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    Path of Exile Questions Thread - May 21, 2021

    Path of Exile Questions Thread - May 21, 2021


    Questions Thread - May 21, 2021

    Posted: 20 May 2021 05:00 PM PDT

    Questions Thread

    This is a general question thread on. You can find the previous question threads here.

    Remember to check the wiki first.

    You can also ask questions in any of the questions channels under the "help" category in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new.

    We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    I wanted to share the crafting spreadsheet i have been working on since the start of this league:

    Posted: 21 May 2021 05:56 AM PDT

    I wanted to share the crafting spreadsheet i have been working on since the start of this league:

    https://docs.google.com/spreadsheets/d/e/2PACX-1vSDpNvovNev6Ic-KPU1jKZ3waswImcoEwH3I5ziFhZ60nmD5U58Vr-kPIIgBdCxi_D30dPakMD_SqxF/pubhtml#

    As a disclaimer: this is how i personally would craft the items and im not claiming it to be the best or most efficient, i'm just trying to make them in the most deterministic way possible so that people can follow them while keeping the cost as low as possible, all the crafts do work as i test them in game beforehand most of the times, market price might influence if it's worth it to make them yourself or not.

    I've been adding new crafts as i learn them, im also trying to add the crafts for the most used builds first, i started it because i was crafting Grimro's And Crouching_Tuna's gear as we leaguestart together sometimes and their viewers wanted to know how to craft the same items, so i just started a spreadsheet with step by step instructions for people that wanted to follow their builds.

    The purpose of the spreadsheet is to help people that aren't familiar with crafting make their own endgame gear even after the harvest nerfs, since the new crafting system is pretty intimidating and confusing, and i chose this format with the step by step explanations because that's how i usually learn how to do stuff, i think that following a guide and learning the crafting interactions while you are making something for your build is way more efficient and more fun than learning every possible crafting mechanic beforehand that you might not even need, and also there's so many different outcomes that can happen in crafting that it's unrealistic to know everything, if you find any mistakes or a more efficient way to do something in the spreadsheet let me know, i'll improve it and give you credit.

    Some of the crafts are from the first few days of the league, for example the double elevated boots and the double elevated melee chest, while the crafting process is correct there might be different or easier ways to get the initial bases to awakener orb together as when i made them, the supply of stuff like fossils wasn't really there, and there was no already made bases on the market so we had to force them with metacraft+harvest rerolls, so maybe now it might be cheaper to use other methods.

    Want to give a shoutout to Jacob, a friend of mine that taught me a lot about crafting.

    A lot of people have been using it for a while already and i thought i should share it, the feedback has been positive so far and a lot of people have been linking me the items they made following it, enjoy!

    submitted by /u/Elesshar
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    3.14.1d "memory utulization patch" successfully utilized my game performance

    Posted: 21 May 2021 08:45 AM PDT

    [LOOTFILTER] NeverSink's itemfilter - version 8.1.0 - Style update! 7 new styles: Lunaris, Elder, Vaal, Velvet, WoW, Tabula Rasa and of course KRANGLED.

    Posted: 21 May 2021 12:36 AM PDT


    [LOOTFILTER] NeverSink's itemfilter - version 8.1.0 - Style update! 7 new styles: Lunaris, Elder, Vaal, Velvet, WoW, Tabula Rasa and of course KRANGLED.

    This update improves the architecture of the filter and introduces 7 new styles (tabula rasa only avail. on filterblade)! It also improves the default tiering and accuracy of the filter.

    We've also added a style comparison, improved the filterblade UI, added a new tool to the rare item tiering and improved the internal filterblade architecture (strictness-files are now generated on-site)

    Now: I gotta go take care of work :(

    Want to watch me code/poe, get live updates or support the project?:

    [PATREON] [TWITTER] [DISCORD] [TWITCH] [GITHUB] [FAQ]


    Download and Changelogs

    Source Description
    FilterBlade.xyz (DOWNLOAD) Recommended way of downloading the filter. Has support for all strictness, styles and economy versions! Includes overview, explanations and a loot simulator. Experienced users can also edit filters there comfortably and merge their changes into new versions. Always up-to-date!
    POE site filter list You can subscribe to my POE filter account to receive auto-updates. However, you can't customize these and it has no style support! Come in SC/HC economy versions.
    GitHub Mostly for developers: you can also get the filters from GitHub!

    The Filter changelogs can always be found here: CHANGELOGS

    The FilterBlade changelogs can be found on the FilterBlade discord: DISCORD


    Filter and Styleversions

    Higher strictness filters more items. The general rule is that: the faster you are, the less you want to pick up, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at expensive loot and experience. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

    *Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on https://www.filterblade.xyz .

    FilterBlade also comes with a STYLE COMPARISON feature.


    Special thanks to...

    • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends

    • A massive thank you to all the PATREONS! (list pending)

    • A special thanks to my DISCORD and TWITCH community!


    Happy Hunting Exiles,

    ~NeverSink

    submitted by /u/NeverSinkDev
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    If he would've added 5 Necropolis, i would've accepted.

    Posted: 21 May 2021 08:14 AM PDT

    40/40 Challenge Completed: Final Feedback on TrialMaster Conditional

    Posted: 21 May 2021 03:31 AM PDT

    40/40 Challenge Completed: Final Feedback on TrialMaster Conditional

    So I've been doing 40/40 challenges for as long as I could remember (https://www.pathofexile.com/account/view-profile/Jerle) but in this league I was really unsure if I would be completing them given one particular new challenge type GGG has introduced.

    I had shared this feedback in several other threads (as did many others), but GGG never addressed this point outside of Bex indicating that feedback on Trialmaster spawn rate has been relayed to the team. I am not sure if GGG is ever going to address this particular challenge in this league. But I just want to give my final feedback on this, in the hopes that GGG would reconsider the choices they made in introducing this particular challenge type in future leagues.

    To be clear, the specific challenge I was referring to is "Defeat The Trialmaster Conditionally: Defeat The Trialmaster while affected by Trialmaster's Tether and without any player being hit by the Trialmasters Heart" aka TM Cond #4. Now, conditional league boss kills are not new. But what was peculiar about this cond #4 challenge is that it combines a set of constraints which together, makes for a very bad challenge hunting experience:

    1. The challenge requires the player who needs the challenge completion (the "challenger") to be tethered to the trialmaster's heart. This means the challenger himself needs to be in the trialmaster arena.
    2. A trialmaster arena can only spawn in wave 10 of an ultimatum in a map. The encounter cannot be saved/stored/deferred in any way. Do it immediately or lose it.
    3. To be in the trialmaster arena, you must be present when the ultimatum is first initiated, joining an ultimatum mid-waves would not allow you to enter the arena. This means you cannot buy an entry into the arena after a spawn. And has to specifically keep doing ultimatums until the ultimatums you initiated spawn a wave 10.
    4. You only have one attempt within the trialmaster arena.
    5. There is no way to influence the spawn rate of the trialmaster. He simply has a 2% chance of appearing (as claimed by GGG) in T14+ maps.

    Given the above 5 points, we basically have a challenge which

    1. Cannot be carried (or very difficult to be carried given that the carry needs to ensure you fulfil specific conditions yourself and has to be in the maps running with you leading up to the RNG appearance of the trialmaster).
    2. Encounter attempts cannot be bought (not through fragments, in-game services, etc). You just need to keep running ultimatums and hope for the best.
    3. This also means very limited opportunities to practice the fight if you do get the spawn.

    I think it is reasonable if GGG wants to incorporate league boss conditional kills which the challenger has to complete by himself. I might even agree that it is ok to have a league boss challenge that requires encountering a league boss that spawns randomly. But the combination of the two feel extremely bad – when you fail a conditional, you have no idea when you would next get a chance to attempt the conditional again. It's just a terrible feeling especially when it's the last challenge you're chasing. It feels worse when your long-run average for encountering the attempt is lower than what was advertised by the devs (Showing my mapwatch here. No idea why my full set of ultimatum encounters aren't being tracked. But I've done at least 1000 ultimatums in T14+ maps. And the trialmaster spawn rate indicated below is consistent with my overall trialmaster encounters. ).

    I complete close to 99% of my ultimatums. Most of the incomplete ultimatums are from the last few maps I was rushing to finish atlas encounters and didn't bothered with ultimatums anymore. A few of the ultimatum deaths are due to failures in the trialmaster arena when attempting to set up the conditional kills.

    TL;DR: GGG, please do not design challenges which has specific requirements gated behind super rare RNG gated encounters where there is no way to mitigate either the requirements or the RNG. It is not an enjoyable experience for challenge hunters.

    submitted by /u/JerleGamer
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    [SSFHC] Took a while but I did it ! (A8)

    Posted: 21 May 2021 07:37 AM PDT

    my hands hurt

    Posted: 21 May 2021 09:42 AM PDT

    The duality of performance updates - GGG's pirouette of performance improvements

    Posted: 21 May 2021 10:36 AM PDT

    Don't farm quarry for Ultimatums.

    Posted: 21 May 2021 12:15 PM PDT

    Free Challenge Carry Event

    Posted: 21 May 2021 08:19 AM PDT

    Hey everyone.

    I am hosting a free 7-hour event tomorrow. This is Reddit and everyone is already 40/40, but for those that have friends that haven't done them, please let them know. I want to help people get across the finish line with their challenges to get the league cosmetics.

    I've bought a bunch of maps/frags for the challenges. It's all free. If there's something I'm missing, I'll buy it and take as many as I can. I have around 50ex to spend still. The only challenges I know I can't do are Encounters VIII Olof (Pit) and Tyrant (Colonade).

    If you or someone you know is interested, message me in game as delasteve, let me know which challenge you need, and I'll add you to the list. If you want to come hang out on stream with me, I'll be live on Twitch. This is absolutely not a requirement and won't get you preferential treatment.

    Time: 12-7pm Eastern US (find your timezone here: https://www.worldtimebuddy.com/?qm=1&lid=5,14,8,1880252&h=5&date=2021-5-22&sln=12-19&hf=1)

    Host: https://www.pathofexile.com/account/view-profile/delasteve (message @delasteve and you'll reach me)

    Stream: https://twitch.tv/delasteve

    Challenges/carries available:

    - Encounters IV

    - Encounters VII

    - Encounters VIII - Unfortunately, no Pit and Colonade

    - Endgame Bosses

    - Defeat the Conquerors of the Atlas - Please have them ready on your atlas

    - Deadly Boss Encounters - I can do all of these, however, due to time, please have as many of the bosses killed as possible. If you can't do a boss (Shaper, Cortex, Atziri come to mind), I can carry your bosses with Maven and then do the invitation.

    - Complete Unique Maps

    - Defeat the Maven

    ... and more upon request.

    submitted by /u/delasteve
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    Its that guy with his weird stuffs again

    Posted: 20 May 2021 10:45 PM PDT

    Argus is in the first room today. Take your offerings and complete Argus end game grinds in 2h max.

    Posted: 21 May 2021 02:34 AM PDT

    Man, this new performance patch makes the game look completely different!

    Posted: 20 May 2021 07:31 PM PDT

    Brood Nock, my CoC Bow

    Posted: 21 May 2021 08:20 AM PDT

    Catalysts don't line up to their respective icons in the metamorph tab creating a weird fuzzy effect because there are two seperate icons. Unplayable.

    Posted: 20 May 2021 10:27 PM PDT

    feels like scam attempt

    Posted: 20 May 2021 09:33 PM PDT

    I'm an absolute terrible player, this is way beyond my donkey brain can handle...

    Posted: 21 May 2021 06:54 AM PDT

    New Patch is INSANE

    Posted: 21 May 2021 10:19 AM PDT

    loading screens 2-3 times faster, zero texture streaming issues, buttery smooth fps. Honestly have no idea how 1 patch can make such a difference but I'm loving it.

    submitted by /u/HC99199
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    3.14.1d Hotfix 2 Live! Area change crash and setting Price in Stash Tab with Enter now fixed!

    Posted: 21 May 2021 01:50 AM PDT

    Shout out to the awesome dude at Exilecon who showed up with these lovely Div Cards, still got mine kept with all my event swag.

    Posted: 21 May 2021 01:34 AM PDT

    Please Don't change the listed price when you whisper

    Posted: 21 May 2021 01:35 PM PDT

    The Hidden Blade w/Corrupting Fever in Ultimatum

    Posted: 21 May 2021 09:35 AM PDT

    Memory Utilization Patch is now live (Restart your client)

    Posted: 20 May 2021 04:31 PM PDT

    Quick Argus today - 20-30 sec per kill.

    Posted: 21 May 2021 09:05 AM PDT

    Quick Argus today - 20-30 sec per kill.

    You follow the yellow line towards the north, when you reach the X if you see the key + puzzle levers, ignore and continue following the green line. If you do not see the puzzle elements at location [1], then Argus is there.

    https://preview.redd.it/h2q26h83zh071.png?width=957&format=png&auto=webp&s=f6c5d6361b77d08fb73c0674b0ed4e49249c4ca9

    Godspeed getting them 100 kills Exiles.

    Stay safe!

    submitted by /u/Flav606
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