• Breaking News

    Monday, August 16, 2021

    Path of Exile Questions Thread - August 16, 2021

    Path of Exile Questions Thread - August 16, 2021


    Questions Thread - August 16, 2021

    Posted: 15 Aug 2021 05:00 PM PDT

    Questions Thread

    This is a general question thread on. You can find the previous question threads here.

    Remember to check the wiki first.

    You can also ask questions in any of the questions channels under the "help" category in our official Discord.

    For other discussions, please find the Megathread Directory at this link.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new.

    We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
    [link] [comments]

    Subreddit Meta & Rules Update August 2021

    Posted: 16 Aug 2021 01:57 PM PDT

    Hello all you exiles out there. It's been a while since the mod team's last update with the community. Given the current climate of the sub, we feel this is a good time to get this out in the open.

    All of the rules can be found at https://reddit.com/r/pathofexile/wiki/rules, and links to the Rules page can be found all over the subreddit as well as with any post removal messages. We strongly recommend you browse through the updated rules for any nuanced changes - don't say we didn't warn you! These changes affect everyone, even streamers.

    Many users have pointed out that the tone of the subreddit has become increasingly negative and lacking restraint over the past year or so. We've made some changes here and there but these have been more stopgaps and haven't made too much of an impact in the long term. Historically, our team has tried to take a more relaxed approach towards how we moderate and treat the community. That being said, we do have to acknowledge that this subreddit has massively grown over the years, now reaching around 450,000 exiles, we felt that our current approach has been struggling.

    As part of a revamp, we're going to be trialling a mix of new ideas, as well as some previously rejected ideas that didn't fit the current sentiment and playerbase. To be clear - we're aware that it's going to be impossible to satisfy all players' expectations of an ideal browsing experience. However, we'd like to keep the focus on the game and gameplay here. We hope that you can be patient with us during these growing pains, but we understand that not everyone will continue to use the sub following these changes. While an unfortunate consequence, we feel that dramatic changes have been overdue for a while.


    Overarching Approach

    • Returning focus back to the game
    • Trialling previously rejected ideas and innovating on existing ones
    • Eliminating targeted harassment of users, moderators and GGG staff
    • Standardizing removal and ban systems and stricter enforcement of bans
    • Recovering a sense of community

    New Video Policy

    Regarding videos from Twitch and Youtube content creators, only videos featuring build guides or showcases, gameplay, or educational videos may be posted on the subreddit. Meta discussions or random clips of POE content creators cannot be promoted on the subreddit. Content that violates any rules of the subreddit will be removed, even if the content creator is not the original poster. The following are exceptions:

    • Regular podcasts are permitted provided they do not violate any rules.
    • Developer podcasts will usually be accompanied by Livethreads; please see Rule 7b for more info regarding Livethreads.
    • Videos promoting races or other events will fall under Rule 9b (Sponsored Events).

    Twitch clips are permitted if they follow the above guidelines; if they appear to be clipped maliciously or intentionally to alter the context, they will be removed as per Rule 6 (Misinformation or Misleading Content).


    Modifications to Ban Schedule

    As talked about earlier, we've historically taken a fairly soft approach towards moderation. While this still results in a high number of users getting banned, or their threads removed, there's been a growing amount of bad faith users, which we define as users who intentionally and continuously skirt the rules to antagonize other users and cause trouble, but don't necessarily cross the line of breaking any rules.

    Our current "schedule" for banning users is Warning → 3 Day Ban → 14 Day Ban → 30 Day Ban → Permanent Ban. The new policy is as follows:

    • Rule 3 violations: 1 Day Ban → 3 Day Ban → 14 Day Ban → Permanent Ban

    • Other violations: Warning → 3 Day Ban → 14 Day Ban → Permanent Ban

    Punishments may be more severe in situations where a user:

    • Immediately reoffends after getting unbanned
    • Is suspected of using alternate accounts to troll, harass, or spam
    • Commits any particularly egregious offences (including racism, threats, doxxing, etc)
    • Is deemed to be posting in bad faith, as defined below. This clause will require the approval of multiple moderators.

    Ban steps may be waived at a rate of 1 per year, based on user participation and recent behaviour. Please note that all ban history is recorded and will still influence future mod decisions.


    Combating Harassment

    Additionally, there are a few changes to the types of threads we're removing and the result of that removal. As a whole, harassment (full definition available within the Rules Wiki) against GGG staff, content creators, or moderators will be more strictly enforced against. We were previously rather lax about this in the past, but feel that users have been abusing this privilege as of late. There is nothing wrong with criticizing the game or disagreeing with the company as a whole, and we don't plan on changing this.

    What cannot happen anymore, however, are threads and memes disparaging of actual people. These types of threads are consistently hyperbolized or pulled out of context to vilify people. These will now fall under the usual Rule 3 procedures for harassment. Memes of actual people (or roles synonymous with them) will no longer be permitted.

    The mod team is also tired of constantly being misrepresented, receiving groundless accusations or threats, and being harassed in comments and modmails. We expect you to be respectful in your engagement in all facets of this subreddit. Continuing to post removed posts if the post removal message was ignored or an appeal was rejected in modmail constitutes spam. Using moderators for clickbait (e.g. inb4 mods remove this) will also be removed as Low Effort Content.

    We have also updated our word filters for non-productive, inflammatory language to better match the current user base. Please be reminded that this subreddit is not Twitch, 4chan, or whatever other website your language habits may be accustomed to. Keep it respectful. Posts or comments caught by the word filter will be manually reviewed.


    Duplicate Topics & Megathreads

    Megathreads are a controversial topic we've talked about a few times during these updates. In the past, we've gone along with the staunch opposition to megathreads expressed by many members of the community. In the past couple of months, though, we've received frequent requests to introduce megathreads due to the sheer quantity of topic overload, usually with most threads being one liners, or extremely wordy without introducing any new discussion topics. While we've made it transparent that these kinds of posts are better as comments instead, we've just been getting more and more duplicate posts.

    As part of our overhaul, we will be trying out megathreads for league feedback and criticisms on a rotating schedule, which may change depending on future patch updates. Examples of these topics for 3.15 would be:

    • Expedition League mechanics and splinter systems
    • Movement skills and the new Ascendancy-themed skills
    • Flasks and ailment/curse reworks
    • Mana cost/triggered skill changes

    We will also try using megathreads for major balance change updates or engine updates to cut down on walls of duplicate posts. We want you to be able to have an equal opportunity to voice your opinions, so please help out the community by checking these megathreads out instead of making a new thread.

    All megathreads will be archived here; links to this page can be found under the banner on new Reddit, on the sidebar, and in megathreads and the Questions Thread. Although we cannot guarantee that GGG will necessarily respond to all megathreads, they are aware of and will be watching these megathreads and the post will get a GGG flair as usual if they leave comments. This will be reflected in the directory as well.

    Threads on topics with active megathreads will be removed under Rule 7 (Duplicate Topics). Please note that there is a distinction between Livethreads (e.g. livestreams, developer podcasts) and Megathreads (discussion & feedback). Both of these will have flairs in red boxes.

    • Livethreads will have an embargo on posts that share the topic of the livethread for the duration of the broadcast/event plus ~1 hour. The embargo will be indicated when the flair reads [Livethread (Active)] and will be lifted when it changes to [Livethread (Closed)].
    • Megathreads will have an embargo on posts that share the topic of the megathread for the duration it is sticky'd, unless otherwise specified.

    Combating Misinformation or Misleading Content

    Posts or comments representing or paraphrasing GGG, content creators, or moderators that intentionally try to skew, misrepresent, or alter information or messages will be removed. This includes edited or strategically cut clips or videos. Depending on the severity of the misinformation, this behaviour may constitute a violation of Rule 3.

    Additionally, posts or comments that are incorrect about game mechanic or information may be removed to not misinform players.

    Steam Charts (or other player metrics) will no longer be permitted on the subreddit at this time due to excessive declinism and misrepresentation showing that this data is not being used appropriately.


    Other Major Rule Updates

    Rule 5 (Low Effort Content): several rare rewards or accomplishments are now permitted, including Headhunter, Mirrors, multiple Exalt rewards, etc.

    Other low low effort content will remain as-is. Clickbait has been merged into this category and includes both clickbait titles (against Rediquette) and clickbait involving moderators.

    Due to changes to Rule 3 (Posting Etiquette & Harassment) and Rule 4 (Content Must Feature Path of Exile), memes that contain images of people are not permitted, regardless of POE Content in said meme.

    Because of these changes, Lazy Sunday has been clarified and updated to now only affect exceptions to Rule 4 (Content Must Feature Path of Exile), and no longer affect Item Showcases or Low Effort Content. Some examples include:

    • Objects, places, or people that closely resemble content in Path of Exile
    • Memes that do not contain Path of Exile imagery, but are still primarily related to Path of Exile
    • Memes designed for other communities or games that are relatable to POE or the POE community (e.g. Diablo, Warframe, economy)

    Please note that the duration of Lazy Sunday has been increased by 7 hours; it now lasts for 31 hours on Sunday ~ Monday to account for awkward time zones (00:00 UTC Sunday to 06:59 UTC Monday).

    Rule 7 (Duplicate Topics) will now encompass threads that discuss a similar issue, announcement, or other topic that has been posted frequently in the past 48 hours. Please be sure to check /hot, /new, and use the search function. Unfortunately, due to the quantity of posts we review, the moderators cannot be obligated to find specific threads for you; if you feel a post was removed in error, please contact us via modmail.

    The old "Engine Issues Require Metrics" rule has been discontinued. The suggestion to provide DxDiag/PC specs/WinMTR remains under the softer guideline of Rule 7c (Bugs & Engine Issues).


    Surge Mods

    Our subreddit has always been a major oddity in the gaming sphere in that our activity levels are extremely spiky, centered almost entirely on league starts every three months. The "problem" with this, from a moderation standpoint, is that for the majority of the year our team doesn't actually have to be that big despite the subreddit's subscriber count. During those few weeks, however, the moderation team is consistently underwater, especially when we encounter issues such as Ultimatum league's first few days around server performance.

    Although Reddit itself does provide a temporary "surge moderator" program for subreddits facing high influx of activities, we felt that the lack of game knowledge and nuance might be problematic especially during league launches. Instead, we will be looking into part-time moderators in our upcoming mod recruitment post. These mods will be called upon to help out primarily during peak times (league announcements, launches, and other major events) to help with the mod queue, assisting with thread and comment removals, and answering questions. These roles will have more limited mod functions so they can return to being normal exiles once again when activity cools down. We will also be recruiting full time mods due to regular turnover. Please keep an eye out if you're interested in helping out the team.

    submitted by /u/Fenrils
    [link] [comments]

    Just found out that we are in the POE credits Pog

    Posted: 16 Aug 2021 11:26 AM PDT

    Appreciation post for awakened poe trade.

    Posted: 16 Aug 2021 09:37 AM PDT

    To the people who made awakened poe trade, thank you so much. I found about it just yesterday, and I honestly think that it's a crime that it's not more known, the Qol that it provides is beyond excellent. Again, my sincerest thanks.

    submitted by /u/knight0079
    [link] [comments]

    Awesome Fan Art by DoPq

    Posted: 16 Aug 2021 02:50 AM PDT

    Remember the times when you could buy corrupted Enlighten 3 for 20c?... :<

    Posted: 16 Aug 2021 11:42 AM PDT

    Is it me or Brutus in Shavronne tower "A6" is now auto aiming his slams at you at the end of animation ?!

    Posted: 16 Aug 2021 08:34 AM PDT

    Died to him when I though I got out of slams way... 360 no scoped me like a pro.

    submitted by /u/VerothEnd
    [link] [comments]

    GGG can we get an option for personal rogue harbours? I know you want people to see each other and their MTX, but this doesn't work. The only thing that happens, is that I lost half my frames and am forced to look at 240p resolution.

    Posted: 16 Aug 2021 01:30 AM PDT

    GGG might update the Pantheon. Hopefully it is made account wide.

    Posted: 16 Aug 2021 11:14 AM PDT

    The pantheon having more impact for defenses is fine. Updating it to be account wide will probably encourage people to actually unlock everything, so in some ways it adds progression instead of taking it away. Just give Sin an option to unlock it when your new character gets to the epilogue. This will be something people complain about if they make the Pantheon more relevant without changing it.

    submitted by /u/Faerlina_Lash
    [link] [comments]

    Map Bosses Should Drop A Connected Map 100% of the Time

    Posted: 16 Aug 2021 04:55 AM PDT

    Edit: tl;dr - I am not trying to say "map sustain is too hard". I am trying to say that map mods should be strictly about the amount of loot. They should not be semi-required to progress the atlas.

    Increasing the power of monsters, and their risk, should absolutely substantially improve the loot they drop.

    The current problem is that it's very hard to sustain high tier maps without alching them. Rerolling maps is not fun. If you just want to progress through the game, you either spend a ton of time and currency rerolling, or get forced into taking on too much risk. Taking on risk should be a thoughtful consideration of loot vs progress (xp and map advancement), but right now, your hand is forced into that risk because you simply won't get maps if you don't buff the monsters (a lot).

    I honestly think this simple change would add a lot of fun and remove a lot of frustration. Offscreen one-shots and insane turbo monsters would be a lot less likely without map mods.

    This would also reduce the tedium of trying to unlock the atlas.

    It also makes a lot more sense thematically. Instead of just killing stuff for a random chance to find a new map, you are actually exploring the chart.

    submitted by /u/anonymous_drone
    [link] [comments]

    PermaZerk Raider : The most fun I've had with a build this league

    Posted: 15 Aug 2021 07:18 PM PDT

    3.15.2 Patch Preview

    Posted: 15 Aug 2021 05:06 PM PDT

    Path of Exile on Linux - an insight and thoughts on Steam Deck compatibility

    Posted: 16 Aug 2021 06:52 AM PDT

    Hey, long time lurker here!

    I've noticed an influx of Steam Deck related posts lately and wanted to give you an overview over the current state of the game on Linux and how it might affect gaming on the Steam Deck. There seems to be some misconception about how well the game and its 3rd party tools are actually running on a Linux system.

    Let me preface this by saying that I've been playing strictly on Linux since Harvest, so i don't really know how well the game performs right now on Windows. So here goes:

    Specs:

    - Ryzen 5 5600x

    - Radeon RX 6700XT

    - 16 GB RAM

    - SSD

    - WQHD display

    Version:

    Steam Version using Proton Experimental (click and play). As many of you know, Proton is Valve's implementation of wine (Wine Is Not An Emulator) which has seen massive development and patches from Valve over the last few years. I can say that Linux gaming generally is nothing what it was a few years ago, most of the games just work right out of the box. Proton (more specifically dxvk) works by translating DirectX calls to native Vulkan calls - in the case of Path of Exile, as the game already runs on Vulkan, there's not even a overhead due to the translation.

    Performance:

    I can not determine any real performance differences between Windows and Linux, as long as you choose the Vulkan renderer in game. Some people might even say that Linux performance slightly exceeds Windows performance, as Vulkan itself runs more efficiently on Linux systems. I'm getting around 120 FPS consistently on maxed out settings and WQHD. You could even apply AMD FSR and turn down the in game resolution for potentially even more FPS without loosing visual fidelity, however for me that's not necessary.

    By the way, AMD FSR can be applied to any game on Linux, but native FSR support would be preferred of course. The way it gets injected right now is at the end of the render pipeline, so menus and text will get upscaled too. This is more noticeable on some games than on others.

    3rd Party Tools:

    awakened-poe-trade and Path of Building work on Linux natively. You can easily install them by using the AUR on Arch Linux (SteamOS is based on Arch), or in case of awakened just downloading the portable .AppImage. The awakened-poe-trade overlay seems to only work on X11 for now, although Wayland support would be rather sexy.

    ExilenceNext also works, however Linux support is rather new and there's been a few pull requests in the last days.

    Steam Deck and Controller support:

    I'm pretty confident the Steam Deck will run PoE just fine (at the 800p 30fps target that Valve is aiming at), given how well the game already runs on Linux. I think we might even be seeing more FPS than that, however right now that's pure speculation.

    There are people who are already playing the game using the Steam Controller and specific configurations for Path of Exile. I've never tried it myself, however I'm interested to hear some experiences! The way i see it there's two possibilities: Either GGG implements controller support for PC, or we will use the Steam Controller configuration to map buttons to actions.

    Wow, that got longer than expected. Thanks for your time and I'm eager to hear some other experiences. If you're annoyed by Windows but still keep it to play Path of Exile, it might be a good time to switch.

    Stay sane, exile.

    submitted by /u/masterninni
    [link] [comments]

    Can we just not get an option to remove arrows from being stuck in the walls?

    Posted: 16 Aug 2021 07:05 AM PDT

    That Moment When Royale Revives An Old Friend

    Posted: 15 Aug 2021 07:13 PM PDT

    BPL5 is coming, so I made a cool teaser trailer!

    Posted: 16 Aug 2021 12:55 PM PDT

    Duplicating currency in Heist be like

    Posted: 16 Aug 2021 02:58 AM PDT

    Forbidden Rite Totems 98 million DPS how much further can we take it? 31% shock on awakener 8 Sirus. Is it broken? Maybe. We can nearly reach 1 billion DPS fully buffed with soul eater.

    Posted: 16 Aug 2021 03:20 AM PDT

    I'm just seeing just how hard we can push this builds damage while retaining somewhat reasonable EHP. You can easily reach 8000+ effective life at the cost of damage which obviously would be superior because this amount of DPS is not required.

    After some adjustments to the build we have vastly improved it.

    https://pastebin.com/zbsmDjci

    I'm sure there is some math stuff you can do to figure out how hard you can shock him on awakener 9 with an additional 3% more hp modifier.

    Yes lvl 1 arcane surge is added to a 4 slot item to simulate having it. (POB doesn't detect arcane surge from summoning a totem)

    Yes we can sustain righteous fire with a surplus of 250 mana regen.

    These are the baseline POB settings for what I had at the time of the screenshot.

    We could get much tankier and trade out some damage but whats the fun in that, playing softcore for a reason.

    Just for fun I'll post the fully buffed pastebin with all flasks active and all vaal skills.

    https://pastebin.com/H3MKsT4u

    And one more time additionally we can simulate what our DPS is fully buffed with 100 soul eater stacks by adding 500% cast speed to our weapon. You can achieve this on things like breachstone bosses and instantly vaporize them even with 6 players(Not that we already wouldn't).

    https://pastebin.com/GE0jTRqr

    Flawless The Feared kill

    https://www.youtube.com/watch?v=_kt7QxFm3O0&ab_channel=DylanCollins

    Clearing additional Maven Challenges

    https://www.youtube.com/watch?v=OkwJMwF4WZA&ab_channel=DylanCollins

    submitted by /u/Whatisthisplaceim4
    [link] [comments]

    Got a duplicate Headhunter from a Heist chest

    Posted: 15 Aug 2021 04:48 PM PDT

    I died at the end of a 4 emblem encounter and didn't get any loot and still have a 4 socket map device.

    Posted: 16 Aug 2021 08:21 AM PDT

    I died at the end of a 4 emblem encounter and didn't get any loot and still have a 4 socket map device.

    There were 5 seconds left on the timer and I was like "ok, let's respawn quicly, maybe I can still manage to kill Vox and get his Timeless Jewel" but as soon as I enter the area again, there's no loot, no upgraded map device, nothing. Is this a bug or is it intended to not get anything if you are outside the map?

    https://preview.redd.it/t2lroq2gmqh71.png?width=1920&format=png&auto=webp&s=a56b468a195ebed5f3240425e0402b3338c1c28c

    https://preview.redd.it/b5nd6bchmqh71.png?width=1920&format=png&auto=webp&s=1bec89bfc9e51b9a24c7a340080636b4cec6715a

    submitted by /u/ObjetEspion
    [link] [comments]

    Feeling pretty foolish having not realised Dannig can sell Logbooks (plus other stuff) when you reroll his inventory...

    Posted: 16 Aug 2021 09:12 AM PDT

    Been playing since league launch in SSF and didnt get why Dannig even had reroll tokens seeing as he is just a converter. I thought maybe his coversion rates would dip the more you changed currency and the reroll token would reset it 1:1.

    Turns out he sells discounts exchanges, rerolls for the other guys plus the occasional logbook. Just got 5 logbooks and loads of other stuff in one sitting....which I'd know sooner!

    Probably me just being a fool but thought I'd share in case I wasnt the only one

    submitted by /u/hesdeadgoawayhesdead
    [link] [comments]

    God tier flicker Replica Shako

    Posted: 15 Aug 2021 02:49 PM PDT

    Rog's name (probably) comes from Random Object Generator.

    Posted: 15 Aug 2021 06:29 PM PDT

    We used the term a lot in the DAoC community. It was used to refer to items that are randomly generated (similar to d2/poe rares). Most items were static (similar to d2/poe uniques but shitty). I don't think it's a coincidence that the guy who crafts random items is named Rog.

    Some relevant links:

    https://www.ignboards.com/threads/what-is-rog.250248713/

    https://www.google.com/search?q=daoc+rog

    https://www.google.com/search?q=daoc+rogs

    submitted by /u/emain_macha
    [link] [comments]

    [3.15] Is it okay to construct melee for the first time? Voidforge Raider Trinity Sweep

    Posted: 16 Aug 2021 03:17 AM PDT

    No comments:

    Post a Comment

    Fashion

    Beauty

    Travel