Path of Exile Questions Thread - April 22, 2021 |
- Questions Thread - April 22, 2021
- The suspense is killing me
- Don't know why, this league PoE is becoming tedious too fast...
- Reworked rewards league doesn't feel very rewarding
- When you think it can't get worse, but it can.
- Why do we need to have less master missions?
- Careful, cheapest 6l shavs is a scam. He puts in 4l + 2l. They are jumping hideouts so you cant follow to stop their scam
- Best Unluck
- A lot better than Krillson anyways...
- I think this Vaal Pyramid is trying to tell me something.
- Started delving for the first time. I feel like I've been robbed of fun.
- How I feel about POE Ultimatum...
- I can handle the texture streaming issues, but this?!
- First time in 12 leagues I ran out of red maps, alch orbs and master missions.
- Windows update kb5001330 is the issue with texture streaming FOR ME
- The trialmaster is doing a bit of trolling
- The Harvest mechanic and my road to lvl100 HCSSF. (WARNING - Long read)
- A unique item with this mod would be wacky cool!
- Is it just me?
- That was a fun league
- GGG the Asset Streaming system is breaking gameplay
- Me after work
- Throwback to Baker getting first ever Level 100 in Hardcore 8 years ago. When it took 70+ days of /played to hit 100.
- I'm new to POE from Runescape, I see you also have the same kind of people who enjoy big bulky dragons in peoples faces
- GoodJob GGG :/ How to fix ?
Questions Thread - April 22, 2021 Posted: 21 Apr 2021 05:00 PM PDT Questions Thread This is a general question thread on. You can find the previous question threads here. Remember to check the wiki first. You can also ask questions in any of the questions channels under the "help" category in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Posted: 22 Apr 2021 05:35 AM PDT
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Don't know why, this league PoE is becoming tedious too fast... Posted: 22 Apr 2021 01:59 AM PDT I'm a veteran PoE player, I love the game, and I start leagues with excitement. And also did this league. But it's only been 5 days and I'm feeling something that I've never felt before; tedium. I don't know if maybe I'm burned, but I don't think it's that, because when I get tired of 1 or 2 hours of Ultimatum league, I go to standard to try some builds or level to 100 some character. I think it's because of the massive nerfs of this league. Of course, Harvest nerf is simply excesive, but for me it's becoming really annoying when GGG tells there are some bufs but then you find that for one buff there're 2 nerfs. Getting maps this league it's becoming frustrating. I don't want to play other league mechanics if I don't want, so I would like to get enough maps to slowly completing the atlas just by doing maps, no need to delve or do temple. I was really excited when they announced the offering of the goddess used to open a trial. At least I was able to achieve the trials not needing to use global 820 (god, that was so awful and tedious). To my surprise, I'm level 85, still at tier 5-6 maps, and have done several dozens of maps and got only ONE trial on maps. Have 2 offerings so I used them on map device and to my surprise, both of them openened the trial that I already got. Master missions? Yeah, legend says those existed... Delirium nerfed... Some atlas passives nerfed... New bestiary recipes useless... Ultimatum is fun, but not that fun, sorry. I'm sorry GGG, but nerfs and nerfs and nerfs make game tedious. Yes, I will have to play more the game to achieve some goals, but that will be in a more boring way. I loved ritual league because of some atlas passives. I loved delirium because it felt worth it. Hope something changes, but maybe it's my fault... EDIT: thx for the awards!! [link] [comments] | ||
Reworked rewards league doesn't feel very rewarding Posted: 22 Apr 2021 03:02 AM PDT Besides some well-deserved nerfs, to summarize my feelings about this league, it's like we transitioned from "broken" to "meh". I think that the atlas tree and master missions were nerfed a bit too much - to the point that I barely feel excited to buff up some areas anymore. But more importantly, the league mechanic is outright disappointing and feels like a drag. I sincerely hoped it was my own rotten luck, but after quite some time in red maps I am beginning to fear that it's not. And I haven't even felt like running my inscribed ultimatums. With the current reward pool, trials feel like too much work/risk, for only meager, predictable returns. Did anyone else have a similar experience? [link] [comments] | ||
When you think it can't get worse, but it can. Posted: 22 Apr 2021 11:20 AM PDT
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Why do we need to have less master missions? Posted: 22 Apr 2021 07:50 AM PDT I understand having infinite master missions is not healthy for game balance, but that was not what was happening before. If it's the nodes that make it so areas has 10% chance to give a mission for the specific master.. then just remove them? Or, perhaps you are worried about the quantity of master missions with the craftable watchstones? Which 99% of the playerbase does not have access to yet? Is this the problem? There is a compromise where atlas progression feels meaningful and we don't get "infinite" master missions. I'll gladly take my atlas progression being meaningful back, thank you very much. I don't even know why i'm progressing my atlas xd what am I achieving now? Like am I supposed to be excited about maps dropping 1 tier higher? I remember a podcast with Chris Wilson talking about the atlas tree with ZiggyD. I do not remember exactly how it went, but essentially what Chris was saying was that certain players enjoy certain content more than other content, and that GGG *wants* these players to be able to do the content they want. Okay. I have a request. I'd like to be able to play master missions. By the way, I love the league. Just for the record. I am enjoying it a lot. But I'd be enjoying it much more if I could do the content I love. Please reconsider the atlas progression nerf. Or, if you wish, go try and progress through the atlas. Try it. Seriously, just try it. It feels meaningless to progress the atlas. [link] [comments] | ||
Posted: 22 Apr 2021 03:17 AM PDT
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Posted: 22 Apr 2021 01:03 AM PDT | ||
A lot better than Krillson anyways... Posted: 22 Apr 2021 02:23 AM PDT
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I think this Vaal Pyramid is trying to tell me something. Posted: 22 Apr 2021 08:48 AM PDT
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Started delving for the first time. I feel like I've been robbed of fun. Posted: 22 Apr 2021 01:17 AM PDT So the thing is, as all of us, I enjoy gathering various hard-earned riches and it just doesn't feel the same in Delve. I'm talking about azurite, of course. Can you imagine, those things just jump into your inventory without you ever needing to lift a finger. That part that I like, where I pick up my loot? GONE. Feeling of achievement, enjoying every piece of precious Azurite? Non-existant. Feeling the weight of the blue treasure? Taken away from me. I don't feel like delving anymore. [link] [comments] | ||
How I feel about POE Ultimatum... Posted: 22 Apr 2021 05:17 AM PDT POE is a game I love and appreciate a lot and would like to take the time to give my feedback on this Ultimatum league as I am not enjoying at all. I know that a lot of people will disagree with what I am about to say, I still want to put my thought out there Ultimatum Feedback
If the aim was to make people play more I wonder if GGG can share with us the stats of players engagement for these first 6 days to see if that goal was achieved. On the positive side
Understanding the player base It's very hard to please everyone, especially in community as variant as POE. To simplify, I will say there are 3 groups of players :
I dont know the % of this separation on the whole players base, but I know that most of the "Streamers" are hardcore players. They are the one that understand the game mechanics, create builds, die, level again, and attract players on their stream to learn the game. GGG always says we are listening and we react to the community feedback. However, I feel that the opposite is true. GGG has a vision for this game and apparently is too stuborn to change it and for me they do not get what the community want.
Communication with the player base We spend 3 months between league nagging, and pointing out stuff that is not going well, but we only get a response toward the beginning of the next league when its too late to change (devs are almost done) if the new decisions do not suit the community. GGG never gives stats and concrete reasons to why they did these changes or nerfs and rarely addresses the issues (Except for bugs) during the league. Doing polls to take the opinion of players before it addresses a huge change can help? TLDR: The game has nice new changes but it is way to slow to the point of being a tedious brain numbing grind of mediocre loot. It lacks excitement and getting boring really quick. I have not played that much and felt that under rewarded for while. Something needs to be addresses quickly else people in my state which are still hanging on in the hopes of finding a loop hole after the nerfs are going to stop playing this league. Currency drop rates might be an easy way to fix the economy and speed up the game a bit. I hope GGG is really listening. Have a great day. [link] [comments] | ||
I can handle the texture streaming issues, but this?! Posted: 22 Apr 2021 07:35 AM PDT
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First time in 12 leagues I ran out of red maps, alch orbs and master missions. Posted: 22 Apr 2021 11:48 AM PDT Not a new player by a stretch with 5k+ hours in game. Definitely either bad luck or drop rates this league is WAY lower than previously. So standard alc and go on yellow. Chisel, alt, vaal on T11-14 red. Literally sitting on 2 red maps and 0 currency to roll it. Even out of resonators for fossil roll lol. Probably should use sextants on T10 maps... Running yellow maps on lvl90+ char is not fun at all. Master missions super space. I was not even able to reach lvl 83 delve, unlike I usually able to do by this point. EDIT: Also I ran something like 20 heist contracts to get some currency before red maps. I did not even touched it previous league. Something is completely off. [link] [comments] | ||
Windows update kb5001330 is the issue with texture streaming FOR ME Posted: 21 Apr 2021 09:27 PM PDT I don't know how I feel about uninstalling a windows security update. BUT... It did fix the texture issue for me. Curious if this helps others. Again I don't like the idea of uninstalling a SECURITY update, however, it fixed things for me... Multiple sources and other games having issues too: [link] [comments] | ||
The trialmaster is doing a bit of trolling Posted: 22 Apr 2021 02:24 AM PDT
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The Harvest mechanic and my road to lvl100 HCSSF. (WARNING - Long read) Posted: 22 Apr 2021 05:45 AM PDT Ritual League: After approximately 4900 hours played, I was finally able to reach lvl100 in the HCSSF Ritual League for the first time. Ritual was a great league for me. Even though I started a month late due to traveling, I very much enjoyed Ritual league for the 2 full months that I was able to play. The new changes to the atlas were fantastic and the league mechanic itself was simple and decent in terms of rewards, especially in the early game. But what truly made the league great for me were the Harvest changes and implementation. As someone who only plays SSF, most leagues go as follows; I try out a new skill (in this case Reap), I get to late red maps and depending on the strength of said new skills, I make several other characters somewhere in the range of 90-97. That is usually where the fun stops for me (Or I die). I don't really enjoy mindlessly grinding maps to 100, because other than reaching lvl100, what is the goal? Crafting incredible gear simply isn't possible in SSF without ungodly amounts of luck. Until we got Harvest. Harvest gave me a goal, a purpose. No longer was I just grinding maps for the sake of it. I was grinding maps to make items that would increase the strength of my character beyond what was normally possible for me ever before. Even though I knew it would take me a very long time and a lot of maps, it didn't matter to me. I knew that as long as I put in the effort, I would be able to finish the gear that I wanted for my character. Gear that I usually only saw in Standard owned by the top players. It took me 2 months and 3 deaths to complete my character. And I didn't stop playing when the league was over. I continued on in Standard to try and create items for a different build that I had in mind. Needless to say, I have never enjoyed playing Path of Exile as much as I had during these 2 months of Ritual League. We have also had a record high of lvl100's in our guild during the Ritual League and several people with 2 or more. For me, almost unlimited character progression is what makes ARPG's enjoyable. Especially so due to the insane depth that PoE has, but it has to be achievable. I don't mind RNG at all, but it has to be balanced in a way that over a realistic sample size, you will be able to get what you want. Harvest was perfectly balanced for this. It was RNG upon RNG upon RNG; Find a Harvest>Get the crafts that you want (ex. aug life>Hit the desired mod on your item. But it was achievable! I knew that as long as I played enough maps, the RNG would even out. And it did. The current league: With the huge nerfs to Harvest, master missions, skills and more, alongside very few buffs, I don't see myself having a long term goal this league, which is unfortunate. I'm still happily playing the game at the moment, but I don't see myself playing nearly as much as I did in Ritual. I really think GGG should reconsider their stance on Harvest especially. After all, don't we all play PoE for enjoyment? And don't we all come back for every league even without Harvest? If anything, I think that leaving Harvest the way it was in Ritual will only get people to play longer and have a more enjoyable time. In any case, I hope you all have a good time in Ultimatum. Link to my character if you're curious: View Profile - Path of Exile - Anscendant [link] [comments] | ||
A unique item with this mod would be wacky cool! Posted: 22 Apr 2021 10:44 AM PDT
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Posted: 22 Apr 2021 10:31 AM PDT
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Posted: 22 Apr 2021 11:44 AM PDT
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GGG the Asset Streaming system is breaking gameplay Posted: 21 Apr 2021 03:26 PM PDT I cannot even see 1) the bosses 2) the enemies if I can see the bosses I can't see their visual effects so I literally have no idea why I'm dying or if I'm standing in something bad. Please it's affecting gameplay. It's one thing to have slow loads or blurry textures but these things are just not visible at all and we NEED to see them to be able to play the game well. edit: some examples (from the last hour): https://www.youtube.com/watch?v=3Vyd8Piak1c [link] [comments] | ||
Posted: 22 Apr 2021 11:06 AM PDT
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Posted: 21 Apr 2021 07:20 PM PDT
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Posted: 21 Apr 2021 07:30 PM PDT
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Posted: 22 Apr 2021 03:30 AM PDT
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