Path of Exile Questions Thread - September 15, 2020 |
- Questions Thread - September 15, 2020
- Has science gone too far?
- GGG triggering OCDs on 5 continents. Just... why, GGG, whaaaaai? *palms upward*
- ༼ つ ◕\_◕ ༽つ PATCH NOTES TAKE MY ENERGY༼ つ ◕\_◕ ༽つ
- Harvest was best league for me atleast!!!
- Remember, GGG doesn't do "balance", they do "meta adjustments"
- Steam users will understand - 3.11.2 Best Patch!
- Here's a small improvement that benefits summoners!
- The Glancing Blows nerf makes sense
- So You Want to Try SSF in 3.12 Heist? A Friendly Guide.
- An Alternative Solution for Glancing Blows
- Guess I won the Weta Pet Box gamble
- Reworked Glancing Blows like Acrobatic & Phase acrobatics
- About a month ago, Bex tweeted about "one particular thing in common" about Heist that everyone was most looking forward to. What was that thing?
- 5K STRONK wasn't Enough so now its 5.4k STRONK
- Path of Exile: Heist Balance Manifesto
- I just wanna play crackling lance archmage
- Meanwhile...
- Organized my stash tabs on standard
- Sadly i have to quit this game to get my life in order. Happy heisting fellow exiles
- Is Burning an Ailment? only on Influenced items!
- [Angry Reddit Thread] RE: Balance Manifesto - Not Touching On-Block Recovery Effects and Other Things Get Shafted Because of It?
- [Shitpost] When even the devs forget about staves
- Chad mirror gambling vs virgin currency grinding
- Bex when knowing stuff
Questions Thread - September 15, 2020 Posted: 14 Sep 2020 05:06 PM PDT Questions Thread - September 15, 2020 This is a general question thread on September 15, 2020. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Posted: 15 Sep 2020 12:15 PM PDT
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GGG triggering OCDs on 5 continents. Just... why, GGG, whaaaaai? *palms upward* Posted: 15 Sep 2020 02:30 AM PDT
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༼ つ ◕\_◕ ༽つ PATCH NOTES TAKE MY ENERGY༼ つ ◕\_◕ ༽つ Posted: 15 Sep 2020 11:46 AM PDT | ||
Harvest was best league for me atleast!!! Posted: 15 Sep 2020 04:59 AM PDT
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Remember, GGG doesn't do "balance", they do "meta adjustments" Posted: 15 Sep 2020 06:10 AM PDT I am sure most of you are aware of this, but it's almost always in GGG's favorite to nerf popular skills/playstyle a bit too hard. In general, players are attracted to playing the strongest build every league. If the same build is considered strong multiple leagues in a row, many people would be playing builds they've already played recently. These people would already know all the pros and cons of the build they are playing, and they would spend less time discovering all the nuances about a build, which in turn leads to less playtime. By forcing a specific playstyle out of the meta entirely, GGG makes sure that most players would be more inclined to try new builds/playstyle they've never done before, and that's exactly what they want to see. So, before you rant about how your favorite build has been nerfed to oblivion, think about all the fun you had when discovering a new build you've never done before. [link] [comments] | ||
Steam users will understand - 3.11.2 Best Patch! Posted: 15 Sep 2020 07:06 AM PDT
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Here's a small improvement that benefits summoners! Posted: 14 Sep 2020 06:21 PM PDT
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The Glancing Blows nerf makes sense Posted: 15 Sep 2020 08:26 AM PDT I've seen a lot of complaints about the nerf and I wanted to provide a different perspective. Glancing Blow's primary purpose is to provide an easy way to boost effects that scale with block%. This includes counter-attacks, Tempest Shield, passives that give bonuses based on your block% (like the block% equals damage passive between Duelist & Ranger), and on-block effects like healing & gaining charges. A secondary effect was that it reduced the chance of one-shots in specific instances (when you get hit by only a single hit that does more than your eHP but not double that amount and it's slow enough that you won't get hit again in succession). It didn't actually increase your defenses in the long run and in fact if your base block% was over half the maximum, it decreased your overall defense. The problem is that players are so afraid of one-shots and since there was no real penalty to taking Glancing Blows if you don't invest in block, tons of people were taking it just for that secondary effect. It was becoming a no-brainer pick for anyone in that part of the passive tree instead of an option that allowed for more builds to scale block% bonuses & effects. The nerf to Glancing Blow now allows it to function properly by giving it a proper opportunity cost. Now you have to decide if getting a high block% with minimal investment is worth lowering your defenses or if you're better off increasing your block chance through more normal methods. And the secondary effect is now even more situational (anything that does over 50% overkill will still kill you now and you're now more vulnerable to death from multiple hits). Nerfing Glancing Blows by having it reduce on block effects instead would be counterproductive - it would hurt builds that were actually designed for Glancing Blows, while not doing anything to deter generic builds from taking it. If life gain on block effects are too powerful, those should be directly nerfed in general, not Glancing Blows. And we've seen them do that already with one instance with the Necromancer nerf (which BTW, should rarely have been taking Glancing Blows since they were already close to the cap). [link] [comments] | ||
So You Want to Try SSF in 3.12 Heist? A Friendly Guide. Posted: 15 Sep 2020 11:36 AM PDT Hello there, midtown here! As usual I'm posting this guide for the upcoming league. I don't believe any league is inherently superior, so the goal of this post is not to convince you that SSF is the best, but simply to explain how to have some success if it is your first time! Here goes:
Please share anything else that has helped you or any questions you might have. It is really a lot less overwhelming and more fun than I expected, and don't forget you can always migrate to Trade if you get stuck. Keep in mind that the "Migrate All" button migrates all of your lab trials / delve / Atlas, etc (except master missions!), so as a general rule there's not much penalty for starting in SSF and deciding you want to go trade. And, don't forget to join Global 773! Finally, try to die...less than Ziz does :) [link] [comments] | ||
An Alternative Solution for Glancing Blows Posted: 15 Sep 2020 08:18 AM PDT | ||
Guess I won the Weta Pet Box gamble Posted: 15 Sep 2020 11:28 AM PDT
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Reworked Glancing Blows like Acrobatic & Phase acrobatics Posted: 15 Sep 2020 06:18 AM PDT
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Posted: 15 Sep 2020 11:41 AM PDT
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5K STRONK wasn't Enough so now its 5.4k STRONK Posted: 15 Sep 2020 01:05 PM PDT
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Path of Exile: Heist Balance Manifesto Posted: 14 Sep 2020 03:38 PM PDT
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I just wanna play crackling lance archmage Posted: 15 Sep 2020 11:11 AM PDT
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Posted: 15 Sep 2020 10:27 AM PDT
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Organized my stash tabs on standard Posted: 14 Sep 2020 07:48 PM PDT
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Sadly i have to quit this game to get my life in order. Happy heisting fellow exiles Posted: 15 Sep 2020 02:07 PM PDT Im way too addicted,the game has consumed 3 years of my life.Though i havent commented too much on this subreddit(not that it proves anything)I've done atleast 36 challanges each league i played,i've lost friends and opportunity for a better life after i dropped out of college and lost scholarship Im sure you've heard this story a million times on reddit,but i have to leave a reminder for myself not just share this cliché story Sorry for bad english it's my 2nd language [link] [comments] | ||
Is Burning an Ailment? only on Influenced items! Posted: 15 Sep 2020 05:35 AM PDT | ||
Posted: 14 Sep 2020 11:42 PM PDT Preface: I want to note that some things are still subject to change in the patch notes, and I know that, but I just want to share my criticism on some of the decisions that have been shared so far (and this actually addresses the entirety of the game).
What I don't understand is how this is allowed to stay (note: we don't have patch notes yet, but still), but everything else has to die for it. It at least feels that way. It already grants additional chance to block, which in itself is a mechanic you can stack to mitigate damage. And the on-block effect stacks with other sources like it, e.g. on shields or something like The Anvil. The 50% Offering effect change (back to old values) for Necro changes practically nothing. It will be barely noticeable on builds that abused it prior. Why? Because they already gained a multitude more (compared to the damage taken) Recovery from it.
It feels like, every time we get good new defensive capabilities that make it interesting to build a tanky toon, they soon nerf it and/or other previously fine defenses for the sake of some mechanical combinations that turned out to be broken, instead of fixing those particular issues. It also doesn't help when players immediately start crying foul as soon as something is remotely good ("Are we allowed to have this? This is broken!"), simply because we are not used to being allowed to have any meaningful defenses. Everything is just seemingly "balanced around one-shots". With every consecutive patch it feels as if I'm better off just saying "F it" and going all-in on damage. It just doesn't feel as rewarding anymore to go super tanky. They change something "minor" that all adds up over time that you have to adjust for again and again, to the point where you have to ask yourself if it is even worth it anymore. Like, who gives a fuck if a 500ex build can tank Sirus' storms? Isn't that kinda the point of such huge investment? Why does everyone with their 50ex build have to suffer for it? (Yes, Herald stackers are something else here, but that's a topic for another discussion.) Every nerf to defenses means you have to sacrifice some damage to make up for it. Something you already do when you decide to make your build tankier than usual. I just don't get it. Do the devs want us to build our characters to just one-shot everything? /rant [link] [comments] | ||
[Shitpost] When even the devs forget about staves Posted: 14 Sep 2020 08:35 PM PDT
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Chad mirror gambling vs virgin currency grinding Posted: 15 Sep 2020 12:13 AM PDT
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Posted: 15 Sep 2020 02:31 PM PDT
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