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    Path of Exile Questions Thread - March 20, 2020

    Path of Exile Questions Thread - March 20, 2020


    Questions Thread - March 20, 2020

    Posted: 19 Mar 2020 05:07 PM PDT

    Questions Thread - March 20, 2020

    This is a general question thread on March 20, 2020. You can find the previous question threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    The true victims of war are always the families they say...

    Posted: 20 Mar 2020 03:50 AM PDT

    The latest patch made the league mechanic so much more enjoyable

    Posted: 20 Mar 2020 07:51 AM PDT

    Its so much more fun to play it now, especially the biggest change was the timer stop at other master encounters. And its also very rewarding. Ty for the fixes ggg. Sirus needs some love too and the league will be just perfect

    submitted by /u/cybert0urist
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    Wraeclast Men'sHealth #12

    Posted: 20 Mar 2020 11:35 AM PDT

    I would really like something like this as a unique small cluster jewel

    Posted: 19 Mar 2020 09:17 PM PDT

    PSA: Don't ancient orb your unique cluster jewels.

    Posted: 20 Mar 2020 07:46 AM PDT

    I was curious if unique cluster jewels would only reroll into other cluster jewels or would use the entire unique jewel table so I tried it for science.

    My ''The Front Line Small Cluster Jewel" rerolled into a "Rolling Flames Cobalt Jewel"

    submitted by /u/mbluew
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    Efriko Death to level 0 Sirus-How is this okay?

    Posted: 20 Mar 2020 06:38 AM PDT

    The greatest Unveiling QOL we could have right now

    Posted: 20 Mar 2020 07:05 AM PDT

    And now for my next amazing feat of genius

    Posted: 20 Mar 2020 03:24 AM PDT

    Aura effect working on debuffs - Build literally unplayable. GGG please help.

    Posted: 20 Mar 2020 05:16 AM PDT

    Can we get a tab for Blighted maps or allow us to filter them please!

    Posted: 20 Mar 2020 12:49 PM PDT

    [LOOTFILTER] NeverSink's itemfilter 7.8.1 - Delirium Economy Update #1

    Posted: 20 Mar 2020 09:24 AM PDT


    [LOOTFILTER] NeverSink's itemfilter 7.8.1

    Not much to say about that one. The current version is pretty stable, so the focus here is polishing and economy-improvements.

    Integrated new items, improved all tierlists. Changelog below. Also I gotta go back play Delirium. Next awakener fight soon, maybe he'll finally drop my ssf-hat and not the stupid gloves for the third time.

    Tobnac will post the FilterBlade changelogs in chat.


    Download and URLs:

    Source Description
    FilterBlade.xyz (DOWNLOAD) Recommended way of downloding the filter, if you intend to use styles or customize the filter! Has all strictnesses, styles and economy versions! Experienced users can also edit filters there comfortably.
    POE site filter list You can subscribe to my POE filter account to receive the filters and updates quickly. The drawback, is that you can't customize these, also no styles! Come in SC/HC versions.
    Changelog Contains information about latest and previous changes

    Additional Links:

    Description URL
    For additional information, questions and feedback FilterBlade Discord Forum Thread
    GitHub Filter Repositories - mostly for developers Stable Version , Softcore Version, Hardcore Version
    Support the development Patreon, PayPal
    Stay in touch and get informed about updates Twitter, Youtube, Twitch
    FilterBlade tutorials (more can be found on youtube above) Youtube Videos

    Changelog

    • [TIERING] Most tierlists have been adjusted to better match the current state of the game. Affected tierlists are: uniques, divination cards, unique maps, fossils, incubators, prophecies, scarabs, high level crafting bases, oils, fragments, shaper, elder, crusader, hunter, redeemer, warlord, vials, currencies

    • Did NOT make a tierlist for Delirium Orbs yet, since Delirium balance is receiving ongoing changes/patches.

    • Prophecy-upgradable, non-expensive uniques are now correctly hidden on higher strictnesses.

    • Non-Small (1x3, 1x4, 2x2, 2x2, 1x2, 1x1) and non member-specific veiled items have had their highlight reduced.

    • Reduced the highlight of several sections

    • Magic non-high-level abyss jewels are now hidden on very strict

    • Adjusted catalyst tiering

    • A few minor changes here and there.


    Filter and Styleversions

    Strictness-es are filter configurations the affect how much/little a filter shows. The general rule is that: as you clear faster, you want to pick up less, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at rare loot. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

    Nr Name Short Description
    0 Soft Shows too much. Includes low crafting bases, magic jewellery in the endgame. Not recommended for regular gameplay.
    1 Regular Shows a lot. Recommended for beginners, new leagues and slow-clearing gameplay. Shows all rares. Good for chaos recipes.
    2 Semi-Strict Healthy balance. Great for new leagues and beginners and medium-speed endgame gameplay. Hides the worst rares. Good for chaos recipes.
    3 Strict Hides bad-base rares and scrolls. Universal and recommended endgame strictness. Hides random gems (hold alt in the first zone if you level with it). Bad for chaos recipes.
    4 Very Strict Hides most rares, scrolls, augments, armourers. Good for the endgame and for speed-farming.
    5 Uber Strict Hides all low currencies and rares. Great for quantity-farmers.
    6 Uber+ Strict Shows too little. Sterile screen. Hides all kind of stuff, including mediocre divination cards, all kind of crafting material etc. Recommended for speed-clearing quantity-parties or as a base for further editing. Not recommended for regular gameplay.

    Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on https://www.filterblade.xyz . FilterBlade also comes with a preview comparison/feature for styles and strictnesses.


    Thanks to...

    A special thanks to everyone who helped testing and provided feedback during the past days, you guys included! Thank you!

    • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends

    • A special thank you to all the patrons, especially: Mike E., Henry G., Greg D., Reilly M., Ryndaar, Matt Orsis.


    Best regards,

    ~NeverSink

    submitted by /u/NeverSinkDev
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    3.10.0e Patch Notes - Path of Exile

    Posted: 19 Mar 2020 08:42 PM PDT

    Performance/Unplayable post 3.10

    Posted: 20 Mar 2020 11:13 AM PDT

    I have seen people on the forums say they have similar/the same issues. So heres hoping someone that has had same type of issues can help me.

    Starting the league I had little spikes of random lag which were manageable-annoying, but manageable. Some of the times it would show a latency spike with a frozen and then accelerated screen when it would try to catch everything up, other times I would completely freeze for 2-6 seconds- with every so often a complete DC from the game. There was seemingly no reason for them whether I was in town, my HO, or while playing. But the last few days they have been increasingly worse- last night and this morning PoE is basically unplayable for me.

    My drivers are up to date, I've verified file integrity, tried every setting and combo of settings imaginable.

    The "what we are working on" patch notes seems to nail my performance issue and recommends turning my shader cache on (it is and has been) and that they hope to have a fix "within a few business days".

    I can wait that long if I need to, but if there is some fix out there I haven't tried I will gladly listen.

    submitted by /u/pkdice
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    Mathil corrupts his Hollow Palm jewel

    Posted: 19 Mar 2020 05:08 PM PDT

    Scammer alert - andrewmccoc

    Posted: 20 Mar 2020 12:04 PM PDT

    Every single league without fail

    Posted: 20 Mar 2020 12:48 PM PDT

    [QOL]Change betrayal so we can see what rewards are available in each location.

    Posted: 19 Mar 2020 01:52 PM PDT

    Delirium progress bar completely broken in Maps compared to non-map areas

    Posted: 20 Mar 2020 09:30 AM PDT

    During any maps (tier1 to 14) I barely get to lvl 6 delirium rewards even with a metric ton of enemies everywhere. Doing a SINGLE incursion in Harbour's Bridge instantly gets me to 5.5 Delirium reward. How is that possible or even remotely balanced? My killspeed is basically the same in both instances...

    submitted by /u/Seraaz
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    Sirus is utterly unenjoyable , laggy , broken and overtuned crap.

    Posted: 20 Mar 2020 01:02 AM PDT

    As someone who was doing boss service for other people in Metamorph league , I was able to kill Sirus AL8 about 60/65 times (majority of them deathless). Every single time Sirus enters a phase (whether its the first or the last one) , my screen freezes for half a second and all the effects suddenly appear , I wouldnt even be able to count how many times Ive gotten one shot by his upper form abilities while fighting the one on the ground , without me even be able to see what is happening.

    Sirus was one of the most enjoyable and cool fights in the game in Metamorph , this version of Sirus is absolutely unenjoyable "hope to get lucky so he doesnt one shot me" type fight.

    The last phase is so unbelievably overtuned and laggy its not even funny , I'm playing a summoner with roughly 6500 hp and ANY ability Sirus does is an instant 1 shot to my character. I was farming him on my CoC Ice nova Assassin last league with 5400 hp and killing him deathlessly (AL8). PLEASE REVERT the changes or atleast fix the fucking screen freezes so the fight isnt just a clusterfuck of effects. (Im using Baranite Thaumaturge spectres , so with all the effects stacked up on top of each other , it becomes literally impossible to see what is happening.).

    If you so even get touched by the 4 arm spinning laser in the last phase , you die.

    If he hits you with the "Die" laser , you die. (this is fine since this was like that in Metamorph aswell , and it was the only ability of his you really had to watch out for.)

    If his upper half hits you with ANY of his abilities during the first 3 phases , you die.

    If you step on the degen ground for even half a second , you die.

    If you run into the tornado because your screen freezes and you cant control it, you die.

    One of the most fun fights in the entire game , and my sole drive to continuously reach the endgame has been turned into a clusterfuck of effects and one shot mechanics. (not even going to mention the fact that the tornadoes dont move away fast enough if you kill him too quickly , so youre left with about 5x5 square meter fighting area , good fucking luck dodging anything there until the tornadoes decide to move.

    submitted by /u/ncustomxlive
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    You shouldn't have to complete Vaal Temple to unlock favourites in Valdo's Rest

    Posted: 20 Mar 2020 09:06 AM PDT

    You can't pick it as a favourite (for obvious reasons) so you shouldn't have to complete it to unlock favourites in that region.

    Makes Valdo's Rest disproportionately difficult to unlock favourites compared to other regions. Especially in SSF.

    submitted by /u/reiqwer
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    What playing archmage Indigon is really about

    Posted: 20 Mar 2020 06:00 AM PDT

    Social distancing is already a thing in Oriath.

    Posted: 20 Mar 2020 01:02 PM PDT

    "Favourite map system" not working properly. (around 200 T16s sample size)

    Posted: 19 Mar 2020 07:57 PM PDT

    Just to clarify, this is not any of those spreadsheet posts and I am not trying to say 200 maps is a significant sample size, this is just something I found highly suspicious while farming T16s for the last 2 days and i would love to know if anyone else experienced anything similar, wether this is a absurd coincidence, or maybe some obscure mistake on my part while using the new system.

    This is my atlas: https://imgur.com/proOnMN

    My atlas has all watchstones, resulting in a total of 25 T16 maps, with Canyon as the only T16 that has 3x favourite map bonus.

    ------------------

    So in theory, this is how it should work: (w=weighting)

    24 non-Canyon T16 maps = 24 w

    only canyon = 1 w + 30 w (from the prefered map system) = 31 w

    total weighting = 24+31 = 55

    -------------------

    Now from the T16 maps that dropped, the spread was VERY even, with a few outliers but nothing suspicious other than the fact that Canyons dropped just about as much as every other map.

    Edit: --> Shipyards and Crystal Ores were small outliers, which is probably a result of them being next to Canyon (can't remember exactly how connected map bonus works)

    So instead of approximately 31/55 of my T16 maps being Canyons, it was more like 1/25 (which would be the outcome without the favoured map system)

    If someone has any insight on what is going on or someone has had something similar happen to them, I'd love to hear about it!

    -------------

    Edit: !!!!

    After the comment u/Milfshaked posted I started completing my remaining awakening objectives in other regions.

    I went from 140 to 149 and now have all "prefered map system slots" unlocked in other regions as well, and the prefered map systems seems to work now! (limited testing, but the results are very obvious so far)

    Now I am not saying that unlocking all "prefered map system slots" is the thing actually triggering it for me, it could've been something along the way or a complex interaction/bug, but it definitely is working now!

    So the system is not working for you as well and you are near awakening completion, just try finishing it up, if you post your results here that would help!

    submitted by /u/Palsteron
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    Dear GGG your ranger has no clue how to use a bow and arrow! Arm guards go on the wrist that holds the bow.

    Posted: 19 Mar 2020 06:32 PM PDT

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