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    Path of Exile Questions Thread - April 27, 2021

    Path of Exile Questions Thread - April 27, 2021


    Questions Thread - April 27, 2021

    Posted: 26 Apr 2021 05:00 PM PDT

    Questions Thread

    This is a general question thread on. You can find the previous question threads here.

    Remember to check the wiki first.

    You can also ask questions in any of the questions channels under the "help" category in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new.

    We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    Can GGG please implement this vendor recipe to improve currency trading?

    Posted: 27 Apr 2021 03:22 AM PDT

    My buddy always levels from start till early maps with dozens of Skill Points left because he can't decide what he will play in the end. So, i made an item just for him.

    Posted: 26 Apr 2021 11:14 PM PDT

    You may not like it, but this is what peak performance looks like.

    Posted: 27 Apr 2021 06:18 AM PDT

    My New Minimalist Hideout

    Posted: 26 Apr 2021 11:54 PM PDT

    Risk 8 exalts. Thinks to self "Ultimatums are fine how bad can this be?" Proceed to nearly shit pants for 3 minutes.

    Posted: 27 Apr 2021 08:09 AM PDT

    PSA for anyone who might need it: GeForce Now offers colorblind filters for the game. (And a bunch of other filters too)

    Posted: 27 Apr 2021 11:41 AM PDT

    Ultimatum paused just in the right moment (Iceshot)

    Posted: 27 Apr 2021 10:41 AM PDT

    Just got this bad boy from a t16 Ultimatum Reward

    Posted: 27 Apr 2021 07:50 AM PDT

    [LOOTFILTER] NeverSink's itemfilter - version 8.0.2 - large economy update and further ultimatum finetuning

    Posted: 27 Apr 2021 12:07 PM PDT


    [LOOTFILTER] NeverSink's itemfilter - version 8.0.2 - large economy update and further ultimatum finetuning

    NEXT update (8.1.0) will include some new styles, this update still focuses on fleshing the filter out

    This update changes unique/divination/gems/currency tiering quite a bit to account for all the changes in the economy and ultimatum. On top of that it improves the handling of identified items for ultimatum, breach rings for the new recipe and a bunch of other things.

    https://filterblade.xyz/ - is of course also updated!

    Want to watch me code/poe, get live updates or support the project?:

    [PATREON] [TWITTER] [DISCORD] [TWITCH] [GITHUB] [FAQ]


    Download

    Source Description
    FilterBlade.xyz (DOWNLOAD) Recommended way of downloading the filter. Has support for all strictness, styles and economy versions! Includes overview, explanations and a loot simulator. Experienced users can also edit filters there comfortably and merge their changes into new versions. Always up-to-date!
    POE site filter list You can subscribe to my POE filter account to receive auto-updates. However, you can't customize these and it has no style support! Come in SC/HC economy versions.
    GitHub Mostly for developers: you can also get the filters from GitHub!

    Changelogs

    The Filter changelogs can always be found here: CHANGELOGS

    The FilterBlade changelogs can be found on the FilterBlade discord: DISCORD


    Filter and Styleversions

    Higher strictnesses filter more items. The general rule is that: the faster you are, the less you want to pick up, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at expensive loot and experience. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

    Nr Name Short Description
    0 Soft Shows too much. Includes low crafting bases, magic jewellery in the endgame. Not recommended for regular gameplay.
    1 Regular Shows a lot. Recommended for beginners, new leagues and slow-clearing gameplay. Shows all rares. Good for chaos recipes.
    2 Semi-Strict Healthy balance. Great for new leagues and beginners and medium-speed endgame gameplay. Hides the worst rares. Good for chaos recipes.
    3 Strict Hides bad-base rares and scrolls in the endgame. Disables most recipes. Recommended endgame strictness.
    4 Very Strict Hides most rares, scrolls, augments, armourers. Good for the endgame and for farming once your character is well equipped.
    5 Uber Strict Hides all low currencies and rares. Great for speed-farming, once you have a highly optimized build and atlas! Hides maps of tier 10 and lower.
    6 Uber+ Strict Shows too little. Sterile screen. Hides all kind of stuff, including mediocre divination cards, all kind of crafting material etc. Recommended for high-speed clearing, once your character is top tier geared, your atlas complete and optimized and you're breezing through maps very fast! Hides maps of tier 13 and lower.

    Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on https://www.filterblade.xyz . FilterBlade also comes with a preview comparison/feature for styles and strictnesses.


    Special thanks to...

    • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends

    • A special thank you to all the Patreons! A special thanks goes to: Ryndaar, Phegan, Matt O.,Henry G., Reilly M!

    • A special thanks to my discord and twitch community!


    Happy Hunting Exiles,

    ~NeverSink

    submitted by /u/NeverSinkDev
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    The fact that they set Harvest's Zana mod at 12c leads me to believe they figured it'd still be very powerful

    Posted: 27 Apr 2021 05:57 AM PDT

    I was on board with the Harvest nerfs when reading the manifesto, but it doesnt seem to be working out the way anyone expected, including GGG. First of all they said that for the higher tier seeds, we'd see close to a 1:1 ratio in terms of how often we saw those crafts, but that's very clearly nowhere near the case.

    Tytykiller did harvest along the way to 100, and didn't see a single Augment or Non-X to X craft. Every streamer I've heard talk about it has mentioned similarly bad results, many of them even had the Haewark harvest nodes. Even without the 12c Zana mod price tag, I wouldn't think they wanted it to be in this current state. But definitely it doesn't make sense for it to be 12c

    submitted by /u/Zelniq
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    the poe community every time exalts go over 100 chaos

    Posted: 27 Apr 2021 02:59 AM PDT

    Sorry I'm not oneshotting the whole map

    Posted: 27 Apr 2021 11:10 AM PDT

    How did we go from the most fun league we’ve ever had to this?

    Posted: 27 Apr 2021 04:33 AM PDT

    I've played every PoE league and the last league was hands down the most fun I've ever had in PoE. Harvest was super exciting to find and map general mapping exciting. Harvest gave you plenty of crafts so that you could buy a few bases and cluster jewels and use the gardens to chaos spam and you could sell crafts early for enough money to easily get off the ground. Ritual was honestly pretty fun. Maven was actually worth farming because fractured maps and harvest made maven orbs and elevated sextants extremely valuable. The new atlas passives where INSANE and almost every region was super fun. All the master missions you could want made switching content feel really good and scarabs where cheap af because of harvest and fractured maps.

    Last league was the first time my friends and I played the ENTIRE league. It was so much fun pushing our characters to do fractured maps. We spent a whole week rolling watchstones and using elevated sextants on them to set up different regions of the atlas to try different strategies in various regions. Then we bought different fractured maps in different regions to try to figure out which ones were the most fun and the most profitable. We were really looking forward to learning deep delving in the future and were super optimistic about the direction poe was going.

    Running fractured maps with my buddies was not only the most fun I've ever had in PoE, it's the most fun I've ever had in a video game.

    Last league felt like a "GGG finally gets it" moment.

    And then this league happened.

    All of my friends have already stopped playing ultimatum and I have too. With an entire tier of endgame content gone and being in the atlas feeling pretty bad in general I just can't bring myself to play. Say what you want, last league was way more fun for me and my homies and with the direction of the last manifesto - I don't feel like PoE is going to be as fun as last league was for awhile.I love GGG to death btw and have nothing but respect for the team.

    submitted by /u/searchingforshinies
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    [USC] zero Augments

    Posted: 27 Apr 2021 03:07 AM PDT

    Whatever happens to Ultimatum after this league - Let us keep the Trialmaster

    Posted: 27 Apr 2021 11:09 AM PDT

    This NPC has to be the best made character GGG has put out yet. He is so sassy, sarcastic and overall savage, when it comes to commenting on your progress.

    Me and some friends even stated, that if they made a narrator MTX - essentially replacing voicelines of our character etc. - our money would be faster in their face than me dying from ground effects after I start the next Ultimatum round.

    Imagine: You want to use a spell that is on CD and instead of...

    "I can't do that yet."

    You hear something like:

    "sigh You DO know how cooldowns work?"

    Imagine. Starting a petition right here and now - whatever happens to this savage of an immortal(?) something - let us keep him around!

    (Btw mad props to the voice actor - it's pefect!)

    submitted by /u/SirVampyr
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    Another enjoyable trade interaction

    Posted: 27 Apr 2021 07:20 AM PDT

    Beware of scammers cancelling trades

    Posted: 27 Apr 2021 02:07 AM PDT

    R.I.P. Meme Pt. 2: Every Time I Die I Make A Meme

    Posted: 27 Apr 2021 06:49 AM PDT

    Alialun's Pick All Loot Filter ❖ 3.14 ❖ Pick up everything you see! [Filterblade] ❖ ULTIMATUM

    Posted: 27 Apr 2021 06:34 AM PDT

    Hi, I have just uploaded my first public loot filter (I've been making filters with Filterblade for quite some time but this is the first time I published one) so I am quite excited to see what people think of it :)

    It's a bit of niche filter so I understand that some people might dislike it but I hope some people will like it!

    The filter is quite similiar to Neversink but it is attuned so you should pick up all items it shows (to make profit). The leveling filter is retouched as well.

    Forum post: https://www.pathofexile.com/forum/view-thread/3098737

    Thank you! :)

    EDIT: My item filter just made it to top 100 popular filters on PoE site, thank you everyone so much for trying it out! :)

    submitted by /u/Alialialun
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    Looks like Somayd found a fix

    Posted: 27 Apr 2021 08:29 AM PDT

    monkaSTEER.mp4 ft Fire Burst

    Posted: 27 Apr 2021 11:23 AM PDT

    Same energy

    Posted: 27 Apr 2021 12:31 PM PDT

    PSA: Report your texture streaming problems here to help the Devs!

    Posted: 27 Apr 2021 01:18 AM PDT

    Bug Reports - Terrible texture streaming performance - Forum - Path of Exile

    In this bug report from April 20th, a GGG employee has asked for more information from people having texture streaming problems. Even if the problems are OBVIOUS, it's very helpful for devs to have these reports when bugfixing.

    I'm posting it because it seems buried and the thread has barely anyone that has responded, compared to the scale of people having issues. So please go ahead and make bug reports including all of the information they ask for, so that they can get to solving our problems.

    Specifically this is what they ask for:

    Thanks for your reports.

    If you can, could you please PM me your DxDiags or post videos of what's occurring.
    Information on getting a DxDiag report can be found here.

    Can you also mention what areas (using /bug) and mention the number here.

    Thanks.

    Tl;DR: If you are having texture streaming problems, take a video, obtain a DxDiag report, and use the ingame /bug command to get a zone ID, and send those to this GGG DEV to help diagnose the issues.

    Edit: I understand that it may be too much of a burden for many to file a report in this way, but for that reason, the devs lack proper reports that they need to reproduce and diagnose the issue under various conditions. Without these, no matter how many beta testers they hire, it will take longer to bug fix. I don't mean to personally attack you for not helping. Complaining on Reddit is superficially helpful for awareness too. It's just that this is much more helpful for actually fixingy your specific issue, if you have it, like me. I personally seeked this out when I got frustrated by the performance and lack of communication.

    submitted by /u/Rand_alThor_
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    PSA: rip "Mechanical Questions Thread "

    Posted: 27 Apr 2021 07:24 AM PDT

    https://www.pathofexile.com/forum/view-thread/1676002/page/696

    Hey everyone, we're closing this thread as we don't have the ability to keep up with the number of questions coming in. The developers who are able to answer these questions are currently too busy working on development to give this thread the attention it needs. As an alternative, we'll be hosting more frequent Q&A's about game mechanics as part of our news schedule to make sure we're still able to answer the most common questions while being able to focus primarily on development.

    submitted by /u/neohongkong
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