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    Path of Exile Questions Thread - December 27, 2020

    Path of Exile Questions Thread - December 27, 2020


    Questions Thread - December 27, 2020

    Posted: 26 Dec 2020 04:00 PM PST

    Questions Thread

    This is a general question thread on. You can find the previous question threads here.

    Remember to check the wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new.

    We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    Dying Sun- Uniques personified

    Posted: 27 Dec 2020 08:58 AM PST

    I sometimes miss the simplicity of pre-conquerors PoE

    Posted: 26 Dec 2020 10:11 PM PST

    Anybody else feel this way? I started playing just before Warbands, and I remember when the general strategy for endgame mapping was chisel-alc-vaal plus frags for quantity. Micromanagement was mostly just sorting your maps and checking them for mods your build would struggle on like reflect. Then came sextants (blocking), shaper influence (rings), and now we have conqueror influence, awakening levels, delirium, scarabs, and what else am I forgetting? Can I just play the game now? Sometimes the setup to mapping feels a bit much, and the irony is that the meta for top builds is to just craft a single uber-map with 100% delirium and keep fracturing that with fossils, effectively turning endgame into little more than what chaining strand once was. I hope that the management of endgame maps doesn't continue to bloat into the future because as much as I like mapping in theory, it sure does suck to jump into a map casually and get 1 whopping chaos for the time spent because you didn't go through all the micromanagement of juicing your atlas and maps. Thoughts? Am I just looking back on the past through rose colored glasses?

    submitted by /u/neonharvest
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    Flashback ssf sc. Imagine playing bleed bow glad... 3 alchemy spam craft...

    Posted: 27 Dec 2020 06:29 AM PST

    The game content complexity, depth and "bloat" are actually very GOOD thing. The only problem is that that the current UI/UX in-game solutions do not follow..

    Posted: 27 Dec 2020 04:51 AM PST

    Everybody is sick of "micromanagment". As an ex UI/UX designer for a wide variety of IT products, I am pretty sure that complexity of all current (and future) PoE systems is not a problem.

    The problem is that we use a 10+ years old archaic interface, old inventory managment, old stash tab mechanic and overall, old (d2 old) approach to the aRPG genre in general.

    When the game only had a handfull of interactive concepts (ie. wisdom scroll vs undid rare or magic items + regal orb, etc.) the fact that we have to manually click stuff was justified by immersion, a nice simple relaxed game-flow mental digression which gave us an enrichment to the experience.

    Nowdays, when PoE has so many systems and so many interactive concepts, the "mental digressions" have actually became the burden for most of the players. Most of the players actually want to play the game as it was ment to be played - but the sheer number of low-impact clicks and micromanagments eventually catch up on even the most determined ones.

    The solution is actually very simple. Each interactive concept needs to be incorporated in the new interface in such a way that is easy understandable, accessible, useable and managed.

    I'll give just one example - opening map device should load and show up everything you can use in order to start a map - from chisels, frags, scarabs, sextants, oils, deli orbs, atlas insight, etc. One should never have to close the map device so he walks to stash to pick up 4 chisels or scour/alch the map. On contrary, map device should be the "stash" for EVERYTHING map related.

    The same should be for crafting (at crafting bench) - you should be able to access everything crafting related - from currency, resonators, fossils, essences, harvest and beast recipes etc etc.

    Couple of those nice modern UI solutions and I am pretty sure PoE will become a pleasant immersion and gamming flow loving experience for everybody.

    submitted by /u/npavcec
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    Infinite Heist League - Rank 5 Elementalist FlashbackHC - Level 97 - Still Haven't Killed A5 Kitava

    Posted: 27 Dec 2020 11:31 AM PST

    When you get exiled to Wraeclast but everyone you meet is a disbeliever.

    Posted: 27 Dec 2020 03:24 AM PST

    Please GGG, if new league has us use/sacrifice items outside of our hideout, please make it a ReMove-only stash window button like harvest... while you are at it add it to metamorph, incursion, betrayal,, map device, etc

    Posted: 27 Dec 2020 05:29 AM PST

    Suggestion: The upgraded Blessing of Goddess should have their reward shown.

    Posted: 26 Dec 2020 05:56 PM PST

    After spending hundreds of dollars on celestial mtx over the years this is how Nightfall mtx makes me feel.

    Posted: 27 Dec 2020 10:59 AM PST

    Make proximity shields destructible

    Posted: 26 Dec 2020 03:45 PM PST

    Title, maybe make em 2x the monsters hp, if you shoot it from outside you need to pop its bubble, or walk inside it to hit him without penalty

    Edit: Ok, maybe instead of 2xHP, be distance based: off-screen: takes 0 damage, on-screen: enemy reduces 90% damage, and once you're past the visual threshold (the bubble) you do full damage.

    submitted by /u/RectalWrecker
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    Mathil dies to Mastermind

    Posted: 26 Dec 2020 05:10 PM PST

    Missing music from hide out music player - from poking through the downloadable content we get from buying packs.

    Posted: 27 Dec 2020 12:23 PM PST

    Here are some examples of (imho missing) music from hide out music player - from poking through the downloadable content we get from buying packs.

    Extended Soundtrack\Trailers\Path of Exile - Fall of Oriath (Trailer).mp3

    Extended Soundtrack\Trailers\One Chance (The Fall of Oriath Release Trailer).mp3

    Extended Soundtrack\Trailers\The Sin and Innocence (Mystery Box).mp3

    Expansions\Ascendancy\07. Solaris Mystery Box Trailer.mp3

    Expansions\Sacrifice of the Vaal\02. Sacrifice of the Vaal Trailer.mp3

    Extended Soundtrack\Expansions\Prophecy\02. Lunaris Mystery Box Trailer.mp3

    Extended Soundtrack\Trailers\The Awakening Trailer.mp3

    Expansions\Bestiary\01. Hunter or Prey (Bestiary League Trailer).mp3

    some of these like "lunaris box" trailer are actual boss fights (pale council) and missing from the music player.

    just give us all the music please <3

    submitted by /u/davoodinator
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    Happy Holidays From Forever Exiled! Episode 61 is Ready to Go!

    Posted: 27 Dec 2020 10:31 AM PST

    https://www.foreverexiled.com/de-atomizing-christmas-clouds-with-brittleknee-and-octavian/

    Merry Christmas and Happy New Year everyone!

    What is time? We answer that for ya. What's the difference between a cloud and a storm? We got you covered. We were honoured to have Brittleknee and Octavian as surprise guests for our wonderful Christmas Episode (#61) of Forever Exiled (a Path of Exile podcast). We talked tons about PoE's Fill-In leagues, personal Christmas preferences for PoE gameplay, GGG's 3.13 teasers, Pirates (some from Space, some not), Oct. and B.K. hate rainbows apparently, fat fingers (PoE Mobile)...gosh, the list goes on. If you don't like this episode it's 'cause you're a cotton-headed-ninny-muggins. Merry Christmas everyone! Happy Boxing Day Weekend Commonwealthers! And happy New Year! Love ya!

    Brittleknee and Octavian's Twitch Channels:

    https://www.twitch.tv/brittleknee

    https://www.twitch.tv/octavian0

    Forever Exiled Info:

    www.foreverexiled.com

    Patreon

    Twitter

    Path of Exile Website

    Wrecker of Days Builds List

    Discord...

    submitted by /u/wrecker_of_days
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    Gravity themed skills

    Posted: 27 Dec 2020 02:23 AM PST

    I would love to see more spell like Vois Sphere.

    I thought about one channeling skill which would have the following similarities with righterous fire :

    - A large area around your charachter

    - Damaging yourself while you channel the spell.

    It would deal physical damage as you channel an increasing field of gravity and slow down ennemies' action speed (like when gravity is suddenly multiplied) with less effect on rare and unique ennemies.

    It would have visual and sound quality matching the Void Sphere spell and add a new spell perfectlly suited with the Juggernaugt ascendancy.

    Wouldn't that be great ?

    And what other kind of gravity-themed skill would you like to see implemented in the game ?

    submitted by /u/Olyroy
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    Anyone else love collecting divination cards?

    Posted: 27 Dec 2020 12:42 PM PST

    I don't know what it is about them, many I will never complete, and many others will only complete over the period of like 3-4 leagues, but still something about collecting them, finding out what a full set produces, and just filling in the blank spots that I love.

    Anyone else feel this way?

    submitted by /u/wolfwings1
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    I made a short Guide for New Players. Feedback appreciated!

    Posted: 26 Dec 2020 10:40 PM PST

    Delirium + allies cannot die/shrine mobs/hunter influence mobs = instant drop to 2 fps

    Posted: 27 Dec 2020 01:12 AM PST

    How do ppl play hardcore??

    submitted by /u/di359
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    6L Chromatic Mod Question

    Posted: 26 Dec 2020 10:23 PM PST

    So I'm trying to get my first 6L (still on console so humor me).

    I'm right around the point I can afford one. Using a lacerate gladiator so I need one green, five red.

    If I get something with all strength requirement (astral, coliseum plate) is it safe to say I shouldn't have a tough time getting it to flip me a single green socket if I don't purchase it that way?

    Seeing quite a few full strength but quite a few 5Red 1Blue. Any advice is appreciated

    submitted by /u/ForgotMyPassword-1
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    THE POWER OF FRIENDSHIP

    Posted: 27 Dec 2020 07:30 AM PST

    So it all started when i needed a few more div cards for the "turn in more than 10+ div cards" challenge, this guys/girl (idk didnt ask) pm me saying he/she can sell the cards to me for 10c, where i just turn in the cards for a 6-link and gave him/her the divine. Then i asked if i can lend some rogue (heist npc) gears to equip my rogues for another challenge, he/her also gladly helped (got my 24 challenge). And so we added each other as friends. Found out that he/she is at altas tier 0 while im at atlas tier 8, so i gave him/her an ex as a gift, then we started mapping together, then comes the crazy part. For the 1st time ever in this game, we found Big Bird ( Saqawine Rhex ) and Big Cat ( Farric Tiger Alpha ), and when we ran the boss portals for the 1st time, both of them dropped its best item, the chests. Hence im gonna sell both of the chest and split the profit with him/her.

    We thought power of friendship is bs......NOW WE KNOW

    submitted by /u/Lancelordz
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