• Breaking News

    Monday, November 1, 2021

    Path of Exile Builds [The Feared] Arakaali's Fang Occultist with The Squire

    Path of Exile Builds [The Feared] Arakaali's Fang Occultist with The Squire


    [The Feared] Arakaali's Fang Occultist with The Squire

    Posted: 01 Nov 2021 04:24 AM PDT

    End Game Upgrades For Skelly Mages? About 20ex in. Happy to answer any questions on the build up to this point.

    Posted: 31 Oct 2021 05:20 PM PDT

    Hey exiles!

    Hope you're all having good fortune in Scourge league. I wanted to pick the hive brain about some ideas and next steps for my Skelly Mages. I'm about 20ex invested into it, and clearing 60% deli maps and hitting about wave 25 simulacrums. Bossing is smooth, and I want to scale to gradually start farming wave 30's and 100% deli.

    I'm leveling my awakened gems which I know will be a big power spike once fully maxed. I'm a bit stuck on what to prioritize for my next upgrades and would love the input of someone who might be playing the build or has played it before. In no real order I think I've got the following to work with. What do you think would be the biggest bang for my chaos?:

    • Adding in another large * medium cluster jewel setup (I'd need to drop my glorious vanity jewel to free up the points. This might impact my survivability, but I know will juice my damage).

    • Getting a proper helmet with the 40% skelly damage enchant, and trying to find one with skills are supported by minion life so I can run lifetap on my spectres.

    • Maybe look into running flesh offering instead of bone offering? I'm not too concerned with dying and ripping exp, but I'm worried about not being able to clear delly maps.

    • Maybe move my skeletons into a helmet with lots of supports and shift my utility minions into a body armour? I could drop Fleshcrafter for a rare body armour and try down that route.

    • Opt to run more rare abyss jewels with minion damage and minion damage when I've cast a minion skill recently. Not sure if I'd have the skill points to run this AND the double cluster setup?

    I've looked at Von Vikton's endgame guide from last league, but I think things are different in Scourge with how survivability is a big deal for the league mechanic.

    My PoB; https://pastebin.com/tUNka0Yh

    My PoE character/profile; https://www.pathofexile.com/account/view-profile/Chymest/characters

    The build as-is is really smooth, I'm just wanting to min-max and push it as far as I can. I'm also happy to answer any questions or look at other PoB's if people are/thinking of using Skeleton Mages.

    Thanks!

    submitted by /u/Pattycakeee
    [link] [comments]

    Defy Pain Berserker and reflect

    Posted: 01 Nov 2021 02:47 AM PDT

    Hi, I was wondering : with the new changes on the passive tree you can easily become immune to reflected physicial (Soul of Yugul + Physical Mastery Node).
    Does that mean that the reflected damage from 10 Defiance stack is equal to 0 or how does it works on this case ?

    submitted by /u/Reewarp
    [link] [comments]

    Why is almost no one playing heavy strike?

    Posted: 01 Nov 2021 04:18 AM PDT

    Basically the title. I'm LF a face to face tanky boy and I was searching poeninja and saw that just a couple of people play heavy strike. Isn't it good?

    submitted by /u/user0000000000000006
    [link] [comments]

    Capped spell dodge + Iron Reflexes is cozy.

    Posted: 31 Oct 2021 04:41 PM PDT

    Feeling like an omega noob right now, but how do i survive any hits at all as an evasion based ranger?

    Posted: 31 Oct 2021 05:12 PM PDT

    After getting 1 shot by Izaro for the 2nd uber lab run in a row i'm reconsidering my life choices.

    For context, I'm playing poisonous concoction PF.

    Maybe i should respec to Iron Reflexes or just make a new character. Or maybe just more investment will fix this, but i just don't see it

    I know some of my gear is scuffed but I don't think it should be this bad

    https://pastebin.com/kT4X5Zk8

    https://www.pathofexile.com/account/view-profile/llidanStormrage/characters

    submitted by /u/Tobix55
    [link] [comments]

    What version of Corrupting Fever to play ?

    Posted: 31 Oct 2021 01:46 PM PDT

    Sooo I wanna roll the CF glad wander but cannot decide if to go with Grimros slinger version of Ruetoos non slinger version. Anybody got any inside of what would be the pros and cons or perhaps which one is straight up better ?

    Grimro wand version: https://pastebin.com/Y08shc4J

    Ruetoos version: https://pastebin.com/tUDF0ZFw

    submitted by /u/Blookystoopi
    [link] [comments]

    Does "Chaos dot multi per 4% chaos res" scale from capped, or uncapped chaos res?

    Posted: 31 Oct 2021 06:05 PM PDT

    Throwing together a Poison Concoction build in standard and I'm not sure if I can stop getting chaos res on gear now that I'm capped? Or if the chaos master scales from uncapped.

    submitted by /u/BenAdaephonDelat
    [link] [comments]

    Fastest way to leveling 2nd character?

    Posted: 31 Oct 2021 08:51 PM PDT

    I want to play ascendant for 2nd character. Is hollow palm is the only way or there are another alternative? At least the budget for the build should not be higher than 1ex. I plan to play that build until lvl 90. Thank you.

    submitted by /u/velaxi1
    [link] [comments]

    What’re some of the best primary skills to build around at the moment?

    Posted: 31 Oct 2021 04:10 PM PDT

    First Time Playing Golem Necro (HALP?!)

    Posted: 01 Nov 2021 05:51 AM PDT

    After making 15ex or so on my PC Pathfinder, I wanted to give a new class and spec a try so I decided and started a carrion/stone golem Necro.

    Now I have a few questions for any experienced golem/minion Boyz. First, some guides are suggesting dual wielding clay shapers or cold iron points. If I want to make a tanky Necro would it be more adventures to run ONE CIP or Clay Shaper, and a shield ? Or is dual weird necessary for the build to function in endgame. In an ideal world for maximum tankyness what is the play ? I'd prefer solid defence over more offence.

    Second, which is the golem jewels are best to stack and why ?

    Third, I know my specters will be carnage/host/ new demon specter, but say they die do I need to go back and find them again in the campaign and do that every time I need to resummon my specters ? Also, I heard lifetap isn't necessary anymore is there truth to this. ?

    Since Necro has easy elemental res cap, is it worth to throw in divine flesh+ a chaos res notable for ele damage ?

    Any general tips and tricks anyone could share with me would be awesome. How important are global gem levels for golems/specters ? I dropped an enhance should it be used in any of my links ?

    I know it's ALOT of questions but it's my first time really diving into a minion build so I'm sorta clueless lol. Thanks in advance !

    submitted by /u/BegaKing
    [link] [comments]

    [3.16] Build question - can't remember the name anymore

    Posted: 01 Nov 2021 05:34 AM PDT

    Hello,

    Few weeks ago, someone posted a combo using some balista + a unique quiver that makes chaos orbs + some sort of clone ghost bow skill + sharing of endurance charges.

    The video posted looked crazy with multiple orbs all over the place and Maven being killed in matter of seconds.

    I don't remember the name of the skills and the unique items used and can't seem the find the video again. Could anyone help ? Also, that was posted during 3.15 and I wonder if someone with more experience in the game could help me convert it to 3.16 too :)

    Thank you !

    submitted by /u/wonay
    [link] [comments]

    When building an evasion/spell suppress character, how do you deal with phys hit damage?

    Posted: 01 Nov 2021 03:06 AM PDT

    According to POB, my defenses are all really nice (or maybe I'm wrong and my theorycrafting sucks ass) except for the pathetic phys hit pool of maximum hit taken at around 6k. As we all know, this is guaranteed death in any slightly dangerous endgame scenario as soon as you take a phys hit, especially with the league mechanic being what it is.

    I have 200% increased movespeed from my build, so when I get hit it should be my own fault, but still, it feels bad because there will be rng oneshots out of nowhere.

    effective hit pools

    How do you deal with this?

    submitted by /u/SelfreliantUnsungFox
    [link] [comments]

    TS occu upgrade prio? Fyre

    Posted: 01 Nov 2021 04:59 AM PDT

    Got both 6 links and temp chain curse gloves. +1 arrow enchanted helm.

    Circle of nostalgia before clusters and rare quiver it seems.

    Gem quality/alternatives before everything else still a bit unclear.

    Also unsure if the cluster setup is sacrificing too much defense since mage blood and HH seem to be equipped on players with clusters.

    Also there seems to be a little unclear difference in dot multi and chaos dot multi in pob, but chaos dot multi is usually more expensive.

    What would you focus on if you have no super belt? Don't want to risk going into an upgrading order that hurt somewhere else. If its even worth going cluster without belt?

    So if it would be something like this... Just an example

    1. 6links + uniques
    2. temp chain corrupt
    3. +1 arrow helmet
    4. circle of nostalgia
    5. rare quiver +1arrow (on pirece base)?
    6. Cluster setup
    7. Divergent gems etc
    8. Amulet with dot multi
    submitted by /u/KaomsHeartSixLinked
    [link] [comments]

    Occultist Poisonous Concoction Despair ring

    Posted: 01 Nov 2021 02:32 AM PDT

    On poe ninja i see the majority of builds run despair/blasphemy rather than using a despair on hit ring, is there any particular reason since couldn't you fit it HoA if you are using a despair on hit ring?

    submitted by /u/thestew_
    [link] [comments]

    Anyone got a physical CoC cyclone?

    Posted: 01 Nov 2021 04:30 AM PDT

    Dropped a Cold Iron and as I never played CoC I thought about making one with exsanguinate and BF. I tried a mockup assassin build, but really struggled with making it have decent defense

    submitted by /u/Orsick
    [link] [comments]

    SSF Player - severely struggling

    Posted: 31 Oct 2021 08:19 PM PDT

    Right now I'm playing Toxic Rain Raider and oh man I hate it. Damage seems really low on bosses and low life pool for the investment.

    It might be that the DPS isn't instant but I can't clear reds right now without using all my portals. I've played SSF a while and usually get a build going by now.

    Think I'm sitting around 12 watchstones and I've been running maps magic basically or I can't do anything.

    There are a lot of upgrades I can make if I keep farming but I just don't think the character is for me.

    Are there any build suggestions I could play that would allow me to really enjoy Myself?

    Having to farm one or two uniques to make the build work is fine, it gives me a goal! As long as they aren't like mageblood or something.

    submitted by /u/Eternal-Hermit
    [link] [comments]

    How to make VD build better for single-target?

    Posted: 01 Nov 2021 04:27 AM PDT

    I have been running a poets pen VD necro but single target damage is lacking. Good allround build for scourge and mapping but for example t16 conquerors take quite a bit of time. Also how does this compare to LL version with prism guardian and shavs?

    https://pastebin.com/itpYMrKS

    submitted by /u/late034
    [link] [comments]

    Quick mapping build for 180-250c?

    Posted: 01 Nov 2021 01:21 AM PDT

    League started as Lightees TR champ and while the tankiness is nice, especially in scourges, the damage is severely lacking, even with a +2 bow and lvl 20 TR gems its struggling in t11 maps and I needed to consult global chat for help killing t11 al hezmin.

    Not a massive fan of bossing, and aside from that I need to get some more currency so mapping/heists is the main thing I'm interested at the moment, any advice on what will be quick at those in my budget? Contemplating TR raider because most of my gear should just move across (certainly the bow and qotf if nothing else.)

    submitted by /u/jtc769
    [link] [comments]

    Autobomber in 3.16

    Posted: 01 Nov 2021 03:21 AM PDT

    I was wondering which one would scale better with currency, mainly so i could kill bosses aswell and not just tickle them for 25 mins.

    I have around 90 ex to play around with right now and im looking at fireburst or the good old herald of thunder autobomber.

    Id also like to be somewhat tanky, no need to facetank stuff but still be able to take a hit now and then.

    submitted by /u/serrres
    [link] [comments]

    Do true allround builds still exist in Scourge league?

    Posted: 31 Oct 2021 05:51 AM PDT

    Hey folks :)

    The last league I played was Ritual where I had a Reave/BF Maxblock Glad that could clear maps quickly and kill most bosses (except Feared) very easily, for myself and all my friends. Then I got a Burning Arrow Elementalist rolling that felt like playing ED/Contagion in maps and also kill bosses really quickly. I enjoyed doing all the content without having a dedicated character for each but I feel like that doesn't work anymore.

    Now in Scourge I'm looking for similar builds, ones that you can start on 10-15ex "entry" budget and keep investing into for meaningful returns until the 50-100ex mark. Maybe I've overlooked these builds so far during the first week or maybe it speaks to the overall state of balance in the current league but I'd love to find a build like this again :)

    What's your take on this situation? Do you know any builds that fit these criteria? Do you feel like these sorts of builds have been few and far in between as well? I'd love to hear your opinion on this!

    submitted by /u/Andaarrs
    [link] [comments]

    Build recommendation with 30 ex budget (scourge)

    Posted: 01 Nov 2021 05:59 AM PDT

    Hey. So far I've done TR raider as my league starter, later I switched to poisonous concoction pathfinder. I also leveled up a slayer cyclone and both of these characters are level 92 now. None of the builds I've played felt too good to play so I'm looking for a last build that I can complete this league on and go after chase items. I'm looking for something with good clear speed that can farm at least 60% deli maps, kill Sirus and farm high stacks of scourge.

    Currently I have general's cry berserker in mind but I'm scared it would be too squishy.

    The other build I'm leaning towards is CoC ice Nova assassin.

    If you have anything in mind that fits this criteria please share! Thanks.

    submitted by /u/Dellyra
    [link] [comments]

    Struggling to find a witch build that suits me, need help between these!

    Posted: 01 Nov 2021 02:07 AM PDT

    Hi guys. I want a build in order to farm heist contracts confortably and do Logbooks and Scourge mechanic fast clearing. I'm in a Stone Golem witch but I'm not happy at all with her.

    I'm having a hard time deciding between Kinetic Blast Occultist (I love that skill) but I'm not sure if she can handle the scourge content or is enough tanky. My other option is Death's Oath with Caustic Arrow for single target. I GUESS, Death's Oath would be awesome for heist since it's like a chaos Rightout Fire, but not sure!

    Which build would you say is more suitable for the things I mentioned? And, I'd appreciate any info or guidance about the build you recommend. Thanks in advance for any input!

    submitted by /u/Fed11
    [link] [comments]

    Detonate Dead build advice

    Posted: 01 Nov 2021 05:45 AM PDT

    Hey guys! I've been playing PoE since just before Ritual league I guess? However, I'm not as gear-savvy as the rest of you. I figured I'd try Detonate Dead for Scourge and I'm having a pretty hard time staying alive in the first few maps, while I remember playing Skelly builds, I'd breeze through most of the early maps with the occasional exception.

    I've followed this build, [3.16] Unkillable Necro - Detonate Dead Necromancer Build Guide (PoE Scourge) - PoE Vault (poe-vault.com) but I'm pretty confused on how to proceed now.

    Here's my PoB: https://pastebin.com/BXHk4cTf

    I know, my gear is still nowhere near what I should have, but plainly being one-shotted in map tier 3 isn't really what I was expecting. Any advice would be greatly appreciated.

    edit: forgot to mention: PS4 (5 actually) player.

    submitted by /u/N2K7
    [link] [comments]

    Wild Strike VS Spiritblade, which conversion takes priority?

    Posted: 01 Nov 2021 01:56 AM PDT

    I'm using Wild Strike with combat focus jewel that cannot choose fire.

    Would Spiritblade ignore combat focus and convert my physical to fire when I use wild strike?

    Or would Wild Strike takes priority in choosing element?

    Thanks in advance :)

    submitted by /u/lambo3635
    [link] [comments]

    No comments:

    Post a Comment

    Fashion

    Beauty

    Travel