Path of Exile Questions Thread - February 03, 2020 |
- Questions Thread - February 03, 2020
- I never noticed before using them as spectres, but Stoneskin Flayers have huge knockers
- The State of Incursion
- Was discussing Metacrafting with a friend last night, so decided to give it a go. Really pleased with my first metacrafted belt!
- 3.9.2e Patchnotes
- Showerthought: If you die in HC, it should say "Resurrect in Standard" and not "Resurrect in Town"
- creating my very own build
- Loot and Approach to Farming Delve after using 1,000,000 Sulphite at Depth 400 (~11,400 chaos profit in 22hrs)
- Vaal sides areas in atlas maps should inherit all the attributes of the parent map and generally be more rewarding
- World First Izaro 6 Kill (Ok, now I'm pushing it...)
- 69% Block Divine Ire Inquisitor - Making use of Light of Lunaris - Blowing up the endgame - Build Guide
- Just me being a total noob at the game :D
- Delve Cities should have a chance to drop shaper/elder guardian maps.
- Baran and his Mana runes
- Damage Per Second is so 2019... we now calculate Drox Per Second
- PSA for blighted maps: freeze bolt tower ring enchants allow using 1 tower type to finish
- Arctic Breath Mine :D
- Made nice ring for Bow-League.
- four 6L, one strongbox :3
- Zizaran - HC zDPS Melee Only Private League
- Woe Wrap Golden Mantle Do you Even Res Bro?
- I know for most here it ain't much, but for me it is the single best rare item a wisdom scroll has ever given me.
- Suggestions of hideout decorations
- POB: Allocate any node without pathing to it. (helpful for Thread of Hope Jewel)
- First try fossil crafting, it went ... pretty ok
Questions Thread - February 03, 2020 Posted: 02 Feb 2020 04:08 PM PST Questions Thread - February 03, 2020 This is a general question thread on February 03, 2020. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
I never noticed before using them as spectres, but Stoneskin Flayers have huge knockers Posted: 03 Feb 2020 06:00 AM PST
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Posted: 03 Feb 2020 05:15 AM PST Can we just all agree that the Incursion Temple is in a bit bad state right now compared to the other Masters, and needs some minor tweaks?
There's a steady supply of beasts for high-tier (split, imprint) recipes, and the boss drops are usable most of the time. Delve side routes offer about a chaos every time, not counting the profit from fossils, cities have a high chance of containing tons of maps, and I'm not even counting boss spawns. The safehouses provide good returns aswell for the invseted time, given one can put members on the best jobs. ITF Pure Breachstones, Gilded scarabs, Aisling craft, yada yada yada. The options are endless. Zana is just Zana. We had her before the Betrayal update, and she's still valuable for getting map completitions and the general +1 Free map is just good in itself, especially now that Shaper and Elder sets are harder to obtain.
And there's Incursion. Content got bloated with Strongbox and Tormented Spirit rooms, which are FAR from usable, but at least the Legion room is a good addition, given one can upgrade them to Level 2 or 3. I accept that the main power of the master mission is adding about 10-15 extra packs to the map, but the final Temple run is disappointing most of the time. Good rewards gated behind RNG, other league mechanics dropping Incursion mod items left and right, the uniques are useless, except for about two (looking at you Anime Guardian Helm), plus upgraded jewels. IIQ bonus only exists for the Factory line, no random mods, like in Delve. Target farming rooms is gated behind RNG, and requires ignoring an Incursion.
Giving the Temple additional IIQ/IIR after every Hatchery/Trap/Fire/Lightning/Garden level, and changing their effects from Omnitect only to Global, would be a good start to make the runs much better. [link] [comments] | ||
Posted: 03 Feb 2020 03:08 AM PST
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Posted: 03 Feb 2020 12:22 PM PST
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Showerthought: If you die in HC, it should say "Resurrect in Standard" and not "Resurrect in Town" Posted: 03 Feb 2020 06:41 AM PST | ||
Posted: 02 Feb 2020 02:54 PM PST
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Posted: 03 Feb 2020 09:35 AM PST
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Posted: 03 Feb 2020 01:30 PM PST With the recent expansion the Vaal side areas have been added to the atlas maps.Unfortunately - running these areas feels like a waste of time, because at the moment - they don't inherit the attributes of the parent map (and thus - the bonus to rarity and quantity of the items dropped). And so the monsters barely drop anything at all.The only reward is a fragment(s) that drops at the end, so basically right now I run through it, barely killing anything, just to get straight to the end.It feels like the whole thing at the moment makes little sense being a separate instance. But it can be fixed rather easily.. In my opinion - all the vaal side areas should inherit all the attributes of the parent map (and naturally - all the quantity and rarity bonuses as well), so they would feel rather like an extension of the map and "free" monsters density, making them worthwile to run. Also - I do believe that the Vaal Vessels should have a small chance to drop corrupted vaal gems with the gem levels ranging up to 21 and quality up to 23% (in very rare case - gems with lvl 21 AND quality at 23%). This should also be balanced around the tier of the monsters and the quantity/quality, naturally - more juiced up parent maps with higher tier (monster levels) should have a higher chance/more chance to drop better gems, etc. Also, If it's possible, it would be great to have a random chance to encounter more bosses than one, each in separate room guarding additional Vaal Vessels. [link] [comments] | ||
World First Izaro 6 Kill (Ok, now I'm pushing it...) Posted: 03 Feb 2020 02:29 AM PST
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Posted: 03 Feb 2020 08:12 AM PST
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Just me being a total noob at the game :D Posted: 03 Feb 2020 02:47 AM PST
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Delve Cities should have a chance to drop shaper/elder guardian maps. Posted: 03 Feb 2020 06:32 AM PST The cities in delve used to feel so nice and rewarding because you knew you could get guardian maps, and normal maps for that matter, for free from running them. With an atlas that sustains maps so easily, cities feel way less rewarding to run, since the maps that used to drop, are not really needed anymore. On my journey to delve 600, i ended up skipping the cities a lot of the time, since they were often a waste of sulphite, compared to the goal i was trying to reach. I think that adding guardian maps back to the cities would help with making them feel rewarding and exciting again. [link] [comments] | ||
Posted: 03 Feb 2020 12:31 PM PST GGG, after you kill Baran please make it so that the Mana Runes disappear at the same time because I have died couple times when the area closes in and everything that's left is a active mana rune. Would make sense for them to dissapear right after Baran dies [link] [comments] | ||
Damage Per Second is so 2019... we now calculate Drox Per Second Posted: 03 Feb 2020 10:36 AM PST
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PSA for blighted maps: freeze bolt tower ring enchants allow using 1 tower type to finish Posted: 03 Feb 2020 09:09 AM PST Freeze bolt towers are the only high tier+ high damage tower that has a ring enchant to allow damaging blight monsters of the same type( cold) . They also have decent range (75), pierce, and another enchant that shoots 3 bolts instead of one. In blighted maps you can use only these towers and kill every mob, unlike the super popular meteor towers which can't hurt fire mobs. Haven't seen any literature on the web about this strat so thought I'd throw it out there in case it helps others or theres something I'm not considering [link] [comments] | ||
Posted: 03 Feb 2020 07:01 AM PST
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Made nice ring for Bow-League. Posted: 03 Feb 2020 09:09 AM PST
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Posted: 03 Feb 2020 10:14 AM PST
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Zizaran - HC zDPS Melee Only Private League Posted: 02 Feb 2020 08:58 PM PST
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Woe Wrap Golden Mantle Do you Even Res Bro? Posted: 03 Feb 2020 08:33 AM PST
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Posted: 03 Feb 2020 12:33 PM PST
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Suggestions of hideout decorations Posted: 02 Feb 2020 11:49 PM PST
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POB: Allocate any node without pathing to it. (helpful for Thread of Hope Jewel) Posted: 03 Feb 2020 01:20 PM PST I really wanted POB to work with Thread of Hope so I've made a few edits to PassiveSpec.lua and PassiveTreeView.lua classes. With these changes you can right click any node and it will be allocated without creating a path to it. Left click to unallocate it. Caveat: the changes are lost when you close POB. PassiveSpec.lua https://pastebin.com/dsYzfTV2 PassiveTreeView.lua https://pastebin.com/DNy09gFM
edit: this is based off the LocalIdentity latest version. It won't work otherwise. Also POB will tell you there is an update avalaible after you make this change. Ignore that or it will overwrite the changes. [link] [comments] | ||
First try fossil crafting, it went ... pretty ok Posted: 02 Feb 2020 06:04 PM PST
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