Path of Exile I don't know what just happened but it did happen. A goddamn double doctor drop. |
- I don't know what just happened but it did happen. A goddamn double doctor drop.
- Angry reddit thread: PoE's performance really needs to be a priority right now.
- Absurdity over nine thousand
- Found items have 5% chance to drop corrupted in area
- I don't feel relaxed no more.
- I have to be honest, after Metamorph league, I can't go back to clearspeed heavy league mechanic again.
- PSA: 4 and 5 node cluster jewels are functionally the same (for the most part)
- Crashed and roll back ? GGG owe me an apology !
- The last patch broke the game for me
- FPS drops, mobs not loading in, textures taking forever to load in
- GGG improved performance by making every object in game invisible!
- 3.10 Atlas Guide - getting to A8 quickly. Requested numerous times, feel free to ask questions
- This is why Three Voices is so expensive.
- New harbinger map POG
- [LOOTFILTER] NeverSink's itemfilter - version 7.8.2 - Major improvement to higher strictnesses and Economy Update #2
- Are we getting fewer splinters now that they're vacuumed up for us?
- I'm not crying, You are!
- I am now a Harbinger, deal with it.
- Maybe I'm in the minority, but this is my favorite league so far and I love the Delirium encounters
- Kingmaker Fortify range seems way over-nerfed
- [DSC] Sol Shell Astral Plate - Lucky Awakener Orb
- I really like this league despite all the negatives
- What leveling zone is your personal nemesis in that it always slows you down or annoys you to no end?
- PSA: On Zana mission screen press ALT on a map to see completed objectives
I don't know what just happened but it did happen. A goddamn double doctor drop. Posted: 27 Mar 2020 08:45 AM PDT
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Angry reddit thread: PoE's performance really needs to be a priority right now. Posted: 26 Mar 2020 11:02 PM PDT Just opening the game slows my PC down and I have 32gb ram, i7 (4cores) and a gtx 1060 ... the game should run smoothly. Seriously... the longer you take to fix the performance the harder it will be to turn PoE into a real top-quality game. The only reason people still come back to PoE is because the game design itself is great and the game is fun in good conditions, but the end game itself, which should be the most important part of the game for player retention in my opinion, is having lots of troubles keeping up with all the different effects, monsters, etc. If Poe 2 ( 4.0 ... whatever it will be called ), aims to be the next generation of arpg we need huge performance improvements asap. I get it ... I understand that you need to keep the 3 month cycle devolopment... but for gods sake, make simples leagues if you have to and focus on making PoE a trully great game, enjoyable to play and smooth as much as possible, please. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 07:39 AM PDT
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Found items have 5% chance to drop corrupted in area Posted: 27 Mar 2020 01:50 AM PDT
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Posted: 27 Mar 2020 12:07 PM PDT Love this game. Playing since dominus was the last story boss but damn atm I just feel stressful because of all the rush the game is. Gotta go fast every map, gotta go fast every league, gotta go fast everything everywhere. I don't feel relaxed no more. I miss the old days. Don't get me wrong. I love this game but Im just feeling sad about the path GGG is taking. Cheers. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 01:23 AM PDT I enjoyed Breach, and I really enjoyed Legion. However, I've not been playing Delirium much if at all despite the quarantine and time to play,, after coming off a league like Metamorph. I think in the end, I just prefer what Metamorph brought to the table, a mechanic that rewards you to focus on good single target, and not needing you to rush through the maps in order to maximize reward. You can play at your own pace, no need of worrying about backtracking (after they quickly made the organs auto-pickup), and the existence of a second boss after each map just feel so good. Not to mention the markings of all elite packs and bosses on the minimap, that was pure QoL goodness. I know many in the community likes to zoom zoom, but I feel that PoE already has enough mechanics that incentives good clear speed, I'd definitely prefer to see more league mechanics that takes things slower (without sacrificing the reward), more emphasis on single target and less zoomzoom. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
PSA: 4 and 5 node cluster jewels are functionally the same (for the most part) Posted: 27 Mar 2020 04:11 AM PDT
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Crashed and roll back ? GGG owe me an apology ! Posted: 27 Mar 2020 09:07 AM PDT
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The last patch broke the game for me Posted: 27 Mar 2020 08:59 AM PDT When I enter a map, I have to wait 2 minutes before the textures load and then I get instakilled by the first monster encounters because:
In this state, the game is actually unplayable. Please fix this, I really like the league otherwise. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
FPS drops, mobs not loading in, textures taking forever to load in Posted: 27 Mar 2020 03:57 AM PDT Game is unplayable right now, died multiple times because of crashes, fps drops and invisible mobs, it's extremely frustrating. Had zero problems during Metamorph. Specs: [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
GGG improved performance by making every object in game invisible! Posted: 27 Mar 2020 06:43 AM PDT
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3.10 Atlas Guide - getting to A8 quickly. Requested numerous times, feel free to ask questions Posted: 27 Mar 2020 09:01 AM PDT
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This is why Three Voices is so expensive. Posted: 27 Mar 2020 01:23 PM PDT
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Posted: 27 Mar 2020 04:10 AM PDT
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Posted: 27 Mar 2020 02:56 PM PDT [LOOTFILTER] NeverSink's itemfilter 7.8.1This version contains a huge number of improvements. Most of these are focused around balancing out higher strictnesses (very strict and up). They've become more strict in general, better in identifying valuable items and should feel right at home for the high-loot-delirium-gameplay. I highly recommend you to take the time to read the changelogs. On top of that we've also adjusted and updated https://filterblade.xyz as well! Download and URLs:
Additional Links:
Changelog
- Non-84+ normal/magic atlas bases are now hidden on very strict.Filter and StyleversionsStrictness-es are filter configurations the affect how much/little a filter shows. The general rule is that: as you clear faster, you want to pick up less, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at rare loot. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.
Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on https://www.filterblade.xyz . FilterBlade also comes with a preview comparison/feature for styles and strictnesses. Thanks to...A special thanks to everyone who helped testing and provided feedback during the past days, you guys included! Thank you!
Best regards, ~NeverSink [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
Are we getting fewer splinters now that they're vacuumed up for us? Posted: 26 Mar 2020 11:02 PM PDT I was getting 20-30 doing phantasmagoria now I'm lucky if I hit 15. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 08:13 AM PDT
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I am now a Harbinger, deal with it. Posted: 27 Mar 2020 04:47 AM PDT
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Maybe I'm in the minority, but this is my favorite league so far and I love the Delirium encounters Posted: 27 Mar 2020 04:49 AM PDT I've been playing for quite some time, steam has me at 1400hrs on PC, and I was never very good at it. I mostly re-rand story because back in the original map system I just died mostly because I didn't fully understand defenses. This past Christmas I started playing on Xbox and I can't believe how much different it's been for me. On PC I always sucked because I never could get the hang of clicking to move while kiting and attacking. I've always had trouble with this in games like wow or RuneScape. Both of these last two leagues have been insanely fun as well as a leaps and bounds learning experience for me. 44days of play already on Xbox and I can't believe how much easier mapping and getting there in the first place has become for me. I was really worried I'd be back to sucks-vill when I saw all the posts about how difficult delierium can be, but I've enjoyed the challenge. Thanks GGG for making this my favorite game. It's fun to have a challenge to work on that feels rewarding. Would be cool if it lagged less. I'm just glad it's gotten so much better over the years. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
Kingmaker Fortify range seems way over-nerfed Posted: 27 Mar 2020 02:12 PM PDT
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[DSC] Sol Shell Astral Plate - Lucky Awakener Orb Posted: 27 Mar 2020 03:53 AM PDT
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I really like this league despite all the negatives Posted: 27 Mar 2020 09:16 AM PDT Normally i am just a lurker and i dont post or comment on anything but i want to say how much i actually like this league. I understand that there are people that dont like to back track or they dont like zooming through maps but for me this league has been nothing but fun. Even when the delirium was buffed like crazy and it was super rippy, i play on softcore so obv for HC players that was a problem, but that was engaging and fun for me. I havent been playing POE for long, only a few seasons and i never play to the end of a season, but isnt like every build fast? I have never prioritized speed on a single build but just getting a quicksilver flask + 30% movement speed on boots + a movement ability makes me go through the maps pretty fast no matter the main skill i am using. I dont know everything about delirium and what it brings to the maps in terms of increased quantity/quality while the delirium is active but i dont really get that far into the delirium in a map. When i see a delirium portal i dont kill any mobs around it, i pop the portal and then i kill whats around it and like 1 other screen and you are already at 2 of the first drop most of the time. You kill 1-2 more screens and you are at 3 with 1 of a second drop. Most maps i only get to 4/2 of the first 2 drops. I have a fully kitted character and also 53 exalts and a crazy amount of the other currency. Again i am fairly new to the game so for me thats a TON of currency and all of it was just from killing t-16 bosses at the end of the map and getting synth maps and items that sell for a lot. For me delirium is usually closed by then so thats just the reg map mods. From the delirium itself i havent gotten any crazy drops from it and i have only gotten about 3-5 exalts to drop from it. I think most of the people are giving too much credit to the drops of the delirium (in a reg map). I have never seen the delirium being anything other than a fun encounter, the constant stuff you have to dodge, the random bosses that spawn, and the increased amount of mobs on the map, all of that is super fun to deal with imo and this league is really fun for me. The delirium orbs that you apply to maps are also crazy fun, you dont have to rush it since there is no timer and you can make it as hard as you want and really test out your min/maxed builds. The reason i usually quit a league is because i run out of content. After Killing the final boss, sirus, on awakened 8, or uber elder or w/e the season boss is at the time, i run out of spark to keep it going. I could make a new build but then i would just be doing what i already did on my previous character but with different buttons. The delirium league for me extends the play time for which i will get bored. Trying to complete higher maps with more delirious% is extending the life of the league for me. With the backtracking to pick up loot i dont really have anything for that. I dont usually have to back track but i use leap slam so i can kinda just leap to the item and pick it up and not really be worried of death, if there are tons of mobs still there ill just kill the mobs first then loot. At the beginning of the league i was always trying to get the highest drop count from the delirium as possible but after getting to red maps and getting more awakened levels, i completely stopped caring about how far i go into the delirium per map. So for me to back up a few feet to pick up loot its whatever. The only problem i had were the splinters since after they buffed the drop chance they were sometimes dropping like crazy and that was a lot to loot during the event but now that it drops at the end with the loot explosion i dont have any complaints with it. I understand that for some of you this league has been frustrating but i would just say to try to ignore maxing out the drops from the delirium and just try to enjoy the fight. Dont focus on how much loot you can get from it but how to maneuver the mechanics and stay alive. Again these are my thoughts from a relatively new player and i could have the delirium so wrong that i am just not doing it right and it actually drops a crazy amount of stuff but that has not been the case for me 1 time and even then this has been my best league for currency/drops. I am sorry if my sentence structure doesnt make any sense or some things i say dont make any sense, i dont really post much. Thank you for reading my post and i hope you all have a bountiful league. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
Posted: 27 Mar 2020 11:22 AM PDT For me it has to be the Quay. 100% of the time without fail I will find, in this order:
For my friend it is the Library. I've never had trouble with it but I always hear him cursing in disc as he uncovers 100% of the zone looking for the loose candle. EDIT: I appreciate everyone telling me how to find the Ankh truly but the point of the thread is rather the annoying feeling you get when you know exactly what to do in a zone but somehow continuously fuck it up anyhow. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||
PSA: On Zana mission screen press ALT on a map to see completed objectives Posted: 26 Mar 2020 06:39 PM PDT
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