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    Wednesday, February 5, 2020

    Path of Exile Builds 3.9 Champion Cyclone Build Guide

    Path of Exile Builds 3.9 Champion Cyclone Build Guide


    3.9 Champion Cyclone Build Guide

    Posted: 04 Feb 2020 10:52 PM PST

    [3.9 MSC] The Best PyroMiner - Mom Dodge Tailwind Elusive and DPS - endgame + delve farmer

    Posted: 04 Feb 2020 01:00 PM PST

    Any holy themed builds for witch or scion?

    Posted: 05 Feb 2020 03:52 AM PST

    I just saw these skills for the first time. I love playing holy themed classes so I was excited about divine ire And the other holy spells.

    Unfortunately most of the build guides I found are for inquisitor or are outdated.

    Are there any viable "holy" builds for the witch or scion?

    submitted by /u/ajji11
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    Does Malevolence work with Concentrated Effect?

    Posted: 04 Feb 2020 10:38 PM PST

    Would I get the extra AOE damage from Concentrated effect on Malevolence? O_O

    submitted by /u/Relathelp
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    I have no time to make a cool-video about it, but here's my 2 cents on Pyroclast Saboteur

    Posted: 05 Feb 2020 02:17 AM PST

    https://pastebin.com/Pgu1SbTg https://www.pathofexile.com/account/view-profile/jeonitsoc/characters (character Dyna_Bomber)

    • Life beacuse it was cheaper and didn't feel to swap to ES once i got to high level, it works, why change it? Also, i use a Loreweave now, but i used a Kaom's Earth for a long long time, then swapped to a 6L worth few dozens chaos orbs.

    • ZERO defenses because phys attacking melee enemies are BLINDED and the rest is not important.

    • Arc for map clearing, the easiest gameplay of my life (swap Astral Projector with Pyre for maps with corpse danger, like porcupines or Beyond or the Skelly insects that curse the corpses and make 'em boom) with a 6L paid like 2 ex

    • Pyroclast+Storm Brand for bossing, easiest bossing of my life (literally cast couple storm brand, which has faster ticking than the fire brand, press D once and keep spamming mines, everything dies) and consider i'm not using elemental focus, because i love to have my enemies chilled, burning, ignited and shocked with a 90% chance each hit.

    • Taming because i love it, i would change it just for a HUGE life base, but i'm lvl 96, don't need to level up anymore, no points on the tree are juicy enough, so who cares, i prefer to entertain myself with ailments.

    • The amulet is just to fix the lack of dexterity, but it works just fine (used one without multiplier and spell damage for a long time, just required the stats)

    • The Machina Mitts are OP, but can be changed with regular gloves with "life/res/no corrupt blood", i swapped them in recently and i'm in love.

    • The Brine Crown is my favorite piece, immune to freeze so i have a dps slot free on my belt, mana regen which i require to spam more mines, good life, some armor and cold reduction. Found it with the enchantment for a couple exalt, but it's rare.

    • No life potions because, literally i don't need it, everything is dead before i see it

    • Don't look at Unnatural Instinct, it's 6.5% of my dps but i recently dropped it, don't need for the build, i wouldn't buy it even if i could.

    submitted by /u/Itsoc
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    Innocence-Approved skill : Self-Cast Purifying Flame w/ Speed

    Posted: 04 Feb 2020 06:35 AM PST

    New Build

    Posted: 05 Feb 2020 01:59 AM PST

    I want to start a new build. I already played pyroclast mine and spectremancer. The build should have very fast map clear and very strong boss dmg. I have a 60-80 ex budet. Any suggestions? Maybe a strong bow build? Explosive and burning arrow sound interesting. Ty :)

    submitted by /u/umadbruddax
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    Is there merit to Mine Traps? Can they be made viable for late-game?

    Posted: 05 Feb 2020 01:45 AM PST

    There do seem to be some tempting factors such as pre-nerf regen, Swift Assembly affecting both, using mine auras and mine recently effects for the traps that follow and such.
    However, it seems to be hampered by delay, even with 100% reduced duration via Sunblast & 2 cheap constructions, the layering of mine throwing speed and detonation speed on top of trap throwing speed is rather high.
    Consider Lightning Trap as an example.

    Do you think this can be somehow alleviated and made into a viable playstyle?

    submitted by /u/kfijatass
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    question about altas maps

    Posted: 05 Feb 2020 01:01 AM PST

    Question 1: If I have a level 13 map, but I put 4 stone on this area. Is there any benefit or lost?

    Question 2: If I put 8 stone in two area and 0 stone for another 6 area, when I fight in the level14 map, I have higher possibility to get a map for the 2 area with 4 stones? Or the posibility is same, but higher possibility to get low level maps since for another 6 area are all with 0 stone?

    submitted by /u/SEShadow
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    Need Help with New Build

    Posted: 04 Feb 2020 06:16 PM PST

    I am looking at doing a lighting strike assassin for my second build of the season i have over 5ex in currency and was wondering if anyone could assist me in making sure this build can solo all content in the game, because i wanted to push for my fist awakener kill and my first time doing all the end game bosses and maps. I am not sure if daggers or claws or swords would be best I have swords right now on my POB and they seem to do more damage but I am also scared i wont be able to survive bosses with no leech.( i know slayer would prob be best for this build but wanted to try something diffrent).

    Any and all tips & advice are much appreciated POB: https://pastebin.com/b14bdpAS

    submitted by /u/TheEvilTempest
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    Enki Arc Witch Skill usage question!

    Posted: 04 Feb 2020 02:16 PM PST

    Hello

    Enki's excellent guide is what i'm following for my first witch.

    Yet it has many many more skills / gems listed than I can use at once.

    For example, Herald of thunder AND herald of ice AND zealotry are all listed, among many more.

    Is there a good idea to what i should actually be using as standard?

    Currently my left click is "Storm Brand", my right click is "Arc", and then I have Golem summons, and am left with both Heralds and Zealotry which I can really only afford 1 of due to mana reserve limits.

    So what skill setup should i actually be using from the many listed as good to have?

    Many thanks for any help you can provide.

    P.S. Should I be seeing shatters every enemy pack while using the three dragons helm? I see them very rarely.

    submitted by /u/Trump4Prison2020
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    Do Golems use player elemental penetration?

    Posted: 04 Feb 2020 03:44 PM PST

    Do Golems use elemental penetration? I am trying to make a build in PoB, based on a witch, lightning, pen, golems and lightning tendrils.

    How do I know what applies to golems? What applies to herald of purity minions?

    submitted by /u/eat_those_lemons
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    Dropped a Savior and need build advice

    Posted: 04 Feb 2020 09:27 PM PST

    Hi guys..had a Savior dropped and been sitting on it for almost 3 weeks. would like your advice/feedback on best builds!

    Am really open to all ideas but am thinking it would be best to go mega dps and delete anything before they even see me (nuke Sirus before he hits me kinda dmg). Do let me know if this works?

    Saw a few ideas on Cyclone, Lacerate Impale and Flicker Strike. Am leaning towards Flicker but am not sure of its viability against bosses and Sirus.

    Have a budget of approx 15ex and 1500 chaos excluding the sword.

    Thanks in advance!

    submitted by /u/thenivekproject
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    How to sustain mana as a Winter Orb CWC Ice Spear Assassin?

    Posted: 04 Feb 2020 02:50 PM PST

    PoB: https://pastebin.com/tf7sH9iH

    Explanation: My situation is a bit unique (read: janky), as I originally setup my build to spam Ice Spears vs single targets using Blade Flurry CWC Ice Spear, but I would like to transition into Winter Orb as the channeling skill for the boost in DPS.

    Issue: I cannot sustain mana when I swap out Blade Flurry for Winter Orb on the following build. Are there any fairly simple solutions to this that I'm just not seeing?

    Thanks for any help!

    submitted by /u/Steeezy
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    Delve builds?

    Posted: 04 Feb 2020 10:04 AM PST

    What is a good build for delving depth around 500 and spending lots of time in the darkness? A cheaper build is ideal. Being able to map would be a huge plus.

    submitted by /u/IIIQIII
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    New player looking for a little help

    Posted: 04 Feb 2020 07:50 PM PST

    So probably a story that everyone has gone through with this game I am level 55 and got to act 6 but am finding myself taking a tone of damage from generic mobs and struggling quite a lot. I know a lot of people just say to create a new character and start over and that its just how this game is and to just follow a guide but honestly I feel if I start over I might loose interest as so often happens and this is the first time in years that this game has managed to grip me at all which is something I have struggled with games recently as I get older and id like to continue with this one.

    I was wondering if anyone had any advice for me. I have tried using my respec points to change my tree a bit to suit my build that I wanted to go for but not had much success. I am going to try and put this link here and I hope you can all use it, if not tell me and tell me how to best link my current build. https://www.pathofexile.com/account/view-profile/Alvadar64/characters

    I am not too bothered about being the most optimal thing possible but I want to be comfortable for the time being and want to stick to the old tanky paladin aesthetic. Any and all help is appreciated.

    submitted by /u/Alvadar65
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    Do raging spirits deal physical damage with autos?

    Posted: 04 Feb 2020 07:04 PM PST

    I'm currently making a raging spirit necromancer. I currently have infernal legion on my raging spirits and I took minion instability as well. I recently got the triad grip unique with 4 blue sockets, which if I understood correctly, would make my raging spirit deal 100% lightning damage with autos. So I had a thought, what if I took elemental overload to constantly apply -50% elemental resistance? Would it work?

    Edit: I'm a very casual player and don't keep up with the market so I don't trade and made my build with whatever uniques i had on me

    submitted by /u/Xenonition
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    Chieften Divine Ire (Help with Tree?)

    Posted: 04 Feb 2020 09:05 AM PST

    Hey, I wanted to make a chieften divine ire converting damage to as much fire as possible. Hoping for some good ignites and burning damage.

    First time trying this so here is my result with some key items slotted in. What would you change on the tree?

    https://pastebin.com/wxRAjras

    ammended build slightly to include skitterbots for chil/shock

    submitted by /u/Zeroth1989
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    Aurabot vs Cursebot ?

    Posted: 04 Feb 2020 04:38 AM PST

    Hi guys, after playing this league for a while me and my friend were able to afford a HH, and now i'm thinking of boosting him even further by playing either a cursebot or an aurabot but i don't know which is better. Please let me know which is better (ps: i don't have a mirror budget so a guardian with 10 grand spectrum jewels with -1% mana is not an option, just keeping it real)

    submitted by /u/xxwix
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    How do I use pastebin?

    Posted: 04 Feb 2020 07:05 AM PST

    I know I sound stupid, but I'm trying to better my level 65 (?) witch, and I'm looking for help here. I see lots of links to pastebin, but I don't know how to see it. I know it has something to do with IRC, but when I Google how to use it, I get no real "how to" results or step-by-step instructions. Any help would be greatly appreciated. Also, I have trash gear, didn't properly map out my witch, squandered my exalts (I had a bunch, didn't realize how much they were actually worth), as well as my resets. Should I just erase her and start over? I didn't realize that I needed to focus on just one type of spell, then amplify it, IIUC.

    submitted by /u/A_Hero_Drowns
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    Flicker Strike!

    Posted: 04 Feb 2020 02:24 PM PST

    Hey! So, I'm trying to upgrade/improve my raider physical flicker strike build.

    Here is the pastebin for PoB: https://pastebin.com/UsjkXjV8

    I use this setup for mapping and swap melee splash support for damage on full life. I could use herald of ash and hope the overkill damage can carry the packs. Not sure that works. Could also use..ancestral call support?

    Focus is to get enough damage to ignore some boss mechanics. Currently I'm debating between swapping Arctic Armour for one of the heralds, not even sure the arctic armour is up during bosses. Maybe herald of purity.

    Also working on Bottled Faith flask to replace one of the current ones. Maybe replacing the life flask for mapping.

    I followed the only 3.9 raider flicker strike guide on poe forum and tweeked it a bit. Another idea is to replace one the links on the CWDT setup for immortal call or straight up go with a 6L CWDT and drop arctic armour/herald.

    The cyclone is a bit clunky to activate fortify, most of the times I can die trying to activate it. I have tried both the Iron Reflexes version and the evasion version. Currently doing more tests with the armour based version.

    Another question would be if it's worth to drop the arctic armour/herald for a higher level precision (currently lv. 1) and maim support to flesh and stone.

    I could also go for a stronger cyclone on the chest or an entirely new skill focused on something else. Looked over impale but not sure if it's worth to get some extra nodes on the tree for the extra damage it would give.

    Any ideas on what to improve? My main issue is survivability.

    TL;DR

    Flicker Strike. How to be tankier?

    Thanks in advance!

    Edit: One other issue I have is the lack of freeze immunity on the build. Having to pick up a flask just for that or undesired curses is a bit of a chore. A way around that is to get higher crit and drop "your critical strike chance is lucky" flask entirely.

    Edit 2: A way to generate even more flask charges would be extremely useful aswell. Most boss will die before I'm empty but sometimes I feel like I miss that one extra use. All help is appreciated :)

    submitted by /u/tss232
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    Need help with Saviour Build

    Posted: 04 Feb 2020 02:16 PM PST

    As the title mentioned, i need help with a savoiur build.

    I got myself some expensive chest armor with crit and explode to play some pure phys flicker with 6l doublestrike so far but i feel like i'm hitting a wall recently.

    I got barely 3k HP and Bosses on t 15 keep 1shotting me.

    so i either wanna respec into something tankier or maybe another build with saviour since i really like the mechanism.

    Here's my PoB link, i followed some build and thought i'd get relativly more health by speccing into some health nodes but that barely got me to 3k, which was before 2.2k

    submitted by /u/orgiftw
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    Champion impale cyclone dps feels bad

    Posted: 04 Feb 2020 12:54 PM PST

    Im using cyclone with impale chapion but i feel my dps is not where it should be. Any tips on gear or changes in passiv tree would be greatly appreciated.

    https://pastebin.com/fGLXJAqQ

    submitted by /u/ComprehensiveTone4
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    Close combat and molten strike

    Posted: 04 Feb 2020 11:48 AM PST

    Do those two work together?

    submitted by /u/Daddy_Pain
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