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    Path of Exile Questions Thread - January 24, 2021

    Path of Exile Questions Thread - January 24, 2021


    Questions Thread - January 24, 2021

    Posted: 23 Jan 2021 04:00 PM PST

    Questions Thread

    This is a general question thread on. You can find the previous question threads here.

    Remember to check the wiki first.

    You can also ask questions in any of the questions channels under the "help" category in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new.

    We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    Bone offering you said

    Posted: 24 Jan 2021 04:21 AM PST

    drew maven :v

    Posted: 24 Jan 2021 09:45 AM PST

    STEELMAGE GETS 2ND HEADHUNTER IN SSFHC!!!! WHAT ON EARTH!!!!

    Posted: 24 Jan 2021 08:57 AM PST

    "HEY GUYS, WE HAVE NEW COOL MAPS FOR YOU"

    Posted: 24 Jan 2021 10:16 AM PST

    The Envoy ain't got shit on Cassia

    Posted: 24 Jan 2021 10:29 AM PST

    Ever Seen a Double Influenced Corrupted Flask?

    Posted: 23 Jan 2021 10:49 PM PST

    Why the hell is this a thing? Random chance to brick your 2.5ex map?

    Posted: 24 Jan 2021 06:31 AM PST

    Steelmage do it again ! First lvl 100 in HCSSF.

    Posted: 24 Jan 2021 07:27 AM PST

    Abusing Elevated Sextant for Infinite Winged Scarabs

    Posted: 24 Jan 2021 10:42 AM PST

    As you know the new Elevated Sextant can roll "The first 3 possessed monster drop 1 winged scarab" with 15 uses.When used in a Lex Proxima with Atlas Tree Seance : "Up to 20 monsters are possed" you are guaranteed to have 3 winged scarabs EACH map.Before using it, imprint the watchstone enchanted which this sextant when it has 15 uses remaing and use the imprint ( Craicic Chimeral Beastcrafting).Once all 15 uses are done use the imprint to have 15 uses again, and imprint.

    This is why Winged scarab price are dropping, they are dropping like crazy for the rich people who are busing this.

    submitted by /u/okami29
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    What do players see? | Bitterdream edition

    Posted: 24 Jan 2021 11:09 AM PST

    My equipment isn't good enough for the Maven

    Posted: 24 Jan 2021 09:31 AM PST

    [LOOTFILTER] NeverSink's itemfilter - version 7.11.2 - echoes economy-based adjustments and fixes

    Posted: 24 Jan 2021 06:27 AM PST


    [LOOTFILTER] NeverSink's itemfilter - version 7.11.2 - echoes economy-based adjustments and fixes

    This is (the second) major economy adjustment update for the filter for echoes. It includes major overhauls for the influenced bases, unique, divination and other tierlists and also adresses some minor problems and bugs.

    I think I identified the crucial points, on how to improve the influenced item tiering and my initial tests (going through a quad stash tab of farmed up influenced gear) proved pretty accurate. It's certainly a lot better.

    Good stuff in general. I recommend getting it, especially if you farm a lot of influenced maps. Enjoy!

    I'm gonna go stream now, farm endgame and play some more mjolner!

    https://filterblade.xyz/ - is of course also updated!

    Want to watch me code/poe, get live updates or support the project?:

    [PATREON] [TWITTER] [DISCORD] [TWITCH] [GITHUB] [FAQ]


    Download

    Source Description
    FilterBlade.xyz (DOWNLOAD) Recommended way of downloading the filter. Has support for all strictness, styles and economy versions! Includes overview, explanations and a loot simulator. Experienced users can also edit filters there comfortably and merge their changes into new versions. Always up-to-date!
    POE site filter list You can subscribe to my POE filter account to receive auto-updates. However, you can't customize these and it has no style support! Come in SC/HC economy versions.
    GitHub Mostly for developers: you can also get the filters from GitHub! There's a SC, HC and stable/static branch

    Changelogs

    The Filter changelogs can always be found here: CHANGELOGS

    The FilterBlade changelogs can be found on the FilterBlade discord: DISCORD


    Filter and Styleversions

    Higher strictnesses filter more items. The general rule is that: the faster you are, the less you want to pick up, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at expensive loot and experience. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

    Nr Name Short Description
    0 Soft Shows too much. Includes low crafting bases, magic jewellery in the endgame. Not recommended for regular gameplay.
    1 Regular Shows a lot. Recommended for beginners, new leagues and slow-clearing gameplay. Shows all rares. Good for chaos recipes.
    2 Semi-Strict Healthy balance. Great for new leagues and beginners and medium-speed endgame gameplay. Hides the worst rares. Good for chaos recipes.
    3 Strict Hides bad-base rares and scrolls in the endgame. Disables most recipes. Recommended endgame strictness.
    4 Very Strict Hides most rares, scrolls, augments, armourers. Good for the endgame and for farming once your character is well equipped.
    5 Uber Strict Hides all low currencies and rares. Great for speed-farming, once you have a highly optimized build and atlas! Hides maps of tier 10 and lower.
    6 Uber+ Strict Shows too little. Sterile screen. Hides all kind of stuff, including mediocre divination cards, all kind of crafting material etc. Recommended for high-speed clearing, once your character is top tier geared, your atlas complete and optimized and you're breezing through maps very fast! Hides maps of tier 13 and lower.

    Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on https://www.filterblade.xyz . FilterBlade also comes with a preview comparison/feature for styles and strictnesses.


    Special thanks to...

    • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends

    • A special thank you to all the Patreons! A special thanks goes to: Ryndaar, Phegan, Matt O.,Henry G., Reilly M!

    • A special thanks to my discord and twitch community!


    Happy Hunting Exiles,

    ~NeverSink

    submitted by /u/NeverSinkDev
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    when your friend said maven is hot

    Posted: 23 Jan 2021 11:00 PM PST

    whenever i see harvest on my map

    Posted: 24 Jan 2021 10:38 AM PST

    It's time to let us turn down the graphics

    Posted: 24 Jan 2021 11:43 AM PST

    The texture streaming failure has demonstrated two things.

    One: GGG does care about lower-end machines. The (edit) new texture streaming tech is their answer to every comment telling you to "just upgrade your potato".

    Two: Texture streaming is a downgrade on average. Players with strong rigs endure textures loading in every zone anyway. Players with potatoes (like me) run out of free memory, experience more crashes, and are no more able to run high-performance content (Delirium juiced maps, Blight maps, Legion) than before.

    GGG wants to improve performance on lower-end machines. Players want acceptable performance, period. There's no need to reinvent the wheel here - just go back a few years. Remember when you could turn down the graphics lower than low in production_config on your own machine? Without wrecking everyone else's performance? It is no longer possible in 2021, and I've heard it hasn't been a thing since DX9 was discontinued.

    Why didn't GGG formalize production_config hacks with better client settings? The official excuse has been that they don't want low-spec streamers on Twitch ruining the image of their game. In practice, there was nothing stopping streamers from streaming on a mediocre rig with Dynamic Resolution enabled and FPS set to 60. There was nothing stopping streamers from playing Delirium or Delirium+Incursion/Blight/Betrayal in the same map on top of that. But they largely chose not to do this.

    Now, in Ritual league, the official excuse is more thin than ever. Everyone has been hit with (edit) the new texture streaming tech, and yet engagement with the game has gone up, not down. The Ritual mechanic is popular. The Maven rework is popular. Only one truly gamebreaking issue remains: performance. GGG gave us an incredibly overengineered and opaque solution designed to automatically improve graphics performance without user interaction or consent. That solution eclipses the problem because it takes for granted the same variance in hardware that has facilitated so many bugs every league. This is tragic, because we users of potatoes already know who we are without the need for guessing from on high. K.I.S.S. is called for.

    submitted by /u/Reksum
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    I opened a Divine Strongbox and no one could've predicted this...

    Posted: 23 Jan 2021 12:38 PM PST

    Harvest Atlas Passives must be bugged right?

    Posted: 24 Jan 2021 04:56 AM PST

    I have the +5% and +6% chance for a sacred grove passives and run over 200 maps in those areas and have encountered maybe 1 or 2 Sacred Groves. I mean, it's pretty frustrating to set up your atlas a certain way and invest a lot of time only to find out that this has to be bugged...

    submitted by /u/luuksen
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    4th ritual doesn't give any tribute (from 2:17). Got another video of the same bug (link in comment).

    Posted: 24 Jan 2021 03:13 AM PST

    Do not choose Stone Golems if you are playing Golems or plan to play them , it's AI is broken

    Posted: 24 Jan 2021 07:46 AM PST

    Hello!

    As the title mentions, if you're planing to do a stone golem build consider another golem because the stone golem AI is quite broken right now compared to previous leagues

    - Stone Golems prioritize normal attacks over using slam (even when you have stacked primordial harmony), slam is a huge part of your stone golems damage, if they don't use it as often you loose a lot of damage, that included with the ascendancy nerfs this patch, makes things worse
    - Stone Golems tend to be really passive overall even with primordial might or feeding frenzy support, they do no target often and sometimes when they kill a target the just stand still until a couple seconds pass or you move a lot
    - They love to target monsters off-screen, not sure why but is really noticeable at rituals where you have a lot of monsters and they just tend to target monsters that are really far

    For more info check this post someone else did https://www.pathofexile.com/forum/view-thread/3018631

    So far we don't know if is GGG intention to do this change or not, but until is clear try to avoid stone golems for like carrion golems etc...

    I just hope GGG give us an answer regarding is a bug or not! I hope is a bug...

    Cheers

    submitted by /u/WolfDan279
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    I've found this on poe.ninja. A very popular skill, indeed.

    Posted: 24 Jan 2021 06:24 AM PST

    Gotta say, the game got me. I really do not know anyone with ...that... skill.

    Posted: 24 Jan 2021 10:33 AM PST

    Why is Sirus still shooting die beams at 180 degree angles and, more importantly, why has this fight been bugged almost every patch since its release?

    Posted: 23 Jan 2021 06:04 PM PST

    Steelmage gets HEADHUNTER in SSFHC league with ANCIENT ORBS!!

    Posted: 24 Jan 2021 08:56 AM PST

    Purchased for the exorbitant price of 328 favor.

    Posted: 24 Jan 2021 08:06 AM PST

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