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    Path of Exile Questions Thread - April 14, 2020

    Path of Exile Questions Thread - April 14, 2020


    Questions Thread - April 14, 2020

    Posted: 13 Apr 2020 05:06 PM PDT

    Questions Thread - April 14, 2020

    This is a general question thread on April 14, 2020. You can find the previous question threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    Where is Sirus?

    Posted: 14 Apr 2020 11:24 AM PDT

    Meme Divination Cards - Delirium league Edition.

    Posted: 14 Apr 2020 05:15 AM PDT

    Imagine if Sirus' name was Greg

    Posted: 14 Apr 2020 03:22 AM PDT

    Haha that would be funny

    submitted by /u/TheGowerPower
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    [Betrayal League Throwback] Detective Mathil

    Posted: 13 Apr 2020 09:02 PM PDT

    "League tab" Concept

    Posted: 14 Apr 2020 09:34 AM PDT

    "League tab" Concept

    Been thinking of this idea for awhile. Most of us would love to have a single tab that got all currenct and upcoming leagues into it. It's just a draft of how it would look aswell. Do ignore the "top tier" paint skills.

    Please take note, that this is just a CONCEPT! an Idea!

    If we take a look at the map tab. We got all tiers of map. They load all types of maps you got in that tier. Then loads all the maps you got of that kind. CTRL+CLICK will place your map into the corresponding placement. So this CONCEPT, is trying to go of the map tab base.

    By loading the league (or what you might want to put in this tab) you get every essential thing from that league. Now if we try to CTRL+CLICK into this tab, it should sort it self into the correct spot.

    Once again, this is just a CONCEPT. To bring up the idea to GGG, and/if it's possible to do. Well enough talking, have a look! Cheers!

    https://imgur.com/a/AqobtLf#uoTTeqV

    https://preview.redd.it/jkubcvkglts41.jpg?width=642&format=pjpg&auto=webp&s=62e880904a466c4df70c774b3eb84167b6521d48

    submitted by /u/EthyriaTorviir
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    Doom Eye, Vermillion Ring

    Posted: 14 Apr 2020 07:24 AM PDT

    New advanced screen shake feature leaked

    Posted: 14 Apr 2020 06:20 AM PDT

    My face when I don't have stutters for one map:

    Posted: 14 Apr 2020 01:28 AM PDT

    zHP Depth 2257 Architect Kill

    Posted: 14 Apr 2020 03:37 AM PDT

    Rough idea on currency tab from yesterday, updated with oils included this time.

    Posted: 13 Apr 2020 02:28 PM PDT

    Will leagues get more rippy, slower or faster? I find delirium tiring in all these ways at once.

    Posted: 13 Apr 2020 11:50 PM PDT

    I find delirium very confused in terms of game speed and still over-rippy. Is this what we should expect more of in the future? 1 month in, close to 40/40 And seriously struggling to like the league mechanics.

    1. Delirium mirror - pushes you to go faster than ever. No matter how fast you are, you are not fast enough. I love fast gameplay but this is too much for me. Maybe if mobs were weaker I would not feel so discouraged. Fog buggy mechanic probably makes it worse as in many maps you can't clear the map as layout prevents fog spread in right way. Is there more rush rush rush mechanic coming? I can't do another league like this.

    2. Simulacrum are on the other hand painfully slooooooooow. It's so slow that I'm struggling with the 40/40 grind of waves. It's like 30 mins where 80% of waves are wrong difficulty level and it's just a time sink. Is it to slow us down on purpose or just bug in balance?

    3. 100% delirium t16 maps - are the dumbest thing in poe since bestiary. I can clear them including guardians but they take 30 mins to clear. Its most unpleasant league mechanic. To make it enjoyable I'd have to get 400% more damage I guess (despite clearing all other content just fine).

    4. Movement/action slowing mechanics make me despair for Poe's future. In recent leagues we get new "slow" effects at insane rate. it's ridiculous. In this league we got at least two more and I don't think there are counters other than kaoms roots. Being pushed by league to go faster and then slowed down all the time is very frustrating.

    5. Rippy content - I have died more this league than in a long time. Congratulations. Well done ggg. You have showed us where we belong. Now can you please cut this crap and let us enjoy the game? I'm sick of game being tuned for streamers. I'm no casual but i seriously dislike the state of poe in terms of rippyness. Invested more in defence than ever before and die more than any league I can recall.

    Ps. I still Love the game but the split brain on game speed is visible and affects the enjoyment. Please consider capping ms over 200% or something that would target streamers rather than making reasonable builds feel crappy. Also, let's not have timed league mechanic for a couple leagues please.

    submitted by /u/poemania
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    [DSC] Corpse Lash, the #1 deep delve miner belt

    Posted: 14 Apr 2020 08:45 AM PDT

    Best megalomaniac i have seen

    Posted: 13 Apr 2020 07:51 PM PDT

    Why are my Zombies not aggressive even tho they are linked to Feeding Frenzy?

    Posted: 14 Apr 2020 10:24 AM PDT

    If Zealotry's Consecrated ground actually matched your AOE... that'd be great

    Posted: 14 Apr 2020 08:51 AM PDT

    I know Kirac is from the past, because he still uses stat sticks.

    Posted: 13 Apr 2020 03:42 PM PDT

    3.10.1d Patch Notes Preview

    Posted: 13 Apr 2020 04:25 PM PDT

    As a sequel to yesterday's post, I give you: The most pointless, expensive boots you will ever craft.

    Posted: 14 Apr 2020 11:35 AM PDT

    Step 1: Using a new character, grab an ilvl 1 Iron Greaves from the Twilight Strand. (Cost = Free)

    Step 2: Gilded Fossil the Iron Greaves until you have a sell implicit you like - be aware that you probably won't be selling it though. (Cost = 4c/attempt on Delirium. Don't do this on Delirium. 17c/attempt on Standard.)

    Step 3: Perfect Fossil the Greaves up to 30% quality. I estimate this to take 16 attempts on average. (Cost = 11c/attempt on standard, ~176c in total.)

    Step 4: Bulk buy Hollow Fossils, optionally Metallic and/or Frigid Fossils if you want to save money (the more the cheaper), and whatever resonators you need to hold however many fossil types you bought. Hit the Iron Greaves with Hollow (combined with either or both of the others, if you bought them) until you hit double elemental resistance and at least one of life+flat armour. This will take an average of 3 attempts with all 3 fossils, 10 attempts with just Frigid added, ~11 attempts with just Metallic added, or 34 attempts with only Hollow. (Cost: 106-108c/attempt on standard, ~324 - 3604c in total)

    Step 5: Annul off any %increased Armour or Movement Speed that may have rolled, craft workbench Movement Speed and exalt slam if you're missing one of the prefixes from step 4- it's a 50/50 chance. If you annuled anything we were specifically rolling for, go back to Step 4. Roughly 4/7 of Greaves that pass step 4 will have nothing to annul initially, with ~5/14 needing 1 annul to hit and 1/14 needing 2 annuls. I'm not even going to try and do the math on the cost right now, might do it in the comments. Let's call it around 10000c. See linked comment. Cost of around 1328-14776c depending on method used in step 4.

    Step 6: Make sure the Greaves are fully linked, then run Immortal Syndicate Research Safehouses containing Vorici at at least rank 2 to get two white sockets.

    Optional: Use the crafting bench to force the Greaves to have 3 sockets, then do Step 6 with only rank 3 Voricis to get 3 white sockets.

    Step 7: Divine orb until all affixes are at their maximum values. This will on average take 7*8*5*6*6 = 10080 divine orbs. (Cost: 32c/attempt on standard, ~322560‬c in total)

    This leaves you with a pair of 14% movement speed boots with an abyssal socket, 22% total elemental resistance, 9 flat life and a meh amount of armour, perfect to go with yesterday's guide on a similar ilvl 1 body armour!

    submitted by /u/Shophaune
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    Veiled Reward type in Delirium/Delve/Legion/Blight feel bad, but the fact that those items can't have master specific veils makes them feel super bad

    Posted: 14 Apr 2020 01:01 PM PDT

    I hate the veiled item system with a passion and it has multiple flaws, but the fact that you can't get master specific veils from the veiled item reward type is just mind boggling to me.

    The veiled item reward type might as well not exist, these veils become useless very quickly. At least give them a chance to have master specific veils.

    submitted by /u/2slow4flo
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    Me, every time I want to fight UE..

    Posted: 14 Apr 2020 04:14 AM PDT

    What Metabuild looks like with infinite money

    Posted: 14 Apr 2020 12:59 PM PDT

    With PoE 2.0 can we setup Weapon Effects on Shields too?

    Posted: 13 Apr 2020 11:51 PM PDT

    Yeah I know: Shields are Armours and no weapons but when I play Facebreaker's I see all my Weapon Effects and it would be cool if they could be set up on shields. Or Maybe add shield effects

    submitted by /u/Desaroth
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    Best endgame Spectre!? - Redemption Sentry - Megalomaniac Crit Build - Full showcase: Single Target / Clear / T18 100% Delirious and T16 100% with tripple Beyond nonsense - 28 minutes of gameplay

    Posted: 13 Apr 2020 02:34 PM PDT

    Can you zoom out the camera since Sirius can target us off screen please?

    Posted: 14 Apr 2020 09:25 AM PDT

    Seriously, its been shown the camera can zoom out. Why do we have to blind dodge instant attacks without warning simply walking back INTO the fight.

    submitted by /u/thedukey3
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    want some oils?

    Posted: 14 Apr 2020 03:55 AM PDT

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