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    Path of Exile Questions Thread - February 18, 2019

    Path of Exile Questions Thread - February 18, 2019


    Questions Thread - February 18, 2019

    Posted: 17 Feb 2019 04:10 PM PST

    Questions Thread - February 18, 2019

    This is a general question thread on February 18, 2019. You can find the previous threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    I crafted a Caster Bow for leveling!

    Posted: 18 Feb 2019 05:56 AM PST

    Shit to do at the end of a league...

    Posted: 18 Feb 2019 07:07 AM PST

    [BHC] Depth 1500 Solo finished

    Posted: 18 Feb 2019 09:50 AM PST

    Reddit dared me to corrupt it

    Posted: 18 Feb 2019 12:44 PM PST

    Break those vases (if not power leveling)

    Posted: 18 Feb 2019 07:45 AM PST

    GORATHA SSFHC UBER ELDER MELEE CHALLENGE ZDPS

    Posted: 18 Feb 2019 12:57 AM PST

    Hype Train starts tmr guys... Are you ready!?

    Posted: 18 Feb 2019 12:01 PM PST

    Thanks Jorgin

    Posted: 18 Feb 2019 08:00 AM PST

    Reading peoples opinions on the syndicate, I feel like I was in a huge minority if I did all the syndicate content in maps and not on Harbor Bridge

    Posted: 17 Feb 2019 11:59 PM PST

    Seriously. From day one of the league, I did syndicate content in whatever map I was doing and didn't go back to acts to farm them out. Surely there must be other people who did this and didn't have issues with the syndicate.

    submitted by /u/JoonazL
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    Honnoji Shrine [Hideout]

    Posted: 18 Feb 2019 02:23 AM PST

    I hope Betrayal gets a Bestiary-like streamlining before going core

    Posted: 17 Feb 2019 06:51 PM PST

    it's just a bit much. encounter difficulty tuning. syndicate board manipulation. the really strangely inconsistent and uneven rewards from safehouses. the Mastermind encounter. all this stuff has some great concepts but issues with the actual execution.

    I think about what Bestiary league was like before it was overhauled and streamlined into Einhar as a master. Really had similar issues (worse, actually). Then I think about how great it is now after a redesign that cut out the worst of the overly complicated mechanics and kept the good parts in a smooth and engaging package.

    fingers crossed for this kind of thing. I really don't want to have to keep screwing around with the Syndicate board in every league from now on.

    submitted by /u/metaphorm
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    Omnitect finally dropped something of value (Xbone). Ended up selling for 20ex

    Posted: 18 Feb 2019 07:44 AM PST

    End of league currency burning spree turned out quite nice

    Posted: 18 Feb 2019 06:42 AM PST

    No Time like the Present

    Posted: 18 Feb 2019 10:01 AM PST

    Doing the first quest when you meet Alva. Unfortunately, I had to quit the game before I could go in for the first time. How do I find her again? Do I just have to go in every dungeon in Act 7?

    submitted by /u/JaredDrake86
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    It That Fled should make/alter breach rings

    Posted: 18 Feb 2019 02:22 PM PST

    1 Pure breachstones are probably too OP and will very likely be discontinued, leaving ITF's spot in research open.
    2 Jorgin in research turns amulets into talismans and all of the sudden talismans have a place in the game.
    3 Breach rings are currently dead content, just like talismans were.
    4 ITF already has the breach theme.

    Breach rings would need a little rework so that there are actually 3 tiers but besides that, this just makes too much sense!

    EDIT: And if I'm wrong about pure breaches being removed we have ITF's transportation and fortification that could easily be replaced.

    submitted by /u/Vin_Derp
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    When you accidentaly craft an INSANE CoC ring in 15 ch..

    Posted: 18 Feb 2019 12:23 PM PST

    Veiled items are tedious and should be removed/reworked

    Posted: 17 Feb 2019 02:51 PM PST

    No, I don't mean that veiled MODS should be removed, just the whole veiled mod mechanic. Don't get me wrong, I really liked it when Betrayal League just started out and every veiled item felt exciting, but at this point it's clear that unveiling them is 99% guaranteed to be an unsatisfying waste of time. I don't think I've seen a single usable veiled item out of however many I've found.

    Why not make veiled items rare drops that are actually decent? Like, instead of veiled items being trash rares with one or two veiled mods, why not make them drop with 5-6 all veiled mods? A least then you might get an item worth using. If not that, then just remove them entirely and put the crafting bench recipes in maps/acts or something, because veiled items as they are now are just a nuisance and add an unwelcome layer of tedium to the game.

    submitted by /u/ComputerPlayer1
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    You guys spec'd into 9 additional brands, right?

    Posted: 18 Feb 2019 12:00 AM PST

    What are some of the uniques that are owned by or related to a character/boss in the lore of the game?

    Posted: 18 Feb 2019 11:11 AM PST

    I'm making a POE inspired Dungeons and Dragon campaign. It is a very loot heavy campaign and I have homebrewed a lot of the uniques as D&D items. So I was thinking about which appropriate boss encounter rewards to drop those items on.

    submitted by /u/nikoloy
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    6 Link mandatory?

    Posted: 18 Feb 2019 02:00 PM PST

    I'm playing on Xbox, so unfortunately I'm unable to link my profile here for reference. I've been running with a 4-link Vis Morris for about a month with a zombie/Spectre build. I also have a 38%/+2 to Minion gems Bone Helmet & Montre'guls grasp (spelling). Due to random, compulsive 5-10c purchases I am never able to save up for a 6-link. I've also been unable to get one through crafting (I've only used about 200 fusings so far). I'm able to blaze through tier 13 rare maps with little issue. I make sure to avoid the % reflect & temporal chains maps.

    I see people talking on forums and reddit like 6-links are absolutely mandatory for the content level I'm currently running. Am I wrong, and they're talking about higher content?

    submitted by /u/mnelson325
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    When before and after advertisements come to life!

    Posted: 18 Feb 2019 01:07 AM PST

    Forum - Announcements - Upcoming Timelines! Betrayal Packs Ending - Path of Exile

    Posted: 17 Feb 2019 03:23 PM PST

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