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    Path of Exile Questions Thread - December 14, 2020

    Path of Exile Questions Thread - December 14, 2020


    Questions Thread - December 14, 2020

    Posted: 13 Dec 2020 04:07 PM PST

    Questions Thread - December 14, 2020

    This is a general question thread on December 14, 2020. You can find the previous question threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    What 20h /played of Endless Delve has taught me

    Posted: 14 Dec 2020 10:37 AM PST

    Drops in PoE are complete and utter shit.

    Without crafting bench, a chance for usable rare upon identifying is around 1 in 60. By usable I mean 3 actually useful affixes on armor/jewelry, don't count on weapons for that (I spent 30 chaos and 30 alch+scour trying to craft sth better than the starting uniques, best luck was +9k dps). In fact, I kept using Purity of Elements till level 83, cause I always kept lacking one ele resist cap (which sucks in itself since MoM is one of my defense layers.)
    I'm level 87 and I still haven't seen a single 5-link and the 40 fusings I've found will very likely not result in finally getting one. And a disclaimer for the elitist jerks out there: yes, I do every armor/item/weapon node I can find and have gone sideways multiple times just to reach them.
    While I'm absolutely loving Endless Delve as a mechanic on its own and want more of it, the loot/itemisation aspect of it is the epitome of terrible design. There are like 300 skills to use, but if you don't get lucky, you're forced to use one of the few Officially Endorsed Viable Skills in order to progress, which is basically like 30 gems out of 300. And you waste so much goddamn time identifying all these crappy items, always hoping (because you have to) that something good will finally drop.
    Same goes for weapons, top players are still running with starter uniques (22% of 15k characters have shield equipped, 40% for HC), which is just crazy if you think about it. After 30h+ of playtime and long past reaching endgame, you are still using the same item you used at level 1. I can't even imagine the mental horrors melee starters go through.
    And while it's a great opportunity to use less common but easily accessible defensive options such as Vitality or Purity of Elements, it works well only for early/mid leveling, but becomes a hindrance towards the late game, where you start needing mana for other purposes, but since you can't replace these through itemisation, you get stuck.
    Imo, all in all, Endless Delve quite nicely portrays PoE problems: seemingly endless possibilities and fun, limited by terrible itemisation and gating content for the sake of it.

    submitted by /u/ExistentialNihilisme
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    PSA: Frost blink(unchecked) on left click turns any strike w/ ancestral call into a Blink-strike.

    Posted: 14 Dec 2020 04:45 AM PST

    It wont go off while you run, but if you hold left-click, and mash attack, you will blinkstrike like chainhook. Hold your attack if you want to attack in place. It gives strike skills a much needed quality of life. You can still use leap slam as well, for even more speed.

    submitted by /u/Drkt99
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    People are complaining about drop rate in delve ssf, meanwhile there is this guy

    Posted: 14 Dec 2020 10:17 AM PST

    Hey GG Santa, For my Christmas present - I would like for you to make a Prophecy tab.

    Posted: 14 Dec 2020 06:33 AM PST

    Hey GG Santa, For my Christmas present - I would like for you to make a Prophecy tab.

    https://preview.redd.it/lwioxa88y5561.png?width=667&format=png&auto=webp&s=d3d5784373cb362a053c3023fdf086209385a780

    Please, It would be such a QOL update to the game, especially with the new folder system...

    submitted by /u/Kilower
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    Please move the "List of item filters" option to the top of options. It is the only thing I need to change regularly.

    Posted: 13 Dec 2020 02:08 PM PST

    The "List of item filters" option is at the bottom of the UI tab. But since this is the only option that most of us needs to change from league to league this should go to the top so we don't need to scroll there all the time.

    submitted by /u/Serpintix
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    What's with those things btw, just found it in my standard tabs

    Posted: 14 Dec 2020 11:37 AM PST

    Glancing Blows in Delve

    Posted: 13 Dec 2020 05:45 PM PST

    Chaos Recipe Enhancer Update

    Posted: 14 Dec 2020 11:33 AM PST

    Hello guys!

    Here is my first update for my Chaos Recipe Enhancer. I couldn't test it too much though and would appreciate feedback and bug reports. Don't have much time atm, but if you find breaking bugs I will fix them asap.

    Tool and guide can be found here: https://github.com/kosace/EnhancePoEApp

    Changes:

    • added Two-Hand Weapon support

    • added Custom Style support

    • added Exalted Shard Recipe (Read guide)

    • changed lootfilter parsing

    • added sound when lootfilter changes

    • added custom tabheader width for aligning tab headers to game

    submitted by /u/kosace
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    felt cute, might delete (character) later

    Posted: 13 Dec 2020 06:24 PM PST

    Prizes for mayhem awarded, Characters are now safe to delete

    Posted: 13 Dec 2020 10:51 PM PST

    PSA? Don't forget you can vaal regular gems to get vaal gems

    Posted: 14 Dec 2020 11:10 AM PST

    Spent way too long hitting every gem node to try and land a vaal grace.... last night I remembered the fact that a vaal skill gem is a possible outcome of vaal orb. Spent a dozen wisdom scrolls on plain graces and hit it on number 8. Massive face palm/head slap moment, so hopefully this helps someone else!

    submitted by /u/CodeRadDesign
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    Poe act maps

    Posted: 14 Dec 2020 05:47 AM PST

    Hi can anybody here provide the act maps but without waypoints. I need them for a dnd passion project

    submitted by /u/erikmaster3
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    QoL Stash Tab idea: Tabs that are set to public should be indicated in some way, such as a highlighted outline on the tab header

    Posted: 14 Dec 2020 12:53 PM PST

    Found these gloves in Endless delve, what now?

    Posted: 13 Dec 2020 07:46 PM PST

    Reddit's opinion on Content Barriers

    Posted: 14 Dec 2020 09:29 AM PST

    This pool was made because of these two discussions that lately received a lot of attention here on this subreddit.

    https://www.reddit.com/r/pathofexile/comments/kbu7vr/endless_delve_has_reiterated_again_to_ggg_that/

    https://www.reddit.com/r/pathofexile/comments/kcj5jc/opposite_opinion_on_content_barriers_and_the/

    I strongly advice that you read both posts before voting.

    Thank you!

    View Poll

    submitted by /u/trepicado
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    To the DEV team about Ps4.

    Posted: 14 Dec 2020 11:51 AM PST

    First, I really want to THANK YOU, about the game after the last major patches. It's really great to see the game running so good on consoles.

    Ontopic - please DEVS, chance interac button from "x" to something else, or at least hidden it while combat. Now in endless delve is really hard to fight around the node, because pressing the map all the time or picking items. I know I can chance to another key like triangle or circle, but I want to use all my buttons.

    Or give is option to change our buttons. Thanks!

    submitted by /u/r3fl3kT0r
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    Rewards on events

    Posted: 14 Dec 2020 12:23 AM PST

    So these days GGG bring some random existing mtx that you can find in the store and do a lottery to those that meet certain criteria.

    That's not bad, but I remember several years back where GGG introduced exclusive mtx and people could get pieces of them when reaching certain levels. It was also guaranteed to get when reaching that level.

    Putting feasibility aside, I would prefer if that was still how it worked, as I would feel motivated to play events to win exclusive cosmetics.

    What do you think?

    submitted by /u/phinimick
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    poe mobile should be an endless-delve type game

    Posted: 13 Dec 2020 03:57 PM PST

    ggg doesn't have to worry about trade or party play or super intense mechanics at all, people love it, super incremental progression etc. seems great for mobile

    submitted by /u/Cyril__Figgis
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    Finally i have one. I'm playing since Ambush and never had the money to spend on a complete armour pack. I was doing lvl 85 chars on these events and i got the pack from the first one. I'm happy guys.

    Posted: 14 Dec 2020 12:52 PM PST

    Ballista totem question, bleed bow glad

    Posted: 14 Dec 2020 12:01 PM PST

    So I'm trying a variation on the bleed bow gladiator for endless delve, and am using ballista totems with rain of arrows and life on hit to continually 'paint' all enemies in my area with bleed, slowly killing them while also granting me useful life regen with every hit. Only on dept 110ish but it's keeping me alive.

    My question on that is would life leech be more effective than on hit? And would brutality or another support be worth swapping to to do more phys damage? It's my first bleed build and I'm not following a guide so much as just trying stuff based on other bleed bow glads. I just have no need for ensnaring arrow and am enjoying the rain so I want to keep exploring it but am not sure how all the support gems interact with ballista or rain of arrows and bleed/killing fast vs maximal life regen.

    Main skill is split arrow, also using puncture but am going to be ditching that eventually

    submitted by /u/BaatNiet
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