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    Path of Exile Questions Thread - July 23, 2019

    Path of Exile Questions Thread - July 23, 2019


    Questions Thread - July 23, 2019

    Posted: 22 Jul 2019 05:07 PM PDT

    Questions Thread - July 23, 2019

    This is a general question thread on July 23, 2019. You can find the previous threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    Wholesome Trade Interaction

    Posted: 23 Jul 2019 04:31 AM PDT

    GGG, you need to juice up the endgame boss rewards. Written from the perspective of someone that just farmed ~3000 T2 Glaciers.

    Posted: 23 Jul 2019 08:35 AM PDT

    Ok, first, this is going to be a longer post.

    Second, don't get me wrong from the start. I am very aware that the Legion mechanic hugely exaggerates the problem. But so have many past league mechanics, to a lesser degree.

    Boss farming not being a rewarding thing to do has been a problem for a long time. Chain farming juiced T16 Elder maps (UGS, Toxic Sewer,...), farming lower Tier maps for div cards, hell, even Uber Lab farming has been much more rewarding than farming Shaper, Uber Elder or Uber Atziri for a while now.

    This league the differences have been even more extreme. In 1 hour of T2 Glacier farming I can on average realistically expect to get a higher reward than from 10+ hours of endgame bossing. Shaper runs a neutral profit. Get a Starforge every ~40-50 runs and you come out with a very low profit over a long time. Uber Elder is the same, with a bit more gambling from the Watchers Eye. He could every time drop a 200ex+ item. But on average, equally low profit/time. U-Atziri has the same problem as Shaper, get the axe often enough and you might turn a little profit over a long time.

    I got the urge to post this thread after I reached a kind of breaking point in farming T2 Glaciers with my Vaal Ice Nova build. I must have done 3000 maps with it. I was more than ready to start a new character and invest those farmed exalts. All I came up with was a HH+IL Cyclone or TS character to farm 5-ways or a CoC character to fly through Elder Toxic Sewers for a while. A character to farm Uber Elder never even came to mind until it was pointed out to me. That's how far removed that mechanic is from my mind.

    I know not all aspects of the game can be equally rewarding. But I would love for bossing to be a bit more competitive. I think I will do a Shaper farmer anyway and finally get the hideout hopefully. But I go into that with the 100% expectation that I will make negative currency while farming it.

    I hope I got my point across. I know the game offers many, MANY ways to play it and have fun with it. I just want one specific part, that should be a big part of any ARPG, to be a bit more rewarding. One way to do that would be to introduce exclusive consumable drops to the endgame bosses. This was suggested by /u/Msmit71 in another thread. I am just spitballing now, but Uber Atziri could have a low chance to drop a new Vaal Orb that has the same chance to give an implicit as a normal one, but gives two implicits if it hits. Or Shaper could drop some consumable that turns any item into a Shaper version at a very low chance, like 1%. I am just throwing probably shitty ideas out there. Don't point out the probably obvious errors in them. I just want to illustrate that there are things that could be added to make the bosses more interesting.

    I also know, that "turning a profit" does not equal "fun". All I can say to that is that I do have fun outplaying Uber Elder. But when he then drops absolutely nothing, like the last 10 times I took the long time to set him up, a feeling of frustration will hugely overshadow any fun I had fighting him.

    Lastly, I hope this does not seem like I am complaining too hard. I absolutely love the Legion league. I have played much longer than the last two leagues. I just wanted to raise awareness to a problem I noticed.

    submitted by /u/TheBlindLeader
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    Spirit Rosary, an amulet that is as old as this game, with some modern tweaks.

    Posted: 23 Jul 2019 06:13 AM PDT

    Iam so bored

    Posted: 23 Jul 2019 02:16 PM PDT

    The Road to Headhunter (A Detailed Guide) - DAY EIGHT

    Posted: 23 Jul 2019 07:18 AM PDT

    DAY EIGHT:

    IT'S TIME, MY FRIENDS.

    The new build has been built - my Vaal Power Siphon build! Taking this into Glacier was a really nice change of pace from cycloning through Alleyways. If you're interested and haven't seen yet, here is the Pastebin for the new character:

    https://pastebin.com/ag1vPmTB

    But enough of that! Time for what you are all here for... the data. And let me tell you, today is spicy, for a number of reasons! We are going to split today's post up into three sections:

    Todays data;

    Glacier Compared to Alleyways; and

    Grand total.

    ------------

    GLACIER MAPS RUN: 300

    TOTAL TIME TAKEN: 4 hours, 37 minutes, 4 seconds

    AVERAGE PER MAP: 55.41 seconds

    TOTAL PROFIT: 2564.75 CHAOS

    PROFIT PER HOUR: 555.41 CHAOS

    PROFIT PER MAP: 8.55 CHAOS

    NOTABLE DROPS:

    Exalted orb: 4

    The Saint's Treasure: NONE, WE ARE RUNNING GLACIERS NOW REMEMBER? SILLY YOU

    Divine orb: 6

    Annulment Orb: 8

    Stacked deck: 21

    Maraketh splinters: 114

    Goldwyrm, Nubuck Boots (18% quantity): 1 (1 exalted)

    EXTRANEOUS DATA:

    Number of Non-headhunter leather belts dropped (a.k.a number of times my blood pressure rose for nothing): 6

    Percentage of times Monolith spawned in Cavern: 4.67% (14/300)

    SUMMARY:

    How interesting was today! Finding my feet in the cold, hard lands of Glacier was rough to begin with. The day started really shaky; by map 150, I hadn't dropped any exalted orbs, and only one annulment orb! At that point, I did a check of my profit per hour and it was around about 200c, the lowest it had ever been. I was beginning to doubt Glacier. However, I pulled through, and luck swung right back around to hit me right in the face. My lip is still bleeding, but hey, at least I got ex drops.

    What is interesting is how similar this profit is to Alleyways. You'll see just below as I do a short comparison,

    COMPARISON TO ALLEYWAYS:

    As of right now, it stands that Glacier has 40.88 chaos more profit per hour than Alleyways. People have been apparently saying to me that Glacier is far more profitable, but I feel that through the Saint's Treasure cards, the gap is a lot closer than people think. That being said, we are only 300 maps in so who knows at this point!

    Glacier is also approximately 9 seconds faster, on average, to run than Alleyways. I do feel like this is because more often than Glacier, the monolith in Alleyways spawns further in the map, meaning we have to run there.

    HOWEVER!

    Everyone, take this comparison with a grain of salt; as I am using different builds on the map, it is not a 100% true comparison, as they both shine in different areas.

    GRAND TOTAL STATS:

    GRAND TOTAL MAPS RUN: 1300

    GRAND TOTAL PROFIT: 11743.53 CHAOS

    GRAND TOTAL PROFIT PER MAP: 9.03 CHAOS

    GRAND TOTAL TIME SPENT: 22 HOURS, 27 MINUTES, 25 SECONDS (including selling and buying time)

    GRAND TOTAL PROFIT PER HOUR: 522.94 CHAOS (a net GAIN of 8.01 CHAOS from last time)

    GRAND TOTAL TIME PER MAP: 1 minute, 2 seconds

    Chaos left until Headhunter Purchasable (according to Poe.Ninja as of 12:06am AEST, 24/07/19):

    8423.57 CHAOS

    ...

    hang on.

    Headhunter dropped that much???????

    WE ARE NOW A WHOLE 8100.95 CHAOS CLOSER THAN TWO DAYS AGO! WHAT THE ACTUAL CHRIS WILSON?

    ESTIMATED MAPS REMAINING: ~ 932 (that is almost half of what it was last time)

    ESTIMATED TIME REMAINING: 16 hours, 1 minute, 49 seconds

    ---------------

    Seems like once again, depreciation was our friend! What an exciting day. We are getting closer and closer! I can almost feel those rare mods circling my body as we speak, the anticipation is titillating.

    Badger out.

    (For those of you interested, here is the video diary for today, if you are more of a visually inclined being):

    https://youtu.be/M_8G9EdbHpY

    submitted by /u/ThisIsBadger
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    Guy was waiting in 820 and logged with rings each worth probably 20c + 6c crafting fee (acct name = prohyr) hope you see this buddy :)

    Posted: 23 Jul 2019 01:36 AM PDT

    Results of 50 shaper runs

    Posted: 23 Jul 2019 02:43 AM PDT

    [LSC] Loot from 576 Farric Apes

    Posted: 23 Jul 2019 09:53 AM PDT

    1st tab

    2nd tab

    I never spent more than 55c on any farric ape, making the maximum total expense of this 31680c, or at the time of this post, 184.19ex.

    Results:

    Item # Obtained % of all belts
    Bated Breath Chain Belt 88 15.28%
    Wurm's Molt Leather Belt 85 14.76%
    Perandus Blazon Cloth Belt 83 14.41%
    Prismweave Rustic Sash 48 8.33%
    Belt of the Deceiver Heavy Belt 45 7.81%
    The Magnate Studded Belt 42 7.29%
    Immortal Flesh Leather Belt 36 6.25%
    Meginord's Girdle Heavy Belt 36 6.25%
    Sunblast Cloth Belt 36 6.25%
    Feastbind Rustic Sash 17 2.95%
    Soul Tether Cloth Belt 17 2.95%
    Dyadian Dawn Heavy Belt 12 2.08%
    Faminebind Rustic Sash 10 1.74%
    Soulthirst Cloth Belt 7 1.22%
    Maligaro's Restraint Chain Belt 6 1.04%
    Gluttony Leather Belt 4 0.69%
    Bisco's Leash Heavy Belt 2 0.35%
    Perseverance Vanguard Belt 2 0.35%
    Headhunter 0 :(

    VOD: https://www.twitch.tv/videos/456781902

    Bonus Clip from 101 stacked decks: https://clips.twitch.tv/AthleticTriangularWaspAMPEnergyCherry

    submitted by /u/f0rt3x
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    The trully endgame!

    Posted: 22 Jul 2019 07:07 PM PDT

    PSA: Make sure to check your Menagerie for easy profits.

    Posted: 23 Jul 2019 06:18 AM PDT

    So incase you didn't know you can sell beasts by capturing them in Bestiary Orbs which are sold by Einhar while in the Menagerie.

    Looking at Poe.Ninja there are multiple beasts worth couple exalts and if you have been mapping for a while you will most likely have some of them.

    To put a beast in an Orb just open the Bestiary Book, search the name of the expensive beasts and then right-click them with the Orb if you have them. Then you can just list them for sale as any other item.

    Surprisingly alot of my friends didn't knew about this so I thought this might help some of you aswell.

    submitted by /u/ASDSeven
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    Path of Exile: Crystal Earthquake Skill Effect

    Posted: 22 Jul 2019 08:09 PM PDT

    Kingmaker's presence buff aoe

    Posted: 23 Jul 2019 12:03 PM PDT

    GGG please increase kingmaker aoe buff. Kingmaker are unpopular and nobody gives a shit but look at this range https://imgur.com/EKvY42s

    submitted by /u/Madco_Okie
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    [Item Showcase] Hit the double asling on my temple chest how'd i do :D

    Posted: 23 Jul 2019 08:36 AM PDT

    Hit a decent belt

    Posted: 23 Jul 2019 11:37 AM PDT

    glad to know some of you guys still shower

    Posted: 23 Jul 2019 01:05 AM PDT

    I met a preacher in LHC LMAO

    Posted: 23 Jul 2019 05:10 AM PDT

    So nodes are still spawning outside of visible range... I thought this was "fixxed"

    Posted: 23 Jul 2019 05:10 AM PDT

    Can they fix this stash bug so I don't kill myself to a reflect map?

    Posted: 22 Jul 2019 03:19 PM PDT

    Group Found Private League, without mods (again), still looking for members.

    Posted: 23 Jul 2019 12:39 PM PDT

    Hey exiles, just want to mention that I have started my little league project which is for everyone that feels less and less motivated with the current trade league and wants to have a new PoE experience. The reason for that is that I really dont like trading at the moment, it just breaks the whole progression of the game, it doesnt feel good anymore to upgrade your gear (imho). This is why I want to make a small PL with just a few people that share that few pieces of good gear that they have obtained them selves.

    Ziggy D is crruntly running something very similar, but I dont like the addition of league mods that make the game even harder, thats just not the kind of competition that I am seeking. Check this out if you want to hear what Ziggy has to say about this topic, I totaly agree with him.

    "Group Found" doesnt refer to the fact that everyone that wants to take part has to pay a small fee in the first place (about 4$ if 10 players take part btw) but to the fact that all items that you will have access to are from your self (droped or crafted) or from people of your group or people that participate the league in general. No poe.trade, no leveling to level 70 and then buying everything or trade league stuff like that. Roughly the same like Solo Self Found with a bit better item accessability and more player interactions.

    If you want to join: Link to the Private League (message me if there are any questions).

    Edit: please dont downvote this post, just because you dont want to participate it doesnt mean noone else shoud take part.

    submitted by /u/oskar1929
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    Bramble Charm - a fun little quant ammy crafting session during morning coffee

    Posted: 23 Jul 2019 08:40 AM PDT

    90ex into farming for a Headhunter

    Posted: 23 Jul 2019 11:07 AM PDT

    Why doesn't the menagerie have a stash tab in it?

    Posted: 23 Jul 2019 01:59 PM PDT

    is there a particular reason for it?
    seems like a big QoL thing to have.

    submitted by /u/saDD3ath
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    Almost GG MF Amulet

    Posted: 23 Jul 2019 10:33 AM PDT

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