Path of Exile Questions Thread - March 01, 2019 |
- Questions Thread - March 01, 2019
- Mods now list the correct relative tiers when they're on items that can't spawn certain tiers!
- I am just about ready for Synthesis, inb4 Delve nerfs.
- We don't have Verdant portal so here is my concept.
- Another Crappy League Starter - Divine Ire Railgun Turrets
- Trying to play Viper Strike
- RIP Quin
- 2:33 SSFHC Act 10 Kitava
- Purple Danger Noodles
- I might have a problem(Working on the core packs still)
- So happy, exhausted, complete. Sorry and thanks.
- *See's Holy skills ... Grabs Helmet!*
- Did Chinese PoE just rip off Poe.ninja?
- We've only scratched the surface of synthesised item mods available. Here's one more!
- The one and true Monkey King
- I'm 3 for 3 with the Fairgraves mystery box. Better than getting a puddle I guess...
- Was trying to make a belt for RF, ended up hitting those prefixes. Is it BIS for anything?
- Ready for Holy spells, but in the wrong league
- Hi, WTB Death's Oath for 2EX in Synthesis
- 'Move only' should not influence Zombie and Spectre behaviour
- Daily thread about fixing sunspire portal MTX
- Melee Staff Namelock Hipster Boi
- Tencent News: Exilecon at Nov, Guild Stash Logs
- It's not much but crafted my first good item today. (CI vortex)
Questions Thread - March 01, 2019 Posted: 28 Feb 2019 04:09 PM PST Questions Thread - March 01, 2019 This is a general question thread on March 01, 2019. You can find the previous threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Mods now list the correct relative tiers when they're on items that can't spawn certain tiers! Posted: 01 Mar 2019 12:01 PM PST
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I am just about ready for Synthesis, inb4 Delve nerfs. Posted: 01 Mar 2019 05:21 AM PST
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We don't have Verdant portal so here is my concept. Posted: 01 Mar 2019 07:12 AM PST
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Another Crappy League Starter - Divine Ire Railgun Turrets Posted: 01 Mar 2019 08:30 AM PST
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Posted: 01 Mar 2019 11:45 AM PST [link] [comments] | ||
Posted: 01 Mar 2019 09:42 AM PST
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Posted: 01 Mar 2019 12:26 AM PST
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Posted: 01 Mar 2019 12:03 PM PST
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I might have a problem(Working on the core packs still) Posted: 01 Mar 2019 03:15 AM PST
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So happy, exhausted, complete. Sorry and thanks. Posted: 01 Mar 2019 05:07 AM PST
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*See's Holy skills ... Grabs Helmet!* Posted: 28 Feb 2019 09:55 PM PST
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Did Chinese PoE just rip off Poe.ninja? Posted: 01 Mar 2019 05:21 AM PST
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We've only scratched the surface of synthesised item mods available. Here's one more! Posted: 28 Feb 2019 05:43 PM PST
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Posted: 01 Mar 2019 07:45 AM PST
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I'm 3 for 3 with the Fairgraves mystery box. Better than getting a puddle I guess... Posted: 01 Mar 2019 10:20 AM PST
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Was trying to make a belt for RF, ended up hitting those prefixes. Is it BIS for anything? Posted: 01 Mar 2019 08:59 AM PST
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Ready for Holy spells, but in the wrong league Posted: 01 Mar 2019 01:01 PM PST
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Hi, WTB Death's Oath for 2EX in Synthesis Posted: 28 Feb 2019 09:58 PM PST
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'Move only' should not influence Zombie and Spectre behaviour Posted: 01 Mar 2019 02:03 AM PST This is the AI fix for Zombies. And it's free on reddit.
I am convinced this is the single biggest issue as to why for example Zombiemancer builds struggle. If you didn't know, Zombies are extremely responsive to your command inputs. They will prioritize you casting somewhere over their current action which goes even as far as them disengaging the enemy. This enables a great deal of control and is actually contributing to a pretty good Summoner experience in PoE (excluding SRS). Enter the great problem: As a summoner you are bound to be kiting, especially on bosses. The issue arises when you moving somewhere triggers a command in the Zombies (and Spectres) to follow you instead of staying on target. A popular demand is adding the 'aggressive' behaviour of Golems to Zombies, maybe via Violent Dead. I believe this to not be the optimal solution. While having ravaging While Spectre's aggression depends on the Spectre, Zombies are actually not as passive and stupid as they are made out to be. Since their movement speed scaling is uncapped, if made quick enough with a high enough attack speed, they will demonstrate a proper pounding if left at their own devices. The issue with their seemingly weird behaviour is yet again linked to 'move only' being a command for them as well. Everytime you direct your character to move somewhere, you are actually whispering sweet nothings into your loyal servant's ears. How well would you fight, if someone was constantly ordering you around in a combobulated manner: 'Attack! no, move, attack now-move again, att-move!' The fix is simple, though I do not know how easy the implementation is. Zombies and Spectres need to ignore the 'move only' input of the character and just keep their 'follow' mechanic as is. A spell or attack input should have the same directing effects as of now to ensure control. As to my own qualifications on this topic: I am a seasoned [link] [comments] | ||
Daily thread about fixing sunspire portal MTX Posted: 28 Feb 2019 11:41 PM PST Come on this cost real money fix it already before I get myself a refund. How would GGG like it if a part of my $60 was not correct and they didn't get it all? Instaban that's what [link] [comments] | ||
Melee Staff Namelock Hipster Boi Posted: 01 Mar 2019 12:03 PM PST
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Tencent News: Exilecon at Nov, Guild Stash Logs Posted: 01 Mar 2019 12:52 AM PST Exilecon - Exilecon in Nov 2019 with 4.0 major news, ggg signing session, beta/trial version, WETA workshop sword display, game designer sharing session, new zealand local food. Improvements, not confirmed on international realm - Guild Stash Logs - Action House Improvements - Mod tier displayed based on itemclass, not full list, ex: Gloves +(80-89) to maximum Life is Tier 1, not Tier 5 - Official chinese poe ninja site improvements - Full game audio localization Source: https://poe.qq.com/webplat/info/news_version3/22557/22558/22601/m14525/201902/795327.shtml [link] [comments] | ||
It's not much but crafted my first good item today. (CI vortex) Posted: 01 Mar 2019 12:43 AM PST
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