Path of Exile Questions Thread - August 03, 2020 |
- Questions Thread - August 03, 2020
- Mistakes have been made, shouldn't have saved those randomise chaos
- Harvest shouldn't go core, but deterministic crafting recipes should be given to Einhar
- [Suggestion] Let us unstack /split Exalts into shards for all those 1.5 ex trades
- It doesn't matter how good Syndicate dialogue is, when several members are talking at the same time
- Artistic Screenshots
- PS4 performance (good for a laugh)
- My Perfect Int-stacking Belt - Gloom Trap
- Hideout at the End of Time
- High Profit Scam Attempt
- [Fan Art Entry] Divination Card Back Art
- It ain't much, but it's honest work [All Achievements]
- Spectre Build Wallpaper
- Finally found a use for Mjolner
- Announcements - Our 3.12 Expansion Timeline
- Depth 2k Aul kill on a non-zhp tank delver
- PoE just needed some Junji Ito
- The Best Pseudo-Link Proj Gloves I Could Think Of: 5xT1 + Hysteria Fire Damage
- r/PathofExile Plays: The Lord’s Labyrinth! Part 22
- Is this a new skill?
- Want to get into Path of Exile, but seems overwhelming
- Harvest Fan Art Competition entry - "Why fight progress?!"
Questions Thread - August 03, 2020 Posted: 02 Aug 2020 05:09 PM PDT Questions Thread - August 03, 2020 This is a general question thread on August 03, 2020. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Mistakes have been made, shouldn't have saved those randomise chaos Posted: 03 Aug 2020 04:18 AM PDT
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Harvest shouldn't go core, but deterministic crafting recipes should be given to Einhar Posted: 03 Aug 2020 09:06 AM PDT See title. Harvest is a fine league mechanic, but it's too invasive and doesn't mesh well enough with the game's primary loop to be something you'd want to do every league. Beastcrafting's most interesting elements are its ability to add fixed mods (such as the aspects) and other unique crafting options (imprints, add prefix/remove suffix, reroll values, etc), while also meshing well with the core gameplay of endgame. Adding some of harvest's crafting options to beasts would feel like a natural extension of bestiary's systems, while also giving beastcrafting some much needed love after it got outscaled by power creep. [link] [comments] | ||
[Suggestion] Let us unstack /split Exalts into shards for all those 1.5 ex trades Posted: 03 Aug 2020 05:47 AM PDT That would reduce so much time spent trading currency before the actual trade. [link] [comments] | ||
It doesn't matter how good Syndicate dialogue is, when several members are talking at the same time Posted: 03 Aug 2020 01:05 PM PDT The Syndicate have very cool voice lines. They are witty, they refer to your past actions, and they are delivered with great voice acting. However, when fighting 2-4 Syndicate members at the same time, they talk over each other. Having several voice lines play at the same time is quite annoying to listen to (and near impossible to comprehend). Perhaps it would be possible for a Syndicate member to run a check before starting a voice line, something like "Is there another member speaking right now?". If so - abort voice line. Another option would be to queue the next voice line after the current one, however this can get very awkward very quickly (imagine hearing introduction voice lines from members you've already executed, for example). I'm guessing this isn't a hard fix, and it is a guess - I'm no game developer. What do you think? [link] [comments] | ||
Posted: 03 Aug 2020 09:50 AM PDT
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PS4 performance (good for a laugh) Posted: 03 Aug 2020 10:57 AM PDT Thought you PC guys might get a laugh out of what it's like to play PoE on a potato (PS4). [link] [comments] | ||
My Perfect Int-stacking Belt - Gloom Trap Posted: 03 Aug 2020 05:08 AM PDT
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Posted: 02 Aug 2020 03:50 PM PDT
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Posted: 03 Aug 2020 05:32 AM PDT
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[Fan Art Entry] Divination Card Back Art Posted: 02 Aug 2020 05:33 PM PDT
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It ain't much, but it's honest work [All Achievements] Posted: 03 Aug 2020 12:48 PM PDT
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Posted: 03 Aug 2020 10:20 AM PDT
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Finally found a use for Mjolner Posted: 02 Aug 2020 03:17 PM PDT
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Announcements - Our 3.12 Expansion Timeline Posted: 02 Aug 2020 02:13 PM PDT
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Depth 2k Aul kill on a non-zhp tank delver Posted: 03 Aug 2020 11:00 AM PDT
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PoE just needed some Junji Ito Posted: 02 Aug 2020 10:55 PM PDT
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The Best Pseudo-Link Proj Gloves I Could Think Of: 5xT1 + Hysteria Fire Damage Posted: 02 Aug 2020 05:36 PM PDT
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r/PathofExile Plays: The Lord’s Labyrinth! Part 22 Posted: 03 Aug 2020 06:44 AM PDT Welcome back! This is the most recent installment of this sub's playthrough of the official Path of Exile Gamebook/CYOA book. We play as Weylin of Ezomyr, an ex-arena gladiator, chosen to traverse the Lord's Labyrinth for our chance at becoming Emperor! Every day at 10am EDT, I'll post the latest series of events and choices that you all get to vote on and discuss. Part 21 is here. Last time, we got caught in the middle of a trap set by Izaro, where we had reached for a special item but had to choose between fleeing, predicting the traps, or standing our ground. Slightly less than half of you voted to try to follow the pattern of the traps, so let's put on our thinking caps! You leap into motion, sprinting around the statue in a clockwise motion, chasing the darts and blades. Empires require strength and you know that you're stronge-- Your vision shifts crazily and you slam into the ceiling with a bone-shattering crunch, the stone panel beneath your feet pistoning inexorably upward. Dazed and broken, you land on the treacherous flooring in a crashing heap. Mechanical noises echo faintly beneath your ears, and you feel the panel quivering, preparing for another explosion towards the roof. Izaro's voice barely penetrates the pain clouding your mind. "An emperor knows that mortal strength is nothing against the strength of nature itself." You launch skyward once more, and this time the impact is terminal. YOU ARE DEAD. YOUR ASCENDANCY IS OVER. To begin again, turn to 1. Alas, poor Weylin! I knew ye well! I had a feeling that this wasn't going to end well. Izaro has placed a lot of emphasis on wisdom so far, so I suspect that standing still was the key there. Ah well. Do not despair yet, fair Exiles! In this land, time is convoluted, and great heroes from times past phase in and out before our very eyes. Tomorrow, Season 2 of our playthrough will begin! We're starting all the way back at square one, baby! I would naturally encourage you all to pick a different route this time, but the choice is yours! Join me tomorrow for a fresh start and a clean slate! [link] [comments] | ||
Posted: 03 Aug 2020 01:11 AM PDT
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Want to get into Path of Exile, but seems overwhelming Posted: 03 Aug 2020 02:19 AM PDT Path of Exile looks really fun! but it seems overwhelming as well. What can I do to get into this game? [link] [comments] | ||
Harvest Fan Art Competition entry - "Why fight progress?!" Posted: 02 Aug 2020 05:09 PM PDT
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