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    Path of Exile Questions Thread - June 19, 2019

    Path of Exile Questions Thread - June 19, 2019


    Questions Thread - June 19, 2019

    Posted: 18 Jun 2019 05:07 PM PDT

    Questions Thread - June 19, 2019

    This is a general question thread on June 19, 2019. You can find the previous threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    10 6-Linked all at once.

    Posted: 19 Jun 2019 07:36 AM PDT

    Picked those badboys of the ground , from the League Mechanic

    Posted: 19 Jun 2019 05:18 AM PDT

    Wraeclast Men'sHealth #7

    Posted: 19 Jun 2019 12:42 PM PDT

    Legion Cheatsheet Version_2.jpg

    Posted: 18 Jun 2019 10:53 PM PDT

    Can you PLEASE move the guild invite option away from party invite!

    Posted: 19 Jun 2019 06:57 AM PDT

    I get that the UI in this game isn't the best, but this is a really annoying and tedious menu layout that I would like to see gone.

    submitted by /u/Aigninn
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    Potential lead on strange attack misses

    Posted: 19 Jun 2019 04:41 AM PDT

    Just happened on Nugi stream.

    https://clips.twitch.tv/RoughTsunderePorpoisePipeHype

    It clearly shows the temp-chains on hit is applied to the monster, but no damage is taken.

    Why is this significant? When looking for causes for issues like this, from a programmers perspective, it can be impossible to even know where to look. This clip clearly shows that the hit is registered on the server, since the temp chains is applied (IE, the part of the code where the bug is located, is probably not where the accuracy or hit/miss calculation is done), but potentially something with calculating damage.

    Submitted on the GGG forum aswell.

    submitted by /u/emilkonge888
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    Shout out to GGG support!!!

    Posted: 19 Jun 2019 04:04 AM PDT

    I accidentally deleted a character today which I forgot had a watchers eye slotted in his passive tree..

    I send an email to GGG about restoring him and just 4 minutes (!!!!!) I received an email that he was now restored.

    Huge props to GGG for being that amazingly freaking fast!

    submitted by /u/Hapseleg
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    Wall of Shame 3.7 (Atizir's Promise and Brutality)

    Posted: 19 Jun 2019 08:33 AM PDT

    Just beaten Kitava, therefore, the game. Ask me anything.

    Posted: 19 Jun 2019 06:31 AM PDT

    It was hard fight where I've been clapped, mauled, assaulted, rained fire and brimstone upon, fisted to death something like 50+ times. I strongly believe Sin and the other flying guy got him out of pure sympathy.

    submitted by /u/Lordhaart1979
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    Timeless Maraketh jewels are currently BUGGED and CANNOT drop from the Timeless Conflict AT ALL!

    Posted: 19 Jun 2019 08:42 AM PDT

    edit: There is one jewel from the conflict compared to the several from maps, it can drop but something is definitely fucky

    Recently a post on reddit popped up showing that the timeless jewels can drop from generals in maps which is cool and all, BUT it was pointed out that all 3 of the maraketh jewels on poe.trade have ilvls that are impossible to obtain from the Timeless Conflict since the area levels of the 4 way and 5 way are 79 and 84, so the rule of +2 for unique drops would mean that the jewels would be ilvl 81 and 86, Karui ones for example to prove a point.

    It would be statistically impossible for 3 maraketh jewels to have come from mapping and absolutely none at all from the timeless conflict when you consider the sheer amount of generals killed within, which leads me to believe they are absolutely impossible to obtain from it, further evidence that they're not supposed to be that rare comes from the fact that its a challenge to actually use one of the damn things and I doubt GGG wants people paying 5 mirrors or for it to be impossible to get 40/40 in a league.

    submitted by /u/SplafferZ
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    im korean. Please rate my first work

    Posted: 19 Jun 2019 06:19 AM PDT

    Hard way to learn offhand incubating doesnt work.

    Posted: 19 Jun 2019 07:02 AM PDT

    Mechanics Explained - Cardinal Sanctus Vox

    Posted: 19 Jun 2019 12:11 PM PDT

    Buying maps is fun.

    Posted: 19 Jun 2019 11:03 AM PDT

    Generals can drop Timeless Jewels when they appear in maps

    Posted: 19 Jun 2019 05:26 AM PDT

    [Angry Thread] Sao Paulo server unplayable

    Posted: 19 Jun 2019 01:35 PM PDT

    3 disconnects in 5 minutes. And not only for me, global chat when crazy lol

    Pls fix :3

    submitted by /u/MasterSorcerer
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    PSA: using over 1200 fusings on 6-linking a piece of gear doesn't make you unlucky; almost half of all 6 links took over that amount.

    Posted: 19 Jun 2019 03:28 AM PDT

    Friend found this beauty farming chaos recipes in Alleyways

    Posted: 19 Jun 2019 07:46 AM PDT

    Allocate legion passives challenge shows that there is clearly something wrong with maraketh jewel drop rate.

    Posted: 18 Jun 2019 11:06 PM PDT

    What was the last challenge that required you to obtain an item rarer than mirror?

    I started caring about challenges since prophecy and i dont remember anything like that.

    I understand that this game has more important problems than a bunch of nerds who want to make 40/40 challenges but did ggg said anything about this?

    submitted by /u/antoha_nahui
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    Best craft I've ever done, on one pristine+prismatic+scorched combo

    Posted: 19 Jun 2019 05:27 AM PDT

    While cleaning my PC, I found this almost 5 year old screencap I took during my first playthrough of the game. I was so impressed by the quantity of loot that I named it "lootsplosion.png"

    Posted: 18 Jun 2019 02:35 PM PDT

    DerroK and Arthur von Schreyer - Full Hideout Divided tileset

    Posted: 19 Jun 2019 12:07 PM PDT

    Why is Legion not given the Syndicate fortress treatment?

    Posted: 19 Jun 2019 08:19 AM PDT

    It's silly that some maps, especially impactful at higher tiers, are made inherently less valuable and more frustrating to play on (indoors with cramped spaces that cut off half the forces, and with doors blocking your way) when the technology is there to improve the quality of the encounter as a whole?

    Syndicate fortress has space made for it, why not Legion?

    Also, it's 2019 why don't doors auto-open like in the temple?

    submitted by /u/LostConscript
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    Does anyone like attack speed with claws?

    Posted: 19 Jun 2019 03:01 AM PDT

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