Hi Reddit Gang,
After the success of our last post, the PM's and comments we've received, we've decided to continue with sharing the outcome of our maps with the community, however, this post will focus more on Tips and Tricks for your own group, how we progressed our gear and what makes the most sense from a Profit perspective, some frustrations, which we've encountered over the last 3 weeks.
Before we start, I just wanted to set a disclaimer:
This is our own experience, therefore, you might not get the same results, or get even better results. Invest at your own risk but most importantly, have fun in the game, enjoy time with your friends and take a break, step away if the maps don't work as expected.
Tips and Tricks:
We have made several updates to our builds since we've posted the first time, had several Roster changes and made a lot of new friends.
Sometimes it makes sense to stop playing and not push through a rough patch, as this will demotivate the group and people might quit very quickly. You need to enjoy playing, this is a game and we all just want fun. We had several times in the last 100 maps the situation, that we were not able to continue to play, due to lags, crashes and real-life stuff, which will always take priority for the group.
Carry: We have started off with a Rain of Arrows Jugg, which used a HH, while we were doing the first 100 Tower maps, which was the right decision at the time, however, due to changing the maps from a closed Tower map to an open Burial Chamber map, we switched to our current KB Wanderer, as we can have more quant, which is what we've focused on. The HH was dropped and we switched to CI, for more survivability, as we have got enough damage with just the Aurabot.
Rain of Arrow Jugg: https://pastebin.com/Q0cFXARS
POB from the previous post: https://pastebin.com/td3JFcz3
Current POB: https://pastebin.com/Jm8t1sxX
Aurabot: We've started off with a two-man group, therefore I've switched from my starting Necro Aurabot to a Scion, to have the defensive aspect from the Guardian Ascendancy and the offensive aspect from the Necro Ascendancy. However, with the addition of members to our group, I've switched back to my Necro, as we had a full-time Mana Guardian at all times and we did not require the defensives anymore.
My Aurabot is optimized for our group, therefore some decisions might seem strange to you, however, everything has their purpose in this build and this is the strongest Aurabot I've ever played. My Aurabot is very active, due to the March of the Legion boots and is slightly different to a normal Aurabot setup :) I've also switched several pieces, got the only useful Timeless Jewel I can find and finally went CI since the last post.
Original Scion Aurabot: https://pastebin.com/CuRAxh6J
LL Necro from the previous post: https://pastebin.com/hdZUq3wU
Current CI Necro POB: https://pastebin.com/cgS0rTQM
Cursebot: This was the first addition to our group and has had several changes since we started playing. We started off with a Doedre's Skin build, as this is super cheap and worked well for the start, however, we have evolved massively in the last few weeks and focus now on survivability for the group and curse effectiveness. We also made some changes to our Animated Guardian and Specters, but this will be touched on further down, as we got a lot of questions in my stream about them.
Original Cursebot(Cheap AF): https://pastebin.com/v56BPUzP
POB from the previous post: https://pastebin.com/y4JxDBvr
Current POB: https://pastebin.com/KzfxyWDu
Warcry Champion:
Due to one of our members moving houses and not being able to play anymore, we have unfortunately dropped the Champion support, however, if you are playing in a 5man group, this is a massive dmg and utility increase.
Please remember, that this is the last support to be added to the group and you should definitely have an Aurabot, Cursebot, and Managuardian before adding the Warcry Champion support.
POB from the previous post: https://pastebin.com/cDbj8rZY
Animated Guardians:
The Animated Guardian situation has also evolved over the last few weeks and we have made some changes to their setup. We've started off with one Animated Guardian, however, Bruno was so lonely that we had to add his little brother Pluto to our setup. The Setup is slightly different from the last post, therefore please find the new items below:
Bruno:
Weapon: https://pathofexile.gamepedia.com/Kingmaker
Helmet: https://pathofexile.gamepedia.com/Crown_of_the_Tyrant
Body Armor(NEW):https://pathofexile.gamepedia.com/Garb_of_the_Ephemeral_(Synthesised))
Gloves: https://pathofexile.gamepedia.com/Hands_of_the_High_Templar
Boots: https://pathofexile.gamepedia.com/Kaom%27s_Roots
Pluto:
Weapon: https://pathofexile.gamepedia.com/Dying_Breath
Body Armor(NEW):https://pathofexile.gamepedia.com/Garb_of_the_Ephemeral_(Synthesised))
Helmet: https://pathofexile.gamepedia.com/Crown_of_the_Tyrant
Gloves: https://pathofexile.gamepedia.com/Hands_of_the_High_Templar
Boots: https://pathofexile.gamepedia.com/Kaom%27s_Roots
Specters: We run Specters on both the Curesbot and Managuardian.
Let me tell you, they make a difference! Not just from a survivability perspective, also from a performance perspective (negatively speaking). We've tried different combinations, but I think we found the combination, which makes the most sense for us:
1x https://pathofexile.gamepedia.com/They_of_Tul
(10-15)% reduced Damage taken
(10-20)% chance to Dodge Attack Hits
(10-20)% chance to Dodge Spell Hits
2x https://pathofexile.gamepedia.com/Heretical_Guardian
For the Proximity Shield
Issues we've encountered:
Due to being a group, which is very diverse and not even remotely in the same time zone, we have had several times the situation where we were only able to play 9 maps a night, due to the 6 hour time difference between our group members. This is also an issue from a performance perspective, as no matter what, anyone will always have lags, rubber banding or even disconnects every map.
We decided very early on that we will play on the Sou Paulo Realm, as this is the closest server to our Carry, which will definitely die if he lags behind. However, this means that everyone else will have at least a high latency between 150-350ms.
On some days, we were not able to play, due to so many server related issues, that our group was extremely frustrated. We've tried everything from disabling sound, reducing the resolution in-game, changing servers, however, no matter what, someone always will lag behind and die :( .
We have lost ~20% of our T14 Maps due to those lags, which is a massive cost.
Because we had so many issues, we've also not dropped the same amount of loot, we would have expected.
Map preparation:
Nothing really changed from our last post, therefore here is all the information:
We Chisel, Alc and rolled all maps to have at least 88 Quantity, as this is already very important to have a good base for the map. We put all our Nemesis and Beyond maps to the side, as we wanted to run those with specific Sextans.
Once we have prepared our maps, we apply our 5 Delirium Orbs (Average: 7c in Bulk), which were the following:
1x Singular Delirium Orb as this will drop additional unique items, with every stage of the progress.
4x Random, cheap Orbs.
Note:
Do not apply 4 Fragmented or Skittering Delirium Orbs onto the same map unless it's a t14+, as your inventory will be full of cheap frags and scarabs and you cannot loot anything else, without dropping valuable loot.
Scarabs:
We experimented with different Scarabs, to see, where the sweet spots are, we landed on the following:
Gilded Divination Scarab (~27-33c): This is super important, as those have a 150% More Divination Cards found in Area effect
Gilded Reliquary Scarab: (~10c): For the 150% More Unique Items found in Area
Gilded Cartography Scarab: (~7c): 50% More Maps found in Area
Polished Harbinger (~1-2c): More mobs for the map and synergizes well when we get the Harbinger Sextant
Watch Stones:
Irresistable Temptation (~1.5c per Map)- Random Prefix
Territories Unknown (~1.5c per Map)- Random Suffix
Booming Populace (~3c per Map) - Increased Pack Size
Misinformation Watchstone (~12c per Map) - Increases the Effect of Modifiers on the Maps by x%. This is very important as this boosts your Quantity and other modifiers on the map.
Sextants (~10c per Map):
We used Awakened Sextants and tried to get the following:
Any mods that give more monsters
Beyond
Nemesis in combination with the above mentioned Nemesis maps for additional currency drops.
Corrupted Strongbox in combination with 500% Strongbox
We roll over mobs that heal sextant (makes my quant and my mana flask not work) and physical mobs (cause proximity shields are very annoying and dangerous)
Zana
Beyond (5c per map)
Total cost per Map:
Map: ~25c
Orbs: ~35c
Scarabs: ~50c
Watch Stones: ~18c
Sextants: ~10c
Zana: 5c
----------------------------------------------
Total: ~143c
Drops of our 100 T14 Burial maps:
Now it gets interesting! As mentioned above, we've only completed 80% of our maps, which means that we died 22 times in the first half of the map and had no drops, however, due to being now a level 82 Zone, we got additional loot, we didn't have before.
We had a 22 and 24 Map Doctor dry streak in our 107 run maps, however, we still dropped a Doctor every ~10 Maps in this batch.
I also want to mention that due to running T14, we dropped ~1000 maps which can be sold, so add massively to the end result with ~40ex.
Notable Drops:
https://preview.redd.it/lpj82kfgkmt41.png?width=519&format=png&auto=webp&s=ae575def6b07204499490d74a1ed7c4e4a8a4822
Currency:
https://preview.redd.it/4ihwjf7hkmt41.png?width=425&format=png&auto=webp&s=6f97ff482c3f036af1b202a143606a0d57e22a25
As always, you can find all our drops here:
https://docs.google.com/spreadsheets/d/1plhM6ACwdZJah5H_p_NIhHw5P_EPMMpUWhVrlBe_97Y/edit?usp=sharing
We've spent around 105 Exa in preparation and made around 690 Exa in Drops, which means that we made a profit of 585 Exa.
Where did we make the most currency? Please remember, that prices might have changed and you can make either more or less than shown below, the ratio to calculate those numbers are from today 1Exa=145c
https://preview.redd.it/jiakqz5vkmt41.png?width=617&format=png&auto=webp&s=8986f16e324f07c3dfdfd276ffbbea3b1fe32bdc
From a pure Return of investment perspective, I would recommend that you run T7 Burials with the following setup, as mentioned in this post: https://www.reddit.com/r/pathofexile/comments/fv6rwu/project_hospital_the_nhs_called_and_asked_if_we/
Delirium Orb x5 - We used 1 Unique and 4 random cheap other orbs ~6c each
Polished Divination Scarab ~ 6c
Polished Breach Scarab ~ 3.5c each
Polished Harbinger Scarab ~ 4c each
Chisel/Alc/Vaal ~ 10c
Sextant ~10c
Zana Mod - Beyond 5c
Watch Stones ~10c per map
Irresistable Temptation - Random Prefix
Territories Unknown - Random Suffix
Booming Populace - Increased Pack Size
War Among the Stars - Additional Elder/Shaper Mobs
As mentioned in the post, we have switched our setup from the above to the following changes after the first 75 maps:
We dropped the Polished Breach and Divination Scarab and replaced it with Polished Reliquary and Gilded Divination Scarabs.
We changed the War Among the Stars Watchstone for the Misinformation Watchstone, which increases the Effect of Modifiers on the Maps.
What's our next plan?
300 Burials are enough for us, so we will go back to Tower, however this time T16 and use the same setup as we used for the batch of Maps, to see if the ROI is higher than in Burial. We can already confirm that Burial is way more laggy, due to the wide open spaces and mobs on the map, which need to be calculated by the game.
Please do not hesitate to send us any questions here in Reddit, join my stream or Discord. We are happy to share our experience and the pure purpose of this post is to encourage group play, build a stronger community and enjoy the game with our friends.
If you've made it this far in the post, well done! Here's a picture of Bruno, THE Lord God Emperor Bruno the First!
https://preview.redd.it/hqg9l89zkmt41.png?width=583&format=png&auto=webp&s=4f8bf0e317affdc7580dfcbae5b54f0203c0cc3a
https://preview.redd.it/ohm9fn02lmt41.png?width=511&format=png&auto=webp&s=091dce4d9fddf69429c3a71ade38206fcf0c7bec
Stay safe Exile!
Your Team Hospital
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