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    Path of Exile Builds Other ignite skills?

    Path of Exile Builds Other ignite skills?


    Other ignite skills?

    Posted: 08 Oct 2021 08:11 PM PDT

    Basically, every skill got a big boost to ignite.

    So what other skills would be great for ignite?

    Here are some ideas:

    Purifying flame - 1205 level 20 damage and 180% dmg - physical scaling for hoa/hop, has 50% conversion, nice aoe, doesn't need gmp, synergizes with bottled faith and probably is ok with eo, consecrated ground is nice bonus for defense also, divergent and helmet enchant is an increase to damage taken.

    Frost bolts - 1458, 220% - can use eo and ee, three dragons and hrimburn are easy to get, doesn't need gmp but 2 jewel sockets is a reasonable trade, can freeze and shatter and use hypothermia (maybe that's bad?), Hoi is always great, and should ignite with a cold burn setup, projectile so it works with flame wall

    Sst - probably needs to be elementalist, physical scaling, can easily hit everything on the screen, tanky, eo compatible

    Earthquake was probably already viable before, but maybe it's better now?

    Arc - classic stormfire build, eo/ee/shock, gets more damage from chains

    Reap - 1053, 160% - gets 75% more damage from blood charges, generic dot multi will scale physical dot but this is probably not important, higher crit, life based so can reserve more mana, physical skill for scaling

    Forbidden rite - scale defense and offense at the same time

    Lots of slam skills? Consecrated path? Lightning arrow? Lightning strike? Ice crash? Doryanis fist?

    Detonate dead - maybe can scale ignite with corpse life?

    Rolling magma - 1546, 230% - slow projectile speed makes it more compatible with eo

    Wave of conviction - 1459, 220% - exposure, loses some conversion to lighting so probably has to be elementalist or stormfire, physical scaling, probably a smooth play style so easy to use other skills to boost damage, higher crit maybe ok with eo, doesn't need gmp

    Thoughts?

    Too bad charged dash ignite doesn't work.

    submitted by /u/OrcOfDoom
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    Best offensive skill with minimal investment on a defensive Jugg?

    Posted: 09 Oct 2021 02:15 AM PDT

    I'm theory crafting a tanky heist runner Juggenaut, so a lot of available slots are spent on movement speed and defense. As the lowest priority, offensive skill has very limited resource (item slot, passive, supporting jewels, curse, etc.). I can manage a 6L for it though. Preferably without high Intelligence requirement. So what do you think is the best skill for me here? To start rolling the ball, I'm thinking about RF as I'm already having alot of Life Regen and endurance charge. But with recent changes with EE and EO, it seems RF took a hit in low investment. Maybe some other good SSF league starter skill? Thanks everyone!

    submitted by /u/cer_nagas
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    Death’s oath after the changes

    Posted: 08 Oct 2021 09:17 AM PDT

    If you are smarter than I and you have been looking at deaths oath after the aura changes, please share your findings! I was thinking about starting with it next league but some of the aura changes have me feeling nervous. How's it looking to any of you DO experts in here?

    Reposted without typos in the title

    submitted by /u/hesh582
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    Will the Aura Cluster changes affect Spectre Necro?

    Posted: 09 Oct 2021 02:01 AM PDT

    I was discussing with my buddy the changes and they mentioned that the removal of Aura Effect clusters is gonna dumpster the current Necro meta Spectre builds. I don't actually play Necro, so I'm curious just how much this'll actually affect Necro.

    submitted by /u/ufo2222
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    3.16 poison builds?

    Posted: 09 Oct 2021 01:51 AM PDT

    It seems the new patch will bring some buffs to the dot dmg on tree and gear, and my understanding is that this should buff poison builds, but i'm not sure, any thoughts?

    submitted by /u/NotAdoctor_but
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    I've put together a Reservation Calculator for 3.16. Please try it out!

    Posted: 08 Oct 2021 04:18 PM PDT

    Looking for actual beginner build/guide

    Posted: 08 Oct 2021 05:50 PM PDT

    I've wanted to get into this game a lot, but the skill tree is very daunting. While there are a lot of builds and guides, most of them make assumptions as to what you already know how to do. I don't know how to decide what to equip, when to upgrade, or how to get all these unique artifacts, and they only give a single link to path of building which doesn't tell me what direction to go in first.

    Is there an actual beginner build somewhere that handholds you, because I am stumped.

    submitted by /u/Ranakastrasz
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    So new burning arrow goos or bad?

    Posted: 09 Oct 2021 03:17 AM PDT

    If yes how you going to build it ?

    submitted by /u/moshemaman25
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    Ignite explosive concoction may be legit now?

    Posted: 09 Oct 2021 03:08 AM PDT

    Explosive Concoction seems to have been one of the biggest winners of the ignite changes. It received the baseline ignite buff, only lost a relatively minor more multiplier (50%) and, as opposed to other skills that lost its ignite multiplier, it's actually compensated with a significant fire damage over time multiplier. This will be particularly meaningful for builds that don't have insane gear to stack fire damage multiplier, so potentially good in the early league stages. Considering EC is held back by not being able to equip a weapon, this may offset the relative difficulty of stacking high fire damage multiplier.

    I haven't tried EC at all before, so I'm looking for input from people who tried to leverage it for ignite. Was it completely hopeless, or one of these builds that feels like it's "almost there?"

    I'm thinking Elementalist to leverage Shaper of Flames consuming all charges to get a bunch of flat damage, Ootra's Regulator in the off hand to play around the new EO and a couple "gain crit chance if you haven't crit recently" jewels.

    submitted by /u/Steel_Neuron
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    Easy way to think about reservation efficiency

    Posted: 08 Oct 2021 09:38 AM PDT

    You can easily think about how many auras you can run by just imagining your reservation efficiency is how much extra mana percentage you can reserve.

    For example, 100% efficiency is said to give you 50% RMR, which is the same as having another bar of 100% mana (you can reserve two extra 50% auras). 50% efficiency is enough to reserve an additional 50% aura.

    If you have 30% efficiency, it's the same as having an extra 30% of mana to reserve, so you can just add the reservations of all the auras you plan to use and see if it fits.

    For a more specific example, let's say you want to run Zealotry + Hatred + Arctic Armor, which would be 50% + 50% + 25% = 125% mana reservation. Then, in order to fit that in, you need at least 125% - 100% (your normal mana) = 25% reservation efficiency.

    Hopefully this tip can help while you plan the auras you're gonna run for 3.16!

    submitted by /u/gravitate
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    Would a second copy of the same skill be able to proc Elemental Overload?

    Posted: 08 Oct 2021 10:08 AM PDT

    I'm curious as to how multiple copies of the same skill interact with the new EO changes.

    For those unaware: "The Elemental Overload Keystone Passive Skill now gives more Hit and Ailment Elemental Damage to Skills if they crit in the last 8 seconds. This means that you can't use a second rapidly hitting skill, making a small amount of critical chance investment much more important to skills taking advantage of Elemental Overload."

    Now the big question is what the wording of "to your skills if they crit" really means. It obviously means no more Storm Brand + Inc Crit free EO procs, but does it also mean not using a second Hexblast with Faster Casting and Inc Crit to power up a true 6L Hexblast. I would wager not as that presents the same issues as before, albeit a lot more clunky without the automatic nature of Storm Brand. What trips me up is that it doesn't clarify that its skills from a specific gem, just a nebulous 'skills'.

    Just curious if anyone has seen any GGG comments on this specific interaction.

    submitted by /u/PaleoclassicalPants
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    What Builds can move while dealing damage?

    Posted: 08 Oct 2021 06:24 AM PDT

    After playing a different build every league since Incursion i found out that i mostly drift towards builds that don't need to stop to kill.

    Vortex, Cyclone, RF, Death's Oath.

    Maybe minions, WO or BV, but preference is when i actually don't need to stop at any point.

    Other than these, which builds should i search for to get this type of gameplay?

    Edit: i thank you all for the answers, will try to check them.

    submitted by /u/_Chambs_
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    What would be viable totem + ignite build for 3.16

    Posted: 09 Oct 2021 01:01 AM PDT

    I am totem boy,played FP in 3.14 and Fr in 3.15.What would be best totem build that can utilize ignite buff and maybe elemental overload?

    submitted by /u/Skywrath1
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    What league starter means?

    Posted: 08 Oct 2021 11:20 PM PDT

    What exactly means ? What content you do with a league starter? How does benefit starting with a build that you don't intend to go to end game ? I am curious as many many build guides are league starter and don't know exactly how this help? Or how it helps?

    submitted by /u/levisgames
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    Tanky builds for 3.16

    Posted: 08 Oct 2021 06:36 AM PDT

    New to POE and just trying to get any idea of what build I may look into for the new Scourage league.

    Obviously we won't know exactly what might work until full patch notes are out but I wanted to get some of your guys thoughts and opinions.

    Based on the 3 manifestos released what super tank builds may have been inherently buffed or might work for the upcoming league?

    submitted by /u/21insane
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    Opinion on low life vortex + cold snap gor 3.16?

    Posted: 08 Oct 2021 11:39 AM PDT

    I played occultist vortex back on heist and loved the playstyle. Seeing the changes i am even more hyped to revisit it, i love hood shake.

    But i wanted to see what all of you thought of its viability and if its nerfed or buffed. Im planning on using frost bomb instead of EE and no EO of course. Im worried if it can still fit 7 reservations (zeal hatred and malevolence on prism. Spider ele weakness frostbite and discipline on mana.) Comfortably. Also i am a bit hyped for small curse clusters. I feel they might actually benefit the build greatly aswell. What are your thoughts guys?

    submitted by /u/antauri007
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    Fresh long term SSF build

    Posted: 08 Oct 2021 04:58 PM PDT

    After playing D2R it made me want to come back to PoE after taking the last two leagues off. I'm planning on migrating all my Standard SSF to standard so I can start completely fresh. Can I get some suggestions on some SSF melee builds that I can work on for a long time? Looking for something tanky I don't mind if it's on the slower side.

    submitted by /u/imsocooldude
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    Is Saboteur in trouble for 3.16?

    Posted: 08 Oct 2021 02:17 PM PDT

    I know it's too early to tell with the huge Dodge/Evasion changes, but alot of what I have read so far is showing Dodge (rip)/Evasion to be in a net loss, as your main defense. Also, Saboteurs rely heavily on Blind…..not looking good. I haven't played Sabo before, but was planning to go 'Boss killing fastrack' strat this next league.

    Do the Sabo experts still feel like defense will be solid with the changes? Again, we don't know yet what the impact will be, but assuming what I assumed earlier?

    submitted by /u/Focu53d
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    Does Ignite snapshot ? I found contradictory answers everywhere

    Posted: 08 Oct 2021 12:03 PM PDT

    I want to build a critical ignite build with Hexblast for 3.16, but it will be hard to reliably crit, so I would like to know if I can benefit from new 3.16 EO and multiplier from citical strike for ailment.

    I was looking at the new EO, and something that is bothering me is that you will gain more elemental damage with a skill when you crit with that skill. But will the hit that did the crit benefit from it ?

    Some people say DoT don't snapshot, but the wiki and some other people says otherwise. Someone allocated Ancestral Bond during an ignite and the ignite still did damage. Gaining the patch 3.15 EO during an ignite with another skill will to my knowledge not increase the current ignite damage.

    Meaning Ignite do supposedly snapshot.

    However, for 3.16, EO will apply to the skill that does the crit. If there is snapshot, will the snapshot occurs before gaining the EO buff ? Or will you need to apply a second ignite after gaining the EO buff to get more elemental damage ? It can probably be tested with current EO, but I can't play PoE right now.

    I posted a similar question in the main sub, but I think there are more knowledgeable people here.

    submitted by /u/LordCarlito
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    Vortex Occultist as a starter?

    Posted: 08 Oct 2021 11:40 AM PDT

    With buffs to DOT, block and stuff will vortex occultist be a good starter? And if so what guide should I use?

    submitted by /u/Time-Maximum6519
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    Best skill for my Bow

    Posted: 08 Oct 2021 02:20 PM PDT

    Hey guys,

    I have a Bow with + 1 to socketed gems, +1 to socketed dexterity gems and +1 to socketed strength gems. As soon as I can, i craft also +2 to socketed support gems on it.

    What do you think is the best skill to use?

    submitted by /u/bargnani89
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    I have never had a "Cast while/on" build and I think it's time!

    Posted: 08 Oct 2021 05:19 PM PDT

    I have had brands, totems, mines, traps, and self-cast things, but never a cast on crit, cast while channeling, etc build.

    What are some fun ones that I can try out now to see if I want to use as a league starter next league?

    submitted by /u/OngoingFee
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    Skeleton Summoner (not Mages) for 3.16

    Posted: 08 Oct 2021 11:15 AM PDT

    Started trying to figure out what I wanted to play, I have tried SO spec's and notice I spend all my time watching the HP bar and stressing about if they die, I tried skeleton mages and it was pretty good - but was curious if you could scale melee skeletons up to do end game content with a reasonable investment (league start it and then just slowly build it). I was thinking of maybe trying Guardian, but I know if I dont get the necro for the offerings that effect yourself if that would be a dealbreaker. Has anyone done this, or is this doable? I've looked at POE Ninja and I mostly see skele mages... can do you do mages/Zombies and be able to do all content?

    Thanks

    submitted by /u/scjohnson2431
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    Help new player push for end of league

    Posted: 08 Oct 2021 01:19 PM PDT

    As title says, Im a new player who started pretty late into this league. I've been following steelmages sst PoB and have gotten into t15 red maps and am sitting at 18 watchstones, but my damage is starting to slow down a bit on bosses. Any advice so that I can make a push before this league ends? I'm very new in terms of crafting so any info would be appreciated

    https://pastebin.com/UUBDrtPA

    submitted by /u/Azurejc
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    Stat stacking builds in 3.16

    Posted: 08 Oct 2021 04:32 PM PDT

    I've always loved stat stacking builds and how far you can push them. My old howa meatball character and acc stacking juggs both just crushed content.

    Is there any strong stat stacking builds that are still alive? Looking for a league starter. I don't think dex stacking bow/into stacking wand get off the ground until you have 20ish ex invested.

    Thanks in advance!!

    submitted by /u/is__is
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