Path of Exile Questions Thread - February 02, 2020 |
- Questions Thread - February 02, 2020
- The Shaper's Build of the Redemption
- So my Animated Guardian Died.. a farewell message
- Quin RIP #17
- Google knows what's up
- Just introduced my friend to PoE...
- Private League - Baker's Boomer League aka PoE Classic
- [MSC]Maxed out Impale Spectral Throw vs endgame bosses
- Don't drink and trade kids
- Thanks Zana.
- Path of Exile in Minecraft | 2
- [Full Hideout] Verdant Spring - No MTX - Very Low Favour Cost
- does PoE have a fundamental visibility issue?
- Solaris and Lunaris Statue
- Hybrid Skill Gems
- 2 missing unique items from the Unique Stash Tab Teaser
- Any of you guys want to give it a try on this Aul?
- [Engineering Eternity] Impale Spectral Throw Champion (ft. The Saviour) - Build Guide
- 3 for 3 so far tried to get me. Lets hope fourth time is the charm
- [SC] I decided to try my hand at crafting for once...
- 1720-The Gamblers vs 305-Stacked decks (gambling experiment)
- Righteous Fire Chieftain - Lvl 8 Awakener Deathless Kill
- Episode 11 of Forever Exiled (A Path of Exile Podcast) Has Been Released!
- Finished my last Golemancer Upgrade this league - Double Corrupted Weapon
- Results of 50x T16 Blighted Summit Maps.
Questions Thread - February 02, 2020 Posted: 01 Feb 2020 04:07 PM PST Questions Thread - February 02, 2020 This is a general question thread on February 02, 2020. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
The Shaper's Build of the Redemption Posted: 02 Feb 2020 01:03 AM PST
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So my Animated Guardian Died.. a farewell message Posted: 02 Feb 2020 04:21 AM PST No saltyness no sadness, but today my Animated Guardian who I have had from league start, sadly passed on to a better life. Running a t16 doing syndicates and right infront of me sat a unidentified chest with what I didnt know would be detonate corpes close by. I ran and left my friend behind. I could have convocated but sadly I was struck with fear and he paid the ultimate price. I didnt name him but now he shall be known as Alfonso may you take that kingmaker right to the gates of heaven and animated guardian land where you now shall rest. [link] [comments] | ||
Posted: 02 Feb 2020 01:31 PM PST
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Posted: 02 Feb 2020 12:32 PM PST
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Just introduced my friend to PoE... Posted: 01 Feb 2020 07:28 PM PST
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Private League - Baker's Boomer League aka PoE Classic Posted: 02 Feb 2020 10:55 AM PST Hi reddit, With all the recent nostalgia since my return to PoE and the seventh anniversary since game launch, as well as PoE2 drawing nearer, we thought it would be a great idea to make a PoE "Classic" private league towards the end of Metamorph. The rules that would help enable that "Classic" feel would be:
Hope some of you guys join! Ps: to get hyped about the league check out some great PoE Beta videos on youtube to get a feeling for those glorious times.. Also if you got any input / ideas / suggestions feel free to hit me up here or on twitch.tv/baker any time! Additional Rules and Allowed Gems / Uniques: Starting time: Feb 14, 2020, 7:30:00 PM (Europe/Budapest) CET [link] [comments] | ||
[MSC]Maxed out Impale Spectral Throw vs endgame bosses Posted: 02 Feb 2020 10:40 AM PST
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Posted: 02 Feb 2020 04:07 AM PST
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Posted: 02 Feb 2020 01:57 AM PST
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Path of Exile in Minecraft | 2 Posted: 01 Feb 2020 03:19 PM PST
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[Full Hideout] Verdant Spring - No MTX - Very Low Favour Cost Posted: 02 Feb 2020 08:41 AM PST
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does PoE have a fundamental visibility issue? Posted: 01 Feb 2020 07:23 PM PST tldr: i can't see shit in a vacuum, enemy telegraphing is great. you can always tell what's coming. GGG did great work making that happen. placed inside the game environment, however, it's as if the design goal is to obscure enemy actions as much as possible. in a game like WoW, imagine if the lich king was the same size as everyone else in your raid. can't see him, can you? blizzard, as much as i give them a hard time, learned this a long time ago. i hopped back into PoE right after trying D3 for a first time recently. I can't recall this being an issue. not even once. the main counter argument is PoE is uber customizable. with all the ability combinations and modifications, you're bound to not be able to see enemy action with some builds. D3 is more strict with abilities and able to design the game around it better. however, anyone who's rolled a cyclone build or two will tell you the disproportionate amount of effort in the fight that is put towards just seeing what the enemy is doing. bare bones cyclone with some added range. it can be said that stopping your attack should fix the issue. but is that good design? when you die, how often do you actually know what killed you? when you watch a clip of someone else's death, how often do they actually know what killed them? if you watch twitch, how often does your PoE streamer of choice need to see a frame by frame replay before they even hazard a guess what killed them? in a game with no battle log, this issue is just further compounded. there's an odd learning process with PoE. when you don't even know what kills you half the time, what's the takeaway? what lesson should i have learned? id guess most of us "learn" our build is bad. we don't question if it's fundamental flaws in the games design that make the ability customization folks love PoE for.... all that much less customizable. sure you can roll cyclone CoC shock nova but good luck seeing anything. look at a game like dark souls, famous for killing people. when you die in dark souls you learn something from it. you know exactly what happened and you aim to improve yourself. the "punishing" death mechanic in souls is revered for it's ability to actually let you learn something and improve your own build and gameplay. where would dark souls be if you we're totally oblivious as to why we even died? what can be learned from that experience? this turned into more of a rant than a discussion primer, but hopefully i'm not entirely alone here. and on a side note, big enemies like kitava? super well done. that fight i have ZERO issues with. [link] [comments] | ||
Posted: 02 Feb 2020 01:59 PM PST
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Posted: 02 Feb 2020 02:57 AM PST
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2 missing unique items from the Unique Stash Tab Teaser Posted: 02 Feb 2020 01:39 PM PST
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Any of you guys want to give it a try on this Aul? Posted: 02 Feb 2020 12:05 PM PST
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[Engineering Eternity] Impale Spectral Throw Champion (ft. The Saviour) - Build Guide Posted: 02 Feb 2020 05:23 AM PST
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3 for 3 so far tried to get me. Lets hope fourth time is the charm Posted: 01 Feb 2020 10:17 PM PST
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[SC] I decided to try my hand at crafting for once... Posted: 02 Feb 2020 10:34 AM PST
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1720-The Gamblers vs 305-Stacked decks (gambling experiment) Posted: 02 Feb 2020 01:07 PM PST
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Righteous Fire Chieftain - Lvl 8 Awakener Deathless Kill Posted: 02 Feb 2020 01:31 PM PST
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Episode 11 of Forever Exiled (A Path of Exile Podcast) Has Been Released! Posted: 02 Feb 2020 08:37 AM PST https://foreverexiled.com/episodes/forever-exiled-buddies-building-builds Hey Everyone! Episode 11 (Buddies Building Builds) of Forever Exiled (A Path of Exile Podcast) Has Been Released! It's been 7 years since GGG had their open beta and are we ever glad they have continued to make the game according to their standards. In this Episode we salute GGG on an amazing 7 years so far (as we hope for 7 (70) more), we make fun of each other's gamer tags, we talk PoE tattoos, how we go about making builds, and obviously lots of other rad things...obviously. Thank you for all of your great feedback and support! Don't be shy to give us suggestions, feedback, or even a review on your preferred podcast medium. We hope you enjoy this week's episode! [link] [comments] | ||
Finished my last Golemancer Upgrade this league - Double Corrupted Weapon Posted: 02 Feb 2020 05:51 AM PST
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Results of 50x T16 Blighted Summit Maps. Posted: 02 Feb 2020 11:20 AM PST Follow up on previous post. tl;dr Profit: ~3447 Chaos. Profit Per Map: ~69 Chaos. Profit/hour: ~284 Chaos. I made a spreadsheet where you will find all the info. If an item in the spreadsheet is listed as bulk it's because I know I can sell that item in bulk for the price listed and not the price that Exilence came up with. All other other items prices are listed according to Exilence. All maps where anointed with 3 Crimson Oils. I was greeted by Cadiro 3 times. Besides finding out how profitable the maps where, I initially wanted to find out the spawn rate of different chest types. I haven't done that yet, and right now I can't be bothered. If anyone else feels like doing that you will find screenshots of completed maps here. There are only 49 screenshots available, I must have forgotten to take one. I've been told repeatedly, that my clearspeed is way too slow. I definetly did pick up a lot of shit that i shouldn't have. And that is something i have corrected by running a stricter loot filter, which should give me a faster clearspeed and increase my profit/hour. I have been told that it should take me no more than 6.5 minutes on average to clear and loot a T16 Blighted map. No one has been willing to show me how they do that though. So I'm skeptical. Im hoping that someone here will show me how that's done. If there is anything I've missed or need to correct, please let me know. Have a great sunday. Edit: Towers. I build 1 Imbuing tower on top of the pump 1 Temporal Tower and 1 Smothering Tower close to or on top of eachother, where lanes converge near the pump. Thats it. My reasoning for Imbuing and Smothering are that no mobs are immune to them. Temporal just slows everything down around the pump. Deaths. I died twice during the 50 maps. both to the same boss. The one that shoots spikes in a nova like the porcupines. [link] [comments] |
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