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    Sunday, May 17, 2020

    Path of Exile Builds [3.10] Fun and nice Minions Build I play in this league, Arakaali's Fang Spider explode mapping/Herald of Purity 20Mup Sirus DPS/Tanky 90% Phy. and Ele. Defence

    Path of Exile Builds [3.10] Fun and nice Minions Build I play in this league, Arakaali's Fang Spider explode mapping/Herald of Purity 20Mup Sirus DPS/Tanky 90% Phy. and Ele. Defence


    [3.10] Fun and nice Minions Build I play in this league, Arakaali's Fang Spider explode mapping/Herald of Purity 20Mup Sirus DPS/Tanky 90% Phy. and Ele. Defence

    Posted: 16 May 2020 10:07 PM PDT

    SSF - Are there any facetank builds to finish end game content?

    Posted: 16 May 2020 02:31 PM PDT

    I'm not too concern about clear speed. I'm just looking to grind out some end game bosses. I'm in SSF and have most mid-tier uniques. Are there any builds that can easily achieve max resist, dmg reduction, block, chaos resist, maybe blood seeker instant leech/high regen? Sorry I know this is kind of vague

    submitted by /u/rsxstock
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    Ahn's Might - mid to late game

    Posted: 16 May 2020 03:33 PM PDT

    Hi all

    I am thinking of utilising the zero frenzy charges gameplay and wondering how Ahns Might scales late game, obviously the physical Damage of it isn't too bad, so with two A.M + 1 Pacifism, or 2 Pacifism and 1 A.M, can make for some bulk accuracy and crit multiplier, my theory is a Raider, utilising the Phasing at Max Frenzy, and Onslaught when Phasing, aswell as Hrimburn gloves to run some form of either Cold Cyclone, or Frostblades for max Conversion, which is further boosted by the Raider Ascendancy. Would the weapon scale efficiently enough or should I be looking elsewhere, Baring in mind I am planning this to be an effective minimal budget build, so possibly something like

    Main hand - Ahn's Might Off hand - Lioneyes Remorse Amulet - The Anvil Helmet - Bringer of Rain Gloves - Hrimburn

    This should allow for a base 50-ish block, will the Rumis Concoction it would be closer to max, this would give a reasonable amount of rare slots in Rings/belt/boots etc, aswell as the vast majority of the Passive tree to scale additional Crit chance/Crit Multi, Cold damage.

    My main points on the Ascendancy lead me to focus on A. perma phasing while at 0 / Max Frenzy Charges B. Immunity to Ailments, 10% Dodge and Spell dodge while phasing, additionally 5% chance to evade C. Increased elemental damage aswell as exposure to elements to nearby enemies, implying melee elemental hits gain additional damage D. Nearby enemies have reduced accuracy and lowered likelihood to attack me due to Phasing E. Effectively permanent Onslaught from the Onslaught on kill/Onslaught on hit of Rare/Unique mobs F. Additional 30% chance to evade Melee and Projectiles while under the effects of Onslaught

    My theory then is that the two Ascendancy branches will give enough baseline defenses to support potential for a melee based cold damage character that prioritises high attack speed and critical strike chance/multiplier, with reasonable crit chance, the likelihood of freeze can be assumed to be fairly high, especially if additionally using the Herald of Ice gem and/or Hatred.

    Any thoughts on the build concept, nuances I may come up against I am thinking will be - Chaos Damage (Could be bypassed by following a CI version using Aegis Aurora and Devouring Diadem - Damage over time/ Bleeds *as ignites shocks and chills are made immune via Ascendancy (Shroud of the Lifeless Shade Form is a physical immunity on a 20% proc chance on skill) Additionally this would provide a substantial damage increase via Elemental Penetration support provided from the unique -- Bonus points for the Pantheon to bypass this - One shots (Iron reflexes, with enough Evasion/ ES Bases could make for a reasonable stack of Armour and ES, so those pesky big hits that get through, may be partially mitigated - Stuns (Cyclone will inherently bypass this however Soul of the Brine King can assist in Stun avoidance by blocking often)

    Final remarks are that I must point out the intention of this being low budget, so using Cluster jewels to abuse the state of the game was not taken into account for this theory

    This about wraps up my theory craft, would love to hear some thoughts on it. Also must admit this got wildly stretched from the initial discussion topic of Ahns Might, but that weapon and it's Frenzy Charge mechanic encompasses my entire theory behind this build.

    Thanks again and Stay Sane, Exile

    submitted by /u/SymruinGaming
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    Need help with Ice Nova CoC Assassin

    Posted: 17 May 2020 12:57 AM PDT

    I started playing coc builds a week ago and things have been going nicely until the higher tier maps. The problem is I feel like an ultimate glass cannon against any mob that I would encounter. I've been following Raikudou's guide and still feel squishy. I'm about to implement cluster jewels soon as I get higher levels. Is there any changes that can be put in the build that could make me more tanky? PoB

    submitted by /u/TheWaifuMegumin
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    Help with Gluttony build

    Posted: 16 May 2020 05:11 PM PDT

    I tried to make a buold around Gluttony Leather belt and claws. Damage is ok but defence is lacking in the sense i get 1 shotted regulary in higher tier maps. Any suggestions?

    https://pastebin.com/W8bQXAsM

    submitted by /u/Monkeyman2097
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    Double curse on hit rings

    Posted: 16 May 2020 10:48 AM PDT

    Ok so I asked this in the POE subreddit help but no one was helping so Im trying here. I'm playing around with a Tectonic Slam Inquisitor with Warlord's Mark on hit ring and Assassin's Mark on hit Ring with Whispers of Doom annointed on my amulet. The mobs are clearly getting the curses applied visually, but I'm barely getting any Endurance or Power charges. Is there something buggy with having two curses that grant different charges? Im not even getting mana back from kills. I used the two level 8 curses with Blasphemy and they work perfectly fine. Playing around a little more it seems like they only work sometimes because I can tell when I get mana back and when I dont get mana back. I so frustrated and confused right now. Thanks

    Edit: I took off one ring and it still doesnt seem to work right....

    submitted by /u/joshluke
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    Cold conversion cyclone?

    Posted: 16 May 2020 02:04 PM PDT

    I kind of want to play cyclone with a savior but I want HOI explosions any cyclone builds that accomplish this?

    submitted by /u/prowombat32
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    Improving my Lacerate Gladiator

    Posted: 16 May 2020 11:42 AM PDT

    Hello,

    I'm trying to beef up my max block lacerater as it seems kinda squishy at points and can get one shotted frequently.

    ~5.5k hp

    77/76/76/-60 resistances

    78 block (68 if no been hit recently)

    Paste bin to my build:

    https://pastebin.com/aCV4zRph

    I tried getting more chaos resistance with a small cluster jewel and antivenom but it made the build super weak and therefore more prone to death. Not to mention it just didn't feel right for some reason.

    I'm going to get another jewel slot and socket it with a similar jewel I already have for more dmg and life in the next two levels.

    Would love to hear your thoughts!

    Thank you in advance.

    submitted by /u/Vimitos
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    looking for a good vaal storm call build

    Posted: 16 May 2020 08:06 PM PDT

    can anyone point me in the right direction?anything from 3.10 is okay.

    submitted by /u/fearlessoul_cross
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    How to scale Righteous fire damage? Why most of the builds out there need to kill bosses so long? Is this skill good or out of meta?

    Posted: 16 May 2020 08:16 AM PDT

    Hey guys, i've been in love with RF the moment i saw how that skill works, the clearspeed and braindead playstyle is so satisfying, but i found out that most of the builds are only viable for clearspeed and has very weak single target, is there anyway to make it balance? Or this skill is just mainly works for clear?

    I know that this skill cost quite alot, but i dont mind farming for it, since its really a great skill and i love it very much. Any recommendation?

    submitted by /u/Thor_Thanos333
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    Only have 100c left what build would get me to end game quickly?

    Posted: 16 May 2020 10:22 AM PDT

    So I've played a split arrow miner and a spectral shield throw deadeye. Both fell short late game without serious investment, for me anyway, might be that I suck as well.

    So all I have left is about 105c, could someone recommend me a build or at least point me in the right direction, I started looking at builds but I get overwhelmed with the amount of guides out there.

    submitted by /u/LongLimbJim
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    Starting A Herald Build

    Posted: 16 May 2020 02:33 PM PDT

    My understanding is that you don't "start" a herald build but transition into it once you've hit a higher level. I know there was a thread either here or in PathofExile that had a nice PoB that showed what to start with and then the PoB for the transition.

    Does anyone have a good PoB for starting out as a Templar and transitioning? I believe the skill used was storm brand but I'm open to anything to start with since I know I'll just transition later.

    Thank you!

    submitted by /u/shimmishim
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    Help with flicker strike build

    Posted: 16 May 2020 01:28 PM PDT

    Hi, its my first time trying to make a flicker strike build and i have been following a build on poe ninja , this one to be specific : https://poe.ninja/challenge/builds/char/BeYo_OnD/Ex_Treme_Delirium?i=0&search=class%3DRaider%26skill%3DFlicker-Strike%26sort%3Ddps

    the problem is, i have changed some item like the helm and ring because i dont like the higuer damage taken from abyssus and ring because the ring with +1 max frenzy charge cost 200ex

    now what i dont understand is i only have 1.2m dps when he have 17.5m dps could some one explain me or help me with what i did wrong? sorry english is my second language so i know its not perfect. thanks!

    here is my pob : https://pastebin.com/bBpU9XDs

    submitted by /u/NicParr
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    What Gems with spellslinger for a necro

    Posted: 16 May 2020 01:57 PM PDT

    I have spellslinger in my gloves, just wondering what gems would best fit in there with it, flesh offering and bone offering isn't doing too bad, with assassins pact. I was wondering if something else would be better tho. Should I just run all curses and let the minions do the damage?

    submitted by /u/Dhalmon
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    Need help with my VD Necro damage

    Posted: 16 May 2020 07:33 AM PDT

    I was building by miself a vd necro. Nothing special, just low life and 8.5k es. But i decided to swich to a more damage oriented build. I spent 4ex in this change, and i lost quite a lot of es and i only went form 33k damage to 80k. How are these guys able to push 800k dps. I need som help, You guys know more about builds than i do :)

    My current PoB:https://pastebin.com/VQx31xg4

    The highest damage PoB: https://pastebin.com/q1Bbyzmz

    submitted by /u/Juanlamaquina
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    Tanky Molten Strike end game Juggernaut looking for advice to push passed T10's

    Posted: 16 May 2020 01:07 PM PDT

    Template guide used: https://www.poe-vault.com/guides/molten-strike-juggernaut-build-guide

    My implementation PoB(CE): https://pastebin.com/EHb4ySLU

    End goal: Platinum trophy + have some relaxing fun

    Brief stats (see PoB for details)

    STR=400, DEX=194, INT=122

    Total life=5994, Total mana=684(321 unreserved)

    PoB calced resistances: Fire=77%(+101%), Cold=76%(+27%), Lightn=76%(+52%), Chaos=39%(+0 ugh)

    Main skills=Molten Strike, Ancestr prot, Flesh & Stone, HoA

    Mobility=Leap Slam + Shield Charge

    OHSHIT: The Wise Oak

    Description

    My approach is that I really enjoy PoE on PS4 and have supported the title in pretty much every way including more or less all of the cosmetic MTX's (despite all of the technical issues marring the PS4 version). I want a nice and chill time when playing and as such I usually play tanky one-or-two-button builds. My end goal for this build is to use it in order to acquire the PoE platinum trophy.

    This build is a migration from a previous Minion-based Juggernaut (Arrakali's Fang). The build runs smooth in early end game up to approx T7-T9 where things start to get shaky. Survivability is OK (not great) until T8's whilst DPS seems to drop at around T5-T6.

    The play style is usually slow or very slow and mobility is not great cause of Molten Strike. I have a L20 Vaal Cyclone equipped for situational stuff where the slow ramp-up of MS and endurance charges are ineffective e.g. some bosses. Currently the most acute issue is that AFAIK 3.10 (or perhaps it was 3.9) introduced/changed mob ele resistances which messed with this build quite severely. It seems my DPS issue is at least in part related to penetration of enemy elemental resistances to which I see no good (simple?) solution.

    I am looking for constructive input on how to take this setup all the way to the platinum. Minor tweaks or major changes, all are welcome.

    I am certainly not a wealthy player and I have somewhat limited knowledge of the crafting system. I am not well-versed in farming but willing to learn. Currently I have access to ~20 exas.

    submitted by /u/Gaazh
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    CoC Ice Nova broken/unplayable build

    Posted: 16 May 2020 07:35 AM PDT

    Hi,

    Long story short i am 4 weeks into the game (never played this before as I am OSX user),I've manage to upload my character to PoB but i do not know which ticks should be applied to represent truly the char..

    This is basically a Frankenstein monster created from 2 different builds i found online but since i have not clue what i am doing in this game I could really use your help with figuring out what has to be changed passive/skill/item - not so much cus im skinned as hell... so to those whom would take this as a challenge with a current items what i need to change in order to be able to kill Sirus lvl 8, 7, 6 etc or start clearing t16 with extra delirium orbs without being killed by map boss :-/

    i do have around 15ex to spend on anything you will suggest to make this build better

    Thank you very much, here the PoB: https://pastebin.com/Cfpv7rsX

    Regards

    submitted by /u/panxxam
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