Path of Exile Questions Thread - January 26, 2020 |
- Questions Thread - January 26, 2020
- Can we change the Lab jewel system?
- anyone else having rendering issues this league?
- [Hideout] Tane's Laboratory (Lower Level)
- Game still crashes when you click go back to Character menu.
- [MSC] Rapture Touch - Double Melee Damage, +3 Weapon Range Spiked Gloves. My best craft of the league!
- perma stun caster!? PERMA STUN CASTER!
- Banners and Stances shouldn't be spells
- Excessive RNG in Path of Exile endgame (Elder, Uber Elder, Shaper)
- I can only zoom you so hard Atlas Chan ʘ‿ʘ
- All I wanted was ES recovery rate...
- Is my interpretation of the Souls of Lunaris and Solaris right?
- Interesting title
- Game crashes after latest update if I leave to character select 100% of the time
- never do this
- I just want to say, this game has reignited that little flame I’ve always carried from games like maple story and RuneScape and I love it
- [3.9] Celestial Sanctuary - Celestial Nebula Hideout
- [MSC] Corruption Cloak - Frenzy on Hit, T1 Base Crit, double T1 ES
- I have The Baron.
- Completing maps offered by zana doesn't count towards awakening bonus objective
- Datmodz's SSFHC Awakener 8 Kill + saviour drop *SOUND WARNING*
- Episode 10 of Forever Exiled (A Path of Exile Podcast) Has Been Released!
- did people know about this or is this new?
- Every Time
- MSC - Elemental Attack Damage - Stygian Vise - Damnation Locket
Questions Thread - January 26, 2020 Posted: 25 Jan 2020 04:07 PM PST Questions Thread - January 26, 2020 This is a general question thread on January 26, 2020. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Can we change the Lab jewel system? Posted: 26 Jan 2020 02:48 AM PST (Note, for those that dont know : the fastest time in each lab, norm, cruel... - rewards the fastest player with a % Stat increasing jewel. At its implementation it was a novelty item, but the popularity of stat stacking has turned these jewels into best in slot. The influx in players, has also created increasing demand as the game has grown, turning these jewels from 4-5 ex items to 100-200 ex items. The biggest problem i see, is that theres no competition whatsoever. Its one guy, achieving times that are 30-60 seconds faster than the second place. People have tried to beat the top player for years now, and were talking about super optimised builds that cant even come within 10-20 seconds. I dont want to throw the word "hack" out there lightly, but im fairly certain it goes beyond just having a newer model of SSD to lower the times. I just dont think rewarding someone with a mirror a day for having the "fastest hardware XD" is a good system. I guess if trade bots can exist for 5 years without problem, noone really cares anyway. //Edit, this isn't so much about cheating, than the jewel beeing too rare for its role in modern Poe. If the nr1 guy, got 5 ex a day for Beeing good at lab, it wouldn't matter so much. Currently, he owns the complete market in poe, in which 99.9÷ can't compete in, even if they wanted, for something worth a mirror a day. It's like GGG is paying out royalties to the guy [link] [comments] | ||
anyone else having rendering issues this league? Posted: 26 Jan 2020 06:07 AM PST
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[Hideout] Tane's Laboratory (Lower Level) Posted: 26 Jan 2020 06:43 AM PST
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Game still crashes when you click go back to Character menu. Posted: 26 Jan 2020 03:05 AM PST | ||
Posted: 26 Jan 2020 09:14 AM PST
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perma stun caster!? PERMA STUN CASTER! Posted: 26 Jan 2020 06:53 AM PST
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Banners and Stances shouldn't be spells Posted: 26 Jan 2020 05:33 AM PST Right now they have the spell tag, which makes no sense and its ruining [[Gruthkul's Pelt]] even further. No spells build would be quite fun if you would be able to use Stances and Banners atleast. [link] [comments] | ||
Excessive RNG in Path of Exile endgame (Elder, Uber Elder, Shaper) Posted: 26 Jan 2020 09:26 AM PST Hey, I'm kaarlos and I'm a fairly avid Path of Exile player. I've played from since Tempest and have always enjoyed the random nature of Path of Exile. Whether it comes to crafting or finding gear, RNG plays an integral part - and I have no problem with this. However, I think the system has gone too far when it comes to endgame RNG. I'm not talking about drop-related RNG, but the RNG of actually being able to actually reach the endgame. In particular, I'm really annoyed how much work and good luck you need to have in order to run Elder / Uber Elder / Shaper. This expansion has been the one where I've played the most ever in a single league. I've leveled 4x 90+ characters (95, 95, 93, 92) and several lower ones this league. I've spawned Sirus probably around 10-12 times, killed Shaper 6-7 times / elder 4 times and related guardians many many times. After all this, I've only been able to get a full Uber Elder set a single time! I have several duplicate Shaper, Elder and Uber Elder fragments but due to bad RNG, I just haven't been able to get the relevant ones. I can't really "target farm" certain fragments, other than maybe picking the correct T16 metamorph bodypart and hoping for best. See this image for example of how many fragments I have and what the problem is: https://imgur.com/a/43XqJTp (on top of this I have several duplicates of guardian maps, except the missing ones of course - just haven't bothered running them as I don't really get anything out of it) You could argue that in a trade league I can try to find someone to trade guardian maps to other guardian maps with 1:1 ratio and both parties win. However, the reason I think this needs to be a built-in way of rerolling the guardian maps is that this is related to accessibility of playable content and not something like crafting materials. My proposal would be to:
This would enable people to actually play the game in order to reach endgame content, instead of having to trade for it. My profile: https://www.pathofexile.com/account/view-profile/kaarlos/characters What do you guys think? [link] [comments] | ||
I can only zoom you so hard Atlas Chan ʘ‿ʘ Posted: 26 Jan 2020 08:55 AM PST
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All I wanted was ES recovery rate... Posted: 25 Jan 2020 11:41 PM PST
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Is my interpretation of the Souls of Lunaris and Solaris right? Posted: 26 Jan 2020 09:19 AM PST I feel like I "realised" that the soul of Lunaris is built around many enemies surrounding you, because, at night, there are many stars in the sky. Likewise the soul of Solaris is for one target or boss, because, at day, you can only see the sun alone. I'm questioning what's the case: Am I just mentally slow, and this is the obvious interpretation? Is that not the right interpretation and just coincidental? Does anyone care? [link] [comments] | ||
Posted: 26 Jan 2020 02:35 PM PST
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Game crashes after latest update if I leave to character select 100% of the time Posted: 26 Jan 2020 09:30 AM PST see title. This bug used to exist and now it creeped up again. [link] [comments] | ||
Posted: 25 Jan 2020 08:41 PM PST
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Posted: 26 Jan 2020 12:34 PM PST I've clocked about 90 or so hours right now. I love this game. It's made me feel like a kid again on those long summer breaks where I would wake up at 2 PM and play maple story/runescape until 5 AM. It's very complex and I feel the skill ceiling can be high but I find that alluring to me. I love the economy in this game, another aspect that reminds me of the prior. I remember in maple story the main economy source being around white attack gloves. The community is very kind and helpful from my experience. Just global chatting with a question usually is met with helpful advice and tips. Lots of outside tools and sources to help with your experience as well like Path of Building, trade macros, etc. I just really love the game and am happy to be apart of the community [link] [comments] | ||
[3.9] Celestial Sanctuary - Celestial Nebula Hideout Posted: 26 Jan 2020 04:24 AM PST
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[MSC] Corruption Cloak - Frenzy on Hit, T1 Base Crit, double T1 ES Posted: 26 Jan 2020 01:00 PM PST
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Posted: 25 Jan 2020 07:49 PM PST
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Completing maps offered by zana doesn't count towards awakening bonus objective Posted: 26 Jan 2020 01:40 AM PST I completed Palace map (killed the boss and everything) offered by zana in a ramparts map with a fully awakened atlas, but i didn't get the awakening bonus objective.. why is this?? I assume this is a bug since atlas bonus counts?? If this is intended, then please change this GGG.. Edit: The tier of the map was appropriate since palace is a natural tier 15 [link] [comments] | ||
Datmodz's SSFHC Awakener 8 Kill + saviour drop *SOUND WARNING* Posted: 25 Jan 2020 03:44 PM PST
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Episode 10 of Forever Exiled (A Path of Exile Podcast) Has Been Released! Posted: 26 Jan 2020 10:33 AM PST https://foreverexiled.com/episodes/forever-exiled-quality-of-life-heaven Hey Everyone! Episode 10 of Forever Exiled (A Path of Exile Podcast) has been released! DOUBLE DIGITS! In Episode 10 we didn't give away a car but goodness gracious golly gosh did we have fun. We fell in love with Path of Exile all over again with patch 3.9.2c that was just released! The Quality of Life added in that patch has us so giddy that the whole episode could have been about it! We also covered some neat points from the Storytelling video presentation about PoE2 from ExileCon, the risks we take for science, how Jun is pronounced jUn (not Joone), how much Alva (and Justin) suck, and just how friggin fantastic this new endgame/difficulty is. Thanks for the listens! Don't forget to give us feedback, suggestions for discussed subjects, and reviews via your podcast medium! Thanks for all the amazing support! [link] [comments] | ||
did people know about this or is this new? Posted: 26 Jan 2020 11:39 AM PST
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Posted: 26 Jan 2020 02:30 PM PST
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MSC - Elemental Attack Damage - Stygian Vise - Damnation Locket Posted: 26 Jan 2020 06:35 AM PST
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