Path of Exile Questions Thread - April 29, 2020 |
- Questions Thread - April 29, 2020
- How i feel about the game
- Neat lore fact #5: Izaro and Voll were both alive at the same time during the Eternal Empire, 300 years before you are exiled. They were both emperors. This is why they are bigger than other mobs have the same attacks.
- please give us orbs of binding during the acts
- Sirus bug I haven't seen posted yet.
- It's a different game on console, folks...
- PoE-Overlay update out that has rate limit features.
- How to set up POE Overlay to not get your account locked
- Great Cluster Jewel QoL Update! They now show the skill effects on Trade
- [LOOTFILTER] NeverSink's Itemfilter 7.8.7 - A farewell to fuses (on high strictness) and half a ton of other changes.
- PSA: Waves of players being banned for use of third-party tool POE Overlay
- When all blasts can hit the same enemy
- Empy and Cutedog_ drop 3 exalts within 30 seconds
- Idea: use Synthesis' memories as secondary leveling mechanism
- [OC] Here's my latest work titled "I am the End" featuring our boys High Templar Avarius and Innocence.
- TIL we should not vaal the game
- CoC Bowblast vs Awakener 8
- PSA: Shaper scarab's shaper voiceline before map boss does NOT stop the mist
- [Item Showcase] Dragon Weaver, a wand for Power Siphon Herald-Stackers
- Neat bug with the Thunderstruck cluster notable allowing every hit against shocked enemies to knockback
- Can we drop talisman & perandus for the next league ?
- RIP Washington just now
- Loot Stuck behind tree. Possible to report this somewhere for future hotfix ?
- Currency Farming in Blighted Maps! Tired of Delirium?
Questions Thread - April 29, 2020 Posted: 28 Apr 2020 05:06 PM PDT Questions Thread - April 29, 2020 This is a general question thread on April 29, 2020. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||||||||||||||||||||||||||||||||
Posted: 29 Apr 2020 07:46 AM PDT
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Posted: 29 Apr 2020 05:24 AM PDT
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please give us orbs of binding during the acts Posted: 29 Apr 2020 08:17 AM PDT the orbs of binding are absolutely useless later on, i can only use the to alch maps which of course beats their purpose, their strength should come from 4linking an item; in the first 2 days of the league, having the possibility of 4 linking your mediocre rare is very useful and where the orb of binding would shine, so please make it a normal drop and drop it during acts [link] [comments] | ||||||||||||||||||||||||||||||||
Sirus bug I haven't seen posted yet. Posted: 29 Apr 2020 06:22 AM PDT
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It's a different game on console, folks... Posted: 29 Apr 2020 10:38 AM PDT
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PoE-Overlay update out that has rate limit features. Posted: 29 Apr 2020 10:04 AM PDT
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How to set up POE Overlay to not get your account locked Posted: 29 Apr 2020 01:10 AM PDT
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Great Cluster Jewel QoL Update! They now show the skill effects on Trade Posted: 28 Apr 2020 07:19 PM PDT
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Posted: 29 Apr 2020 10:45 AM PDT [LOOTFILTER] NeverSink's Itemfilter 7.8.7OK, so I initially wanted to make the last update the last one, but since the speed and craziness of this league is pretty much off the charts, I decided to go for the nuclear option. Previously, I've had a lot of "safety gates" on the auto-tiering, to ensure that the economy-data-noise doesn't cause filtering errors. Over the last months, I've added a set of different, much more permissive safeguards, that I now tested sufficiently and now enabled them. I've also adjusted the strictness of UberSTRICT and especially UberPLUS strict massively. The result is that they now hide a lot more items and currency is being tiered much more literately. I highly recommend reading the changelog (around ~30 changes). There's also some new filterblade features. https://filterblade.xyz/ - is of course also updated! Want to watch me code/poe, get live updates or support the project?: [PATREON] [TWITTER] [DISCORD] [TWITCH] [GITHUB] [FAQ] Download
ChangelogsThe Filter changelogs can always be found here: CHANGELOGS The FilterBlade changelogs can be found on the FilterBlade discord: DISCORD Filter and StyleversionsHigher strictnesses filter more items. The general rule is that: the faster you are, the less you want to pick up, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at expensive loot and experience. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.
Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on https://www.filterblade.xyz . FilterBlade also comes with a preview comparison/feature for styles and strictnesses. Special thanks to...
Happy Hunting Exiles, ~NeverSink [link] [comments] | ||||||||||||||||||||||||||||||||
PSA: Waves of players being banned for use of third-party tool POE Overlay Posted: 28 Apr 2020 07:21 PM PDT As of today, 6 of my friends have been locked for use of POE Overlay. I've personally stopped using it and I have to recommend anybody else with the app installed stop using it for now, until we get an official statement from GGG on whether its use is bannable or not. Edit: We have an official statement in the replies. According to Chris via a forward from Bex, third-party apps which interact with the game client in ANY way whatsoever are disallowed, and GGG reserves the right to ban for use of these apps (including POE Overlay, since it automatically ctrl+c's items in the game). From what I understand, this means the use of POE Overlay is intended to be bannable due to its automatic price-checking feature. As of today, I'm uninstalling POE Overlay. It was a great tool while it lasted, but from now on I'll stick to manually pricing my items one by one using the trade website's search. Edit 2: Sorry, the accounts were actually "locked", not "banned". I am told there is a difference but I do not know what it is -- the effect is the same; the user is unable to log into their account under any circumstances. [link] [comments] | ||||||||||||||||||||||||||||||||
When all blasts can hit the same enemy Posted: 29 Apr 2020 08:12 AM PDT
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Empy and Cutedog_ drop 3 exalts within 30 seconds Posted: 29 Apr 2020 06:15 AM PDT
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Idea: use Synthesis' memories as secondary leveling mechanism Posted: 29 Apr 2020 07:38 AM PDT Hi, So, i actually liked Synthesis. The synth bases shenanigans were not for me, i'm too poor to afford decent things, but the idea of "memories" and the role of Cavas was , in my opinion, very interesting. Then i came out with this crazy idea, hear me out. Use a redesigned version of Synthesis memory runs as alternative leveling path. It works like this: - After each normal playthrough, in Oriath, your character meets Cavas somewhere and he gives you access to the Nexus, where you will find your memories, of the character that you just completed the story with. - That set of memories is dependent on the choices (i.e. the sidequests) you took in the storyline, thus its better to complete every sidequest you may want as you go, or before you speak to Cavas. - Whenever you want to reroll a second char, once you get in Lioneye's Watch, you have an option: enter the Nexus and "re-live" the adventures of the previous char and thus not complete the story again, or just go on with your business and complete the story normally. Exiting in the coast would void the Nexus run, but you would still have time to delete and reroll the char to enter the Nexus again. Rules: - The memory run would be "shorter", as each area would condense various story zones worth of monsters, thus somehow reducing the time it takes to level a second char. - The exp and the loot would be awarded at the end of the memory. This is to prevent exploitation of single memories for exp and loot like the delve Falling Bears encounter. - Some memories would have a boss in them, the same ones of the stoy, to reflect the progression and to still give a chance to fight certain mechanics while leveling. - Certain memories, perhaps before Kitava or certain other bosses, could be run multiple times (x3) to allow people to level up a bit more or have a chance of finding better gear (ssf?). - Once you complete the memory run, it is deleted and you cannot run it again. - To have another memory run available, you need to level another character for the whole storyline to allow the "accumulation of other memories". This would mean every other character would be faster in leveling, but it wouldn't mean that you only play the story once and then never again. - Cavas would reward you with the Skill Books or other skill rewards at your appropriate level, as if he was a Town Vendor for the whole story. After the run is finished, he would cease to offer Shop/Vendor services. TL;DR Use Cavas and the Nexus as a secondary leveling mechanism for rerolls, using a previous char story "memories" as a form of faster and different secondary leveling. Have in place mechanisms to avoid exploitation and let players experience again the (changed) Nexus and some of Cavas' voicelines. P.s. No fractured items return i guess Let me know what you guys think! Love, [link] [comments] | ||||||||||||||||||||||||||||||||
Posted: 29 Apr 2020 01:18 PM PDT
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TIL we should not vaal the game Posted: 29 Apr 2020 12:09 PM PDT
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Posted: 29 Apr 2020 01:21 AM PDT
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PSA: Shaper scarab's shaper voiceline before map boss does NOT stop the mist Posted: 28 Apr 2020 09:49 PM PDT If you are struggling to kill map boss under delirium, then don't use the shaper scarab, it will create a shaper voiceline that pause the screen for 3-4 seconds, but delirium mist does not stop during this time, it could cost you the boss splinters if you are running low on time. I don't think this is intended, since now even phased boss's immunity phase stops the mist, the shaper voiceline should definitely stop the mist. BTW if your build has long enough range and high enough dps you can kill a non-phased boss before the voiceline [link] [comments] | ||||||||||||||||||||||||||||||||
[Item Showcase] Dragon Weaver, a wand for Power Siphon Herald-Stackers Posted: 29 Apr 2020 06:14 AM PDT
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Posted: 29 Apr 2020 12:30 AM PDT
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Can we drop talisman & perandus for the next league ? Posted: 29 Apr 2020 10:35 AM PDT With all the clutter we get from every piece of content in this game, I must say this league that talisman and perandus were the 2 things that turned me down the most. Getting a wave in simulacrum or a delirium event in a map that rewards any of these was always met with disappointment. Maybe it's time to put them to bed ? [link] [comments] | ||||||||||||||||||||||||||||||||
Posted: 29 Apr 2020 06:57 AM PDT | ||||||||||||||||||||||||||||||||
Loot Stuck behind tree. Possible to report this somewhere for future hotfix ? Posted: 29 Apr 2020 10:23 AM PDT
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Currency Farming in Blighted Maps! Tired of Delirium? Posted: 29 Apr 2020 03:47 AM PDT In the current league, Delirium offers plenty of rewards of all different kinds to people who can blast through maps and content with ease, but what if you are just a newbie player who can barely complete maps [of higher tiers]? Worry not, this guide tells you how to squeeze blight)ed maps for even the last juiciest loot drop to get you boosted and geared up through trading! A word of warning, blighted maps can be just as intense as Delirium encounters! Having done nothing but played blighted maps the couple last weeks, I summarize my experiences here giving guidance and strategy to them, after successfully introducing in-game friends to them, getting them hooked up with them as well. Step 1 - Preparing for Blighted MapsWhat are blighted maps? If you have encountered Cassia in maps, defending her pump against spawning waves of monsters which follow a determinated path while building towers (also known as Tower Defense), that's basically a blighted map, a much larger, much more rewarding Blight Encounter. However, don't take these maps lightly. They can be very vicious at times and require careful preparation. In the following, here are steps to take before activating and playing an instance of a blighted map:
Step 2 - Fighting and Surviving the Blighted MapBlighted Maps can get your heart racing just as much as Delirium encounters. Crucial is understanding what rules an instance Blighted Map always follows.
Step 3 - LootingOnce you have successfully beat the map, you get a plentiful bunch of rewards. Think of Delirium encounters in maps, but with a lot more variety. There is not much to say here other than I highly recommend to get currency first, always, using an appropriate loot filter of Regular or Strict. To give you an idea why blighted maps are so rewarding (take mentioned values with care, as they are always a subject to change), especially if you are very low on currency, here are examples:
ConclusionOne of the strongest benefits, which should be clear by now, is that blighted maps drop a variety of rewards from all previous seasons and even just one instance of them and the rewards it can give you is worth a good bunch of Chaos. Is it the most profitable option to farm currency in the long run? No, probably not. Maybe it is more fun at times than failing again and again trying to do maps of a higher tier and running endgame content. I hope that I get some people into playing blighted maps for both fun and farming! Lastly, here are some questions that I would like to adress:
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