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    Wednesday, December 16, 2020

    Path of Exile Builds I found a good use for the "Trigger Flame Dash when you use a Socketed Skill" dagger

    Path of Exile Builds I found a good use for the "Trigger Flame Dash when you use a Socketed Skill" dagger


    I found a good use for the "Trigger Flame Dash when you use a Socketed Skill" dagger

    Posted: 15 Dec 2020 03:03 PM PST

    Socket shield charge and fortify. You get an instant flame shield dash. When the charges run out you still have regular Shield charge.

    https://youtu.be/iERlIzUSefA

    submitted by /u/TibuRonald
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    3.12 Reverse Resistance Storm Brand 17T 5 Delirium Double Beyond

    Posted: 16 Dec 2020 12:54 AM PST

    Advice for Deep Delver & Sulphite Speed Farmer combo on Standard

    Posted: 16 Dec 2020 01:30 AM PST

    The Endless Delve event has encouraged me to get more into delving and I was hoping to set up a deep delver on standard as I've never even been past ~250 (cleared all game content each league otherwise).

    I have at least 150ex pure on standard and am hoping to use this to build a strong yet forgiving beginner deep delver. I am also looking to accompany this with a strong sulphite farmer setup - which I imagine may just be some variation of Cyclone CoC, BV, or EK/Spark with HH.

    If anyone has some good experience on this I would love to hear your input on a strong combo of builds here.

    Also any videos or literature on in-depth deep delving mechanics/build guides would be much appreciated as well.

    submitted by /u/kramman1
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    Looking for pure bossing build rec

    Posted: 15 Dec 2020 04:58 PM PST

    Hey folks, Im looking to make a pure bossing char and am looking for recommendations. Goal is to just faceroll bosses (and relearn boss mechanics), and doesnt need to do any other content, already have a very fast fire BV mapper.

    Basically something quite tanky with very good single target DPS. My mechanics are pretty potato, so something very forgiving would be nice. I do have decent currency I can spend on it, although i feel like a decent bosser should be doable on the cheap at this point in the league.

    Thoughts/recommendations?

    submitted by /u/kmoz
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    How to further increase Ignite DPS? (Divine Ire Ignite Elementalist)

    Posted: 16 Dec 2020 03:08 AM PST

    Hello, i've been trying out a Divine Ire Ignite build, reaching around 1m Sirus DPS with all buffs active...
    I'm sure there's a lot of ways to further increase DPS, and i was wondering what's the best way to approach this.

    Amulet is definitely improvable, so are boots since they're a relic from when this was still a Fireball build. I've looked into several options, but i'm not good with end-game build optimizations.

    Budget is low at the moment, but i'm open to all options since i can farm currency easily with my other builds.

    Thanks in advance.

    PoB: https://pastebin.com/QZ9VxAZ9

    submitted by /u/GamerKilroy
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    LF build for old Hegemony and an explody chest!

    Posted: 16 Dec 2020 01:41 AM PST

    Recently hop back on Standard to fiddle around and realize I have a spare legacy Hegemony's Era and a nice explody chest with + attack base crit. Is there any fun build to utilize these pieces (I don't mind using one of them or both)? It's a plus if it's not cyclone!

    submitted by /u/TietVinh
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    Are Scepters ever a viable Melee weapon?

    Posted: 15 Dec 2020 09:28 AM PST

    Are Scepters ever a viable Melee weapon?

    I found this with 2 open Prefixes and it seems to have decent synergy... was wondering if I could make it viable.

    https://preview.redd.it/6t6c5f5ayd561.jpg?width=556&format=pjpg&auto=webp&s=f8d7bc2567b38a4115116ad64ec9ca2c5a9181fb

    submitted by /u/POEVerbalKintt
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    How does Icicle mine allow people to go zhp?

    Posted: 15 Dec 2020 08:05 AM PST

    Can't find any info on why.

    submitted by /u/lunarlumberjack
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    advices about general's cry builds?

    Posted: 15 Dec 2020 02:46 PM PST

    saw other day blade flurry general's cry build and won't lie it made me want to play somethink like this. but there aren't really good guides or overall information. what skills are good with it other than blade flurry (planning going swords)? does multistrike work on clones? do clones use your stats (buffs etc)?

    submitted by /u/LeTTroLLu
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    Critique my Heist Flashback Chieftain Searing Bond build

    Posted: 15 Dec 2020 05:38 AM PST

    Hi everyone,
    I am trying to revive searing bond and I might be on to something here, but I need advice on possible improvements and mechanics/skills that I have not previously used a lot like Righteous fire/Wave of conviction/storm brand/EE.

    THE BUILD

    PoB:
    https://pastebin.com/T026LHaY

    Idea:

    1. 6L Searing Bond + burning dmg + efficacy + ele focus + controlled destruct + inspiration
    2. 4L Body Swap + spell totem + multiple totems + faster casting for getting the searing bond to enemies (tried a body swap totem hierophant, body swap dmg is lackluster but was amazing to see searing bond travel between and melt all mobs, hence this idea).
    3. 6L Righteous fire + burning dmg + ele focus + efficacy + conc effect + inspiration
    4. 4L Wave of conviction + combustion + increased crit strike + inspiration (we get Ele Overload and generate inspiration charges for searing bond and RF here!).
    5. Redblade band ring for stone golem
    6. Unset ring for storm brand (for procking EE)
    7. 4 slots for vitality / herald of ash / malevolence / enduring cry

    What id like/questions/issues:

    1. I would like to get a CWDT immortal call but lacking space and would have to either get rid of EE or Ele overload for it. Is it worth it? Maybe sacrifice something else?.
    2. Ascendancies, Chieftain: Ramako -> Arahongui -> Valako /Tasalio? -> Hinekora
    3. Would this be a decent build for HC?
    4. Any other suggestions or issues that I have missed?

    Thanks guys!

    P.S. Possibly never going back to delve again.

    submitted by /u/hexsis555
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    Can you recommend me a SSF-friendly build for Flashback, to break out of my usual?

    Posted: 15 Dec 2020 05:21 PM PST

    I typically go for something that is DoT based or just overwhelmingly strong. I prefer dots because of high uptime, but sometimes that high uptime doesnt really matter and often times if you can burst someone super fast thats almost considered a defensive layer.

    Builds I played (in no particular order)

    • Cold DoT trickster to 90 in the delve race.
    • ED/C trickster for Mayhem, didn't really enjoy it and had to force push myself to 85 on lowww tier maps.
    • Bleed gladiators to 94 (two characters, one Shattering Steel, one earthquake).
    • Earthshatter champion to 94 iirc, strong but didn't like it.
    • Discharge chieftain...seemed okay. Got to 85 but I dont know why I rerolled. Dont think I knew how to build it tbh.
    • Discharge guardian seemed worse but had potential if I got a ton of mana gear and a 6L chest instead of 6L replica Kaoms. Got to around 80-85 and felt eh.
    • BF-BB assassin felt good but pretttty not-tanky and I felt like it needed a ton of good dodge gear to be tanky. I think I rushed to 80-85 and also felt eh about it. Just didnt survive heists.

    Outside of the champion you can clearly see I like DoT builds and prioritize tanky things (I guess assassin never felt that tanky but allegedly can get there, and discharge guardian had some tankiness due to MoM/agnostic build).

    So....what seems to be a good blend between fun, strong and tanky? Want to try something out of my comfort zone but something 100% capable to take down A8 Sirus on Self-found gear. Theres a ton of archetypes I never took far or even tried like mines, totems, traps, poison, wander, etc.

    Im a big fan of tri-elemental stuff so I'm thinking BV or BF-BB elementalist would be fun but I have no idea if I will regret it when I get to A8 Sirus, or if I even do. Or I'd regret it when trying high end heists, getting instantly blown up...haha.

    submitted by /u/lowkeyripper
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    Good Budget Builds for Beginners?

    Posted: 15 Dec 2020 01:10 PM PST

    Later today me and my friend are going to be starting out the game fresh in the new season. I've only ever played around 40 hours, he's played around 5 (but 100+ of Diablo 3). We're looking for easy to use and easy to find builds when starting from scratch.

    I went on the official PoE website to see their builds, but it was very complex and I couldn't even find skill trees anywhere.

    So basically i'm just wondering if anyone here has suggestions or if you can refer me to a more noob-friendly website that can guide me and my friend through the game with builds that could also potentially still be useful in the late-game.

    submitted by /u/CohnDev
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    BF/BB Chieftain improvement suggestions

    Posted: 15 Dec 2020 12:17 PM PST

    Hey, so I made a BF/BB Chieftain with some items I had laying around. So far it feels pretty good in T13s apart from the occasional one-shot, bosses die in 1-2 shots too.

    The build can probably be streamlined, for which I lack the in depth knowledge. Do you see any immediate improvements to the build or the items (guess my rares are not awful, but influenced would be a big upgrade)? Would you suggest to drop the flame golem (since it dies alot, even with meat shield and elemental army support)?

    Here is my current PoB: https://pastebin.com/7icxy11e

    submitted by /u/Fiveonenull
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    TR trickster vs BB/BF assassin for league start into end-game scaling, and general “smoothness”?

    Posted: 15 Dec 2020 12:07 PM PST

    I'm toying with playing either of these builds for flashback and next league (barring patch changes).

    Anyone has experience with both?

    I'm wondering which scales more smoothly into end game (Sirus A4-A8). Or are they about the same?

    How do they feel for single target and mapping? I'm guessing TR has a leg up because it's one click rather than two.

    I also know that pathfinder TR is a thing as well. If I planned on leveling to 100, which would be "easiest", in terms of not dying and negating shitty map mods.

    Thank you 🙏

    submitted by /u/nomnaut
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    fire vortex dont do any dmg with super expensiv gear, please help!!!!

    Posted: 15 Dec 2020 10:16 AM PST

    I need help from the community. I been spending endless money on my fire vortexbuild but i cant understand whats wrong. I been leveling up other classes, trying all the stages on the build but i just dont understand what im doing wrong.

    This i my guy (assassin)

    https://www.pathofexile.com/account/view-profile/mjlolz/characters

    https://pastebin.com/kYGvWfbx

    The build (https://www.youtube.com/watch?v=_9yykbAV7Vo&t=761s&ab_channel=TripolarBear)

    Getting 500k dps on POB while other budget builds do millions......

    i owe u my life if u can help me!!!! just want it to work.

    submitted by /u/mjlolz
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    Question about frenzy charge generation in endless delve, and in the core game alone

    Posted: 15 Dec 2020 07:23 AM PST

    Playing quad herald ele BV in this event. I'm having such a good time with it, that I'm actually going to run it in the flashback league too. Currently, I'm running blood rage to generate my frenzy charges. But the life degen is really rough as I get deeper in the mine, and I want to get around it.

    TL;DR, I'm looking for a reliable way to generate frenzy charges. I have come up with the two below ideas and I'm probably going to test both, but I'm wondering if anyone has experience with either.

    1. Linking Cold Snap to CWDT (I can do this easily by simply dropping blood rage, it is linked in with the CWDT setup but doesn't proc from that because I have it at max level)

    2. Linking ice bite to herald of ice (this would require some socket color changes, but I think I could do it with the chromes I have on my stash)

    Any other ideas/suggestions? Thanks ✌️

    submitted by /u/Harryhood___
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