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    Friday, March 8, 2019

    Path of Exile Questions Thread - March 08, 2019

    Path of Exile Questions Thread - March 08, 2019


    Questions Thread - March 08, 2019

    Posted: 07 Mar 2019 04:07 PM PST

    Questions Thread - March 08, 2019

    This is a general question thread on March 08, 2019. You can find the previous threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    He won the league before it started

    Posted: 08 Mar 2019 11:33 AM PST

    The true extent of Arc's nerf

    Posted: 08 Mar 2019 06:52 AM PST

    So, as we all saw, Arc received a nerf this patch, primarily in range.

    How bad was this nerf, you ask? Well, after long hours crunching the numbers, experimenting with test environments, and checking in PoB, I believe I have discovered how horrific this range nerf was: Visual Representation

    Using Act 6 as a representation, here you can clearly see that, while before you could reach Brine King and likely the first location of Act 7, you will now have to re-cast Arc DURING the act, probably right after looting Ryaslatha

    submitted by /u/Cruorblitz
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    [LOOTFILTER] NeverSink's itemfilter - version 6.7 - The Synthesis Update

    Posted: 08 Mar 2019 08:30 AM PST


    NeverSink's itemfilter - version 6.7 - The Synthesis Update

    This version focuses on all the things related to synthesis, caster meta buffs and all kind of polishing. You can find the details in the changelog as usual.

    www.Filterblade.xyz has been updated as usual as well. By loading your saves in filterblade you'll merge your changes into the latest (6.7) version.

    I hope you guys enjoy the upcoming league and the filter will be updated over the course of the next weeks to adjust and finetune the details! I'm super stoked to play my Storm Burster Trickster with friends, I hope you'll have a rad time a well.

    PS: There's a rather large rework in terms of filter generation on my side coming up in the coming months. I'll talk about it in the next updates, but it'll automate and improve a lot of the current processes. The new leaguely style Patrons will be delayed until the cloud-generation update is live.


    Download:

    Source Description
    FilterBlade.xyz Easy Installation steps + preview/simulator. Experienced players can also create their subversions to match their playstyle.
    My Github Great for developers and players alike. Also contains some extra tools for raw-editing.
    FilterBlade Discord: For questions, discussions, changelogs and suggestions joinOur Discord.
    PoE forum: For more information, questions and feedback use my forum thread.

    Support / Patreon:

    If you want to support the development of Filter and FilterBlade with something more tangible than energy (totally stole this line from OpenARL):


    CHANGELOG:

    • Added fractured items highlight. Fractured items are highlighted with a "special base" teal border and there's a difference in background for small and large (2h weapons, bows, staves) fractured items. I think the league will be rather lootheavy and it's a good idea to differ between those. More adjustments will follow in the next days.

    • Added synthesised item highlight. We dont know if these drop, but GGG has made a history of adding surprises.

    • Added enchanted item highlight. For now, there's no differentiation between those. Any enchanted item will get the "special" teal border. More tiering will be added in the future

    • Added new divination cards

    • Architecture improvements, that will culminate in a better way of updating and generating the filters in the future. I hope to have an example of that in the coming month or two. The new style will also be delayed until then.

    • 2 Divination cards are still unknown (their effects) and they have received a temporary highlight until we know better (greenish)

    • Optimized the explicit mod filtering. It now behaves in a better way and has a much cleaner priority list.

    • Slightly adjusted unique tierlists. Added some conventionally early-league-expensive uniques. Considered nerfs and buffs.

    • Slightly adjusted divination card tierlists. Considered nerfs and buffs.

    • Adjusted rare item tiering. It now has a heavier caster, es and ev/es focus

    • Strictened up the highlight for ILVL84/86 rare and normal rarity gear (non-incursion, fractured, shaper etc, the special items are more nails in the coffin of normal ones)

    • Adjusted the strictnesses a tiny bit in general

    • Shaper/Elder items (random ones, not T1/T2/jewellery) on Uber-Strict and higher

    • Retiered the whole chancing bases. New chancing bases are Headhunter, Inpulsa, Kaom, Shavs, Taste of Hate and the Mucho-Crit-Wand (void battery).

    • Slightly adjusted map icons

    • Slightly adjusted explicit mod highlighting (jewels + added chaos mod highlight)

    • Removed Added Chaos and Detonate Mines Gems from the gem highlight section, because they're now normal things to buy in a town.


    Videos: Demos, Installation, Expert Tricks

    DEMO VIDEOS

    Type Description URL
    Filter Demo NormalStyle - Strictness version comparison youtube
    Filter Demo PurpleStyle - Regular Strictness / Comparison youtube
    Filter Demo PurpleStyle - Uber-Strict youtube
    FilterBlade Download, Install, Edit and Preserve Changes youtube
    FilterBlade Map Section adjustments youtube
    FilterBlade Shaping the Perfect Leveling Filter for new Leagues youtube
    FilterBlade Creating a chaos recipes filter youtube
    FilterBlade FilterBlade Pro-Tips youtube

    Filter and Styleversions

    Strictness-es are filter configurations the affect how much/little a filter shows. The general rule is that: as you clear faster, you want to pick up less, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at rare loot. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

    Nr Name Short Description
    0 Soft Shows too much. Includes low crafting bases, magic jewellery in the endgame. Not recommended for regular gameplay.
    1 Regular Shows a lot. Recommended for beginners, new leagues and slow-clearing gameplay. Shows all rares. Good for chaos recipes.
    2 Semi-Strict Healthy balance. Great for new leagues and beginners and medium-speed endgame gameplay. Hides the worst rares. Good for chaos recipes.
    3 Strict Hides bad-base rares and scrolls. Universal and recommended endgame strictness. Hides random gems (hold alt in the first zone if you level with it). Bad for chaos recipes.
    4 Very Strict Hides most rares, scrolls, augments, armourers. Good for the endgame and for speed-farming.
    5 Uber Strict Hides all low currencies and rares. Great for quantity-farmers.
    6 Uber+ Strict Shows too little. Sterile screen. Hides all kind of stuff, including mediocre divination cards, all kind of crafting material etc. Recommended for speed-clearing quantity-parties or as a base for further editing. Not recommended for regular gameplay.

    Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on www.filterblade.xyz

    Style Description
    Default The normal style. It uses a wide variety of colors and shadings to inform users about the drop type, value and properties.
    Slick A less colorful version of the normal style.
    Gaia (full restyle) Gaia is a nature-inspired style. It uses less colors, but is still very cheerful.
    Vaal (full restyle) A brick, corruption, blood and gore styled filter.
    Velvet (full restyle) Soft green, blue, grey and pink hues, this filter is inspired by oceanic and royal colorsets.
    Blue Minor changes. Changes the color of rares to blue.
    Purple Minor changes. Changes the color of rares to purple.
    Azurite A new (experimental style) - it's like a DOUBLE purple/cyan style!
    CustomSounds Special style. The visuals are based of default, but the sounds are different and are provided in mp3 files. You have to copy the mp3 files too for the filter to work. You can also replace the sounds with your own mp3's to create your own soundset.

    Thanks to...

    A special thanks to everyone who helped testing and provided feedback during the past days, you guys included! Thank you!

    • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends
    • /u/MrPing_CS, C4pture, Rasmuskl
    • Huge thanks to the (Patreon) supporters - special thanks to: Divinezensei, Aldante, Brian S., Daggerfell, DePace, Dimon222, Dion S, Justin H., Matt O., Megatron, MrJNice, Padkipz, Phegan, Rob, Ryndaar, 00cosgrovep
    • GGG for the awesome game - a special thanks to Bex, Chris and Jonathan.

    Best regards,

    ~NeverSink

    submitted by /u/NeverSinkDev
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    Wrong shader file decoded size?

    Posted: 08 Mar 2019 09:19 AM PST

    Deleting shader folders doesnt help.

    submitted by /u/Gorakil
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    Tarke did it!

    Posted: 08 Mar 2019 08:25 AM PST

    Tried my hand at making that 3.6 buildcraft GIF.

    Posted: 08 Mar 2019 02:17 AM PST

    [MTX Showcase] Release the cats! Soulrend MTX mockup

    Posted: 08 Mar 2019 03:16 AM PST

    Obligatory

    Posted: 08 Mar 2019 10:47 AM PST

    List of tools for Path of Exile: Synthesis.

    Posted: 08 Mar 2019 02:23 AM PST

    Here's the list of tools and utilities to help you during Synthesis league:

    Apps:

    Building:

    Currency & Trading:

    Leveling:

    Misc:

    Websites:

    Building:

    Currency & Trading:

    Leveling:

    Misc:

    If you know about other interesting tools or even better, you created one let me know in the comments.

    Good Luck in Synthesis!

    submitted by /u/TheBoruwek
    [link] [comments]

    So, after years of playing I decided to show my new look...

    Posted: 08 Mar 2019 08:14 AM PST

    New uniques just keep getting more meta

    Posted: 07 Mar 2019 10:08 PM PST

    mmmmm

    Posted: 08 Mar 2019 11:46 AM PST

    [Kripparrian] The Old King Returns? Stash Showcase! - Path of Exile

    Posted: 08 Mar 2019 01:01 AM PST

    [ShitPost] A Chest piece with 600 Strength and 752 Intelligent requirement?

    Posted: 08 Mar 2019 04:07 AM PST

    Thank you Openarl!

    Posted: 08 Mar 2019 05:49 AM PST

    So GGG left this for us data miners in the torrent

    Posted: 08 Mar 2019 12:35 AM PST

    The devs are cheating wtf

    Posted: 08 Mar 2019 11:27 AM PST

    [Fanart] New Zana

    Posted: 08 Mar 2019 02:13 AM PST

    Don't forget to TURN MUSIC ON for the new soundtrack from Kamil

    Posted: 08 Mar 2019 10:09 AM PST

    Immersion PoE best PoE.

    Kamil's music is awesome, can't wait to hear the new stuff.

    EDIT: Well, thanks for the gold, stranger!

    submitted by /u/ComradeShorty
    [link] [comments]

    The calm before the storm

    Posted: 08 Mar 2019 04:54 AM PST

    Neversink updating the filter live on Twitch!

    Posted: 08 Mar 2019 04:59 AM PST

    Mathil's Starter Build video is here

    Posted: 08 Mar 2019 06:13 AM PST

    Synthesis Challenges

    Posted: 08 Mar 2019 10:12 AM PST

    Sharder Fix

    Posted: 08 Mar 2019 09:59 AM PST

    Changing in production_config.ini - C:\Users\user\Documents\My Games\Path of Exile\production_config.ini

    screenspace_effects=1 to screenspace_effects=2

    should fix it.

    Respect to /u/buttreynolds and others

    submitted by /u/neverar00
    [link] [comments]

    I sacrificed a life of love for one of responsibility

    Posted: 07 Mar 2019 08:27 PM PST

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