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    Path of Exile Questions Thread - March 12, 2020

    Path of Exile Questions Thread - March 12, 2020


    Questions Thread - March 12, 2020

    Posted: 11 Mar 2020 05:06 PM PDT

    Questions Thread - March 12, 2020

    This is a general question thread on March 12, 2020. You can find the previous question threads here.

    Remember to check the Wiki first.

    You can also ask questions in the #any-question channel in our official Discord.

    The idea is for anyone to be able to ask anything related to PoE:

    • New player questions
    • Mechanics
    • Build Advice
    • League related questions
    • Trading
    • Endgame
    • Price checks
    • Etc.

    No question is too big or too small!

    We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

    submitted by /u/AutoModerator
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    A moment of calm before the battle can end the war

    Posted: 12 Mar 2020 01:11 PM PDT

    Almost there!

    Posted: 12 Mar 2020 09:58 AM PDT

    24 HOURS TO GO!

    Posted: 12 Mar 2020 01:06 PM PDT

    [Suggestion] It’s great that we'll have slots for conq orbs and all harb shards in 3.10 but I think some orbs could have a better location, principally for crafting purpose.

    Posted: 12 Mar 2020 10:50 AM PDT

    When you read patch notes and your necro build is fine

    Posted: 11 Mar 2020 11:42 PM PDT

    Necro build is fine - VIDEO VERSION.

    Posted: 12 Mar 2020 11:19 AM PDT

    A better trading experience [Chrome extension]

    Posted: 12 Mar 2020 05:29 AM PDT

    A better trading experience [Chrome extension]

    Hello Exiles !

    I developed a Chrome extension that adds a few QoL features to the trade website.

    What it does:

    • Organizes your trade search parameters by folders
    • Converts non-chaos prices with poe.ninja's rates (ie: 1.5ex = 1ex + 50c = 150c)
    • Highlights searched mods
    • Adds a few visual improvements to the interface

    https://preview.redd.it/mzspusbhj8m41.png?width=1280&format=png&auto=webp&s=4b6ce263b69d30613c18b4db463dd8599cf5d441

    https://preview.redd.it/cmc709w7n8m41.jpg?width=640&format=pjpg&auto=webp&s=9d3189db43340ecb566e128d22879a66e528c14e

    Give it a try https://chrome.google.com/webstore/detail/better-pathofexile-tradin/fhlinfpmdlijegjlpgedcmglkakaghnk

    Stay sane Exiles ✌️

    submitted by /u/pboutin
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    [Lootfilter Stuffs] Demo of the new filter icons and beam/icon colors.

    Posted: 12 Mar 2020 01:31 PM PDT

    Here's an image of the upcoming new filter icons/colors: https://imgur.com/GHSydhi

    You can see the icons in the corner. From left to right:

    • Grey Kite

    • Pink Cross

    • Cyan Pentagon

    • Purple Moon

    • Orange Raindrop

    and... sigh

    • Red UpsideDownHouse

    PS: fixed tierdrop to raindrop.

    submitted by /u/NeverSinkDev
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    Would it be bad if we got Shaper and Elder Exalted Orbs?

    Posted: 12 Mar 2020 08:40 AM PDT

    With the changes to fossil mods from any item to Influence items would it be bad if we got Shaper and Elder Exalted Orbs? This would make it so u can still craft the new shaper and elder mods on a random 6l you found like the others by applying an orb for example.

    submitted by /u/Xpress69
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    Can't decide what build to play? LET THE WHEEL DECIDE!

    Posted: 12 Mar 2020 10:12 AM PDT

    Damn... it's this time again. Updating over 30 builds!

    Posted: 12 Mar 2020 07:06 AM PDT

    Get ready for the hot new build this league

    Posted: 12 Mar 2020 05:46 AM PDT

    Exilence Next 0.2.11a - New net worth tracker

    Posted: 12 Mar 2020 01:46 PM PDT

    Exilence Next 0.2.11a - New net worth tracker

    Hi,

    This is the first official release of our new app Exilence Next (successor to Exilence). We've abandoned Exilence to give room for this new app which we feel is in a better state than Exilence ever was, both in terms of performance and user experience. As you'll note it still lacks some functionality that existed in the old app, which is why it's labeled alpha.

    We will shut down the old Exilence servers pretty soon, but as of this post they are still up.

    https://preview.redd.it/do0mxg4l1bm41.png?width=1675&format=png&auto=webp&s=cd4ffca3eefc827cd7fa38267193ea531a56c6b5

    Core functionality

    • Calculates net worth and hourly gain
      • Scroll through your items and see their individual and total value
      • Follow your net worth over time with visual charts
    • Snapshot on demand
      • Create a "snapshot" of how your net worth currently looks
    • Group up with friends/mapbuddies to see your combined net worth

    How does this differ from Exilence?

    • New core focus: The net worth aspect of it all
      • Previously the core idea was to inspect other players, which we quickly detoured from. With that said, we will port this functionality to Exilence Next too, but the core of the app will be the net worth part.
    • Improved pricing accuracy
    • Huge boost in performance
    • Easier to get started for new users

    All in all we finally feel like we have a solid foundation to continue building on. The old app started to give us headaches as it was difficult to maintain and update it with new features.

    Any specifics about the platform and frameworks used can be found on github as it is all open-source. We also gladly accept code contributions to this project if you want to help with development.

    Here is the full changelog

    General information

    This is a project created and maintained by me and /u/Umocrajen. Easiest way to reach either of us is through the Discord.

    Big shoutout to /u/rory_rackham at GGG for setting up the OAuth auth app for us!

    As always, thanks to /u/rasmuskl for providing a beautiful API with prices.

    Huge shoutout to all of our Patreons and all others who contribute to the project in any way! :)

    Download links

    Link to latest release (Updates are taken care of automatically)

    submitted by /u/CojL_
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    The bug GGG didn't want you to know existed: Part II

    Posted: 12 Mar 2020 07:29 AM PDT

    For a large majority of Metamorph League, there existed an exploit that allowed you to use Resonators to dupe an unlimited amount of Fossils, resulting in people linking hundreds of thousands of Hollow Fossils in the chat and the 5W Vaal Regalia being crafted. None of the fossils were rolled back, so the ones that were traded they couldn't do anything about. If you remember the Leaguestone exploit, this one had a far worse impact on the economy. You were able to dupe an infinite amount of exalts/mirrors using Gilded Fossils and divines using Fractured Fossils.

    My theory is, they weren't able to track when the dupe was done, so they banned EVERYONE who had a large amount of Fossils that didn't have an extremely low Delve depth. I got to 15,000 depth this league myself, but had my support do all my trading for me. This resulted in my support having 1000+ rare Fossils and 0 Delve depth. At the time of the banwave, he was banned along with every other "suspicious" account with all of our currency and fossils, despite us being completely unaware of how to even do the dupe. Any attempt to resolve it results in the auto-reply "We are unable to disclose any information on this ban, please avoid breaching the ToS in the future". This affected every party Delver who had the non-leader pick up the Fossils, but of course streamers were unbanned quickly as it would cause bad publicity. If that sounds suspicious, there is a rare Fossil at nearly every node at that depth.

    If a dev is reading this, I would love a manifesto similar to the Leaguestone one on how this was handled.

    submitted by /u/hatwarrior
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    The chase unique league starter mspaint edition!

    Posted: 12 Mar 2020 11:16 AM PDT

    What the new Dash will look like

    Posted: 12 Mar 2020 07:26 AM PDT

    So You Want to Try SSF in 3.10 Delirium? A Friendly Guide.

    Posted: 12 Mar 2020 12:20 PM PDT

    Hello there, midtown here! As usual I'm posting this guide for the upcoming league. I don't believe any league is inherently superior, so the goal of this post is not to convince you that SSF is the best, but simply to explain how to have some success if it is your first time! Here goes:

    1. Most important! Choose a fun league starter that doesn't require any non-trivially farmable uniques and doesn't need Uber Lab to map efficiently. Lots of streamers play SSF and have appropriate guides. Safe uniques would be very common uniques or ones that are fast to farm via div cards: Tabula, Stormcloud, Sire of Shards, Whispering Ice, etc. There are plenty of guides in the forums that mention they are SSF-friendly, so go for one of those if it is your first time. As you get the hang of it you won't need to follow SSF-specific guides, but it helps a lot in the beginning.
    2. That said, you have access to a lot more uniques than you think. Because trade is the easiest method to get most uniques, it's what most people do and you never learn the other ways. A surprising number of uniques have divination cards that can be farmed. Additionally, every recent league has had access to Ancient Orbs, or access to an identical mechanic (Incursion = T3 Sacrifice, Bestiary = Beast craft recipe, Delve = Harb nodes), which can make it fairly statistically straightforward to get many uniques with the right iLvl. Finally, add Chance orbs to your loot filter as well as any bases for your most desired uniques, and chance them all. For context, my SSFHC DP Heiro had a 6L Soul Mantle, 2x Kikazarus, and a Self-Flagellation. And my TR Heiro had a 6L Quill Rain, 2 Abyssal Tombfist, and a Kintsugi.
    3. Try to fit increased item rarity (IIR) into your build. This is much more powerful than most people realize in SSF, because it gives you significantly more build-enabling uniques, significantly more alchemy orbs (via alch shards from vendors), and significantly more T1/T2 rares to identify. If you can, fit Item Rarity gem in your main skill, or swap it in for clearing. If you freeze, HoI+IR is a great combo, or if you DoT, Contagion+IR (the first DoT gets the kill credit and this includes spreading w/ ED). If you end up with an Ambitious Bandit Prophecy, this is a great one to follow through on for The Ascetic for an MF build.
    4. You'll get more items overall than you might expect (including uniques and currency), because SSF feels like a league with inherent IIQ. I don't mean the zones themselves have IIQ of course, but because there's no time to spend on poe.trade, looking up items, whispering for trades, doing rotas, and leaving maps for trading, etc, you simply spend more time killing monsters and will find an increased number of items. It can be a really refreshing experience, and you should generally be swimming in everything you need to map (chaos / alc / scour / sextants), not only from killing more monsters, but from having more currency you aren't spending on trades.
    5. If playing an attack-based build, you'll have the easiest time choosing a skill which provides added damage as it levels, so you aren't dependent completely on your base weapon damage. 3.7 gave a lot more attack skills added damage as they level! There are also very useful Vendor Recipes for % physical damage and added damage so you can occasionally use these on better bases as you level.
    6. Drop-only gems: With Added Chaos and Detonate Mines from vendors now, the only thing you have to worry about is Enhance/Empower/Enlightens. Generally I find them each league, but sometimes not. I wouldn't run a league starter that absolutely depends on them. To help find them roll Gemcutter strongboxes for "only support gems" and run gem Delves/Temple rooms. (GGG, can we buy these for a Divine please?)
    7. Vaal gems: You have a ~25% chance to get one with a Vaal orb, so don't be afraid to spend vaal orbs to get your Vaal Summon Skeletons / Vaal Blight / Vaal BV for sweet, sweet leveling, if you don't quickly get it from Vaal side areas.
    8. Unique Jewels: These are the hardest to plan around in my experience, because they can't be reliably chanced. Obviously many are quest rewards, and if you need two, just race another character to A5 if it doesn't drop. Some are common than others, but don't exactly plan a single-element Elemental Hit build in SSF. Some do have Div cards, so that's a great option for those (A Mother's Parting Gift for Ice Storm, for example). Generally I play a solid league starter and then base my future builds around which of these (and other items) drop.
    9. Atlas: Filling out your atlas is much easier in recent updates, with the Zana map rewards and non-deterministic 3:1 recipe. The most important thing is to add Chance orbs to your loot filter while leveling so you can buy Zana out after her daily missions as you progress through the Atlas. For red maps, 3-to-1 will help a lot as you farm them (I do this each time I hit 5 of a map so I always have at least 2 of each), and the various source of Horizon Orbs (drops, Delve, Zana missions) make life a lot easier. These are especially valuable at the higher tiers where you are more likely the get the map you want as the pool is limited! Note that the Zana "alternate of same tier" (doesn't appear to be in 3.10) is very helpful and seems to follow drop rules such she has an increased chance to give you an uncomplete map. Don't forget that Vaaling a map has a 12.5% to upgrade it as well. For filling out your unique maps, Ancient orb mechanics are also great once you've got the unique gear you need!
    10. Masters. 3.8 fixed a lot of issues here! Run more maps, login daily, and get lots of missions. You'll want to check Zana's inventory after every mission of hers (it resets when she open the portals), grabbing any missing/needed maps. The only minor thing to keep in mind is that when the servers roll over at midnight UTC and you get a new mission, it will be based on the tier you last ran a map on. So if you are logging out for the day, make sure the last map you run is the tier you want to receive your daily missions at.
    11. Lootfilter. Use one! For league start: Filterblade.xyz > Presets > Leveling > Wands/Bows/1H as appropriate, I prefer Semi-Strict. Then quickly transition into Strict once you are all rare gear, and then potentially Very Strict around maps. For a league start, the only changes I make are to move Chance Orbs and Silver Coins to the Fusing tier so I don't miss any. Make sure to add your chancing bases, div cards, and remove any T1/T2 rares you won't use. That last bit is especially critical if you play with IIR/IIQ. Generally I keep only the top 2-3 tiers of each gear slot of the right type for my build (Evasion, ES, etc) in my loot filter, and once I have a great item for a slot, I remove all but the top tier base for that slot.
    12. Currency. So you're short on a currency you need? Make sure you are alching every 6+ map you run for quant sustain, and Chisel + Vaaling whatever the highest tier red maps you are running/sustaining. Take any reasonably close Currency or City Delve node. If that isn't enough, let's see what you need:
      • Vaal orbs: sell 7 vaal gems + a fragment for a Vaal orb. Run extra fragments in your map device for a Vaal area when you need more Vaal gems. You can also run your maps that drop The Catalyst.
      • Chaos orbs: generally self-sustaining, but can do the occasional chaos recipe as needed, but focus more on Delve Currency/City nodes. Pick up <75 ilvl items from Vaal areas (above) as needed so at least one item is < 75 ilvl to get 2 Chaos.
      • Regals: there's always the regal recipe, but if you are hitting up Delves and Temples it isn't likely to be needed.
      • Alchemy: Generally self-sustaining, but in case not, you can buy them 1:1 for Regret orbs, which are otherwise useless end-game SSF! Pick up and sell identified unique items you don't need for alch shards. Consider maps which drop good div cards (Survivalist) when you are low. "Also keep in mind that you can use unneeded fossils or Orbs of Binding to roll your maps if you are running low on alcs." - @ot4ku
      • Fuses: Sell Jeweller's 4-to-1. Run maps for cards like Loyalty. Don't forget to 20+ qual anything you are trying to link!
      • Jewellers: pick up every 6S of course, and pick them up from maps.
      • Silver Coins. Transmate + Augment every white Strongbox you find. "Extra silver coins" rolls surprisingly often! I ID blue Strongboxes so I can augment if it only has one mod. Adding a suffix is generally where the good stuff is, but rolling an Exile prefix is great too.
      • GCPs and Baubles: Keep a dump tab of quality gems and sell a full inventory for lots of GCPs. For Baubles you can trade Blacksmiths, or add high quality flasks to your loot filter (the latter is probably only worth doing for a league starter that benefits a lot from 20% flasks).
      • Sextants: Now you can 3-to-1 upgrade Sextants, and they are easier to move around via Watchstones. Buy them from Zana always. It is possible to run out of sextants SSF, at which point just run one or two. With Delve, Temple, and Zana, you really don't need to run entirely max sextant 20% corrupted maps to sustain :)
      • Scours: These generally self-sustain even with liberal map re-rolling, but you can grab extra from vendors as needed.
      • Wisdoms/Portals/Armourers: Hopefully these are off your loot filter and you just sell Transmute stacks as needed (Blacksmiths in the case of Armourers).

    Please share anything else that has helped you or any questions you might have. It is really a lot less overwhelming and more fun than I expected, and don't forget you can always migrate to Trade if you get stuck. Keep in mind that the "Migrate All" button migrates all of your lab trials / delve / Atlas, etc (except master missions!), so as a general rule there's no penalty for starting in SSF and deciding you want to go trade. And, don't forget to join Global 773! Finally, try to die...less than Ziz does :)

    submitted by /u/mrooney
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    Can't wait to see, what my stash layout looks like.

    Posted: 12 Mar 2020 12:38 AM PDT

    Let us apply any weapon mtx to animated weapons.

    Posted: 12 Mar 2020 06:19 AM PDT

    Please GGG. Cause i want to have these Delve pickaxes digging enemies to the death.

    submitted by /u/FORTNlT3
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    LocalIdentity's Path of Building Fork v1.4.158.1 : 3.10 Passive Tree

    Posted: 11 Mar 2020 05:21 PM PDT

    Update for the 3.10 passive tree is out. Should have another update out in the next 24 hours with support for the new notables and a bunch of other stuff. Also, I moved the Ascendancy nodes to not overlap and be perfectly in line. Time to sleep now

    Edit. Big thanks to Openarl as the majority of this update is his handiwork

    edit 2: 1.4.1.159.1 is out and should fix a bunch of nodes on the tree not working

    submitted by /u/LocalIdentity1
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    So i was planning to skip next league because i had to much lecture next weeks but the president of my country just annonced that their will be no school for a long period.

    Posted: 12 Mar 2020 01:06 PM PDT

    Guess i've got no choice but to play POE now :p

    How unfortunate.

    submitted by /u/leobat
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    The Chaos Report - Week 0: Predictions | Path of Exile: Delirium Economy Guide

    Posted: 12 Mar 2020 05:56 AM PDT

    Tytykiller why your Caster leveling sucks. (TIP)

    Posted: 11 Mar 2020 05:45 PM PDT

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