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    Friday, January 1, 2021

    Path of Exile Builds Increase DPS? (Raise Zombie Guardian Tank)

    Path of Exile Builds Increase DPS? (Raise Zombie Guardian Tank)


    Increase DPS? (Raise Zombie Guardian Tank)

    Posted: 01 Jan 2021 02:18 AM PST

    I'm pretty happy with the tankiness of this build, but am looking to understand how I can increase the DPS whilst maintaining the play-style and tankiness. Awakened gems will help, but I'm looking for something that will make more of a substantial difference.

    POB

    submitted by /u/STiX360
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    1 button no aim league starters

    Posted: 31 Dec 2020 01:45 PM PST

    Want to treat my wrists next league. I assume posion BV is good choice for this. Anything else?

    submitted by /u/banwave
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    HC League Starter Boss/Clear EZ recommendations (no minions)

    Posted: 31 Dec 2020 06:12 PM PST

    Looking for a simple HC Build to consistently do red maps/bosses. Preferably something not too gear dependent as I may role HCSSF.

    A little note. I usually make 90+ each league in HC but don't flirt with red maps too much. Generally just do high yellows and grind. Would love to change that.

    Hoping I find something for 3.13 but as we all know something will/may get nerfed.

    submitted by /u/acrayon
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    I really miss Archmage Stormbrand from before the 3.11 nerfs. Is there something in the current meta that I could league start with that plays like that build used to?

    Posted: 31 Dec 2020 05:54 AM PST

    With Heist League on its final days and the end of the year I find myself with time to think about PoE builds and maybe do a practice run and test a couple builds before the next league start.

    I have been playing semi-regularly since Delirium league, which was my favorite by far. These past leagues my starter experience was not the best it could have been. Meaning I can get to red maps, but struggle with endgame bosses and late endgame content in general.

    The only build that I was really able to tackle endgame with, taking down Shaper, Elder and Sirius A8 was a Stormbrand Archmage Templar and we all know that it was nerfed to the ground since Delirium. Even playing that I was unable to finish simulacrums and 100% Delirium T16s.

    My league start track record is as follows:
    - Cyclone Impale Champion in Delirium, following a guide from Bergerbrush. I was new to the game and played with friends which made it all really slow, but I was learning and had a blast playing. I remember getting frustrated trying to beat the Minotaur. I transitioned to the already mentioned Stormbrand Archmage build eventually. All in all my best league start, but a very slow one.
    - In harvest I went for the Path of Math's Ball Lightining Miner Saboteur and got really frustrated when the prices for the Tremor Rod skyrocketed before I could buy mine, Harvest was the league I quit early because I had a blast in delirium and Harvest was just to much mircomanaging for my taste.
    - In Heist I went ED+Contagion Spellslinger and transitioned to self-cast later. It was a smooth ride, but I still found myself lacking currency to buy a 6 link shavs and craft a decent chaos bow late in red maps. Which made try out all sorts of builds trying to find something I liked and ended quitting around week 3.

    TLDR: Is there a build out there that plays like Stormbrand Archmage, meaning you walk around, do a couple of casts and stuff dies around you without needing much targeting. I want something that maybe can do all or most map mods and is a decent boss killer. It does not need to melt bosses, but it needs to be consistent so that I don't screw it up and die. If it is SSF viable even better, because I really got frustrated with the unique item prices during harvest league.

    Thanks in advance for the help!

    submitted by /u/Leocmatias
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    Zombies: Femur of Saints or Mon'teguls grasp?

    Posted: 01 Jan 2021 12:45 AM PST

    I feel like grasp gives more damage and better clear due to explosions but is very socket starved. Also allows you to get a shield with some res on it.

    What the general consensus?

    submitted by /u/Manchildmay
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    Dex stacking Ballista totem improvements

    Posted: 31 Dec 2020 03:44 PM PST

    I'm wondering if there are any easy improvements I'm missing for my build:

    https://pastebin.com/PDnZjQDk

    In addition to the headhunter I also have an 18% cyclopean coil. I use headhunter and gmp for packs and map bosses and use cyclopean coil and hypothermia for big bosses. I get 14 totems with cyclopean coil and 13 with headhunter.

    I've cleared uber elder and A8 sirus, but I want to use this build next league too so looking for improvements to it.

    Only thing crafted was the gloves, just threw an awakeners orb on %dex and physical to cold gloves.

    submitted by /u/Roisen
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    Totem builds help needed

    Posted: 31 Dec 2020 10:28 AM PST

    Hi guys, can you recomend some totem builds for starter/ whole content + uber bosses? Somehting like this exist?

    submitted by /u/Bulbaa7
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    Looking for advice on how to continue

    Posted: 31 Dec 2020 04:17 AM PST

    Heya guys,

    Im a ps4 players (yeah I know.....) and I'm fairly new to this game. Currently I play a Essence drain build but now I'm getting further in the game it is getting harder to kill the bosses, at the point I'm kind of wasting the opportunity to kill them sometimes

    Since this is a "league starter" I'm wondering what I should do next. Invest more in this character or use my currency for a more "end game" build? What should be the next thing to do here and how does this usually works? Do you start a league with an "easy starter " and move on to a more end game viable character after?

    Is there a wise soul that can provide me some advice? I would appreciate the help!

    submitted by /u/Sv3n_u
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