
- 9 years ago Exalted, Jeweler, Souring and Transformation orbs were added to the game
- Vaaling a Vaal Temple in a Vaal Temple in a Vaal Temple
Questions Thread - January 26, 2019 Posted: 25 Jan 2019 04:09 PM PST Questions Thread - January 26, 2019 This is a general question thread on January 26, 2019. You can find the previous threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Level 36 Deathless Uber Elder Kill Posted: 26 Jan 2019 01:29 AM PST
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Posted: 26 Jan 2019 10:30 AM PST
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[BSC] Just spent almost 5000 chaos on 150 Farric Apes, here are the results! Posted: 26 Jan 2019 09:16 AM PST
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Posted: 25 Jan 2019 11:40 PM PST If i'm searching for a chest that has 3b/3r sockets, it won't show me a 2w/2b/2r chest or any number of combinations with 1-2-3w sockets. I know I have a white socket box but I don't care how many white sockets it has, I just want it to respect my requirements of 3b/3r, regardless of which or how many are white. [link] [comments] | ||
The disabling of the "Migrate All" button has rendered my private league characters unplayable. Posted: 26 Jan 2019 01:03 PM PST I started in a private league with about 30 other people at the start of Betrayal, and we extended the deadline for quite a while until most everyone got burned out. Our league ended a few hours ago, but because GGG has disabled the Migrate All option, all of my characters, gear, and atlas are trapped in limbo. Everything is still registered as under the private league, but they cannot be played. If we could fix the Migrate All feature soon, that would be appreciated. At the very least reactivate it and give a warning that the bestiary could fail to transfer so there's still the option. [link] [comments] | ||
Betrayal league is amazing, but the mastermind fight is a clusterfuck Posted: 26 Jan 2019 01:54 AM PST Betrayal is a 9.9/10 for me. I loved basically every aspect of it except the one little boss fight. [link] [comments] | ||
Posted: 26 Jan 2019 02:27 AM PST
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[BSC] The Forbidden Build 3 - A Truly AFK Boss Killer Posted: 25 Jan 2019 05:39 PM PST
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Maps sometimes have higher latency Posted: 26 Jan 2019 09:52 AM PST Hey, sometimes when i open a map i get like 130++ms on it and its lagging very hard. When i tp to my hideout i have like 30ms again and everything is normal. like every zone is 30ms but when i go back to this map i have 130++ms. what can this be? how can i get normal latency? [link] [comments] | ||
Posted: 26 Jan 2019 08:32 AM PST
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Getting ahead of a future problem: A few ideas surrounding Syndicate's core implementation. Posted: 26 Jan 2019 07:21 AM PST I think that, for a lot of people, Delve, Alva, and the overarching master rework in 3.5 was the "real league". Syndicate is a nice addition, but between the issues it had at launch and the fact that running it efficiently forces you back into the campaign has left a sour taste in more than a few mouths. Delve is wonderful as a core concept, but it was pretty bad at the launch of 3.5. Scarcity of Niko in random encounters, scarabs sometimes giving nearly 1/3 of the value of other scarabs at complete random, the azurite and sulphite adjustments that were needed made for a rough start to the league. Alva, while clearly a technical limitation surrounding load times, still will not give the same room in the same instance. This either means that you accept the fact that you'll have a single T3 room every other temple on average, or you play the hyper involved strategies of getting more T3 rooms at the sake of running a quarter of the temples you otherwise would have. These two masters, and the initial implementation, were problems before fixes came through. So I want to take a moment to anticipate the problems that Syndicate will have, should GGG decide to simply copy and paste Jun into the game like they did with the other masters. How it will probably happen:
The problems that come of this:
My idea: I have an idea that solves the above and seeks to predict other issues before they arise. The ultimate disclaimer for my idea, though, is that it will be a pain in the ass to balance rewards around. I have no idea how to do that, to be perfectly honest. Capitalize on the Atlas' "board gameness" that GGG has been moving toward and fully realize the gaminess of Syndicate content (with turn timers and all). Don't give Jun a symbol, give a unique symbol for each order of the cult that indicates a guaranteed encounter with them on the map that they appear on. Castle spire for fortification. Train wagon/caboose for transportation. Flask for research. Camp fire for Intervention. Each order starts on a T1 map at random (occupying the four T1 maps) after defeating Kitava. Completing an encounter removes its corresponding symbol from the atlas and creates a one "turn" delay before appearing again. Upon completing another turn (running any other syndicate encounter), the order that was getting delayed reappears one tier higher than where it was last turn. This continues, moving more and more centered on the atlas. Completing a T16 encounter guarantees that every single member of the order will show up to the fight. Defeating them puts the order on a three turn delay (three to prevent bricking Syndicate content from ever appearing again in certain edge cases), only to respawn after said cooldown on a random white map. Example: Research is on Atoll. Fortification is on Channel. I run an atoll map.
Pros to this implementation:
Cons:
I'd love to see some discussion surrounding this concept, and/or your own ideas for implementing Syndicate into core Path of Exile. We all know that it's going to happen, but what GGG does to ensure its success is paramount to creating a fun, engaging user experience. [link] [comments] | ||
Deep Hollow - entry to HO competition Posted: 26 Jan 2019 10:49 AM PST
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Posted: 26 Jan 2019 11:43 AM PST
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These almost perfect Kaom's dropped in the same map I finished my temple... and then Posted: 26 Jan 2019 12:43 AM PST
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Suggestion for new leagues - make the final encounter with bosses always worth it Posted: 26 Jan 2019 02:02 PM PST Betryal was a disaster for the Mastermind fight was dreadful [link] [comments] | ||
Can we talk about how good this expansion is ? Posted: 26 Jan 2019 05:24 AM PST Hi guys this subreddit now has been filled with item posts lately that I want to start a discussion about meta and end game activities. This expansion has so many small little changes that make the game so much better. First of all, the new graphics for certain areas have made leveling feel like a new experience sometimes. It is also fun to find new crafting recipes while leveling. The only bad thing I felt was syndicate being incredibly overtuned at the start, even as a veteran with leveling gear you can get rekt so easily, I wonder how you new players feel about that during leveling ? Second, the addition and rework of Incursion, Beastiary, Delve and Zana missions have brought such a diversity to the game. You can rotate between delving, temple, maps, elder, Atziri, Breach, use scarabs, hours pass by without even noticing. It feels really good and now with the new dailys on the atlas, shaper strongholds, and elder farming, I do not feel forced into running the same shaped map over and over and spam sextants on it, instead jumping around the atlas and getting nice little bonusses here and there feel good as well. Thirdly, betrayal as a league is quite fun imo. You have to put in some work to understand how it works, how to move your members around, and whereto to get the most profits, but when you get it that fled as a leader in research ... mmm juicy :D Also that small breachstone change made breach go back to being really exciting. The mechanic hasn't changed, but now since all the splinters are pretty much worth something, it is very fun to do, and a very profitable zana mod, for only 4 chaos. The new crafting system is very interesting, there are many new mods that makes new builds or new op items possible. Though I don't understand why they added so many new recipes that require exalts to craft. It is not really helpful when exalts get more expensive with every league, and imo it adds to this effect. And lastly, this meta is really fresh, isn't it ? There are sooo many unqiues, skills, playstyles that you can build around at this point that it's almost too hard to choose from. The recent balance changes have removed most of the unfair stuff, and right now, we are looking at the most diverse meta in all of poe history, in my opinion at least. A small change to the CoC gem, and we suddenly have plenty of fun CoC builds. Impale helped the pure phys ones, new banner and brand skills are fun, minions traps totems melee bow winterorb arc moltenstrike, I cant even mention all of the strong builds these days. I think GGG has done an awesome job this time, we never saw this much endgame variety, both in builds as well as in endgame content. Possibilities left and right. So fun ! And in a month from now, we already get something new... [link] [comments] | ||
Kammell's Betrayal HC Duo Race to 85 - January 26th at 8 pm CET Posted: 25 Jan 2019 08:20 PM PST Hey all, https://www.pathofexile.com/forum/view-thread/2296737 Another race but this time with a friend. I was going to make it an SC race but due to feedback from the community, I've decided to make it in HC Betrayal. Only one player in the duo has to hit 85. The league will be modless and is group-found so you can only trade/play with your duo partner. Breaking the trading/grouping rule will result in disqualification. This is to stop boosting later in the race to help someone with a win. To combat this (and help with casting) we require at least one participant on each team to be streaming. https://www.timeanddate.com/countdown/generic?iso=20190126T11&p0=850&font=cursive Prizes will be split 50/50 among team members. The race is over when two teams hit 85. I'll be putting $100 toward the prize pool again. Prize percentage breakdowns: 1st Team: 65% 2nd Team: 35% Can help with prize pool here if you'd like: https://paypal.me/pools/c/8b12svh8Xr Look out for casting by ZiggyD and Octavian: https://www.twitch.tv/ziggydlive https://www.twitch.tv/octavian0 French casting by Yolonou: Please if trying to enter future races have some history of doing well in past races, a vouch from someone in the race or a VOD. Looking for sub-2h A5 Kitava or sub-4h A10 Kitava both with labs (excluding Merc Lab in A10 run) and skill points done. Thanks I'll do a better job in the future of responding to people but if messaging me please send me your PoE profile URLs, Twitch URLs and relevant information. Teams: Havoc and Kammell https://www.twitch.tv/havoc616 https://www.twitch.tv/kammell_ Goratha and Waggle Guccipradas and Steelmage https://www.twitch.tv/guccipradas https://www.twitch.tv/steelmage202 DeadandDumber https://www.twitch.tv/deadanddoom Embbu and Zizaran https://www.twitch.tv/embbuzomg Crying and Leaf https://www.twitch.tv/ahhcrying Heshla and Ventrua https://www.twitch.tv/heshlaxd Freeq and StoneCold https://www.twitch.tv/stone_cold_poe Chip and Purpletuce https://www.twitch.tv/purpletuce https://www.twitch.tv/chip_damage22 TbXie and Bane DrDexxer and Sargetwo https://www.twitch.tv/DrDexxer https://www.twitch.tv/sargetwo Team Iratas91 and DobbyTheDrunk https://twitch.tv/DobbyTheDrunk Team REEEEEEESET https://www.twitch.tv/tytykiller https://www.twitch.tv/anactualhorn Team Puge + HobbitzB Team GrieveLC + Greep https://www.twitch.tv/grieve_sic Team Furyotic + Fatgrabs https://www.twitch.tv/furyotic https://www.twitch.tv/fatgrabs Team Fox + Tantro https://www.twitch.tv/fox_heroes Team Lergg + Kabushiki Thanks, Kammell [link] [comments] | ||
Posted: 26 Jan 2019 10:08 AM PST I made a Super Smash Bros Item Filter, all sounds were taken from Super Smash Bros. 64 or Super Smash Bros. Melee. The filter was made for fast farming so a lot of the small currency is not in there and also no low tier rares, if this doesnt show you what you want to see you can also just throw the sounds in your own filter/create your own loot filter with those sounds. Map drops: Fox Unique Drops: Mario Divination Cards: Yoshi Currency and the rest: Ingame sounds like the baseball bat sound or the mushroom sound ect. If you want to use the item filter, just download it and extract it in your filter folder . [link] [comments] | ||
[BSC]Removed crafted wed and slammed gain%.. some dps. Posted: 26 Jan 2019 12:46 PM PST
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Posted: 25 Jan 2019 05:12 PM PST
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[BHC] these guys r trying to buy me out Posted: 26 Jan 2019 12:04 PM PST
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9 years ago Exalted, Jeweler, Souring and Transformation orbs were added to the game Posted: 25 Jan 2019 04:10 PM PST
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Vaaling a Vaal Temple in a Vaal Temple in a Vaal Temple Posted: 25 Jan 2019 11:15 PM PST
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