Path of Exile The Midnight Pact Mystery Box |
Posted: 26 Jul 2021 02:15 PM PDT A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3003322677935327748]here[/url]. |
Posted: 26 Jul 2021 02:15 PM PDT The hidden figures of Wraeclast emerge from the shadows in the new Midnight Pact Mystery Box! It contains 38 new cosmetic effects, some of which can be combined to create a unique version for even deeper character customisation. Check out the full trailer below to see what's available or get yours {LINK REMOVED} ! |
Posted: 25 Jul 2021 09:23 PM PDT Over the weekend, we launched Path of Exile: Expedition! We've been really enjoying watching the community play through the new content and conquer the challenges that lie within. We have deployed many hotfixes and a restartless 3.15.0b patch so far, and have more coming! This post provides more details. A lot of players have tried to derive our player concurrency numbers based on the data shown for Steam users, and have expressed concern that fewer people played this expansion than the previous two. To be transparent, the number is that 23% fewer players joined us at launch compared to our all-time record, and this is something we were prepared for. In addition to the normal variance between releases, we completely understand that Path of Exile had a lot of changes in 3.15 and this is definitely unnerving to some players. Thank you to everyone who has tried it out so far. We're really enjoying reading about your experiences playing with the recent changes. Since release, we have released the following patches: 3.15.0 Hotfix 1
3.15.0 Hotfix 2
3.15.0 Hotfix 3
3.15.0 Hotfix 4:
3.15.0 Hotfix 5:
3.15.0b (from earlier today):
Soon:
Can the Merchant Vendor Windows show you how many Runed Artifacts you have? Yes, we are working on making it so that the vendor window displays how many artifacts of the relevant type you have available for trading with the Expedition merchants. We'll release this feature as soon as it's ready (but it may be a few days).Expedition Vendor Refresh Currency is too Rare! The team are discussing increasing the rate that you find vendor reroll currency items for Rog, Tujen and Dannig. Gwennen's was already 4x as high as the others and is in a good place. We'll probably have a value for this decided by tomorrow.Also, we are discussing increasing the stack sizes of vendor reroll currency items and all Expedition currency in higher maps. This should make playing in hard maps more rewarding than trying to farm specific campaign areas. Were the Mana Cost Multiplier changes on Support Gems too Extreme? Yes, they were too extreme. Based on feedback and data, we are reviewing the mana cost multipliers again and will be reducing many (but not all) of them. While this will ease the impact on your mana by a moderate amount, the goal is still that mana matters a lot more than it did before.Are there any Changes coming to Ailment or Curse Immunity? Ailment Immunity granted by flasks is being increased from 1 second to 4 seconds. Staunching Flasks will make you immune to Corrupted Blood, if they remove Corrupted Blood from you. Arctic Armour will grant Freeze Immunity. Aquamarine Flask is being buffed from 40% to 60% freeze reduction. The map mods that curse the player no longer apply the curses with increased effect.I hate Goatmen. Tell me some good news. We're nerfing Goatman Leap Slams and Molten Shells in the late game.Why does Expedition have Twenty types of Currency? We thought it would be helpful to explain how we ended up with so many currency items in Expedition:
We feel that the gameplay benefits described above (plus the ability to immediately stash them in the field) justify the number of currency items that the league uses. Having said that, we hear you. There are too many types of splinters in Path of Exile. We will be mindful of this for the design of future releases. Where is the Mystery Box? We expect to release it tomorrow morning! It's slightly late this cycle because one of our team members had a family emergency, but that's all resolved and everyone is fine. Quick PSA about how Remnants Work We quickly wanted to clarify this because some players misunderstood it. Sorry for not being more clear!Remnants are detonated in a sequence (as your chain of explosives reaches them). When one is detonated, its effects apply to the monsters unearthed by that blast and all subsequent blasts. This is one of the things you need to consider strategically while planning where to place the explosives. You do not need to wait until all explosives have gone off before you start fighting the monsters. There are many more topics that we are going through that our discussions haven't reached yet. In the interests of communication, this post represents where we're up to so far. We felt it was better to post this now rather than wait a few days until everything has been discussed. We'll let you know as we decide more stuff on other topics. Thanks for the ongoing feedback! |
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