• Breaking News

    Monday, August 10, 2020

    Path of Exile Patch Notes 3.11.1f Preview

    Path of Exile Patch Notes 3.11.1f Preview


    Patch Notes 3.11.1f Preview

    Posted: 10 Aug 2020 03:25 PM PDT

    : You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2764600278196030392]here[/url].

    Patch Notes 3.11.1f Preview

    Posted: 10 Aug 2020 03:25 PM PDT

    By the end of this week we're planning to deploy the 3.11.1f update with several bug fixes. Check out a preview of its patch notes below. The 3.11.1f patch on consoles will be released as soon as possible after being deployed on PC.

    Please note that these patch notes may not be final and are still subject to change before the patch.

    • Messages intended to be sent to a Global Chat Channel which contain "WTS" will now automatically change the chat window to a Trade Chat Channel. This has been done in a way which should not affect legitimate words that end in 'wts', such as newts.
    • Special characters are no longer required when searching for public parties.
    • Fixed a bug where you could access the Sacred Grove in non-Harvest leagues.
    • Fixed a bug where the label for the portal to the Sacred Grove could be visible before interacting with the Seed Cache in various map areas.
    • Fixed a rare bug that could prevent Conquerors from spawning on your Atlas after migrating from a solo self-found league.
    • Fixed a bug which could cause duplicate rooms to appear in the Temple of Atzoatl.
    • Fixed a bug which caused black boxes to sometimes be rendered on top of objects.
    • Fixed a bug where Elusive would cause some cosmetic effects to lose their textures briefly when the buff expired.
    • Fixed a client crash that could occur when using Shield Charge.
    • Fixed a client crash that could occur when taking a screenshot while using Vulkan rendering.
    We know that many of you have been wondering whether we'll implement improvements to the bloom technology we talked about several weeks ago. The team has been working very hard on those and made some good progress. We'll announce the changes as soon as they're close to being deployed. Thanks for your patience!

    Share Your Path of Exile Memories With Us!

    Posted: 09 Aug 2020 05:17 PM PDT

    September 1st marks the 10-year anniversary since the announcement of Path of Exile! At that time Path of Exile had been in development for four years. It's been 10 years and we're still continuing to expand Path of Exile to bring fresh new gameplay mechanics to the shores of Wraeclast. Shortly after the anniversary we'll be announcing our third expansion of this year, while continuing work on Path of Exile 2. The past decade has been extremely busy, productive and full of amazing memories. We can't help but feel nostalgic already!

    Path of Exile has grown immensely over the past 10 years and you, our community have grown alongside it. Whether you joined us several years ago or just recently, we're sure each of you have warm memories related to Path of Exile. We would love to hear them!

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