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    Friday, December 13, 2019

    Path of Exile Questions Thread - December 13, 2019

    Path of Exile Questions Thread - December 13, 2019


    Questions Thread - December 13, 2019

    Posted: 12 Dec 2019 04:06 PM PST

    Questions Thread - December 13, 2019

    This is a general question thread on December 13, 2019. You can find the previous question threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    [LOOTFILTER] NeverSink's itemfilter 7.5 - Conqueror/Metamorph Update, Leveling Revamp, Tons of general polishing

    Posted: 13 Dec 2019 09:29 AM PST


    NeverSink's itemfilter 7.5 - Conqueror/Metamorph Update, Leveling Revamp, Tons of general polishing

    Hello guys, this is the Conquerors/Metamorph update for my lootfilter. It includes a TON of changes (check changelog below) and improvements to a lot of systems! It was a blast developing and streaming this update for you guys and I'm really looking forward to the league!

    Some technical announcements:

    • I have added my filters to the "subscription based" filters: https://www.pathofexile.com/account/view-profile/NeverSink/item-filters

    • Today however, I recommend sticking to the good old download from www.filterblade.xyz because, I don't know if the new filter sharing tool will work right away! At least download a copy.

    • The economy-based filters on filterblade (SC/HC) are manually updated, but the every-4-hours-economy-updates, are currently a bit buggy, I'll fix em up in the next days and will combine em with the system above.

    • I hope you guys have an amazing league!

    • THANKS SO MUCH to you guys, to GGG (and the ExileCon meetings and inspirations), to my Patrons (link below) and ESPECIALLY to Tobnac and Haggis, for co-developing and helping me out so much!

    • Filterblade needs 5 minutes to catch up.

    If you're leveling bows: here's my profile. You can download an optimized bow leveling filter (I've designed for myself, but I think most people will like it): http://filterblade.xyz/Profile?name=NeverSink&platform=pc


    Download and URLs:

    Source Description
    FilterBlade.xyz (DOWNLOAD) Recommended way of downloding the filter. Has all strictnesses, styles and economy versions! Experienced users can also edit filters there comfortably.
    Changelog Contains information about latest and previous changes

    Additional Links:

    Description URL
    For additional information, questions and feedback FilterBlade Discord Forum Thread
    GitHub Filter Repositories - mostly for developers Stable Version , Softcore Version, Hardcore Version
    Support the development Patreon, PayPal
    Stay in touch and get informed about updates Twitter, Youtube, Twitch
    FilterBlade tutorials (more can be found on youtube above) Youtube Videos

    Changelog

    • [TIERING] Added new Divination Cards. The "Underground Forest" card is not previewed, so it's in T3, until we know what it does.

    • [TIERING] Adjusted all tierlists. Implemented special tiers for early league pricing predictions (divination cards, uniques).

    • [CHANCING] New chancing bases: "Glorious Plate" "Occultist's Vestment" "Sadist Garb" "Prophecy Wand" "Leather Belt"

    • [METAMORPH] Added a section for tradable metamorph fragments and a section for non-tradable ones (not sure if it'll work, since organs seem to have a special appearance)

    • [WATCHSTONES] Added a section for tradable watchstones and non-tradable watchstones.

    • [EARLY LEAGUE UNIQUE PREDICTIONS]

    • [FRAGMENTS] Added all 8 new fragments (elder/uber elder). They all have the divine orb sound. Moved Mortal hope/ignorance into that tier as well.

    • [GEMS] Awakened Gems added. Currently they're all treated as a tier 1 item (exalted orb sound, white background etc). Will be updated, once economy is established.

    • [METAMORPH] Catalysts added. Currently one tier, later auto-updated.

    • [CONQUEROR INFLUENCE TYPES] Introduced the 4 new influence types. Their treatment is currently temporary, but it has 3 tiers. ILVL 85 top bases, high droplevel/itemlevel combinations, rings, amulets, belts etc. are treated advantageously. Expect a full rework of that section in the next weeks, once we have more data.

    • [LEVELING] Minor rework of the leveling section, especially the first levels. Normalized font sizes, simplified some rules and made things a bit more visually appealing.

    • [LEVELING] Tweaked the strictnesses a bit.

    • [LEVELING] The act1 breakpoint, has been increased to 16

    • [MAPS] Increased the map outleveling threshold by several levels. In practice it means, that only T1-T5 maps will be eventually hidden/less highlighted (strictness dependent) in T13+ maps

    • [BESTIARY] Added a section that selectively highlights Bestiary items on "Rings" "Amulets" "Belts"

    • [MAPICONS] The "Hexagon" Icon is now used for most pseudo-currencies, fragments, splinters etc. The diamond icon is now used for influenced items, crafting bases etc.

    • [BLIGHT] Blighted map appearance now only has 2 tiers. 15+ (treated as a T1 drop) and rest (treated as a T2 drop). I'll keep a close eye on that change

    • [BESTIARY] Increased the strictness of other bestiary-modded items, to not be shown on strict and up

    • [WARBAND] Warband mod items are no longer highlighted starting with Strict

    • [INCURSION] Added advanced incursion filtering. On higher strictnesses (strict and up) mods are only highlighted if the item class can have interesting incursion mods. That means, there will be a lot less damage over time, mana and random staves highlighted.

    • [IDENTIFIED MOD FILTERING] Integrated incursion mods into the rare permutation section. This allows better detection of valuable identified rare items. (You'll thank me, if that thing will highlight a 10ex rare at some point).

    • [IDENTIFIED MOD FILTERING] Introduced +5/+2 to all gems combinations

    • [IDENTIFIED MOD FILTERING] Added extra chaos damage, +X to all gems and cold/fire multiplier combinations to the identified rare caster weapon and shields.

    • [IDENTIFIED MOD FILTERING] Improved identified mod filtering sections. Lot's of minor improvements all over the system. Also changed their appearance.

    • [UNIQUES] Adjusted algorithmic handling of Sorcerer Boots uniques (They won't be getting into the T1 tier quite as easily anymore)

    • [UNIQUES] Tabula Rasa moved a tier down (T2)

    • [DIVINATION] Changed divination card appearance of exception tiers

    • [CURRENCY] Moved binding shards a tier down.

    • [STRUCTURE] Removed several redundant entries, such as Synthesis, Shaper/Elder ORB entries etc. Simplified multiple entries. Did a lot of structural improvements.

    • [CRAFTING-BASES] Reduced the text-size of crafting bases.

    • [PERANDUS] Slightly adjusted appearance of Perandus Coins. Low coins numbers (<4) are now hidden on very strict (instead of uber strict)

    • [FILTERBLADE] Reworked all leveling presets.


    Filter and Styleversions

    Strictness-es are filter configurations the affect how much/little a filter shows. The general rule is that: as you clear faster, you want to pick up less, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at rare loot. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

    Nr Name Short Description
    0 Soft Shows too much. Includes low crafting bases, magic jewellery in the endgame. Not recommended for regular gameplay.
    1 Regular Shows a lot. Recommended for beginners, new leagues and slow-clearing gameplay. Shows all rares. Good for chaos recipes.
    2 Semi-Strict Healthy balance. Great for new leagues and beginners and medium-speed endgame gameplay. Hides the worst rares. Good for chaos recipes.
    3 Strict Hides bad-base rares and scrolls. Universal and recommended endgame strictness. Hides random gems (hold alt in the first zone if you level with it). Bad for chaos recipes.
    4 Very Strict Hides most rares, scrolls, augments, armourers. Good for the endgame and for speed-farming.
    5 Uber Strict Hides all low currencies and rares. Great for quantity-farmers.
    6 Uber+ Strict Shows too little. Sterile screen. Hides all kind of stuff, including mediocre divination cards, all kind of crafting material etc. Recommended for speed-clearing quantity-parties or as a base for further editing. Not recommended for regular gameplay.

    Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on www.filterblade.xyz

    Style Description
    Default The normal style. It uses a wide variety of colors and shadings to inform users about the drop type, value and properties.
    Slick A less colorful version of the normal style.
    Gaia (full restyle) Gaia is a nature-inspired style. It uses less colors, but is still very cheerful.
    Vaal (full restyle) A brick, corruption, blood and gore styled filter.
    Crimson (full restyle) Dark red hues, with some blues and purples in there. Similar to the Vaal filter, but different.
    Velvet (full restyle) Soft green, blue, grey and pink hues, this filter is inspired by oceanic and royal colorsets.
    Blue Minor changes. Changes the color of rares to blue.
    Purple Minor changes. Changes the color of rares to purple.
    Azurite A purple-cyan style, inspired by the delve league colors.
    CustomSounds Special style. The visuals are based of default, but the sounds are different and are provided in mp3 files. You have to copy the mp3 files too for the filter to work. You can also replace the sounds with your own mp3's to create your own soundset.

    Thanks to...

    A special thanks to everyone who helped testing and provided feedback during the past days, you guys included! Thank you!

    • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends

    • A special thank you to all the patrons, especially: Mike E., Henry G., Greg D., Reilly M., Ryndaar, Matt Orsis.


    Best regards,

    ~NeverSink

    submitted by /u/NeverSinkDev
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    the fuck is this GGG?

    Posted: 13 Dec 2019 10:43 AM PST

    ༼ つ ◕_◕ ༽つ NEVERSINK TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

    Posted: 13 Dec 2019 03:09 AM PST

    Lootfilter hype Pog

    ༼ つ ◕_◕ ༽つ NEVERSINK TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

    submitted by /u/HardlineLive
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    Mathil comes to experiment!

    Posted: 13 Dec 2019 11:08 AM PST

    Five man team, ready for patch and a healthy league start

    Posted: 13 Dec 2019 09:05 AM PST

    The Fps Limiter has arrived! 3.9

    Posted: 13 Dec 2019 09:47 AM PST

    Octavius NO!

    Posted: 13 Dec 2019 01:18 AM PST

    I'm terrible at photoshop

    Posted: 13 Dec 2019 04:56 AM PST

    ༼ つ ◕_◕ ༽つ QUEUE TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

    Posted: 13 Dec 2019 11:41 AM PST

    ༼ つ ◕_◕ ༽つ QUEUE TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

    submitted by /u/mammonsbastard
    [link] [comments]

    You can now begin patching!

    Posted: 13 Dec 2019 09:19 AM PST

    Almost instant regret - Clip of Mathil1 - Twitch Clips

    Posted: 13 Dec 2019 11:10 AM PST

    I draw Pot of Greed! It allows me to draw two more cards...

    Posted: 13 Dec 2019 08:15 AM PST

    Introducing PoEHub.gg - A brand bew website which will be filled with In-Depth Path of Exile guides. To start it off, it has guides for each layout of Act 1 in it.

    Posted: 13 Dec 2019 10:07 AM PST

    Hello there Exiles!

    I'm happy to finally introduce you to poehub.gg, a brand new website that has been on the works on and off for a quite a while now which will be the home of The Comprehensive Atlas Guide and much more - layout guides, league guides, mechanics and system guides and who knows, maybe eventually build guides.

    Unfortunately (for the website, not for us players) 3.9's complete endgame Atlas rework threw a big wrench to the gears and the plan of releasing this site alongside The Atlas Guide before 3.9. So, instead I've provided all layouts guides for the whole of Act 1 on it for now instead. Hopefully you can can get some tricks how to navigate through the hardest Act of the game (at least when it comes to layouts), even if you're not interested in min-maxed racing speeds!

    I also take it as my missions to finish Atlas guides during 3.9 though, and having the website already launched will hopefully give me the extra push to really focus on it so I can start working on it after 3-4 weeks from the start of the league.

    It is also fully functional and optimized for mobile, so you should be able to enjoy some PoE related things with your phone since Path of Exile: Mobile isn't a thing yet. :)

    I would like to shoutout the man behind all the hard work on actually making the website a thing, without NormieGamer1 (link to his discord) this would probably still be in the back of my head gathering mold.

    What do you get when you fuse PoE with your favourite website? :)

    submitted by /u/KarvarouskuGaming
    [link] [comments]

    ༼ つ ◕_◕ ༽つ TRADE API TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

    Posted: 13 Dec 2019 08:31 AM PST

    ༼ つ ◕_◕ ༽つ TAKE IT ༼ つ ◕_◕ ༽つ

    submitted by /u/iSammax
    [link] [comments]

    We're working hard on making queues available as soon as possible! Thanks for your patience.

    Posted: 13 Dec 2019 11:53 AM PST

    Metamorph Basic Mechanics Guide - How to Not Pickup One Million Organs Needlessly

    Posted: 13 Dec 2019 04:30 AM PST

    R.i.p launch day

    Posted: 13 Dec 2019 02:35 AM PST

    Just got called into work, had planned on fixing my gpu and playing all night for launch day. Sad day

    submitted by /u/Alldaddzy
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    New season vs new league start

    Posted: 13 Dec 2019 09:39 AM PST

    Girlfriend couldn't get any sleep last night either...

    Posted: 13 Dec 2019 06:05 AM PST

    Gotta get sleep because the league is in 8 hours. Can't sleep because THE LEAGUE IS IN 8 HOURS.

    Posted: 13 Dec 2019 04:57 AM PST

    Fug.

    Anybody else insomnia?

    submitted by /u/Googardo
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    Wife prepared some flasks for the long night ahead

    Posted: 13 Dec 2019 09:16 AM PST

    15mb update on steam

    Posted: 13 Dec 2019 11:47 AM PST

    not a troll legit a 15.9mb update for steam

    submitted by /u/PrideCSGO
    [link] [comments]

    Natalia got her staff account banned lol

    Posted: 12 Dec 2019 06:00 PM PST

    Full Divination Cards Collection 281/281 Completed just before 3.9 launch ,gems next.

    Posted: 13 Dec 2019 02:18 AM PST

    Suggestion: Please add sorting to characters screen

    Posted: 13 Dec 2019 01:35 AM PST

    No comments:

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