Path of Exile Questions Thread - November 22, 2019 |
- Questions Thread - November 22, 2019
- Idea for Watchstones in 3.9
- [Suggestion] Incorporate Blight league by keeping only the blighted maps
- Showerthought: In 10 years from now new found metal bands will pick their name from a list of PoE leagues
- [Shitpost] If GGG were a cashier (I just want more stacked drops in 4.0 please)
- Progressive Skill Design
- KittenCatNoodle's Complete Lore Series
- Tytykiller - PoE Leveling Tips
- Porcupine Brand
- Options to hide hud and show flasks
- can we get a better name for support gem plus?
- Is the POE site down for anyone else?
- Icefang Brand
- Einhar goes insane
- TIL 5 years ago GGG decided at the last minute against the idea of a master selling your items in your hideout
- Forum - Announcements - Support Gem Plus Preview - Path of Exile
- Why is PoE's website the only one I see using local time for display? (which is awesome btw)
- Add new Brands
- Got these done while I was down for Exilecon!
- Question about endgame builds from a disabled gamer.
- Twinked Caster leveling guide, a1-10 all skillpoints and first lab in 2.5 hours!
- A rare 2 node in Delve
- [SlipperyJim] Loot from 2 Days of ExileCon Card Farming
- Is it too soon for mspaint builds for 3.9?
Questions Thread - November 22, 2019 Posted: 21 Nov 2019 04:06 PM PST Questions Thread - November 22, 2019 This is a general question thread on November 22, 2019. You can find the previous question threads here. Remember to check the Wiki first. You can also ask questions in the #any-question channel in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
Posted: 22 Nov 2019 09:06 AM PST
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[Suggestion] Incorporate Blight league by keeping only the blighted maps Posted: 22 Nov 2019 06:40 AM PST The way I see it, there are 2 main groups of opinions on Blight league: - People who love the mechanic and feel that normal map blight encounters are a bit too short of an experience - People who don't really like the mechanic altogether Keeping blighted maps as a special drop (maybe only available from map bosses for example) allows for the full experience of Blight in a way that the player can control completely. This solution also avoids the continued bloating of maps with random 10% chances, which I personally really dislike. The difficulty and rewards could be adjusted such that white blighted maps serve as an introduction to the mechanic and red blighted maps are harder and with high *blight-specific* rewards like uniques and oils. This gives the maps a niche and an intrinsic value that is also currently lacking a bit with all the cross-mechanic reward systems. You could even push this further and allow for blighted maps to drop in blighted maps (maybe even with a good probability), thus allowing for a completely alternative endgame system to maps at essentially no development cost except for balancing. tl,dr: Blighted maps are the most interesting part of Blight league and have a lot of potential within the core game. The 10% chance in maps sucks imo and should be avoided as much as possible [link] [comments] | ||
Posted: 22 Nov 2019 07:54 AM PST | ||
[Shitpost] If GGG were a cashier (I just want more stacked drops in 4.0 please) Posted: 21 Nov 2019 05:09 PM PST
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Posted: 22 Nov 2019 07:56 AM PST Piggybacking off of this post. One of the things that has annoyed me over the past few leagues is the fact that they're modifying or creating new archetypes, but they're not continuing to develop within that design space. Using the original post's topic of Brands, we have two Brands, as well as a number of nodes on the tree, and even some Ascendancy focus for them, but there has been no continued development on the Brand theme. It almost feels as though Brands were simply a feature of that patch, and nothing else. While I love the idea of themes within the new gems added with each patch, I would like to see some more continued development of those themes as new patches are released. Some, we've gone back to somewhat (such as the Chaos/Poison theme), but GGG is designing new build archetypes without continued support. What I would like to see is that each subsequent league ties in the themes of the previous league in the new skill gems, allowing for a little bit of extra development. For example, Incursion brought a bunch of new traps. In Delve, there could have been a Holy or Poison based trap to continue the theme. Then, in Betrayal, you can add a Holy or Chaos-based Brand. In Synthesis, an Impaling spell. In Legion, perhaps, a Blood and Sand aura which swaps between DoT modifiers, and so on. As a trapper at heart, I loved the Brands, and was excited for the fact that there are several Brand modifiers on the tree specifically, but ultimately, the additional support for Brands hasn't been there. I've made several Brand characters, utilizing both Brands, in multiple different classes, and I feel as though I'm mostly just done with Brands, despite how much I enjoy the playstyle. Having some additional, continued support for the mechanic would justify its presence on the skill tree (and in Ascendancies), as well as allowing players who love a particular aspect of a given patch's skill theme to continue playing and innovating within that theme. Blending these themes allows you to add additional support for the current league's theme, while providing more options for older builds. [link] [comments] | ||
KittenCatNoodle's Complete Lore Series Posted: 22 Nov 2019 09:55 AM PST I know this was mentioned awhile back when I think she was on the first few acts, but it's been quite some time since then so I figured this would be okay to post. For those of you who are not aware, KittenCatNoodle has been working on a video series regarding the Lore of PoE. A little over a month ago she finally finished her Act 10 video, and she's now moved onto additional lore. Today marks the release of the second of those bonus videos "The History of the Vaal" The Initial Videos focus on our Exile as we travel through Acts 1-10 and what we learn along the way, as well as some backstory and history as it becomes relevant. The next set of videos cover various topics, her last one was on Thaumaturgy and Virtue gems themselves, and as I said The one just released today is about the history of the Vaal. She was working on Act 1-10 for almost a year and finishing that was an incredible feat. She put a ton of time and effort into this entire project and it absolutely shows in the end result. I would love to see her get even more love and support for this project, as it has been a massive undertaking, and a huge personal goal of hers. She was able to take a ton of the incredibly dense information and condensed it down to be concise and informative as possible. Best of all something that you can repeatedly come back to or just enjoy listening to in the background while playing. They are incredibly well done, and progressively get better IMO. Big things are coming with PoE 2 off in the near distant future, so this is a great resource to have. If you're interested in watching the entirety of "The Complete Lore Series" here is the link to the full playlist here: https://www.youtube.com/watch?v=loVRzJ30FzY&list=PLVbBUf18CULLbx1-Uun8fTumMs32DnrVM If you havent watched them at all I suggest starting from the beginning. However if you want to watch the most recent video on "The Fall of the Vaal" you're in luck cause it literally just went live as I was writing this up: https://www.youtube.com/watch?v=2aJrtEyIA44 Cheers and much love. ~Xeno [link] [comments] | ||
Tytykiller - PoE Leveling Tips Posted: 21 Nov 2019 09:01 PM PST
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Posted: 22 Nov 2019 10:02 AM PST
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Options to hide hud and show flasks Posted: 22 Nov 2019 10:25 AM PST
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can we get a better name for support gem plus? Posted: 21 Nov 2019 06:11 PM PST such an awkward and clunky name... we have cool vaal gems and stuff... just think of sick new dark fantasy name for them. thanks [link] [comments] | ||
Is the POE site down for anyone else? Posted: 22 Nov 2019 07:10 AM PST | ||
Posted: 22 Nov 2019 12:42 PM PST
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Posted: 22 Nov 2019 08:45 AM PST
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Posted: 22 Nov 2019 01:25 PM PST
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Forum - Announcements - Support Gem Plus Preview - Path of Exile Posted: 21 Nov 2019 05:55 PM PST
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Why is PoE's website the only one I see using local time for display? (which is awesome btw) Posted: 22 Nov 2019 02:01 AM PST Other companies are like "yea, it's GTM -8 12:00 AM have fun calculating it especially if you are close to summer time and forgot which one is it currently" but PoE web developers were like this: "yea, it ends in THAT time at your time zone, we got you fam" edit: Just to be clear why is it a big deal for me, we use YYYY/MM/DD Hour/Min format and 0-24h time display. I hate converting time back to logical format. [link] [comments] | ||
Posted: 21 Nov 2019 08:54 PM PST GGG plz add new Brand-skills in next patches. I enjoy fire apocalypse created by Armageddon Brand, but now we have only 2 options with lightning and fire. So why don't make some cold/phys/chaos brands. [link] [comments] | ||
Got these done while I was down for Exilecon! Posted: 22 Nov 2019 10:12 AM PST Sin and Innocence Symbols by Tane Morgan at Tattoo Machine in Wellington, NZ https://imgur.com/gallery/HUsFi9Q [link] [comments] | ||
Question about endgame builds from a disabled gamer. Posted: 22 Nov 2019 10:25 AM PST First of all, I've asked a similar question a few years ago, but the game had many updates, I've not played in ages, and I don't know how much has changed, so I've decided to ask again, apologies for that. I'm stuck in bed 24/7. With my disease, I have serious difficulties with playing some of the games because my weak muscles prevent me from pressing any buttons on the keyboard, I do everything using a laptop touchpad and an on-screen keyboard. I just wanted to ask two simple questions. Is it possible to make builds that are endgame viable, and don't require more than 2-3 active skills(and flasks) in the current version? And what's the best place to find builds? Back then when I first asked the question a few years ago, I've received a lot of great help, and ended up playing almost 200 hours in about two months, but as I've said earlier, I haven't played in ages, and I don't know how much has changed(If anything). [link] [comments] | ||
Twinked Caster leveling guide, a1-10 all skillpoints and first lab in 2.5 hours! Posted: 22 Nov 2019 11:37 AM PST
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Posted: 22 Nov 2019 06:33 AM PST
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[SlipperyJim] Loot from 2 Days of ExileCon Card Farming Posted: 21 Nov 2019 07:31 PM PST
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Is it too soon for mspaint builds for 3.9? Posted: 22 Nov 2019 01:08 PM PST
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