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    Wednesday, September 16, 2020

    Path of Exile Builds Inquisitor - Glacial Hammer Item Rarity League starter for Path of Exile 3.12 Heist

    Path of Exile Builds Inquisitor - Glacial Hammer Item Rarity League starter for Path of Exile 3.12 Heist


    Inquisitor - Glacial Hammer Item Rarity League starter for Path of Exile 3.12 Heist

    Posted: 15 Sep 2020 12:12 PM PDT

    SSF Builds for 3.12?

    Posted: 15 Sep 2020 11:23 PM PDT

    Hey :) anybody got some recommendations for ssf-builds this season after the patchnotes? i want to do all content, maybe nothing super squishy because I kind of die too much.

    Greets and thx

    submitted by /u/tiltberger
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    Spell chieftain league start

    Posted: 15 Sep 2020 09:07 PM PDT

    How do people normally level with spell chieftain? I am going for a BV Chieftain but levelling it through acts is a challenge due to the marauder lacking int and dex and spell nodes early on.

    My plan is to go a 3L holy flame totem + explosive trap up to act3 Siosa, then get Armageddon brand + cremation. Switching to BV once I reach Act6 and gotten the 50% phys to fire ascendency node. From there it should be smooth levelling right?

    Is there any easier way to smoothen my levelling process? Because prior to getting cremation my damage feels shit with holy flame totem.

    submitted by /u/iceboonb2k
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    Delve Fossil farmer as a league starter?

    Posted: 16 Sep 2020 02:19 AM PDT

    I always wanted to try to farm fossils in delve.

    Is it a viable way to league start? (are the required items expensive or no) - granted that I would likely level to 90 with some sort of cookie cutter meta starter.

    Most people I buy fossils from in delve are pathfinders, that seemingly run crazy fast, but whenever I talk to them about their build, they ignore me. Seems like there is a trade secret!? They also have their profiles closed.

    I am so bad that I need sort of a guide to follow to be able to make such a build - but I play on HC, so I cannot just take any of those builds that "rarely" die :)

    If any of you could point me to such a build, I would great appreciate it!
    Also, at what depth would one farm? - assuming that the build doesn't blow walls but just runs the same stretch over and over without completing the path ( that is how it works, right?)

    Thanks in advance fellas <3
    Kind regards.

    submitted by /u/Bask82
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    Bleedbow Gladiator

    Posted: 16 Sep 2020 04:25 AM PDT

    Hey Exiles,

    iam still looking for a leauge starter for friday and iam not very good with path notes and stuff like that my question is easy :" is Bleedbow Gladiator still good for a leauge start and endgame "?

    Thanks !

    Stay sane

    submitted by /u/snacco
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    PoB for Crackling Lance as a league starter - Estimated over 1M Sirus DPS in garbage gear, HUGE room for investment and upgrades

    Posted: 15 Sep 2020 08:43 PM PDT

    Quick Disclaimer: I used shock nova as a framework for putting this together. It's a very similar skill in terms of how it scales since we aren't using ailments. The build currently has 1.4M Shaper DPS with shock nova in really lame gear - so Crackling lance should come out alright!

    PROS

    • Super cheap. Only semi-expensive item is a 6 link pledge of hands but it's playable without it. Recommended 5 link is Agnerod west or a solid rare staff.
    • HUGE room for improvement with more investment. This build could be scaled into the moon with a few dozen exalts. Play around with gear and links in the PoB if interested, it's actually nuts.
    • Should be a solid bosser with lots of QoL.
    • A very cheap anointed passive works great for the build.
    • HP/ES hybrid that leeches and regens both simultaneously
    • We have almost 100% crit chance and only use magic flasks, which means we can get our utility flask charges back constantly during bossfights with the surgeon's prefix.
    • We are almost always immune to elemental ailments.
    • Uses storm brand as a boss utility skill to apply assassin's mark, leech more ES 1, and blind. Includes increased duration support for maximum laziness.
    • We have culling strike on a golem, send in the goon and bosses die at 10% hp.
    • Build is almost entirely element-agnostic. Can easily transition to another skill if desired.

    CONS

    • Must use staves starting from about level 20.
    • Might want to run a clarity instead of herald of thunder until you can get a helmet with reduced mana reservation for one of our reservation skills.
    • We really need a large cluster jewel with Doryani's Lesson eventually. You can play without it but the leech makes a big difference.
    • No room for flesh and stone without investment into mana regen and enlighten.
    • Can't do ele reflect
    • No-leech maps will be mildly irritating
    • Not a good choice for HC
    • Have to be careful not to overlevel a bunch of dex gems

    PoB: https://pastebin.com/dpSZJEu5

    I will update the PoB if replies come in with starter friendly improvements to the build.

    1 This was an adjustment, original build incorrectly had mana leech here

    2 The PoB has been changed and now takes advantage of more jewel sockets at the cost of needing more dex/str from items. Using the abyssal jewel in the stygian vise to stack some str/dex really helps here. Red/Green gems can have levels dropped as necessary. None are essential for DPS.

    submitted by /u/Gubzs
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    SoulMantle and Kikazaru/ Self flagellation

    Posted: 15 Sep 2020 08:26 PM PDT

    with soul mantle being changed to hex will this effect the damage buff from self flagellation?

    submitted by /u/altoid933
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    Looking For a Simple Life based Aurabot For beginner GF

    Posted: 16 Sep 2020 03:50 AM PDT

    my GF is looking to league start with me and my friend I'm looking for life-based support just life and aura notes no cluster jewel madness since its a beginner Me playing Carrion golems and my friend is playing Cyclone slayer I'm looking for things like pride hatred Proqing EQ and 3 purities if it's feasible dunno whats the best ascendancy through guardian+necro+or ascendant i used this guide as a template your input would be highly appreciated

    https://www.pathofexile.com/forum/view-thread/2474910

    submitted by /u/Lightmare_GR
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    Toxic Rain AoE/Projectiles Ratio

    Posted: 15 Sep 2020 07:27 PM PDT

    Hello all, currently theorycrafting my league-start just like everyone else, and I remember seeing but can't find the golden ratio of how much AoE you need per projectile on Toxic Rain for full overlap. If anyone has that on hand, it would be appreciated.

    submitted by /u/N4350N
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    Poison BV Pathfinder

    Posted: 16 Sep 2020 02:49 AM PDT

    I was looking for some poison bv builds, and I can only find assassins.

    Is there a decent all rounder build that uses PF instead of Assassin? I would be interested to try it out next league (on PS4 I still have a few days before 3.12 drops). I played PS PF before and loved the prolif and the flask aspect of pf. So I would like to try with BV.

    Any help would be welcome

    submitted by /u/Smmogz
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    MoM Agnostic RF question: Am I never at full life when using RF?

    Posted: 16 Sep 2020 12:05 AM PDT

    I have been testing a MoM Agnostic RF build the last few days, in preparation for Heist league start.

    So far I've been using MoM and a combination of Vitality, Clarity, Stone Golem, and life/mana regen passives to offset the damage from RF, with flasks to cover some minor degen and damage taken from enemies. At level ~50 I finally reached positive net regen on both mana and life, and tried enabling Agnostic to faster recover HP from big hits.

    Then something unexpected happened. It seems HP is never at full when using RF (I never noticed this before in my years of playing PoE) and therefore Agnostic is always active, draining 20% of my mana per second. Is there any way around that? I haven't counted on needing 20% more mana regen in my theory crafting. I thought once my regen was greater than the RF degen, I would be considered at full life, like with all other Full Life conditions.

    EDIT: I've done some research and posted a bug report, since this behavior is not consistent with GGG statements or with other Full Life conditions. A character is supposed to be considered at full life whenever their HP regeneration exceeds the degen they are suffering. This behavior intent has been confirmed by Mark and other GGG employees and everything points to that Agnostic should behave the same way.

    submitted by /u/KoomZog
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    SSF Zombie starter build

    Posted: 16 Sep 2020 05:06 AM PDT

    Hey guys,

    Just wondering if anyone has a decent Zombie focussed build for SSF?

    Never really played minions before and not really interested in spectres/skeles/golems.

    Thanks

    submitted by /u/D3nublet
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    Oro's Cyclone Slayer - Looking for help and insight.

    Posted: 16 Sep 2020 04:39 AM PDT

    Hey, I'm not great at theory crafting builds, but I do enjoy it and I want to play, a Oro's slayer in Heist League.

    Id greatly appreciate if people would like to look at my PoB and give me suggestions, to whatever area you figure that I'm lacking. Since the damage seems pretty easy to scale, I think I lack area (radius) for clear and defenses.

    The PoB isn't exactly done, I'd like to think that its possible for me to get my resist on belt, boots, gloves and a ring.

    I'm not looking for a min maxed build however, as I won't ever get the currency to play it. :')

    Feel free to express any thoughts on the build!

    PoB:

    https://pastebin.com/j0pgghv8

    submitted by /u/FirstRealization
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    Really tanky cyclone league start?

    Posted: 16 Sep 2020 04:38 AM PDT

    Can anyone suggest a good build guide for a tank cyclone character? I've never played cyclone before, and it seems fun.

    submitted by /u/Ajax_The_Bulwark
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    Any viable fire builds for 3.12?

    Posted: 16 Sep 2020 04:37 AM PDT

    Something that utilizes Herald of Ash, perhaps?

    Newish player (this will be my second league) and I'm having trouble finding any strong fire based builds online. Last season I ran a BV elementalist which was pretty strong, albeit rather squishy, but most of the damage I was dealing was lighting, and I didn't love the BV feel.

    Any recommendations are welcome!

    I also searched and found the below builds that sound fun/strong to start the league, if anyone recommends these over any others for a newish player looking to have a fun, fast, and active build.

    • Duelist Impale Cyclone Slayer
    • Cold DOT Occultist
    • Lacerate Gladiator
    • Assassin Ice Nova
    • ED Trickster
    submitted by /u/AngryBaby
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    Help choosing my league starter for Heist

    Posted: 16 Sep 2020 04:31 AM PDT

    Hi all,

    Could do with some help choosing my next league starter.

    Firstly, I dont really enjoy the cyclone (or any melee builds), mines, or necro play styles. I like to be skirting round the edges, or through mobs , and aoe clearing, whilst also being relatively tanky.

    I played a toxic rain pathfinder in harvest, but it was super easy to get +1 chaos and int gem amulet, and +1 arrow quiver with dot stats. I dont think itll be quite so easy this league.

    I've also tried ED/C and BV styles, and dont really enjoy them all that much.

    With that in mind, I dont really want to do the toxic rain build again. So, my choices I've limited down to are as follows:

    • Ball lightning, archmage scion
    • Stone golem summoner
    • Creeping frost occultist

    My favourite things to do are definitely blighted maps (as afk as possible, toxic rain was relatively afk even into red tier maps), delirium (fully juiced mirrored maps was my go to end game stuff in harvest) and shaper/elder/uber elder farming. I usually pay others to kill Sirius when he comes up, I dont like the fight. And I hate delve and incursion, wont touch them as much as possible.

    Any input from people who have tried these builds? Or something else I might not have thought of based on the above criteria?

    submitted by /u/primax1uk
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    Firestorm Build advice

    Posted: 15 Sep 2020 06:39 PM PDT

    So, I always wanted to create a Firestorm build that actualy works for at least make it league starter and farm some maps as first build.

    With the new buffs on Firestorm, even with the level req change, you guys think that will be possible to make it work?

    I was thinking on Elementalist or Inquis, just don't know if I do it as self cast or Spellslinger. Also, wondering about to use Wispering ice CwC for high improvements.

    I'm looking for some tips to try that this league.

    EDIT: I will not play this anymore! Thanks everyone for the tips. Also, not planing to go fireball because I really don't like the playstile.

    submitted by /u/Yahalig
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    Looking for build suggestions, for delirium mirrors,

    Posted: 15 Sep 2020 10:24 PM PDT

    Basically since delirium is going to be on the map device for 16c looking for suggestions for builds that can speed clear delirium mirror maps to get 60+ splinters per map. During delirium league it was pretty easy to do with archmage/storm brand but that interaction has been nerfed since delirium.

    I usually play melee tanky builds so dont have much knowledge regarding super fast builds. Last time I played clear speed build was in legacy with EK nova.

    submitted by /u/Netherhunter
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    Need some help theorizing discharge ignite trickster

    Posted: 15 Sep 2020 05:52 PM PDT

    Current idea POB

    -Obviously subject to change after patchnotes, curious what they do to discharge-

    numbers look fine LOL

    In general my idea is to generate charges with PCOC, frenzy+power from Swift Killer, and then the kicker; eye of innocence with martyr of innocence for biggish vengeance ignites and endu+frenzy on self hit by annointing Charging Offensive.

    Current POB nets about 16-17 charges. With hrimburn+stormfire we can get some insane base damage, which should net some insane ignite dps.

    Edit: Discharge is slotted in the weapon to share supports with vengeance, but i scuffed in a additional accuracy support for vengeance testing

    This would be my starter build and i'd level with fireball untill i'd have at least stormfire+hrimburn and then i'd switch to discharge. Cyclone shenanigans come with the two innocence items.

    submitted by /u/merrybike
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    Curse Bot as a starter in 3.12

    Posted: 16 Sep 2020 03:29 AM PDT

    hi all,

    I've never played a bot before, so I have no idea. I found a vid on youtube about a cursebot. But I'm wondering can bots be played as league starters?

    submitted by /u/orc_arn
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    Safest League start?

    Posted: 16 Sep 2020 03:20 AM PDT

    Wangt to have some smooth leveling and bossing any advice?

    submitted by /u/EDContagion
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    Crackling Lance as CoC (prob. with Mjölner)?

    Posted: 16 Sep 2020 02:59 AM PDT

    I know it has build in intensify but for clearing the wider, non intesefied cast should be enough, shouldn't it?

    submitted by /u/neunzehnhundert
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    is there a Tanky BV leaguestart build that destroys corpses?

    Posted: 16 Sep 2020 02:41 AM PDT

    hey,

    so a lot of my recent deaths include on death effects like for example Stygian Revenants. its visibility is very poor, i forget about it and die. anyways, i am looking for a BV build that is HC viable at league start that destroys corpses, without having to rely on an explode chest. does such a thing exist?

    thanks

    submitted by /u/rioreiser
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    Cyclone CoC magma Orb Interaction - Question.

    Posted: 15 Sep 2020 07:04 PM PDT

    What do the magma orb balls target when proccd by coco? is it pure random? all i see are people using sire of shards when making a build with this interaction and i was hoping not to do that.

    I'm really asking this for Blazing Salvo so i figured M Orb would be relevant

    submitted by /u/CAndrewG
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    Clacial cascade

    Posted: 16 Sep 2020 02:33 AM PDT

    What do you think about glacial cascade? Would totems be good for dmg? Or should i go mines?

    The dmg from the last wave looks nice

    submitted by /u/Blawbeer
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