Path of Exile Questions Thread - April 20, 2021 |
- Questions Thread - April 20, 2021
- 20 Users Banned for Exploit Abuse
- As a semi-experienced player, this stash tab is slowly filling up
- Guess this meme is not ready yet
- Counterfeit
- Ultimatum rewards can be quite good
- As a new player, this stash tab is slowly filling up
- Because of the way GGG fixed the Empyrian group Exploit, survival ultimatums are now significantly worse for EVERYONE.
- Cane of Kulemak
- Well......
- Raiz rides some sick waves
- Me, staring back at the Trialmaster
- I WAS WRONG!!! - Recanting my previous Rant
- While the hotfix is being pushed out, can the horizon orb bug for removing split tag on maps also be fixed?
- This just fit so perfectly into this conversation.
- When rare with haste aura appears during Ultimatum
- Vaal Ground Slam as a main Attack Skill.
- Sirus' attack textures despawn after inital load (texture streaming)
- Having a hard time seeing what is even going on in Ultimatums
- I spent more time on this then I probably should have
- Loot from 100 Cadiro's after his "modernisation"
- Syndicate got buffed so good that i got a new Safehouse
- This Blight Scarab won't fit in my fragments tab. Possible bug?
- Resist and Morty
- Group play = infinite loot in ultimatum
- Pi league is here!
Questions Thread - April 20, 2021 Posted: 19 Apr 2021 05:00 PM PDT Questions Thread This is a general question thread on. You can find the previous question threads here. Remember to check the wiki first. You can also ask questions in any of the questions channels under the "help" category in our official Discord. The idea is for anyone to be able to ask anything related to PoE:
No question is too big or too small! We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best. [link] [comments] | ||
20 Users Banned for Exploit Abuse Posted: 20 Apr 2021 02:43 AM PDT Earlier today, we learned of a bug in Ultimatum that allows players to generate excessive rewards. Shortly after its discovery, we deployed a hotfix that capped the amount of experience and items that Ultimatums could yield. We have banned 20 accounts that abused this exploit multiple times. These bans will last until Ultimatum ends in July. We will also void the characters they made in Ultimatum so that they (and their items) will not be transferred to their parent leagues. If you uncover an exploit in Path of Exile and abuse it for your benefit, we will ban you. [link] [comments] | ||
As a semi-experienced player, this stash tab is slowly filling up Posted: 20 Apr 2021 07:04 AM PDT
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Guess this meme is not ready yet Posted: 20 Apr 2021 09:33 AM PDT
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Posted: 20 Apr 2021 03:03 AM PDT
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Ultimatum rewards can be quite good Posted: 20 Apr 2021 05:46 AM PDT
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As a new player, this stash tab is slowly filling up Posted: 19 Apr 2021 08:22 PM PDT
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Posted: 20 Apr 2021 01:38 AM PDT Before the hotfix nerf, you got loot from survival ultimatums based on how many mobs you killed, which meant that survival ultimatums were super fun because you could kill an absolute ton of mobs before the timer ran out while playing COMPLETELY NORMALLY, if this was not intended, then I don't know why it was implemented like this in the first place but it was incredibly fun. However, after the hotfix nerf intended to target the Empyrian group farming exploit, survival ultimatums seem to be lootcapped based on mobcount, the problem is you hit this very fast from playing normally, I'm playing a pretty good build and noticing at least (and I'm being very generous here, its probably more) a 75%+ reduction in loot, this was my most recent survival ultimatum, where I killed at least 500 mobs (rampage) . This is absolutely not confirmation bias either, you can see from the amount of basic items that have dropped that they are significantly worse compared to before, where id have at least 5+ basic currency drops alone on the normal item drop ring on the outer edge on a pretty decent but not super insane build. It just really sucks that everyone gets penalised for normal gameplay by a group exploiting, I hope GGG fixes this soon or at least raises the baseline loot in survival ultimatums to a much less awful level, because even now they are much worse than the other three ultimatum types. EDIT: GGG have confirmed that they are going to fix these today, blast on my brothers [link] [comments] | ||
Posted: 20 Apr 2021 05:56 AM PDT
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Posted: 20 Apr 2021 03:50 AM PDT | ||
Posted: 20 Apr 2021 10:10 AM PDT
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Me, staring back at the Trialmaster Posted: 20 Apr 2021 07:55 AM PDT
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I WAS WRONG!!! - Recanting my previous Rant Posted: 20 Apr 2021 06:59 AM PDT Yesterday I complained that this game was way too hard for beginners and was almost impossible to play. https://old.reddit.com/r/pathofexile/comments/mu47ev/rant_too_complex_for_beginners/ I humbly take back everything I had to say. What I was missing was a a good guide for people who have no clue what to do. I am trying Kay's Summoner https://www.pathofexile.com/forum/view-thread/2181275 and it is AMAZING!!! I haven't died one time, I am starting to understand the mechanics, I see what gems work with what and why they work the way they do. The guide goes though each act, tells what gems to pick, where to socket them, goes through each passive skill and gives them priorities. It walks you through story mode. It is perfection. The guides I had tried before were showcasing endgame gear, endgame skills, complex mechanics, gameplay videos of some maxed out class fighting some godlike endgame enemy I had never even seen, none of which I had any clue about. If every guide was like this I would have never had the impression I did when I first tried PoE. Great job kayella. [link] [comments] | ||
Posted: 20 Apr 2021 08:23 AM PDT There is currently a bug where you can remove the split tag by using a horizon orb on a map. It is not quite as good as previous map splitting as you get a different map but it allows you to duplicate delirium orbs and other map properties. This should be fixed asap. [link] [comments] | ||
This just fit so perfectly into this conversation. Posted: 20 Apr 2021 05:07 AM PDT | ||
When rare with haste aura appears during Ultimatum Posted: 20 Apr 2021 10:39 AM PDT
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Vaal Ground Slam as a main Attack Skill. Posted: 20 Apr 2021 04:57 AM PDT
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Sirus' attack textures despawn after inital load (texture streaming) Posted: 19 Apr 2021 09:26 PM PDT
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Having a hard time seeing what is even going on in Ultimatums Posted: 20 Apr 2021 09:42 AM PDT This is not about difficulty. I feel like no matter what affix I choose, there is so much going on that I barely see anything anyway. I thought Ritual was hard on the eyes but this is just another level I feel like. [link] [comments] | ||
I spent more time on this then I probably should have Posted: 19 Apr 2021 09:36 PM PDT
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Loot from 100 Cadiro's after his "modernisation" Posted: 20 Apr 2021 11:53 AM PDT Last league I farmed Perandus in Lex Ejoris to get my Headhunter. It took 3 days and on the way, I made a huge amount of money from the valuable offers Cadiro gave me. I decided to try the same strategy after the loot table from Cadiro had been "modernised" as well as him being changed to only offering the best of 3 options rather than 5. I was Alch and Go'ing Tier 3 Forking River and Tier 4 Crystal Ore maps with a Polished Perandus Scarab. TLDR: It's awful, don't do it. Oof size = Large Below is a spreadsheet showing the loot from 100 Cadiro offers. https://docs.google.com/spreadsheets/d/e/2PACX-1vSdDealVDvRLz5JDxwlcqkY73gfXq_kdconnqGBCeJPsSdg1I34JDW8yZ48tQiBTlIGmxDEmSgZ850S/pubhtml This spreadsheet shows the offers Cadiro made, the cost of the offer in both Perandus Coins and the Chaos Orb equivalent. It then shows the value of the offer in Chaos Orbs and the profit/loss of each offer. From the results you can see that pretty much all the profit was from the Level 2/3 Enlighten and Empower gems. Other than that, practically nothing of any value was offered. Previously, the large majority of the offers made were uniques. The spreadsheet shows that the offers Cadiro made were: Currency - 31% Gems - 36% Maps - 25% Uniques - 8% A decent amount of profit was made from selling the Perandus Coins. On average, I got 959.99 Perandus Coins per map. This may seem high but I had 3 extra chests per map due to the scarab and the 20% chance of the coins being doubled on every chest helped. This strategy is pretty terrible now. Previously, Cadiro offered a lot of somewhat rare uniques that made it interesting. It was a very profitable strat and a nerf was understandable. Sadly though, this nerf was way too much and the Cadiro atlas ascendencies are pretty worthless now. From what I can see, the "modernisation" of the loot table from Cadiro basically just means that its flooded with gems, low tier currencies and maps which just means the chance of finding anything of interest is now extremely low. 100 Cadiro's isn't the best sample size but its clear from the results that maps, gems and low tier currencies make up the large majority of all Cadiro offers. It's possible that Cadiro now offers more valuable rewards at higher tier maps but from what I understand, this has never been the case. I'll potentially test this later on but for now, I want to farm something more profitable. End thoughts: Make Cadiro great again! [link] [comments] | ||
Syndicate got buffed so good that i got a new Safehouse Posted: 20 Apr 2021 04:59 AM PDT
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This Blight Scarab won't fit in my fragments tab. Possible bug? Posted: 19 Apr 2021 09:49 PM PDT
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Posted: 20 Apr 2021 07:03 AM PDT
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Group play = infinite loot in ultimatum Posted: 19 Apr 2021 11:15 PM PDT
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Posted: 20 Apr 2021 11:33 AM PDT
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