Path of Exile Questions Thread - April 29, 2019 |
- Questions Thread - April 29, 2019
- Flashback reaction
- A lot of unique maps are outdated as of today
- Dark days of party gameplay: "No loot! No attack! Stay back!"
- Abyssal Lich Cosplay
- Console Problems and Solutions - State of the Game
- Play wormblaster they said...
- Papyrus and ink (Einhar competition)
- Oh Mayhem, it was fun!
- One month event player retention prediction.
- I always do the accent
- There isn't a chance for the one month event to be changed... Right?
- Every time you're full on memories.
- Flashback not adding enough for you? Spice up the race by letting the wheels decide your build
- Warning To All: Don't Place Bottled Faith into Unique Stash Tab!!!
- BUG - Entering a distant memory in a private league with league modifiers will double those modifiers
- Synthesis Flashback Event
- A small news about PoE in Korea.
- thi3n's Atlas Strategy for 3.6 Synthesis Flashback
- My idea for Master Re-Work. Give the players what they want 4.0
- Instead of a weak diluted Flashback event, can we just have a month of 3x Betrayal / Incursion / Delve encounters brought back for every map, on a rotating basis?
- Vegeance Ward, My first real go at crafting
- Blood Altar Arena for the Einhar Competition by MercifulMaid
- Been a while without finding a city, then i encounter this.
Questions Thread - April 29, 2019 Posted: 28 Apr 2019 05:10 PM PDT Questions Thread - April 29, 2019 This is a general question thread on April 29, 2019. You can find the previous threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Posted: 29 Apr 2019 05:05 AM PDT
| ||
A lot of unique maps are outdated as of today Posted: 29 Apr 2019 08:33 AM PDT Currently we have a lot of unique maps that were designed years ago, whose design was cool and relevant at that time. But now they are quite lackluster. I'm thinking especially of Maelstrom of Chaos, Oba's Cursed Trove, Acton's Nightmare, Caer Blaidd, Death and Taxes, Hallowed Ground, Olmec's Sanctum, The Coward's Trial. The main problem is that a lot of content is disabled in those maps : Betrayal encounters, Memories, Incursions... Thus the loot and rewards have a good chance to be less interesting than in "regular" maps. Some of these maps are almost small compared to the non-unique maps. And then the actual rewards are quite disappointing. Especially given the rarity of unique maps. I think we should have a pass on all unique maps, and make them more interesting in terms of mechanics and rewards, for those who need it. [link] [comments] | ||
Dark days of party gameplay: "No loot! No attack! Stay back!" Posted: 29 Apr 2019 10:49 AM PDT
| ||
Posted: 28 Apr 2019 06:54 PM PDT
| ||
Console Problems and Solutions - State of the Game Posted: 29 Apr 2019 11:28 AM PDT We have waited for certain features for well over a year that just don't seem like they are coming. We have some serious problems with the current game including performance, trading and mechanics suffering from a far lower population than they were balanced for. As a result, our community has diminished almost to the point of no return and we ( The Path of Exile Console Discord) are posting this as a last effort to regain what we have lost.
While we are extremely grateful for the ports and all the hard work the console team has been doing, we have to take a stand here. We have to give you the outside perspective because we feel that this game is on it's death bed if these issues are not addressed soon. We would go so far as to suggest skipping a league on console just to free up the resources to get these issues resolved. Thank you for your consideration - Path of Exile Console Discord [link] [comments] | ||
Posted: 29 Apr 2019 09:11 AM PDT
| ||
Papyrus and ink (Einhar competition) Posted: 28 Apr 2019 07:14 PM PDT
| ||
Posted: 29 Apr 2019 11:40 AM PDT
| ||
One month event player retention prediction. Posted: 29 Apr 2019 01:56 AM PDT
| ||
Posted: 29 Apr 2019 12:55 PM PDT
| ||
There isn't a chance for the one month event to be changed... Right? Posted: 29 Apr 2019 07:47 AM PDT Even if you just add a second race, GGG, and the rewards are the same, i, along with many players, would love a Mayhem event. You can even keep the mystery chest as a single reward among both races, some players just really want more action to get amped up. Please, GGG. I don't know how much more strain on servers this would add, nor how much it would split the community, resulting in a lacking economy during the races, but they're races, it's not meant to happen. Many of us really just want a voided, awesome Mayhem event since the last one had a really small variation of mods. [link] [comments] | ||
Every time you're full on memories. Posted: 28 Apr 2019 07:45 PM PDT
| ||
Flashback not adding enough for you? Spice up the race by letting the wheels decide your build Posted: 29 Apr 2019 12:24 PM PDT First, roll your class. Then, roll your weapon type. Finally, roll how you will deal damage. Flashback is the perfect time to test your skills through arbitrary handicaps. Hone your build creation skills by crafting the finest staff-wielding, ranger summoner ever seen in Wraeclast, or make the facebreaker witch build you've always dreamed of. The possibilities are endless! [link] [comments] | ||
Warning To All: Don't Place Bottled Faith into Unique Stash Tab!!! Posted: 28 Apr 2019 10:18 PM PDT Making this post here to raise awareness. Original post in POE forum: https://www.pathofexile.com/forum/view-thread/2496477 There is a bug with unique collection tab where placing unique flasks into it will make them inaccessible. Tested across all tabs and apparently, this bug is isolated to just the flask tab. Here is a video to illustrate that the item is in the tab but totally not accessible: https://youtu.be/2BmvtOg5Trg EDIT: I was able to retrieve the Bottled Faith but the bug is still there. I am definitely not going to put that flask back into the tab till GGG fixes this bug. [link] [comments] | ||
Posted: 29 Apr 2019 11:26 AM PDT
| ||
Posted: 28 Apr 2019 04:48 PM PDT
| ||
A small news about PoE in Korea. Posted: 29 Apr 2019 12:11 AM PDT Today, there was an announcement about Path of Exile's official launch in South Korea. Kakao Games, a big game publisher in Korea, cooperated with GGG to make this happen. Language support, a new Korean gateway and more are included. It launches in June, with upcoming new season. Kakao Games is a subsidiary company of Kakao, which owns the largest messenger app "KakaoTalk".(simply put Korean WhatsApp) Because of that, to play PoE in Korean realm a Kakao account is a must. For old users, we are offered to transfer GGG account to Kakao for free but not vice versa. You can still play with old GGG account if you don't want to play in Korean realm. In-game-shop is also changed. A Kakao account user now uses "Daum Cash"(Daum is a second largest web portal in Korea which was merged with Kakao.) to buy mtx. I don't know how this would work yet. Path of Exile is a very minor game in South Korea and I'd hope this would be an opportunity for PoE to embrace new players. P.S. How is PoE being serviced in your region? [link] [comments] | ||
thi3n's Atlas Strategy for 3.6 Synthesis Flashback Posted: 29 Apr 2019 09:22 AM PDT
| ||
My idea for Master Re-Work. Give the players what they want 4.0 Posted: 29 Apr 2019 12:04 PM PDT Pantheon based chart that allows you to select a (1) Major Master and (1) Minor Master. Major Master ->Grants 50% chance to spawn based on the tier currently running (White, Yellow, Red Maps) upon defeating the map boss. Minor Master ->Grants 20% chance to spawn based on the tier currently running (White, Yellow, Red Maps) upon defeating the map boss. 10% chance to spawn other masters not currently a Major or Minor Master upon defeating the map boss. 20% chance to spawn no master mission upon defeating the map boss. These master selections for Major / Minor Masters can be switched at any time in your hideout or town. (Just like Pantheon) A system like this would give the players more choice in what content they like most some examples are: Zana - Atlas lovers, map returns, free maps with random mission (Harbingers, find sac frag, open essences) Niko - Delve lovers, lots of loot with no investment but sulphite, fossil farmers, challenging content & boss encounters. Einhar - Beast lovers, niche ways to make bank, boss encounters for unique items, sealing beast for trade / challenges. Alva - Temple lovers, great loot and map returns, double corrupt gems & items, and vials / items off boss. Canvas - Synthesis lovers, free map zones/ nexus, high endgame fractured mod items, and loot. Jun - Syndicate lovers, scarabs, unveiled items, more safe-houses. Additional Discussion topics for this system + (Please tell me what you think / how you'd like it to be implemented): 1) Major Master can have up to 3 occurrences on the atlas and Minor Master can have up to 2 occurrences. For example: Say you're Chaining T-14 Racecourses over and over again with Niko as your Major Master & Jun as the Minor Master. After defeating the racecourse Bosses back to back 10 times you look at your atlas page to find Niko on a T-13, T-14, and a T-15 & Jun on a T-13 and T-15. Now you could run Niko x3 and Jun x2 back to back while having a chance to spawn them again! Say you have 3 Nikos spawned on the atlas and change your Major Master to Alva. Upon completing maps with the change your x3 Niko mission will be replaced with the current Major if the 50% chance procs. 2) On the Master Chart also have an option to select 1 Master to completely ignore and never have them spawn. (If there is a master or system you cannot stand and would never do / run block it) This would limit your 10% chance to spawn a non-major/minor master making it not so bad when it rolls that scenario. [link] [comments] | ||
Posted: 28 Apr 2019 05:59 PM PDT For those players that haven't been around very long, Flashback was gimped severely in it's encounter and reward volumes not too long ago. It's an absolutely pale comparison to Turmoil or Mayhem race leagues. So much so that many players gave up early or didn't even bother with the last Flashback at all. I'd like to propose instead of the current advertised Flashback that GGG just turn back on encounter rates of Alva, Niko and the Syndicate to 3 a map, every map, like back in their respective leagues. They don't need to even be all 3 in every map. Just basically what Flashback is now, where one of the three is guaranteed for an hour to be on maps, before rotating. Maybe even with a chance of two happening, and a super slim chance of all three? That can be left up for community debate/discussions. Anyway, TL/DR, this would be a real flashback and also bring back way more players & help more with challenges/crafting/unlocks/etc.... The current economy is already completely dead & almost no one plays standard, so bringing loot back there doesn't make any difference. Using these three league mods at the rate suggested is also less loot gain overall by a long shot than what can be gained from either the Turmoil or Mayhem race leagues. Adding to that, this would enable us to actually rush the Delve and really push hard to see what current builds are capable of down there, something no one has been able to do outside of the wealthiest players this league. [link] [comments] | ||
Vegeance Ward, My first real go at crafting Posted: 29 Apr 2019 01:08 PM PDT
| ||
Blood Altar Arena for the Einhar Competition by MercifulMaid Posted: 28 Apr 2019 11:49 PM PDT
| ||
Been a while without finding a city, then i encounter this. Posted: 29 Apr 2019 04:28 AM PDT
|
You are subscribed to email updates from Path of Exile. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment