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    Path of Exile Questions Thread - April 21, 2019

    Path of Exile Questions Thread - April 21, 2019


    Questions Thread - April 21, 2019

    Posted: 20 Apr 2019 05:07 PM PDT

    Questions Thread - April 21, 2019

    This is a general question thread on April 21, 2019. You can find the previous threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    I want an auction house in poe.

    Posted: 21 Apr 2019 05:31 AM PDT

    I think a large portion of the player base dont trade with others at all, having an auction house would engage more players to start trading as it would be a function in the game and they would not have to use a 3rd party program and website.

    Another good thing about an auction house would be that the person you want to buy an item from would'nt have to be online. You oculd also sell items when you are not playing the game. You could list the items you want to sell and they could be sold while you are at work or while you are sleeping.

    You could also buy items from people that are afk or doing something else like mapping, uber lab, shaper, etc.

    There just doesnt seem like there is any reason why there wouldnt be one. Ive only been playing the game for like 6 months so maybe theres some things i dont fully understand.

    submitted by /u/andreastg
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    Please, kind soul.

    Posted: 21 Apr 2019 08:27 AM PDT

    [Ps4] Fifteen tries in Uber Lab and still can't beat it because of this lag.

    Posted: 21 Apr 2019 05:11 AM PDT

    Remove veiled items, make recipes boss drops

    Posted: 21 Apr 2019 06:20 AM PDT

    I think most people will agree that one way we are acquiring crafting recipes right now, unveiling items, is bad. It is incredibly RNG gated, expensive, and not fun which could be argued is the most important aspect of a mechanic.

    There is another way to get recipes which is finding them, in maps or special encounters. I really like this way because it limits you only by what content you are willing to complete. Getting the multi mod recipe was a pain in the ass to get in the past, now it is 4 prophecies away.

    You cannot put recipes in every map/encounter, not only would this completely diminish the worth of every single one but it would clutter every part of the game with crafting tables. So I was thinking, why not make specific bosses drop scrolls with the crafting recipes on them, like in WoW for example. Like divination cards you could make some maps worth running because the boss has a chance for a rare recipe that is high in demand. The only way the game can incentivize us to run maps, besides the layout/density, is div cards, so why not give us another reason to farm a map like strand for example. Making them tradable and weighting the dropchances would not only keep their value but it would make acquiring them more straight forward and easier to achieve if you want to target them.

    Or just do something else but I HATE VEILED ITEMS and I would take any solution that replaces this horrible mechanic...

    submitted by /u/MilkyMafia
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    You know the map is going to be good when...

    Posted: 21 Apr 2019 08:11 AM PDT

    Immortal Call in a nutshell.

    Posted: 20 Apr 2019 11:18 PM PDT

    Winter Orb gloves

    Posted: 21 Apr 2019 08:01 AM PDT

    [SSC] Pain Bane on suicide watch

    Posted: 21 Apr 2019 11:21 AM PDT

    Seems we have to start checking profiles before we can sell currency. NONE of these are actually selling it. (they all have level 25-50 characters, non-ascended) So frustrating.

    Posted: 21 Apr 2019 01:16 AM PDT

    Slightly above average body armour for Bane.

    Posted: 21 Apr 2019 11:28 AM PDT

    Finally finished my art-piece for Einhar Competition. Took almost a week but very happy with how it turned out :)

    Posted: 20 Apr 2019 08:53 PM PDT

    Synthesis: Decay should be delayed or slowed as you kill enemies in memories.

    Posted: 21 Apr 2019 05:51 AM PDT

    I think this would still be considered to fit thematically, and it's also in the same vein as some Zana missions. This simple change would make Synthesis feel so much better game-play wise imo.

    submitted by /u/dukeof3arl
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    Mirage Archer IRL

    Posted: 21 Apr 2019 01:35 PM PDT

    People want better trading. Why not make it a league mechanic?

    Posted: 21 Apr 2019 10:44 AM PDT

    Leagues are pretty much a beta test for permanent content anyway. Why not use that and make a league mechanic to test out trade interactions?

    Maybe players public stashes with prices show up as npcs in-world, then they get to show off their flashy mtx. Perhaps make a new orb that creates a shop on use, which acts as a temporary public stash that does not use trade API, which gives incentives for players to actually use their shops properly to sell items to prevent abuse.

    submitted by /u/Gompa
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    That is what I call a Delvecity

    Posted: 21 Apr 2019 07:30 AM PDT

    I wish I had Zana at home

    Posted: 20 Apr 2019 02:29 PM PDT

    gg crit multi jewel

    Posted: 21 Apr 2019 11:53 AM PDT

    Funniest result i have ever vaaled.

    Posted: 21 Apr 2019 01:28 PM PDT

    Bodyswap is a sad sad spell that need to stop being limited by GGG

    Posted: 21 Apr 2019 05:37 AM PDT

    It cannot be supported by spell echo. Why is that?

    because It cannot repeat itself, which is Melee counter part flicker strike can do

    If it cannot repeat for system limitation reasons, Why then not just allow it to be supported by Spell echo but not repeat itself?

    Also, here is Unleash "cannot support" list:

    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

    No mention of bodyswap there nor "repeat", yet it cannot be supported

    This skill could be a fun skill if GGG didn't put so many pebbles in the gearwork

    submitted by /u/Path_Of_Exiles
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    To design memory loot drops was pretty hard i guess, why have we to search for the boxes?

    Posted: 21 Apr 2019 05:53 AM PDT

    This game's community Wiki is such a massive tool, it changes how I look at other game's and communities.

    Posted: 20 Apr 2019 09:48 PM PDT

    There is nothing worse than playing a new game and trying to find information on something, and you're barrowing through forum posts from 2009 trying to find any useful information. This game's Wiki has by far, the most in depth mechanics and understanding of game features and items I've ever come across.

    Saving all of us the time of having to watch 10 minute long youtube videos (no offense to engineeringeternity, or ziggy and others) to learn game mechanics.

    Huge shoutout to anybody who's put even the smallest bit of time to add useful or updated information to any of our forum pages. Without you, new players (like we used to be) wouldn't have the options to learn so much.

    submitted by /u/DixonYamouf
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    This should be better than Alpha's Howl rigth?

    Posted: 21 Apr 2019 11:56 AM PDT

    Quick question. dont upvote.

    Posted: 21 Apr 2019 05:18 AM PDT

    Does the 200% increased spell damage on Shade of solaris stacks with 2 Shade of solaris?

    does it stack with EO too?

    thanks! best of luck!

    submitted by /u/avtime1
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    Constant Stuttering (Nearly Unplayable)

    Posted: 21 Apr 2019 07:37 AM PDT

    Nice one GGG. You got me...

    Posted: 20 Apr 2019 07:59 PM PDT

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