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    Path of Exile Questions Thread - May 20, 2019

    Path of Exile Questions Thread - May 20, 2019


    Questions Thread - May 20, 2019

    Posted: 19 May 2019 05:09 PM PDT

    Questions Thread - May 20, 2019

    This is a general question thread on May 20, 2019. You can find the previous threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    MTX Idea: Rose Scourge Arrow

    Posted: 20 May 2019 09:08 AM PDT

    [Fanart]Uniques personified-Cloak of Defiance,Oskarm,Ngamahu's Flame,Edge of Madness and Oni-Goroshi

    Posted: 20 May 2019 08:53 AM PDT

    The Synth bases keep coming...

    Posted: 20 May 2019 11:14 AM PDT

    Satisfying layout

    Posted: 20 May 2019 06:48 AM PDT

    Boooooooom!

    Posted: 20 May 2019 12:04 AM PDT

    I believe at 3.7 armour formula need some HUGE adjustments.

    Posted: 20 May 2019 03:19 AM PDT

    Rule of thumb

    • To prevent one third of damage, you need armour 5 times the damage (e.g. 500 armour for 100 damage)
    • To prevent half of damage, you need armour 10 times the damage (e.g. 1000 armour for 100 damage)
    • To prevent two thirds of damage, you need armour 20 times the damage (e.g. 2000 armour for 100 damage)
    • To prevent three quarters of damage, you need armour 30 times the damage (e.g. 3000 armour for 100 damage)
    • To prevent 90% of damage, you need armour 90 times the damage (e.g. 9000 armour for 100 damage)
    • armour will never prevent more damage than its value divided by 10 (e.g. 1000 armour will never prevent more than 100 damage)

    This isn't the case for either any other redution in the game. And armour seems to be the most useless of them. Even stacking endu chargress as a jugg is the better option then that.

    submitted by /u/FORTNlT3
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    Wasn't the whole point of reducing the loot drops from bosses to make them more accessible?

    Posted: 20 May 2019 12:50 PM PDT

    3-implicit items aren't really all that special compared to most of the uniques that drop from the Cortex and other Synthete bosses, and from what I recall they purposely removed guaranteed Unique drops in order to allow players to more reliably fight all the bosses of Synthesis, and yet at the end of the day all we got were non-guaranteed Unique drops and non-guaranteed Cortex spawns.

    I've done around 35 Nexus bosses and I've received only 1 league-specific unique (mask of the tribunal) out of all and not a single Cortex spawn seen yet.

    If this is the case going forwards doing bosses are going to be even less meaningful, just like how Mastermind is useful for a few Unique items, a few veiled crafts, all at the cost of resetting your Syndicate board.

    submitted by /u/wrightosaur
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    Best implicit on a wrong base

    Posted: 20 May 2019 03:53 AM PDT

    Steelmage's SSFHC Flashback fusing experience

    Posted: 19 May 2019 09:59 PM PDT

    Infused Channeling taking longer than advertised to grant infusion

    Posted: 19 May 2019 08:53 PM PDT

    I have 8% quality on it right now, using Divine Ire. According to the gem that means I should get infusion after .8 seconds of channeling. However, in actual practice it seems to be taking more like 1.8 seconds or even up to 2 seconds (hard to time it exactly but it's definitely NOT .8 seconds).

    Has anyone else noticed this?

    submitted by /u/BenAdaephonDelat
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    After 3 level 96 characters in Synthesis and 1 level 93 character in Flashback, I finally got a Cortex spawn in my Nexus, only to...

    Posted: 20 May 2019 04:31 AM PDT

    ... get absolutely smashed for all 6 portals thanks to insane mods. On a 10.5k ES CI Trickster that has no problems with doing Shaper and Uber Elder (with maybe a few rips).

    And of course, the next boss that spawned in the Nexus isn't Cortex. This is so frustrating and kills my motivation to play, even in Flashback.

    submitted by /u/ComradeShorty
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    A guide to how to make "Complete memories III" league challenge

    Posted: 20 May 2019 04:05 AM PDT

    Sorry for my bad english.

    If you have a few memories that you are looking for, but you cant find it.

    Go to http://poedb.tw/Synthesis

    Search the page for the word "areas".

    Next, a list of memories, and the minimum level of his spawn, it is important to us.

    How it works. When entering memories, there is a general pool of memories, from which one chooses randomly which one you get.

    The method is that you can control this pool.

    If you enter the memory at location level 70, the pool will be all the memories that have a "minimum spawn level" less than 70, and a maximum one is greater.

    Example (first three of the list):

    location (min) (max)

    Abandoned Shaft Memory 17 50

    Abandoned Shaft Memory 45 100

    Aftermath Memory 39 50

    If you are at a location of level 20. You will never get Aftermath Memory and Abandoned Shaft Memory, because they have a "minimum spawning level" higher.

    At the same time, you will never get Abandoned Shaft Memory if you are on a location above level 50.

    My friend was looking for a long time this memory:

    Distant Infested Temple Memor 19-100 on the maps.But on the maps the pool of memories is huge. When he went to the location of level 19 - he found this memory very quickly.

    In the end, what do you need to do?

    Determine the range of levels you need memories, and look for them at the minimum. The lower the minimum level, the easier it will be to find it.Unfortunately, memories in low-level acts do not spawn for high-level heroes (I do not know why)

    Therefore, you need to create a new one (or use an existing one with the appropriate level).

    Well, then, to abuse the location as well as the Quarry (updating area)

    submitted by /u/SertOfpie
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    At everyone who posted the Flicker Strike memes

    Posted: 20 May 2019 12:42 AM PDT

    I love you all.

    Got close to 900hrs in POE, and never heard anything about flicker builds (you always leran something new in POE everyday, even after 900hrs).

    I wanted to give it a shot at the end of synthesis since the meme made me hungry for some screen seizure.

    AND I FREAKING LOVE IT.

    Green floaty dots, watching the world ignite with my oro's and a sweet kaom's heart, I keep warping through the maps.

    INSANE clear speed. INSANE leveling speed. INSANE boss kill speed. INSANE screen seizures. INSANE insta deaths until I got kaom's heart, but the xp loss doesn't scratch me because I get it back in a few seconds.

    Picking up items feels like I'm in a time lapse, but who needs loot when you have flicker strike.

    Only waiting for some ex to drop and get the damage pumped so I can get more then 220 mil exp per hour.

    10/10 build, gonna ignite everything again next league!

    So, a BIG THANK YOU for the memes.

    submitted by /u/TheTrueSku
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    Flashback is the most fun I've had in a long time

    Posted: 20 May 2019 10:50 AM PDT

    Does it totally make up for synthesis? No, but its the most fun I've had in a while. I think I've been spoiled with the amount of density this league offered

    submitted by /u/DragonMaster88
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    2 Graphs I Made Showing Ascendancy/Class Usage Over the Past 6 Leagues

    Posted: 20 May 2019 02:17 PM PDT

    Not crazy synthesised stuff, but it's the best item I've ever had.

    Posted: 20 May 2019 04:19 AM PDT

    Onslaught Noose, Wereclaw Talisman

    It started as fractured amulet with life and cast speed, few essences later I hit T2 Crit Multi + T1 Spell Damage, 3 research safehouses later Aisling and Jorgin blessed me with their grace. Now I'm happy as an elephant.

    submitted by /u/squiddy286
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    This might be the beginning of something great... ALL HAIL ABAXOTH!

    Posted: 19 May 2019 04:52 PM PDT

    I just finished a nice helmet in SSF. I'm really happy :)

    Posted: 20 May 2019 01:43 PM PDT

    2 small changes that would help Bino not to suck

    Posted: 20 May 2019 09:52 AM PDT

    1) Poison stack is generated even if the enemy dies in one shot

    • Currently if you kill a monster one shot, despite rolling a poison stack, it wont spread

    2) Every monster can spread the stack on death

    • Harbinger and Perandus currently dont spread Poison stack on death...

    I see this item having potential for a Fated prophecy Buff but that would be a balance aspect, the 2 points i just brought up are mechanic issues

    submitted by /u/Path_Of_Exiles
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    My first ever level 100 since release, couldnt really share with anyone else

    Posted: 20 May 2019 08:15 AM PDT

    Bex - "It's announcement week for the upcoming @pathofexile expansion and then the teasers begins! I just watched the trailer and it made me unbelievably excited to play this league. I can't wait until we can show the community! This is going to be a good week."

    Posted: 19 May 2019 04:50 PM PDT

    It's right here dude

    Posted: 20 May 2019 05:46 AM PDT

    My Slayer Viper Strike Poison Swords update

    Posted: 20 May 2019 10:51 AM PDT

    I'm done crafting these for now.

    https://imgur.com/a/1SJygXR

    I'm smoothly mapping through T16 now and the phys explosions with unholy might from threshold jewel and atziri's phys as extra makes tight packs chain kill other packs. Shaper is up next and I'm thinking of doing a video but I haven't recorded PoE before so idk how that would go. Might make a build guide and PoB before flashback ends as well.

    Edit: I'm kind of worried about divining them for fear of throwing away a lot of currency for a small increase. Thoughts?

    submitted by /u/typhoid_slayer
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    N°4 Ass in the UNIVERSE!

    Posted: 19 May 2019 06:05 PM PDT

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