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    Thursday, September 2, 2021

    Path of Exile Builds Crafting The Best Quivers in 3.15

    Path of Exile Builds Crafting The Best Quivers in 3.15


    Crafting The Best Quivers in 3.15

    Posted: 01 Sep 2021 07:03 PM PDT

    Molten Strike - give me your craziest ideas and I'll test it!

    Posted: 01 Sep 2021 10:46 PM PDT

    So I'm pretty much done with the league, got my 36/40 this weekend. Got about 60-80 ex to spend on some meme Molten Strike build if I sell my SST gear from my raider.

    What are your craziest ideas (that could possibly work) for molten strike? PoBs would help me a lot because I'm not some 5head build-maker sadly.

    Poison is something I've been thinking about. Maybe something with Scion or other less used ascendencies.

    submitted by /u/Danieboy
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    HELP! I’m stuck with where to go with my build new to POE myself and wanted to know what I can do to make this stronger

    Posted: 02 Sep 2021 02:31 AM PDT

    Don't have a POB to link as I'm on my phone. Hey as I've said I'm a newbie to poe and only recently started playing again. I'm stuck with my SST Glad build atm and don't know where to take it or what to change as I'm just about to get to mapping etc. Any help or guides/videos are appreciated! (I don't have any Exalted or extreme amounts of currency)

    My Build

    submitted by /u/Dwayne97_
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    So I tried to theorycraft an assassin version from mathil's recent build, voltaxic rift voltaxic burst coc. Could guys offer some advice and suggestions whether the tree is good or where it could use improvement. Here's the pob: https://pastebin.com/b83Ssyck Thanks for the help

    Posted: 02 Sep 2021 02:10 AM PDT

    Have a few questions about finishing this sword.

    Posted: 01 Sep 2021 06:55 AM PDT

    Tanky necro summoners or general ways to get more tanky as a necro?

    Posted: 02 Sep 2021 01:18 AM PDT

    Basically just the title. I generally play more lower left tree kind of stuff with block, fortify, armor, etc. This is mostly because I have boomer apm and reactions. I'm looking for the kind of thing that can play a little reckless in a heist and not die, ya know? I'm aware that golems/spectres can get tanky at super high investments, but thats most of my knowledge about summoners.

    submitted by /u/BigDadNads420
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    Self-Bleed Boneshatter Slayer | Updated Guide

    Posted: 01 Sep 2021 11:05 AM PDT

    Hello, I have posted here several days ago with my early version of this build and here is an update!

    It is a self-bleed boneshatter slayer build. The best thing about it is that it is basically immortal in maps and against most boss attacks. You can also do almost all the map mods (except reflect and no life leech)! It is pretty fast too.

    I managed to increase the dps of this build using the Melee Splash + Hydrosphere trick that someone here suggested. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos.

    Guide: https://www.pathofexile.com/forum/view-thread/3160171

    Video showcase: https://www.youtube.com/watch?v=3th2mcygGXY

    Ghostbin: https://ghostbin.com/paste/iDPSl

    Unfortunately, the text generated by PoB was too large so I cannot use Pastebin. You have to manually copy the code from Ghostbin to PoB yourself. Did anybody else have this happen? I will try to redo the PoB from the ground up to try to solve this issue in the future.

    I will appreciate any feedback or tips for improvement!

    I tried posting here yesterday but I ran into some issues so if you see this post twice, just ignore it!

    submitted by /u/Kokleekio
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    Any minion suicide builds?

    Posted: 02 Sep 2021 04:04 AM PDT

    I love the idea of minion instability, are there any builds focusing on the idea of self-damaging minions that explode after a duration like volatiles?

    or, is there any way to get something like a righteous fire zombie? Or perhaps a specter that can sustain righteous fire and chase enemies around? Flame dash totems with righteous fire?

    Mostly the idea would be a build that plays somewhat like summon raging skull, but instead of the minion attacking being the source of damage, you scale minion life instead. Is there anything like that?

    submitted by /u/Shardic
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    Int stacking wander raider question

    Posted: 02 Sep 2021 04:03 AM PDT

    How raider feels comparing to assassin or occultist in terms of damage and survivalability? I rly liked occu version but want to try something much faster like raider, would raider have same damage and tankiness level as occu/ass?

    submitted by /u/SatoriMori
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    Help with gear upgrades for Seismic/Exsan Sabo

    Posted: 01 Sep 2021 11:07 PM PDT

    I'm trying to push my build to have more damage, but mostly I would like more QoL and defences.

    Currently I'm running a 6L Tinkerskin and Shaper trap gloves, with EB on tree to sustain the mana costs.

    I'm thinking of 2 main paths for gear upgrades:
    1) Replacing my helm with a Devouring Diadem with an aura reservation enchant, saving some points on the tree and freeing up more mana for me to craft on Aspect of the Spider and being able to use that. The downside of this is the immediate loss of some hp, though technically, I do gain some defensiveness with the Devouring Diadem's Feast of Flesh.

    2) Replacing my Tinkerskin with a rare chest with +% spell critical strike chance. This can squeeze out a bit more life and maybe free up some resists to upgrade my rare ring, also squeezing out a bit more life. The downside to this is the loss of Tinkerskin QoL, primarily the Frenzy Charge generation (I'm not sure how much Phasing is really helping me out). I'll also lose out on Trap CD recovery, though that only applies to Seismic Trap, which I only use for tanky rares or bosses.

    Technically, the 3rd option is to swap my helmet to a Shaper trap helmet + Slavedriver's Hands, but the helmet is really expensive.

    PoB: https://pastebin.com/eRb7acfN

    submitted by /u/cyborgcommunist
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    Build feels wierd!

    Posted: 02 Sep 2021 01:10 AM PDT

    Running a Occultist Coc ice nova and i cannot find a smooth waay to run it, I know i must be missing something and I know one off u guys sure can find it! really want to get this build to work so please see if U can find whats wrong!

    https://pastebin.com/2hxGzAZh

    submitted by /u/nietzcheshorsey
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    "Mjolner Raider" should I even try to salvage this character?

    Posted: 02 Sep 2021 12:27 AM PDT

    https://pastebin.com/Rn2ygNUp

    OK so I'm coming up on what I thought would be a semi OK build by stacking BMC with indigon and using spectral helix to throw some mjolners bla bla you get it. I have 65k sirus dps, but 250k if you put in ~1k spell damage for indigon.

    Most of my damage is from mana bond entirely which is disappointing, I was hoping to get a strong hybrid from the helix, but instead I'm just doing what templars do but weaker :/. But maybe I could scale it just a little more and it's worth? (Also if you increase count to x2, the amount you'll hit per use on bigger bosses, they are even in damage...)

    So what should I do with this char? Pivot and get some cluster jewels for crit or something? Maybe drop all the str/int gear and go for Supreme Ostentation ? Maybe just scrap them entirely?

    TY for the suggestions!

    submitted by /u/typoscript
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    Average hit goal of mines for delve

    Posted: 01 Sep 2021 11:12 PM PDT

    Hey all.

    I'm tinkering around with some mining builds for delve. Mostly just a normal build that can push down to around 800-1000 in depth before I switch into a zhp build.
    I have done this on brands before and I found that the sweet spot for me was around 1,5 mil to 2 mil brand dps for it to feel good around 800 depth.

    Any suggestion to what average hit numbers I should aim for on Icicle mines or EK mines to feel good around there? you cant just throw mines and run around like brands so dont really have a reference point.

    Anyone with some insight into this?
    A POB which works for it would also help a lot.

    Thanks in advance and have a good day

    submitted by /u/sealnpenguin
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    Gauntlet Builds

    Posted: 01 Sep 2021 03:33 PM PDT

    What are people planning for the Gauntlet that Zizaran announced recently? LMP is back in addition to all the nerfs from this patch is gonna make this the hardest gauntlet yet. What builds do you think will do well?

    Forbidden Rites Totems seems like a no-brainer and possibly the go-to. The defensive nature of totems combined with the massive damage potential will likely make this the most-played build, IMO.

    Spectral Shield Throw will also probably be one of the most played builds. Max Block Gladiator may make a non-bleed version more likely to be seen.

    What else? Will Eye of Winter see play? Traps? Mines? Default Attack?

    Personally, I foresee the return of Detonate Dead Necro. The trigger craft is much easier to get. No mana issues. Good damage. Block.

    submitted by /u/DadBodGamingGod
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    LL Pyroclast Sabo - Mapping Showcase / Stress Test

    Posted: 01 Sep 2021 10:45 PM PDT

    Advice for HCSSF/Gauntlet

    Posted: 01 Sep 2021 12:34 PM PDT

    I'd like to ask you for some general Tips for HCSSF/ the upcoming gauntlet race, since i'm a casual softcore,trade Player and don't have any experience with SSF and HC in general.

    Are there some general tanky builds, that give me a rather safe feeling, while still dealing decent damage?

    Today i tried a TR Ballista Duelist, but had a rather clunky start (also died to one of the Bandits, because i wasn't dealing enough dmg)

    Thanks in advance!

    submitted by /u/xSnacked
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    CoD HoT Autobomber Survivability Issues

    Posted: 01 Sep 2021 09:27 PM PDT

    Hi all,

    Taking thing this league pretty casually and decided to play something other than summoner and decided to finally play an Autobomber.

    So the defensive layers on the build seem pretty lacking; so I'm not sure if there's a fundamental mechanic that I'm missing. I enjoy the 1-button build playstyle and have tried to build around that idea.

    I think that the following things can be improved:
    1) Belt
    2) Flasks
    3) Rare Jewel
    4) Anointment

    However, it's unclear to me how improvements in these slots can lead to substantially better survivability.

    PoB: https://pastebin.com/hVDS3tW0

    submitted by /u/RaithVZ
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    Desperately need help with FP totems

    Posted: 01 Sep 2021 03:06 PM PDT

    Hello,

    I am playing Freezing Pulse totems off of Zizarans guide (pre Forbidden Rite transition). I feel ok in damage for clear but I feel very weak when fighting bosses, specifically Drox who I have bricked twice after bricking my first shot at Sirus. I originally intended to transition to FR but I found myself enjoying the satisfying freezes and shatters so I never did.

    My main goals are to push for 36 challenges which I have never done before (supporter in closed beta, then did not play again until Metamorph).

    I know I am missing some of the puzzle pieces to make myself more survivable and pump up my damage, but I am not experienced enough to know what they are. Right now I feel incredibly weak to any degens and of course one shots.

    Any help or advice that can be provided is greatly appreciated. The character is in trade league but I'm not overly interested in spending much time trading outside of buying mandatory uniques.

    I currently have 4 exalted orbs and 260 chaos.

    Paste in for the POB: https://pastebin.com/nm2dEsP6

    Character on Path of Exile website (name is MrManaa): https://www.pathofexile.com/account/view-profile/Khalwally/characters

    Original guide: https://youtu.be/BTROcadhU9Y

    submitted by /u/Decent-Bodybuilder48
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    Another suggest a build post

    Posted: 01 Sep 2021 08:54 PM PDT

    Hello there follow exiles!

    With the brunt of the league winding down and basically everything I wanted to do complete, I wanna try something fun.I've been playing for a while and am comfortable with making my own builds but I can't seem to find anything that catches the eye atm.What I've played this league:

    Mjolner Manastorm MoM Hiero (currently my go-to character, cleared everything with him)

    Rue's Self Cast FR OCC (sank 100 ex into this piece of crap expecting it to turn into something enjoyable, it did not)

    SST Glad (both bleed/cold conversion, both boring)

    GC BF/GC SC Zerker (those were fine, just a tad too squishy for my taste)

    SH Poison Pathfinder (that was fun albeit clunky)

    Exsanguinate Deadeye (Dunno why I even bothered)

    SA Poison Pathfinder (Can't handle bow builds, dunno why I tried)

    And what I've played before, extensively:

    Aurastacker (nooooope, never again)

    FB/IN Sin/OCC/Ascendant

    Several variations of BF/BB/BV

    Ignite (all versions: Discharge, BA, Blackflame, Hexblast)

    Vortex/Creeping frost OCC

    Storm/Penance/Wintertide Brands - Hiero/Sin/Occ

    INT/STR stackers

    Every imaginable Cyclone variation.

    Things I will not play:

    Minions, Traps, Bow based builds, Golem builds or glass cannons. I also don't use HH (can afford it, just wont use it, don't agree with the concept of the item even existing)

    I know this is a bizarre list and request but if someone can think of something, let me know and if I can iron out a decent enough PoB, I'll play it!

    Thanks!

    submitted by /u/Exile82
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    Obliteration wands with occultist

    Posted: 01 Sep 2021 08:33 PM PDT

    I have an idea for a build utilising 2x obliteration plus the ascendancy for cursed enemies explode. Not sure what of a few things.

    Does the ascendancy stack with the wands effect or is it a completely separate trigger?

    Do the explosions count as a hit to trigger curse on hit gloves?

    Do increases and reductions to chaos damage affect the explosion?

    What skill could I use for this? I would prefer something dealing chaos damage assuming that increases and reductions to chaos damage affect the explosion.

    This seems like it could make a strong mapper but I'd struggle with single target depending on the skill used or am I way off base here.

    submitted by /u/JayScribble
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    Build recommendations

    Posted: 01 Sep 2021 08:27 PM PDT

    Can I get some help figuring out an enjoyable build? I generally stick to the left side of the tree.

    Marauder, duelist, Templar. Sometimes I'll play a summoner, although for summon it seems like spectre and animate guardian are meta atm and them 2 skills I never enjoyed. I'd want primarily a boss killer, that can also do pretty juicy t16s.

    I'm currently sitting at a 50 ex budget, up to 70ish I'd the rest of my gear sells

    submitted by /u/Danoga_Poe
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    Cold Conv Spectral Helix - Looking to improve

    Posted: 01 Sep 2021 08:15 PM PDT

    Howdy folks,

    Not quite sure where to focus for improvement. Any advice would be welcome

    https://pastebin.com/eHC2Phy3

    submitted by /u/Shrike325
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    Glad or Raider SST for max deli?

    Posted: 01 Sep 2021 08:05 PM PDT

    Not finding much deli content info out there for SST. For my last build of the league I want to try SST before it gets nerfed. Have about 100ex to spend. If that budget can't get to max deli for SST which class would get the closest on that budget? Thanks!

    submitted by /u/brawndo89
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