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    Tuesday, June 9, 2020

    Path of Exile Builds It's That Time Again: Fix Your Builds.

    Path of Exile Builds It's That Time Again: Fix Your Builds.


    It's That Time Again: Fix Your Builds.

    Posted: 08 Jun 2020 05:01 PM PDT

    Hey Peeps,

    I have a bit of time before i get prepped for the new league, and wanted to get back into the swing of things - so i'm happy to help fix a few builds if people need help.

    Not going to deal with cluster jewels, since we probably won't have community fork updated post-patch notes in time.

    If you'd like your skill tree reviewed, just drop a link to the POB below, and a brief description of what it is. I'm going to pick up to 50 builds from here, my twitter and stream over the next few days and make a google sheet compiling a few - and I'll update them and release it next Wednesday asap after patch notes.

    submitted by /u/TheGhostCrowe
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    Tectonic Slam/EQ Build Advice

    Posted: 09 Jun 2020 12:10 AM PDT

    Hi all,

    I don't usually make these posts because I would usually just search them up via YouTube, forums, etc. but this time I couldn't seem to find anything reliable and dated. I'm planning on League starting as either tectonic slam or EQ and was wondering if anyone here has recently played a build that I can roughly follow. Also, if anyone here has played both, can someone please tell me the differences between the two?

    submitted by /u/hamxz2
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    Need help with a golemancer

    Posted: 09 Jun 2020 03:23 AM PDT

    I have never tried a golemancer before but I really would like to as I love minion playstyle in general. Most golem builds I saw recently are built around carrion golems, but they seem to be a bit more expensive than the rest with all the conversion stuff and the defenses like what mbX did with timeless chaos res nodes. Most common one, however, is the stone golem version if I'm not wrong, but I have no idea why. I see people generally choosing between ice, carrion and stone golems and I would like to know about their pros and cons. Also, a general help with the build like how to get defenses on a golemancer how to use primordial jewels would be very nice.

    submitted by /u/yShiloh
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    Hesitant between 3 league starters: toxic rain / vortex coldsnap / bleed bow

    Posted: 09 Jun 2020 12:02 AM PDT

    3.10 was my first league where I played facebreaker impale champion. Clear speed war not the fastest but I was able to kill A8 Sirius / Uber atziri etc.

    Now I want to play something different for 3.11.

    Which of the 3 would you recommend and why?

    submitted by /u/MovingJapan2018
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    Survivability of a Saboteur Miner in Hardcore

    Posted: 08 Jun 2020 08:58 PM PDT

    Like everyone else, I am struggling in deciding what should be my next league starter, as I really much wanted to go with BL Miner Saboteur, I have concern on its suvivability in Hardcore.

    With my last RIP char, I have Acrobatics, and Phase Acrobatics. with 5K hp at lv 87. and die in half second of DD. I think this might be mitigate if I have a Koam's. And probably later on move to a LL or CI based char with ES leech gloves plus ghost reaver. Especially, I checked POE ninja that all lv 100 Sabotuer is ES based.

    In conclusion, I am seeking on advice that with 5K HP, what tier Map i can usually avoid 1 shot without a double damage mod? ( perhaps also need to avoid the crit one especially)

    Then perhaps this would help me to stay alive before I can fully transition to ES/LL build in hardcore. I assume if LL then this would take long to stay in low tier map to get currency for the chest..

    P.S. I have also tried HOA Jugg but I think the experience is far unsatisfactory compare to miner. And I am only at lv85 for Jugg, which I am also not sure how tanky it is. But leveling experience with a melee with starting gear is poor compare to miner.

    Summoner maybe another option, but i feel before you get high level spectrec, its very tough also...

    On POE ninja, a lot of them are Tempar and Scion, I guess due to Herald build....

    Any advice would be appreciated,

    submitted by /u/spiky0209
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    Conflicted on League Start

    Posted: 08 Jun 2020 12:27 PM PDT

    I know people are probably excited about trying new builds but I've always liked starting something I know is solid. I was thinking either Toxic Rain Miner Scion or Bladestorm Gladiator. Having trouble deciding between the two purely because while a TR Mine Scion scales better into the late game because of the extra passives (imo), a Bladestorm Glad will have a much better time levelling vs a Scion. Just looking for opinions but also feel free to list your league starter ideas.

    submitted by /u/poopydoober1
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    Best pure cyclone build for endgame

    Posted: 09 Jun 2020 01:22 AM PDT

    I can say with certainly that I love Cyclone.

    In the last 10 leagues I have always had a cyclone build, now that I have tried them all I decided to create a standard cycloner. I'm looking for information on the best build to push in endgame (Sirus A8, Simulacrum etc.). I don't have enough currency to buy mirror tier items atm.

    submitted by /u/Dal-Shaloth
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    Ele Hit, Bow vs Wand

    Posted: 09 Jun 2020 02:03 AM PDT

    I am thinking about starting as an Ele-hit character this league. The Build would be using all three Elements with EE. First Idea was a Bow Ranger, but I was wondering if going for the Wandslinger node and using wands might be better. If so maybe a different ascendancy would be better? What are your thoughts?

    submitted by /u/Void_Goose
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    Deadeye IceShot/Barrage Delve build

    Posted: 09 Jun 2020 01:54 AM PDT

    Need help identifying my PoB for deep delve build. Is the configuration right? Thanks!

    https://pastebin.com/13fELmNG

    submitted by /u/aleeylee
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    10 sentinels HoP Ascendant(necro/guard) 100% phys->Chaos idea

    Posted: 08 Jun 2020 01:05 PM PDT

    Hello this is my first post in this subredit. It will be my third league. While looking for interesting options for the next league, I have made a strange HoP build. "Budget" 1-5ex.

    Basic info:

    1. Stacking medium cluster jewels (Pure Agony(+1sentinel), Disciples(1% phys red per sentry)).
    2. 10 sentinels(+fortify). 25Lvl HoP (chest+cold iron point)
    3. Bone offering for some block/spellblock.
    4. Lone messenger keystone(no aura from skills).
    5. Two curse limit.
    6. 4500hp/770ES 90% phys red 75% block 35% spell block, res capped.
    7. Sharing charges with the gang.[Updated][Removed charges on minions from PoB calc]
    8. Killing worms to summon the guys and get power charges.
    9. Cold snap for charges generation,cruse on hit punishment and warlord mark.
    10. Cyclone power charge on kill, (worms).
    11. Leper's Alms shield for ailment reflection.
    12. Triad Gloves 25% phys to chaos for minions per white socket could get 4 white with new crafting system.

    Gems: 6L HoP -> Multistrike,Minion Damage,Mele phys damage,Ruthless,Fortify.Curse on hit 4L: Cold snap -> Punishment, Warlord Mark.Cyclone 4L -> power charge on crit, nightfall, fortify.Spell Totem 3L -> Wither, multiple totems.Summon carrion golem/spectre 4L -> Minion Life, Meat shield.

    Needed unique chest -> https://pathofexile.gamepedia.com/The_Coming_CalamityCold iron point, leper's alms, triad grip, 1x circle of guilt, worms flask.Bandits: 2 passives

    It shows me more dps if I go for pure phys HoP.

    For example:Pure chaos: 1 sentinel does 500k dps.Pure phys: 1 sentinel does 700k dps.

    Is chaos damage really better or not, since it bypasses defences?[Answered]Does Unholy Might(from the Grave intentions notable) still get its benefit for minions, even when the whole phys is converted?

    Most of the items are not expensive in this build. But getting all these cluster jewels at the beginning of the league will be a bit painful.

    Here is pob link(lvl 96): https://pastebin.com/zM4rW9DD

    Do you guys have any suggestions for improvements?

    submitted by /u/simossimoss
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    How would you balance defenses, movespeed and DPS here?

    Posted: 08 Jun 2020 03:50 PM PDT

    Hey guys,

    I'm doing a bit of theorycraft for next league and ended up with the following numbers for a Flicker Strike build. Which option (mostly different ascendancies) would you choose, and why? All those would be off the same budget (20ex ish).

    General purpose of the build is endgame mapping.

    Option 1 (Raider) - 4.7M DPS, 6300HP, 95% evade chance, 77% phys reduction + 10k Vaal Molten Shell, 140% increased movespeed.

    Option 2 (Raider) - 4.2M DPS, 6300HP, 95% evade chance, 40% phys reduction, 60% dodge, 40% spell dodge, Vaal Grace, 140% increased movespeed.

    Option 3 (Slayer) - 7.5M DPS, 6400HP, 54% evade chance, 81% phys reduction + 10k Vaal Molten Shell, 100% increased movespeed.

    Option 4 (Berserker) - 8.5M DPS, 6800HP, 54% evade chance, 81% phys reduction, 10% increased dmg taken + 10k Vaal Molten Shell, 110% increased movespeed

    All the 4 options have built in-fortify effect, and phys reduction is against an actual 2000 physical hit.

    I'm very interested to hear your thoughts !

    submitted by /u/Heinarc
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    ED vs Vortex league starter, thoughts?

    Posted: 08 Jun 2020 05:49 AM PDT

    Hello, like the title says, what are your opinions? I played both abilities in the past, but its a long time ago. Both seem to be decent league starters, but I'd like to know some opinions or pros and cons of both foro ppl, who tried these builds recently. Also if you have some info about trickster vs occultist, it would be awesome. For me, occultist seems to have better dmg, but trickster feels way more smooth. Thank you.

    submitted by /u/Nikeyla
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    How do you achieve 1M+ DPS ? Need advice

    Posted: 08 Jun 2020 03:44 PM PDT

    So im doing a static strike build as league starter (yes i know its "bad" by reddit standards but idc) and im struggling to get a lot of DPS, im currently on 210k on the max beam stack (522k on the melee hit), its kinda ok but I want to try for more

    Im playing 100 converted to elemental and also claw because of the instant healing and crit. 181% inc life and 2 jewels 7%

    i dont really know where to go now, ive tried switching nodes/gems etc but with very small success

    here is my pob if u want to take a look :

    https://pastebin.com/dv8HRdBV

    submitted by /u/Murz0l
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    Need for help with build (new player)

    Posted: 08 Jun 2020 03:37 PM PDT

    Need for help with build (new player)

    Hello PoE community.

    I'm a new player to PoE, i'm trying a cyclone build, currently level 50 but i'm trying to sort out what kind of items i need for bidy armour, gloves, boots and head piece.

    I realize that this may be too much to ask but watching this video more towards the 16:50 minute mark could you advise me towards what items i should get for helmet, boots, gloves and body armour?

    https://www.youtube.com/watch?v=7kHN_hQ-1oI&list=PLd1U8RIzt1dkrr-C68IrOFa2ks9xKV7E4

    I have also been trying to use poe trade (the official trade page), is it me or rare items seem hard to find or it seems impossible to find all of them like this example

    https://preview.redd.it/2f5yeomdyu351.png?width=268&format=png&auto=webp&s=0412da5c34736894c2f5b4d56b6a90bd5f82cc9c

    Thank you so much in advance.

    submitted by /u/Splat86
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    Herald of Purity

    Posted: 08 Jun 2020 05:03 PM PDT

    Hi all, theory crafting a build to try out to see Delirium out and test as a league start for Harvest

    Gist of the build will be hitting level 32 herald of Purity via two Cold Iron Points(+6), Necro Ascendancy (+2), Empower (+3), 21 Gem , and hopefully a Coming Calamity or a Skin of the Loyal

    This should scale the damage and the life of my purity up, ideally tree will path primarily for, Life, Armour and Life regen, while picking up 6-7 jewel sockets near the Templar area. Scaling+ minion physical damage to attacks from the Abyss Jewels, combined with the grip of the council and hatred in an essence worm ring, this will a flat % increase as cold, which should mean Brutality isn't necessary

    Hopefully running Feeding Frenzy and Chieftain Spectres to give them frenzys, aswell as a Carrion Golem (which will also be boosted by +8 from Cold Irons and Ascendancy) should give plenty of added physical damage.

    In theory I plan to run a 4link with Cyclone - Desecrate - Cast While Channeling - Bone Offering, ideally on boots with Socketed Gems supported by Fortify

    With Coming Calamity I should be able to run Vitality for additional life regen for survivability, aswell as picking up the Divine Flesh node situated on the Mind over Matter Keystone, will provide additional elemental defenses in place of Chaos Resistance, this will mean additional chaos res required but add extra layers of survivability against multiple layers of damage. The affix of Circle or Guilt providing additional physical damage reduction and added defenses via the Pantheons of Gruthkul and Solaris will provide extra survivability without added investment.

    I've yet to figure out how I wish to apply Vulnerability but otherwise I think most of the things I wish to achieve are there.

    Any thoughts or suggestions?

    Thanks in advance, Exiles

    submitted by /u/SymruinGaming
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    Hoa jugg as a league start?

    Posted: 08 Jun 2020 09:21 PM PDT

    I plan on league starting with herald of agony and will probably go jugg, and il was wondering if this is a viable league starter and if anyone has any good ideas what to go if not!

    submitted by /u/middlingbow
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    3.10 Brand Builds

    Posted: 08 Jun 2020 08:33 PM PDT

    With league start around the corner, it's time for me to start practicing leveling builds and deciding on league starters. With brand rework/additions coming, 3.11 seems like a perfect time to start a brand build - only issue is I've never played a brand build and don't have the slightest idea what a brand build looks like now, let alone how a brand build will change with recall and attachment changes in the next patch. If anyone could provide a late-game viable PoB I could practice leveling with and any sort of advice on the gameplay style (for now or the future), it would be much appreciated!

    submitted by /u/TheNaskgul
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    SSF League starter

    Posted: 08 Jun 2020 06:41 PM PDT

    I'm looking for a good SSF starter as next league is gonna be my first time really trying SSF.

    I'm interested in 2h builds but all suggestions are welcome!

    submitted by /u/Trivrend
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    Help me make a build with these items

    Posted: 08 Jun 2020 05:53 PM PDT

    I've been fascinated with the idea of using Incandescent Heart and Aegis Aurora while going CI to make a tanky build. Will I have zdps if I fit in max block and max phys reduction? what skill could i possibly use? could I just do howa+the shield?

    submitted by /u/RichCaTs
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    Spellslinger Occultist with ED / Cont and Bane?

    Posted: 08 Jun 2020 09:50 AM PDT

    Hello, this is no build guide or anything. I've heard several people talking about some kind of build like this and how it's supposedly an insane league starter. But I haven't been able to find any kind of guide or information about it.

    Could some please explain the theory/ link to any kind of guide for it? Because it really sounds like something I'd like to try!

    submitted by /u/Danieboy
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    Looking for an SSF boss killer build

    Posted: 08 Jun 2020 03:36 PM PDT

    Hi!

    Pretty much title. I'm looking for a build thats fully SSF league viable and it's purpose is to delete bosses fast (and reasonably safely). It can have hard to farm stuff because I'll play a lot and complete my atlas with other builds, so for example farming Shavs or Kaoms is fine, but I'll obviously wont have an eternity shroud setup going on. (Also no mines because I like my wrists intact.)

    Let me know if you have something like this.

    Cheers!

    submitted by /u/Burnost
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    Static Strike Mana Scion - Arcane Cloak, MoM/Agnostic

    Posted: 08 Jun 2020 02:32 PM PDT

    Tinkering with a possible league starter - gear is intentionally very pedestrian to prove the concept as a potential league starter.

    https://pastebin.com/dQspEJce

    Idea is to use a large mana pool on an attack character to leverage Arcane Cloak for damage, while using MoM, Agnostic, mana leech, and mana flask for defenses (EHP/Insane regen. I chose pathfinder for perma-flask and access to ranger nodes, and inquisitor for ailment immunity and crit. Hoping to leverage ancestral cry and some of the upcoming 2H buffs to push it further than this PoB.

    High end DPS is going to be Static Strike melee hit + beams + 3x ancestral warchief. - not just the melee dps alone.

    Mostly I'm looking for ideas and a sanity check here, help me out!

    submitted by /u/TL-PuLSe
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    Cyclone Berserker - How to improve

    Posted: 08 Jun 2020 06:11 AM PDT

    Greetings everyone!

    LV90 Berserker on Standard. As of now doing fine, but I wonder if I can get more both damage and survivality.

    Also, if possible, in which passives I should be going for the next levels.

    https://pastebin.com/LuU73b8a

    Btw, working on a 6L Belly of the Beast and getting Flawless Savagery

    submitted by /u/Rvban
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