Path of Exile Questions Thread - February 13, 2021 |
- Questions Thread - February 13, 2021
- As someone has spent thousands of hours, $1500 in MTX, and has played PoE for over 8 years - I cannot support this game any longer. The performance this league has reached beta-tier levels with disconnects happening every other map and it is literally unplayable. Please fix your game.
- Witch with ice spell and three power charges I made for the POE talent competition. (Animation)
- Accuracy-stacking Siege Ballista vs The Feared
- I think GGG need to nerf Ritual, it's too much rewardable items in a tier 16 map
- my entire league experience, basically.
- Made my first 6x T1 item by accident.
- PSA: Harvest swap resists works on the Incursion hybrid modifiers
- Not broken at all 100% ethical
- I made a cheat sheet on how to price cluster jewels for beginners! I wanted to keep it simple, but ideas on how to improve it would be great!
- Today my guild mate and me became proud parents of two lovely children. We name them Call & Weaver.
- Whenever I want to make a build it feels like everyone else has WAAY more currency than me.
- More efficient than clicking two vaal orbs.
- SpookyMcSpooksters
- Why doesn't this animation for Citadels play more often? It's super pretty!
- Loot from 12 fractured T15 Canyon-maps
- Those random generated Pre and Suffixes on the Mace...
- The whole gang decided to join the Great Heist.
- A tip for SSF players who wanna gear up on Act 6 using Heist
- Ancient Orbs and Item Level - 1.200 Ancient Orbs vs. ilvl 1 - ilvl 8 unique belts
- Which is the worst Keystone?
- My proudest Craft and how to recreate it
- Showerthought: the reason why Rogue Exiles drop so many rare items is not because they were equipped with 5 shields - they were picking up random crap just as we do
- "Should I make another Flicker Strike build? 3k Life is enough... right?"
- 3.13 Stone Golem 50% Damage Nerf
Questions Thread - February 13, 2021 Posted: 12 Feb 2021 04:00 PM PST Questions Thread This is a general question thread on. You can find the previous question threads here. Remember to check the wiki first. You can also ask questions in any of the questions channels under the "help" category in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Posted: 13 Feb 2021 03:38 AM PST | ||
Witch with ice spell and three power charges I made for the POE talent competition. (Animation) Posted: 13 Feb 2021 10:32 AM PST
| ||
Accuracy-stacking Siege Ballista vs The Feared Posted: 13 Feb 2021 08:10 AM PST
| ||
I think GGG need to nerf Ritual, it's too much rewardable items in a tier 16 map Posted: 13 Feb 2021 02:39 AM PST
| ||
my entire league experience, basically. Posted: 12 Feb 2021 08:22 PM PST
| ||
Made my first 6x T1 item by accident. Posted: 13 Feb 2021 09:58 AM PST
| ||
PSA: Harvest swap resists works on the Incursion hybrid modifiers Posted: 13 Feb 2021 01:57 PM PST
| ||
Not broken at all 100% ethical Posted: 13 Feb 2021 06:48 AM PST
| ||
Posted: 13 Feb 2021 08:59 AM PST
| ||
Today my guild mate and me became proud parents of two lovely children. We name them Call & Weaver. Posted: 13 Feb 2021 03:41 AM PST
| ||
Whenever I want to make a build it feels like everyone else has WAAY more currency than me. Posted: 13 Feb 2021 09:54 AM PST Every single league after days and days spent playing the game, with watching videos and trying to maximize farm; Everytime I try to make a build I look at the items and think how the hell did he get so much currency? Whenever I try to actually do the build it ends up as a scuffed sad lesser version of the actual build. I want to be able to kill the feared invitation comfortably consistently with having less than 30 ex budget. I want to be able to do 4 guardians invitations. This league has been fun but I just feel so.. Just.. So darn weak. Like I try to look on YouTube for people who actually do it comfy And just a single gem in their is worth my 30 ex budget or even more. I miss the game before the insane life buff that made 1m shaper damage feel like u're tickling bosses. [link] [comments] | ||
More efficient than clicking two vaal orbs. Posted: 13 Feb 2021 01:29 PM PST
| ||
Posted: 13 Feb 2021 11:23 AM PST
| ||
Why doesn't this animation for Citadels play more often? It's super pretty! Posted: 13 Feb 2021 01:44 PM PST
| ||
Loot from 12 fractured T15 Canyon-maps Posted: 13 Feb 2021 01:24 PM PST
| ||
Those random generated Pre and Suffixes on the Mace... Posted: 13 Feb 2021 06:58 AM PST | ||
The whole gang decided to join the Great Heist. Posted: 13 Feb 2021 04:20 AM PST
| ||
A tip for SSF players who wanna gear up on Act 6 using Heist Posted: 13 Feb 2021 08:22 AM PST If you haven't done Heist's first contract that you get from Kurai (Trial Run) and you are in need of some better items you can easily farm it over and over. All you have to do is fail it on purpose and then you recieve it again after talking to Kurai. You can do it pretty much forever and the Markers cost of running is very low - it's like 7 markers. It is especially good for finding jewelry. My route looks like this:
Dunno if it was common knowledge but wanted to share as it was pretty useful for me. [link] [comments] | ||
Ancient Orbs and Item Level - 1.200 Ancient Orbs vs. ilvl 1 - ilvl 8 unique belts Posted: 12 Feb 2021 04:42 PM PST In the last time I've read, heard and seen a lot of people claiming very different mechanics on how ancient orbs work. After being called out several times when I said that item level does matter to an extent (I will come back to that later) and accused of spreading misinformation - even though I did actually test this myself before - I thought that I had to do some more testing and record it. My theory for how ancient orbs work (keep in mind that this is specifically for belts since I mainly rolled those) is as follows: My first assumption is that there is a basic level range that is always included in the possible outcomes. Lets take belts as an example. No matter which item level the belt is that we use ancient orbs on, all belts up to a required level of around 40 are included in the pool. No matter if the belt is item level 100 or item level 1. This is something like a base range and probably in the game so you can't easily force certain uniques (e.g. Wise Oak which requires only level 8) and to dilute the base pool. My second assumption is that ancient orbs furthermore have some kind of range in which they can roll uniques. This explains why it is possible to roll e.g. Soul Tether on an ilvl 42 base but - to my knowledge - excludes belts like Perseverance. (If you are unsure which belts I'm talking about you can double check here: https://pathofexile.gamepedia.com/List_of_unique_belts) My third assumption is the one that would be really hard to test and is the one that I'm not sure about. I think that ancient orbs work in a similar way to normal unique drops, which determine the rarity tier of an item first, starting from the most rare. And as far as I know back when uniques were made more common, headhunter was singled out as remaining on the old, unbuffed rarity. This could mean that in the end, all the talk about the item level specifically for headhunter might be pretty irrelevant (ignoring corruption outcomes which might be important for some people) - but it might still matter for Ryslathas and Biscos. Though like I said this would require a lot of testing. Back to the numbers. After I already used several hundred ancient orbs on low level belts between level 8 and 39 in the last week I was pretty much convinced that rolling on that item level excludes a lot of the high tier uniques. But since I did not record most of those and only made some clips to prove to people that you could indeed ancient orb hh's <40 (Hi @Zizaran :P ) I had no solid longer recordings. So I went ahead and sold a lot of my standard stuff, asked a friend of mine for some of his currency, went and farmed for some zanas and managed to pretty quickly get an infused nemesis craft. I deleveld a character to level 1 and turned in several div card sets on the way to get ilvl 1 - 8 belts. Then I bought 1200 ancient orbs and started to roll. https://www.twitch.tv/videos/911607956 This is the recording, it took quite a while since I was writing down every single belt outcome for each ancient orb. If you skim through this video it should be pretty obvious that there are only a handful of bases that are possible to ancient on those belts. The common ones are Meginord's Girdle (level req 8) - x103 ; Wurm's Molt (level req 8) - x171 ; Perandus Blazon (level req 16) - x72 ; The Magnate (level req 16) - x96 ; Belt of the Deceiver (level req 20) - x84 ; Bated Breath (level req 22) - x192 ; Prismweave (level req 25) - x87 ; Sunblast (level req 37) - x93 The rare ones are Bisco's Leash (level req 30) ; Ryslatha's Coil (level req 32) ; Headhunter (level req 40). I got 4 Biscos's and 2 Ryslatha's before I got the first Headhunter at around 1006 ancient orbs on the ilvl 1 belt. I stopped counting afterwards and used the remaining ~200 ancient orbs and got another 3 headhunters... In those 1200 (and a few more I think that I still had lying around) ancient orbs I did not roll a single belt with a level requirement over 40, including extremely common belts like Immortal Flesh. This should prove that item level does indeed matter to a certain degree in which items you can roll with ancient orbs. If it increases the chance on specifically headhunter is a different question though. I mainly made this post to make clear that the ancient orb interactions are not as clear cut as "itemlevel does not matter" nor "it can't roll uniques higher then the itemlevel". Thanks for reading all (or at least this last part of) this useless text, have a nice day exile. [link] [comments] | ||
Posted: 13 Feb 2021 12:54 PM PST Since Reddit only allows listing upto 6 options, here's a strawpoll with a selection of keystones that mostly get passed over or panned by players. Vote which one you think deserves the title of Worst Keystone - https://strawpoll.com/8y1gubs6q NOTE: This is about which keystones are the worst in terms of their OWN effects, not just being a convenient spot for converting it into another Keystone via Timeless Jewels. Arrow Dancing - https://pathofexile.gamepedia.com/Arrow_Dancing Supreme Grandstanding - https://pathofexile.gamepedia.com/Supreme_Grandstanding Kineticism - https://pathofexile.gamepedia.com/The_Siege Dance with Death - https://pathofexile.gamepedia.com/Dance_with_Death The Traitor - https://pathofexile.gamepedia.com/The_Traitor_(keystone_passive)) Doomsday - https://pathofexile.gamepedia.com/Doomsday Imbalanced Guard - https://pathofexile.gamepedia.com/Imbalanced_Guard Eternal Youth - https://pathofexile.gamepedia.com/Eternal_Youth [link] [comments] | ||
My proudest Craft and how to recreate it Posted: 13 Feb 2021 01:06 PM PST
| ||
Posted: 12 Feb 2021 02:17 PM PST | ||
"Should I make another Flicker Strike build? 3k Life is enough... right?" Posted: 13 Feb 2021 07:26 AM PST
| ||
3.13 Stone Golem 50% Damage Nerf Posted: 13 Feb 2021 01:06 PM PST
|
You are subscribed to email updates from Path of Exile. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment